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Files posted by Wrench
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SF2 WW2 MTO MS-406 Skin/Ini Tweeks Pack
By Wrench in French Origin
SF2 WW2 MTO MS-406 Tweeks Pack 5/10/2015
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
**Notex2: this skin is designed for use ONLY in a MTO-Centric mods folder. Although the other changes are for use during the aircraft's total service life.**
Some tweeks, fiddles and a new skin & decal set for Veltro's MS-406 French fighter. I've also substituted one of Stary's Generic Cockpits . See the 'Notes' section for full Change Log.
This little kit is designed to work with the MS-406 available at the following url:
http://combatace.com/files/file/14264-morane-saulnier-ms406/
The new skin represents:
GC I/7 (SPA 15) as seen based at Ryak, Syria in 1941 (Vichy AdA)
The skin uses the SF2 'date switch', to turn automatically in July, 1940 (after the Armistace, and creation of Vichy forces). This is one of main reasons for the export/service editing, and additions to the Userlist. However, these changes ARE designed for use throughout the aircraft's service life. (although mostly for after the Armistice).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!! In fact, it's RECCOMENDED!!! that you read these instructions BEFORE installing (but after unzipping, of course) as you'll be backing up a few of the inis (for safety's sake, doncha know).
Happy Landings!!!
Wrench
Kevin Stein
54 downloads
0 comments
Submitted
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SF2 WW2 MTO Tomahawk IIB (RAF) Pack
SF2 WW2 MTO Tomahawk IIB (RAF) Pack 5/01/2015
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
**Notex2: this mod is designed for use ONLY in a MTO-Centric mods folder**
This package contains a SF2 version of Raven's P-40B/C Tomahawk, as used by the RAF and Commonwealth squadrons in the Western Desert and Palestine. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits .
The skins included are:
No 112 Squadron
No 250 "Sudan" Squadron
No 4 Squadron (SAAF)
No 3 Squadron (RAAF)*
As seen in Palestine, Egypt and the Western Desert.
All but No 3 RAAF are finished in standard "day desert'. *No 3 RAAF is painted in standard "temperate day", as seen in Europe. I was unable to determine when (or even IF) 3 Squadron RAAF repainted their aircraft to the desert scheme, but thought it would be a nice change. One can always swap out the skins for the desert versions.
No 3 RAAF was one of the earliest in the MTO to use them in Palestine against Vichy forces, but the SF2 date switch is NOT used on it, or any of the others. Other squadrons can be created by simply making a new squadron letters decal.
Skins maps remain in their bmp format.
All markings are decals, and Decal Randomization is TRUE. All aircraft use a 'pool' of plane-in-squadron letters and serial numbers. Excepting 112 Squadron, where all serials ARE 100% historically correct. The others, while correct for this mark, are to be considered generic in nature.
The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns & RAF bombs are not, as they're available in the various WW2 Weapons and Guns Packs. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0.
When in-game, you'll see
Tomahawk IIB (Raven)
This will diferentiate it from Wolf's Tomahawk mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
251 downloads
0 comments
Submitted
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SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2
SF2 WW2 AVG "Flying Tigers" Tomahawk Pack V.2 5/2/2015
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. This mod is designed to REPLACE, in its entirety, the one based on Wolf's Tomahawk. See Install instructions for more information.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft & GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pack for use in CBI-based WW2 installs. It has been converted for use on Raven's P-40B/C. Consider this as 'Version 2'.
It contains 99.9% Historically Accurate serial numbers, Individual aircraft numbers and squadron markings.
This mod creates a seperate, nationalized version, called "Tomahawk_AVG". Be sure your WW2 Nations ini contains the 'country', AVG!
This pak contains skins/decals for:
1st Pursuit "Adam & Eves"
2nd Pursuit "Panda Bears"
3rd Pursuit "Hell's Angles"
All markings, excepting squadron color bands, are decals. Decal Randomization is TRUE. All items, sounds, pilot figure, excepting guns, are included. Provisions have been allowed for use of a drop tank, but all research indicates the AVG never used (or had!) them. Also, no bombs are carried. Any ground attacking will be 'guns only'. The canopy operates with the Standard Animation Keystroke, Shift/0.
As Raven't Tomahawk is considered a beta, due to the cockpit being unfinished, this mod uses one of Stary's 'Generic Pits'.
Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. (it is known however, that some of the AVG Tomahawks DID operate with the newly formed 23rd FG, when taken under USAAF control).
When in game you'll see
Tomahawk AVG (Raven)
on the aircraft selection drop down. This will diferentitate it from the original, based on Wolf's Tomahawk.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them =BEFORE= installing, but (duh!) after unzipping. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes.
Good Hunting!
Wrench
Kevin Stein
261 downloads
0 comments
Submitted
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SF2 WW2 PTO P-40B/C Tomahawk (USAAC) Pack
SF2 WW2 PTO P-40B/C Tomahawk (USAAC) Pack 5/01/2015
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
**Notex2: this mod is designed for use ONLY in a PTO-Centric mods folder**
This package contains a SF2 version of Raven's P-40B/C Tomahawk, in use by the USAAC just before, and during, the opening months of The Pacific War. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits .
The skins included are:
47th PS, 15th PG, Bellows Field, Hawaii, December 1941 "Pearl Harbor Defender"
20th PS, 24th PG, Phillipines, December 1941
DOD41 - representative of aircraft from August to November 1941
Skins maps remain in their bmp format. The SF2 'date switch' is NOT used on any of these skins.
All markings are decals, and Decal Randomization is TRUE. The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns are not, as they're stock items. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0. Be advised, this aircraft has a short service life, as the E models were already in service when the US entered the war.
When in-game, you'll see
P-40B/C Tomahawk (Raven)
On the aircraft selection drop-down. This will diferentiate it from Wolf's P-40B/C mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
updated: fixed shell ejection locations
260 downloads
0 comments
Updated
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SF2 AVG Flying Tigers Tomahawk Pak - for WW2 CBI
SF2 AVG "Flying Tigers" Tomahawk Pak by Baltika
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This is a re-compilation of Baltika's beautiful P-40B/C Tomahawk "Flying Tigers" Pak for use in CBI-base WW2 installs. This uses Wolf257's Tomahawk as the base aircraft
It contains 99.9% Historically Accurate serial numbers, Individual aircraft numbers and squadron markings.
This pak contains:
1st Pursuit "Adam & Eves"
2nd Pursuit "Panda Bears"
3rd Pursuit "Hell's Angles"
Like the recently rereleased Tomahawks, it has a new (semi)compliant SF2 FM, and in this case, a new cockpit (albeit NOT correct for P-40s* see Notes below for more explinations). It uses one of Stary's 'Generic Pits', that you can see things in. So, accept this 'poetic licsence'. The original Wolf pit is, however, still included.
It is also HIGHLY advised to add this generic cockpit to the other 2 Tomahawk mods, for SF2 usage.
Operational service dates for the aircraft have been limited to the actual spread; 12/21/41 - 7/4/42. To that end, Userlist.ini was created to help 'lock them in'. There is no historicl evidence that these Tomahawks, unlike their RAF brethern, ever used any external stores, but research is still ongoing (meaning: I gave them to you anyway, as the D&S book hinted they had them!).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Baltika's original readme for the Flying Tigers Mod is included for historical purposes
Happy Hunting!
wrench
kevin stein
ps: is a perfect compaion for the 64 Sentai Oscars recenlty uploaded - and historically correct, too!
396 downloads
0 comments
Updated
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SF2 WW2 PTO B-29 Superfortress Pak (Ver 2)
SF2 WW2 PTO B-29 Superfortress Pak (Ver.2) 4/27/2015
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
This is a revamp of the version released in April, 2013. There have been several major and minor changes. See the Change List in the Notes section for what got fiddled with.
This is the complete aircraft, with all the skins, decals, sounds and whathaveyous needed.
The 2 skins included are:
498th BG 73rd BW (all 60 aircraft)
509th Composite Group (the Atomic Bombers)
Serials & nose arts for the 509th are 100% historically accurate. The 498th nose arts in some cases are interperative, some are historical. Serials/tail markings =ARE= 100% historical.
Decal randomization is TRUE for both skins. The skins, due to their small size, remain in bmp format.
As always, fairly easy to follow, yet detailed install instructions are included. So, please READ them. For those users that have the 2013 version, you will be deleting the /B-29 folder from you PTO mods folder's /Aircraft main folder. Again, READ THE INSTRUCTIONS -- in fact, unzp the package FIRST, read them through, and then follow the instructions. If allowed to overwrite, bad things may happen.
Also, give the "Notes" section a read too. Be advised, the "Leagel Notice" also includes a small change. Which seems to be ignored by some people.
Good Hunting!
Wrench
Kevin Stein
Version 2, uploaded 4/2015
609 downloads
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SF2 WW2 PTO Douglas P-70 Nighthawk (DAT) Tweeks Pak
By Wrench in SF2 DAT Mods
SF2 WW2 PTO Douglas P-70 Nighthawk (DAT) Tweeks Pak 4/24/2015
= For SF2 (Any, but Full 4/5 Merged RECCOMENDED/REQUIRED!) ONLY =
**This mod will -NOT- work in 1stGen game installs.**
This pak contains mods for the Dev A-Teams USAAF P-70 Nighthawk night fighter, as seen in the SoWesPac in 1943 thru 1944.
This is an INCOMPLETE aircraft mod, as the main aircraft lod is =NOT= included, as per DAT directives. If you cannot access their downloads, don't bother downloading THIS mod, as it will be of no use to you. All other parts are included.
See "Change Log" in the Notes section for more details and full credits.
This package contains 2 aircraft, each with 2 skins. While tagged for the 6th NFS, 18th FG, they should be considered 'generic' for all the squadrons (4, iirc, with never more than 6-8 aircraft each) operating in SoWesPac. All aircraft are finished in overall Black (or Night, if you will):
The 2 aircraft are:
P-70 (no suffix, with 20mm belly gun pack and 2 cheek 50 cals for sighting the 20s)
P-70A-1/-2 (with 6-gun A-20G type nose)
The Skins are:
Early, star-and-ball
Late, star-and-bar (after 10/43)
All markings (insignia, serials, etc) are decals. All skins are in jpg format. There are NO nose arts or other distinctive markings.
All new, 100% historical serial number decals were created. Both skins for each aircraft use the same pool of 18 serials. Decal randomization is TRUE.
The serials, while historically correct for the 2 versions depicted, should be considered generic in nature, as it's impossible to run down individual aircraft to a particular squadron.
The Late skins for both uses the SF2 "date switch", and will automatically turn on in October, 1943 (although, the early A model may have been withdrawn from service eariler, or converted at local modification centers to the 6-gun "G" type nose).
All skins are tagged as "6th NFS", even though at least 3 other units were operational in SoWesPac. Consider this a 'representative' unit.
Operational dates have been adjusted to closest whole month. The P-70 has an end date of 1/1944, and the A-1/-2 has a start date 7/1943 through 5/1944 when P-61s were deployed in theatre.
The radar "arrowhead" transmitter and "H" fuselage and "V" wing antennas have been added via the fake pilot method.
The cockpit hatch opens with the Standard Animation Keystroke, Shift/0. My 'box art' style Hangar screen is included, now is SF2 format.
When in game you'll see on the Aircraft Selection Dropdown
P-70
P-70A-1/-2
This is to diferentiate the cannon equipped version from the 6-gun nosed version.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY suggested you unzip this archive FIRST, and =READ= the install instructions BEFORE installing this mod. So you know EXACTLY what to do. Of course, read the Notes section for notes, enlightments, and so forth.
Good Luck!
Wrench
Kevin Stein
135 downloads
0 comments
Submitted
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SF2 3W F-84F "Thunderstreak" USAF & ANG Skin Pak
SF2 3W F-84F "Thunderstreak" USAF & ANG Skin Pak 5/17/15
-- For FULL-5 Merged SF2 WITH SF2E Expansion Pak 2!!! --
*Note: MUST have (whichever!) Expansion Pack gave use the F-84F Thunderstreak. IIRC, it was SF2E Expansion Pack 2*
Here are several new skins for the stock 3rd Wire F-84F Thunderstreak (this is the swept wing one, not the slab-winged C/D/E/G). These represent USAF and Air National Guard units in the 1950s through the A/Cs retirment in 1971 (ish). This packge ONLY contains skins and decals. I've not supplied any parts for you to make it Player Flyable . There are other mods that do that.
You have:
55th TFS, 20th FBW (1950s, based in the UK, in NM)
182nd TFS, Texas Air Guard (post-68 in SEA Camo)
119th TFS, New Jersey Air Guard (circa 1961-ish, in NM)
Most markings are decals, excepting the 55ths color bands. Decal randomization is TRUE. For the 55th, those numbers displaying a star (*) on the loadout screen (individual aircraft dropdown) are 100% historically correct for the unit. Those withOUT the star, while having served with the 20th FBW, could not be traced to a specific squadron.
The other two units use "generic" sets, either created by me, or in the case of the 119th, using stock 3W number decals.
The SF2 "date switch" is used for the 182nd, activating it automatically in 1969. By that time, all remaining American units HAD been swtiched to SEA camo.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! And have fun!
Happy Landings!
Wrench
Kevin Stein
170 downloads
0 comments
Submitted
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SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta)
SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and these will repaired as Real Life allows. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth. See Notes below for a more detailed explaination.
REMINDER: this pack contains PTO Bubbletop Jugs =ONLY= !!! Other theatres/users will follow as time permits, and as they are completed.
This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25 thru -30-ish) Thunderbolt as seen in 1944 through war's end.
Skin(s) included are:
41st FS, 35th FG (circa late 1944, Philippines)
All markings are decals, excepting the 41st's nose marking (which is painted on, as are the rudder stripes). Decal randomization is set to TRUE.
Damage textures are also new, in DDS format.
I'm trying out a 'new style' of hangar screen, so I hope you like it.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Pilots, sounds, weapons are all included.
As there are several P-74D Bubbletops available, when in game you'll see:
P-47D-25 Thunderbolt (CAF)
on the aircraft selection dropdown menu. This will diferentiate it from any others that you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
153 downloads
0 comments
Updated
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SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees
SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees 4/6/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
These are =ONLY= for the F2H-3, as used in the mid thru late 1950s by the USN and RCN (1962-ish end date).
Included are new decals, decal inis, number lists, etc. The repainted skin maps are:
Fuselage_t
Main_t *
Wing2_t
*-VF-193 only*
You'll find all these items in their appropriate skin subfolders.
Skins remain in bmp format. Decal randomization is TRUE. All USN aircraft use a "pool" of BuNum decals. The BuNums, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. The RCN skin 'bunums' are historic, but again, not matched to any particular aircraft
National insignia, and CVG code letters remain painted on, as is the RCN fin flash.
The SF2 'date switch is used for the VF-193 skin (gull grey/white), activating it in 1955.
The decals are set as 'randomized' for all skins.
Modified data, loadout, and main (F-2H2.ini) inis are included. The avionics and cockpit inis have had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operation dates (including export start and stop) have been adjusted to 'closest year'.
A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
It may be advisable for you to back up ALL the original inis, just for safetys sake.
When in game, you'll see
F2H-3 Banshee (Raz)
on the aircraft selection drop down menu.
The aircraft is carrier-capable (after a fashion -see "Notes"), with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. HOWEVER... it has MAJOR issues in getting back on the boat under AI or Autopilot control. The FM needs to be completely overhauled (again, see "Notes").
The Standard Animation Keystroke is used for the canopy, (Shift/0)
No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc, included. These are Razbam copyright items, and are included in his package. Those that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contain important operational information.
Full credits are listed in the usual place, down with the "Notes".
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
Updated 4/18/2015:
changed round counts for guns
some adjustments to FM, will land on boat 8 times out of 10.
thanks to fanatic modder, fubar512, crusader and me!
159 downloads
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SF2 AD-4B Skyraider, KAW Era
SF2 AD-4B Skyraider, KAW Era 4/15/2015
= For SF2 (Any & All, Full-5 Merged Preferred) =
*Note: =MUST= have SF2:V as part of your merged install to access the A-1H lod used herein. This, like the other
KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.*
The mod represents AD-4B Skyraiders during the Korean War. It should be noted, the -4B was equipped for "special weapons delivery", and was the primary type the USN had for this at the time. Of course, it carries all the conventional munitions as well, so standard mission tasking remains. 2 special loadouts are available through the 3W mission editor (see "Notes" for more details).
The skin herein represents:
VA-195 "Dambusters" aboard USS Princeton (CVA-37) circa 1952
The aircraft is finished is standard 1950s Dark Gloss Navy Blue. The skin is in jpg format. All markings are decals, excepting the green squadron color on the tail fin. Decal randomization is TRUE.
The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature.
Wingfold and canopy are controled via the Standard Animiation Keystrokes . Shift/9 for the wings, and Shift/0 for the window.
Most weapons are suppllied, including the low-yeild (8 kt) "special". The nuke effects are from the Gunny Pak, and I HOPE I've got all the pieces/parts in place; if not, you'll have to locate them yourselves from the Gunny Pak (or just intall the Effects from there). The other weapons used can be found in the KAW weapons pack.
On the Aircraft selection drop down, you'll see
AD-4B Skyraider (3W)
To differentiate it from the other -4s. The "3W" indicates use of the stock 3W lod.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....In fact, read them before installing, but after unzipping of course! This mostly pertains the effects used for the 'special weapon'.
Good Hunting!
Wrench
Kevin Stein
384 downloads
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SF2 AD-4N (Late) Skyraider, 1950s USN
SF2 AD-4N (Late) Skyraider, 1950s USN 4/12/2015
= For SF2 (Any & All, Full- Merged Prefered) =
*Note: must have SF2:V as part of your merged install to access the A-1H lod used herein. This, like several of the KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.*
Something slightly different, for USN Skyraider squadrons in the mid-1950s. I basiclly did this as I got tired of seeing DGNB AD-4Ns parking on deck intermixed with Grey/White jets and such (even though that IS historically correct). But, some early models DID survive the switch, and operated in the Gull Grey/White. This is one of them...
The skin herein represents:
VA-216 "Black Diamonds" aboard USS Yorktown (CVA-10) circa 1956/57
The skin is in jpg format. All markings, excepting the tail Black Diamonds, are decals. Decal randomization is TRUE.The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature.
Wingfold and canopy are controled via the Standard Animiation Keystrokes . Shift/9 for the wings, and Shift/0 for the window.
All weapons used are stock in-game items, excepting the APS-31 radar pod and ALT-7 ECM pod.
I'm trying out a different "style" for the Hangar screen; I hope you like it.
On the Aircraft selection drop down, you'll see
AD-4N Skyraider (Late) (3W)
This will differentiate it from the -4NL and other -4 marks. The "3W" indicates use of the stock 3W lod.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Good Hunting!
Wrench
Kevin Stein
520 downloads
0 comments
Submitted
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SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees
SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees 4/12/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
***PLEASE NOTE: You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
These are =ONLY= for the F2H-4, as used in the mid 1950s through early 1960s by the USN and USMC.
Included are new decals, decal inis, number lists, etc. The repainted skin maps for the 2 original skins are:
Fuselage_t
Main_t
Wing2_t
You'll find all these items in their appropriate skin subfolders.
You are also getting 2 brand new skins, for the "early" paint schemes. They are:
VF-114 (NM)
VMF-533 (DGNB)
This was done because the 2 original skins are for AFTER the switch to Gull Grey & White. The aircraft operations years predate this, and these skins were needed for histerical accuracy.
These 2 skins carry no painted on marking, other than the star-and-bar (and the fin top color for VF-114), making it a fairly easy proposition for other texture artists to create other units via decals for CVG letters or Modex numbers (and painting out or changing the color of the fin topper).
Skins remain in bmp format. Decal randomization is TRUE for all skins. All aircraft use a "pool" of BuNum decals. VMF-533 uses the same numbers, but residing in their own folder, as they are white in color. The BuNum decals, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit.
National insignia, and CVG code letters remain painted on for the originals.
The SF2 'date switch is used for the gull grey/white skins, activating them in 1956, for their respective services. The other 2 early skins will show when years BEFORE 1956 are selected.
Modified data, loadout, and main (F-2H2.ini) inis are included. The cockpit ini has had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operational dates (including export start and stop) have been adjusted to 'closest year'.
A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
It may be advisable for you to back up ALL the original inis, just for safetys sake (read: DO IT!!).
When in game, you'll see
F2H-4 Banshee (Raz)
on the aircraft selection drop down menu.
The aircraft is carrier-capable (after a fashion) with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. More information in the "Notes" section.
The Standard Animation Keystroke is used for the canopy, (Shift/0)
No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc included. These are Razbam copyright items, and are included in his package. Those End Users that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contains important operational information.
Full credits are listed in the usual place, down with the "Notes".
Good Hunting, and Happy Landings!
Wrench
Kevin Stein
129 downloads
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SF2 WW2 Brooklyn Class Light Cruiser by Foxmonter
SF2 WW2 Brooklyn Class Light Cruiser 4/8/2015
= For SF2 (Full5 Merged RECCOMENDED!)
This is a mod of Foxmonter's ARA General Belgrano BACK to it's original USN WW2 version (pretty much!).
Data ini edits remove the missile lauchers, but all gun aramament remains intact.
The skin has been repainted to remove any post-war markings, and decals created for the hull numbers and ship names.
It is as fully SF2NA compliant as we can make it!
Guns, sounds, and the hull decals are all included.
This version will NOT conflict with any other ships of this type (DAT), as unique identifiers have been used to seperate and differentiate them from each other.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
265 downloads
0 comments
Submitted
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Templates for Seafury FB.11 (Skippybing)
By Wrench in Skin Templates
The full set of my 'home grown' templates for Skippybings Seafury.
All layers are intact, with various notations and sets. Those that know what to do with these, need no further instructions.
This will now give other texture artists something to work with for the creation of other squadrons, countries, and what nots
Happy Skinning!
Wrench
Kevin Stein
55 downloads
0 comments
Updated
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SF2 RCN Hawker Seafury Skin Pack
SF2 RCN Hawker Seafury Skin Pack 4/6/2015
*For SF2 -ONLY-!! Full-5 Merged Reccomended*
This package contains a skin for the recently released (skippybing) Hawker Seafury. You can find the base aircraft at the following URL (and you'll need it to add these skins to):
http://combatace.com/files/file/15390-sf2-kaw-hawker-sea-fury-sb-pack/
Reminder: this is =ONLY= a skin/decal pak!
These 2 skins represent Royal Canadian Navy Seafurys in the 1950s. Both are finished in the "2-tone Grey".
You have skins for the following squadrons:
803 NAS, crica 1951
870 NAs (aka VF-870) circa 1953
The SF2 'date switch' is active, so VF-870 will turn on in 1953.
All markings, execpting the fin flash, are decals (due to running out of meshes). Decal randomization is TRUE for both skins.
Also included, from eburger's SF2NA Ulitmate CV Pack, are slightly modified versions of the HMCS Bonaventure & Magnificent. See "Notes" for change log.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after Unzipping but =BEFORE= installing!! Also, as usual, give the "Notes and Comments" section a read, too.
Happy Landings!!
Wrench
Kevin Stein
81 downloads
0 comments
Submitted
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SF2 WW2 ETO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta)
SF2 WW2 ETO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and
these will repaired as Real Life allows. But, we wanted to get them out into the
hands of our WW2 End Users for their examinations and so forth. See Notes below for a
more detailed explanation.
REMINDER: this pack contains ETO Bubbletop Jugs =ONLY=!!! Other theatres/users will follow
as time permits, and as they are completed.
This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25
thru -30-ish) Thunderbolt as seen in late 1943 through war's end.
Skins included are:
8th AF
56th Fighter Group :
61st FS (early 44, OD/G)
62nd FS (mid/late 44-45), camo)
63rd FS (sometime in 44, NM)
and
9th AF:
379th FS, 362nd FG (full D-Day markings, NM)
All markings are decals. Decal randomization is set to TRUE.
Please note, Squadron or Group specific markings -ARE- painted on, as are the Invasion
Stripes. There are some nose arts.
All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created
new for this package. They are in jpg format, and fit SF2 formatting. Damage textures are
also new, in DDS format. There are 2 different Loading Screens, and you can swap them as
you see fit.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Pilots, sounds, weapons are all included.
Templates for this aircraft ARE included, for those skinners that wish to do other units,
or other theatres, or Allied users (and see my appeal in the "Notes" section <grin>). The
template is in the main zip of the package, so don't forget to move it OUT of your mods
folder or things might get confusing!
As there are several P-74D Bubbletops available, when in game you'll see:
P-47D-20 Thunderbolt (CAF)
on the aircraft selection dropdown menu. This will diferentiate it from any others that
you may (or may not) have.
As some units are repeated, those with the mods I built for Wolf's Jugs, can choose to
keep those, or remove them to storage.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!! Also, as usual, give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
167 downloads
0 comments
Updated
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SF2 Post-War TB-25J Mitchell Pak
SF2 Post-War TB-25J Mitchell Pak 4/5/2015
-- Something just for fun! --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will -NOT- work in 1stGen game installs at any patch level. This has not/cannot/will not be tested by me.**
This little mod represents TB-25J (glass nosed) Mitchells in serivce with the USAF in the post-WW2 time frame. Many of these aircraft were retained and converted to personal transports, navigational & multi-engine trainers, or squadron 'hacks' up until the late 1950s. The aircraft is completely unarmed. However, "those that know how" can readily turn the aircraft to it's original status and function. (see Notes for details).
The aircraft is finished in Natural Metal (withOUT the late 50s white fues top or black "anti-soot" nacelles), and carries standard post-1947 USAF marking, including Buzz Numbers. The skin is in jpg format and all markings are decals. Decal Randomization is TRUE. Engine sounds, pilot figures, and a "couple of other things" are included.
When in game, you'll see
TB-25J Mitchell (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. (even though there ARE no other TB-25s!!)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Remember, an aircraft like this one, saved the world from The Giant Claw!!!
Happy Landings!!
Wrench
Kevin Stein
with special thanks to Veltro2k, for making some LOD adjustments for me!
164 downloads
0 comments
Submitted
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SF2 RNNAS (MLD) Hawker Seafury Skin Pack
SF2 RNNAS Hawker Seafury Skin Pack 4/6/2015
*For SF2 -ONLY-!! Full-5 Merged Reccomended*
This package contains a skin for the recently released (skippybing) Hawker Seafury. You can find the base aircraft at the following URL (and you'll need it to add these skins to):
http://combatace.com/files/file/15390-sf2-kaw-hawker-sea-fury-sb-pack/
Reminder: this is ONLY a skin/decal pak!
This skin represents RNNAS (MLD) Seafurys aboard HNLMS Karel Doorman in 1951. These are from 860 Squadron, in their standard RN FAA scheme. All markings, execpting the service name on the tail, are decals (due to running out of meshes). Decal randomization is TRUE. These represent the late batches as delivered to the MLD (#s 25-48, although 10-24 also carried this scheme).
Also included, from eburger's SF2NA Ulitmate CV Pack, is a slightly modified version of the HNLMS Karel Doorman itself. Hull and deck decals have been activated. See "Notes" for change log.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them after Unzipping but =BEFORE= installing!! Also, as usual, give the "Notes and Comments" section a read, too.
Happy Landings!!
Wrench
Kevin Stein
74 downloads
0 comments
Submitted
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SF2 "What If" Royal Navy Malta Class CVA
By Wrench in Aircraft Carriers
SF2 "What If" Royal Navy Malta Class CVA 4/5/2015
*For SF2 -ONLY-!! Full-5 Merged Reccomended*
This is a slight rebuild of Hinchbrooke's VINDICTIVE class 'what if' fleet carrier into an even more what if.
This represents the HMS MALTA class CVAs of the 1960s. (see Notes for 'historical notes'). All 4 ships of the class are represented.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too.
Happy Landings!!
Wrench
Kevin Stein
272 downloads
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SF2 "What If" Corsair Mk.V FAA Skin Pack
By Wrench in What If Hangar
SF2 "What If" Corsair Mk.V FAA Skin Pack 3/30/2015
*For SF2 -ONLY-!! Full-5 Merged Reccomended*
This package contains 2 late service "What If..." skins for the RN FAA Corsair Mk.V recently released in the "KAW FAA What If Aircraft Pak". You can find the base aircraft at the following URL (and you'll need it to add these skins to):
http://combatace.com/files/file/15387-sf2-kaw-royal-navy-fleet-air-arm-what-if-aircraft-pack/
Reminder: this is ONLY a skin/decal pak!
These 2 skins 'represent' FAA Corsairs in the post-Korean War time frame, up until the Suez Crisis.
Units represented are:
813 NAS, HMS Eagle (crica 1953-55)
830 NAS, HMS Eagle (1956 -with Suez War Id bands)
Both aircraft are finished is standard FAA dark grey uppers/sky sides and unders.
The SF2 date switch is used for both skins; 813 activating post-Korea, and 830 activating for the Suez War. Both use the same pool of decals. All markings are decals. Decal randomization is set to "TRUE"
Included also is the Mk.5 rocket rack, with corrected End of Service date. This will replace the one in the original package listed above (sorry about that!).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too.
Happy Landings!!
Wrench
Kevin Stein
47 downloads
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SF2 Westland Wyvern S.4 Tweeks Pak
By Wrench in ini File Edits
SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
Happy Landings!
Wrench
Kevin Stein
187 downloads
0 comments
Submitted
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SF2 KAW Hawker Sea Fury (SB) Pack
SF2 KAW Hawker Sea Fury (SB) Pack 4/4/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11 by Skippybing. We've been waiting a long time for this, and through the work of some damn good people, finally have it operaional for the game.
Skins included are for the following units:
FAA:
801 (HMS Glory, 1951 -with stripes)
802 (HMS Theseus, early 1951 -no stripes)
807 (HMS Ocean, 1952, -wth stripes)
RAN:
805 (HMAS Sydney)
All skins are in bmp format, and Decal Randomization is TRUE. All markings are decals (from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter). This will allow for easy creation of other FAA or other countries markings (as long as it's in the standard FAA camo). The usual 'box art' hangar screen is included, revamped for SF2.
Canopy and wingfold operate via the 'standard animation keystrokes' (shift/0 for the window, and Shift/9 for the wings). Weapons are NOT included (all those used are in the KAW weapons pak), other than the drop tank. However, the pilot figure and AvHistory engine sound is.
For the skinners, I've included the partial template I had to create. Those with the talent, time and inclination are encourged to expand my work, and use it to create other the countries and squadron users various paint schemes. The user list included has almost all listed. Expansion there is also encouraged. The template folder itself, as you'll see after unzipping, is OUTSIDE the to-be-installed /Objects folder. Put it somewheres safe, eh?
As an extra added bonus, some ships. HMAS Sydney, from eburger's SF2NA CV SuperPack is included for the RAN flyers. It's had a few minor changes. See notes for details.
Also, My "stand in" Tribal DD, with expanded userlist and some minor corrections (also usable for WW2!!). As well as RAN "Battle" class DDs, stand-ins bases off Stephan1918s V/W class DDs (closest fit), for you Battle Grouping pleasure.
When in-game, on the aircraft selection menu you'll see:
Sea Fury FB.11 [sb]
This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft.
Good Hunting!
Wrench
Kevin Stein
399 downloads
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SF2 KAW Royal Navy Fleet Air Arm "What If" Aircraft Pack
By Wrench in What If Hangar
SF2 KAW Fleet Air Arm "What If" Aircraft Pack 3/30/2015
*For SF2 -ONLY-!! Full-5 Merged Reccomended*
This package contains 2 "What If..." aircraft as used (???) by the Royal Navy's Fleet Air Arm during the Korean War.
They are:
Hawker Seahawk F.1A
898 NAS, HMS Ocean
Vought Corsair Mk.V (F4U-4B)
1841 NAS, HMS Theseus
1830 NAS, HMS Glory (1953)
The Seahawk has gotten a major revamp from the very old 1stGen version released several thousand years ago. It should be noted at this time, the Seahawk has "some issues" on recovering back on the boat. See Notes for more info. Hopefully, someone can fix this.
It also gets a 'new' cockpit, courtesy of Stary.
The Corsair has 2 skins, both with Korean era "invasion stripes", but 1841 NAS is in USN DGNB. Essentialy, a RN marked USN bird, carrying UK ordanance (ok, the 60# rockets). 1830 NAS has been repainted to "standard" FAA camo (grey uppers, "sky" unders). The SF2 date switch is NOT used for either of these skins. Both use the same pools of decals.
On all skins, all markings are decals. Recal randomization is set to "TRUE"
When in-game, on the aircraft selection drop down you'll see:
Corsair Mk.V
SeaHawk F.1A
Weapons, pilots, and such are provided for the Seahawk. With the exception of a 'new' rocket rack for the Corsair, it reuses most everything already in the KAW Weapons Pack.
As all markings are decals; this is make it easy for other texture artists to change the ship ID letter, and create other fictional squadrons.
For the Corsair only, the Standarn Animation Keystrokes are used for wingfold and canopy (Shift/9 & Shift/0). The Seahawks have no working canopy or wingfolds (it's an old model, what can I say?).
The Seahawk also gets new DDS damage textures, and many smaller 'tweeks' (again, see Notes below).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. In the Seahawk's aircraft folder, is my original (2008) what-if readme.
Happy Landings & Have Fun!!
Wrench
Kevin Stein
161 downloads
0 comments
Submitted
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Israel 2 Terrain (ver 4.1) Upgrade/Update for SF2
By Wrench in Full Terrains
Israel 2 Terrain (ver 4.1) Upgrade/Update for SF2 3/28/2015
= For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
**Note: this terrain replaces any and all previous versions!!**
This is an (almost) complete rebuild of my 2008 build of Gepard's Israel 2 terrain. The
terrain has been 90% retiled to more match the stock IsraelME and my "Eastern Med"
terrains. However, the farm and city tiles remain in their original 'desert' style. All
other tiles have been replaced. The target areas have, for the most part, been rebuilt,
enhanced and/or expanded. As is to be expected, several new tiles, and their associated
TODs had to be created.
It is designed to be used =ONLY= in the SF2:I environment.
The addon terrain objects have been kept to a minimum (no, not really!). Stock in-game
items have been used in most cases, although some additional structrues HAVE been added.
Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small
an amount as possible.
I've included =SOME= of the Ground Objects needed but NOT all of them. Its up to the End
User to make sure that you have the theatre-specific (read: Israeli and Arab nations)
proper items. That means, I've given you no AAAs/SAMs/Radars, Tanks, SPGs, ships, etc (and
any associated guns/weapons they'd require).
Geophysical Disclaimer: some rivers and other water features may not follow their Real
Life courses, be placed in their Real Life locations, or exist at all. Several
cities and other physical features, and target areas will also fall into that
classification. Some target areas (cities, etc) exist only as named places, even if they
might have had strategic or tactical values (most don't!). Just someplace to fly over.
When in game, you'll see:
"Isreal 2 (Full Scale)"
Limited Nations is set to TRUE, and only contains regional states. This terrain is =NOT=
carrier capable in =any= SF2 Environment (see notes - and I don't know why!).
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest
of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the
document through after unzipping, but before installing.
As always, the Notes and Other Nonsense section may make for entertaining (and essential!) reading.
It's most important that the legal disclaimer at the bottom be read and complied with.
There has been a change in policy with regards to =ALL= my terrain mods.
Happy Landings!
Wrench
Kevin Stein
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Changes for 4.1:
moved Az Zaqaziq (Abu Hamed) AB
Added Hulwan AB
Added Al Mazza AB
Added Mezze AB
Retiled region between the Nile and Qaroun Lake
Please note, if you've already download this full terrain, you need not do so again. An
update containing the changed files can be found at the following URL:
http://combatace.com/files/file/15384-israel-2-terrain-ver-41-targets-tweek-for-sf2/
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754 downloads