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Files posted by Wrench
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F-86E-10 "The Hunters" Pak
By Wrench in F-86 Saber
F-86E-10 Sabre, 54th FIW "The Hunters" mod for SF/WoV/WoE/WoI
This is a small mod, and reskin, of the F-86E-10 released by Bob "howling1" Hauser several years ago; which in itself is a mod of Zur's F-86 Sabre. I've included Bob's original readme, so you can see his comments.
This is a complete aircraft, with all the trimmings. EVERYTHING is here to allow you to just unzip, and fly off to MiG Alley. The cockpit ini has had a little mod that includes the K-14 A-A and A-G gunsight tgas (seen also in several other WW2 & Korean era aircraft I've released)
There are 2 skin included, a slight revamping of the original "USAFSilver1", fixing some decal issues, and one of the most wanted Sabre skins of all time: The 54th FIW, as seen in the motion picture "The Hunters". Serial and buzz numbers for the first 14 aircraft come right from viewing the DVD, the others are 'leftovers' from another Sabre skin I did. Pilot names have been added to the canopy rail, so you can fly as your favorite character from the movie, or famous people from the 3rd Wire Sim community. Damage tgas have also been included, just it case Casey Jones shows up and shoots you full of holes....
A revamped/cleaned up version of my "Sabre1_Hangar" is also included.
== You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 style weapons ,and the Sabre drop tanks. I've not including any of them. So, if you're using the TMF weapons pak, you'll have to import the needed items. ==
The aircraft has been tested in SF/WoV/WoE. Other Sabre versions work fine in WoI, so you should have almost no problems with it, if installed there. But again, 'use at your own risk'. That's CYA for me!
Please read the included "readme" file for install instructions. Also, the usual "Note & Comments" by General BS
Good Hunting!!
Wrench
Kevin Stein
yah, I know it's the same screenie as the preview, but I just don't get tired of looking at it!
2,207 downloads
0 comments
Submitted
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F9F-5 Panther, skin and ini update pak
By Wrench in F2H/F9F/F3H Skins
F9F-5 Panther Skin and Ini Update Pak for SF, WoV & WoE
This little package will update Pasko's Panther and bring it to a more up-to-date level. I've reused one of the skin sets, the one for VF-51, as it has nice panel and rivet lines, and has the proper coloring on the wings -so I take NO credit for the actual skin bmps themselves!!! New data, loadout and cockpit inis are included, as I've made several changes in them.
The skin folder included is designed to replace the "GoldenDragon" skin folder, as I've created all new decals for the Modex numbers, ship ID/Air Group letter, and all new BuNums. It represents aircraft from VF-192 "Golden Dragons" as seen in the movie 'Bridges at Toko-Ri'. All the BuNums are accurate, in that they are real ones assigned to F9F-5s, but only A/C # 202 and #209 are 100%, as they are the only one I could read viewing the DVD. I have also reused the "Golden Dragons" nose tag decal; so I get no credit for that one!
The inis supplied have had a number of tweeks; the data ini gets duplicated wing stations to load rockets ONLY for some mission types, the loadout ini has been adjusted to reflect this, and the cockpit ini (albeit still using the A-4B pit) has had the pilot position adjusted to more match the Real Life placement.
A revamped/updated/cleaned-up version of my Panther Hangar screen is also included.
=You MUST have the Bunyap Weapons Pak to have the WW2/Post-War/Korean War Era weapons!!! =
IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -- it has NOT been tested with WoI, so I can't help you if you have any problems.
PLEASE read the enclosed readme for more, detailed install instructions.
Good Hunting!!
Wrench
Kevin Stein
379 downloads
0 comments
Submitted
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F-82 Twin Mustang Skin & Ini Update Pak
By Wrench in Multi Engined Bomber, Transport, Light Attack and Trainer Skins
F-82G Twin Mustang, 4th AWS Skin and Ini Update Pak for SF, WoV & WoE
This little package will update Pasko's Twin Mustang and bring it to a more up-to-date level. I've "peaked and tweeked" the data, avionics, loadout, weapons (you'll be using the weapons editor to update the radar pod). I've also created new decals; serial numbers, buzz numbers, and nose arts --several of which are BRAND new, never before seen- and some, obviously reused from other projects. You all know how I JUST hate to waste good decals.... The original skin bmps are needed, excepting the 'body.bmp', but I've included them all anyway, as I've made a few changes to them. You have serial and buzz numbers for 24 aircraft, including a new 'stripe' decal for the Squadron/Flight leader. Hence the repainted 'body.bmp'.
The skin folder included is designed to replace the "USAF Black" folder in it's entirety; full instructions on how to backup the original are in the "To Install" section below. I've included all the skin bmps (all credit goes to Gramps for them), simply to make it easier for you to install this package. It 'represents' aircraft from the 4th All Weather Squadron, as based in Japan and Korea during the early days of the Korean War. I say represents, as there may be some inaccuricies in some of the nose arts (!!!duh!!!), and serial numbers. The serial and buzz numbers ARE accurate, in that they ARE real ones used on F-82Gs, but I'm just not sure which actual unit used them.
Landing lights have been added, as well as seats for pilot/radar operator to sit on. It uses the stock "F-100seat", and should be available in every version of the game. I've also included my damage tgas, for that shot up look...
=You MUST have the Bunyap Weapons Pak to have the WW2/Post-War weapons!!! I've not included any of the weapons needed for this aircraft, so you'll need to have the F-82 installed FIRST before installing this Update Pak.=
IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -ONLY-, as WoI has almost complety trashed the WW2-ish/propeller plane flight models. If you attempt to use this in WoI, you do so at your own risk.
So, you know the drill -- READ the enclosed readme, it's got all the necessary instructions to install this update.
Happy Hunting!
Wrench
Kevin Stein
269 downloads
0 comments
Submitted
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F-4E AUP Phantom II, HAF
By Wrench in F-4 Phantom II
F-4E Phantom II AUP, Hellenic Air Force Mod
A Stand-Alone aircraft for WoI (but usable in ALL versions of the game - read on!)
This package will create a complete, 'nation specific' aircraft; the F-4E Phantom II AUP as used by the Hellenic Air Force. Right now, it uses the WoI avionics70.dll, and has a fully functional HUD, CCIP, multi-mode A-A radar, and a Ground Mapping radar. As you all should know by now, the GM radar ONLY works in WoI with the HUD and whatnot. This aircraft, however, IS still usable in SF/WoV/WoE, with a modified avionics ini, which I've supplied. Full instructions are in the "To Install" section below.
This a completion of a pack started by Sundowner, and he supplied me with the Hi-Rez Ghost skin, and a bunch of inis, along with the Ghost Gray camo 370 & 600 gallon drop tanks -- you WILL be adding these, so get your Weapons Editor warmed up!!
-- NOTE: these are HI-REZ skins; 2048x2048. For those with older, slower machines or those with smaller vid cards, you might want to resize the skin bmps down one step to 1024x1024. You =WILL= loose some detail, but it's a trade off you sometimes must make. --
All I've basically done, is some ini tweeks for loadouts and some extreamly small changes. They ARE correct serials as issued to these Phantoms, but I cannot claim 100% historical accuracy as to which squadron had which number set.
A new Hangar screen is included, based of Ant's original; it's WoI style one, even though I've left the SF/WoV/WoI style in, for when the Patch comes out for those other games, you can just use that one. It's called "woe_F4E_HAF_Hangar.bmp". So, you can choose, depending on your game, which to use.
It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!!
Remember: this is designed for use in WoI =ONLY=, because at present, it's the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. It is probably usable in the others, but not with the WoI-style avionics ini. To that end, I've created an SF/WoV/WoE version, called -obviously- "woe_F4EAUP_AVIONICS.INI". See install instructions for further information. If used in anything OTHER than WoI, it is reccomened you use this modded ini, or run the risk odd game crashes.
I'd like to thank Sundowner for trusting me to complete and release this package. Ant gets 98.6% of the credit; the remainder is mine! After all, he DID all the hard work with the skin; and I gotta tell ya, the detailing on it is superb; as we've come to expect.
Make double-damm sure you read the enclosed readme -- it's there for your convience!!!
Happy Hunting!!!
Wrench
Kevin Stein
1,114 downloads
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NKPAF MiG-15bis "The Hunters" Mod
By Wrench in Soviet Union/Russian Aircraft
MiG-15bis, North Korea "The Hunters" Mod
For SF/WoV/WoE/WoI
A small mod of Pasko's MiG-15bis into a 'nation specific' version as used by the NKPAF during the Korean War, and badged as seen in the movie "The Hunters". Albeit THIS version is a MiG-15, not a repainted F-84F <vbg>
This is an INCOMPLETE mod, meaing that I'm NOT supplying the aircraft lods, or the new Mig-15 cockpit by Richard Ordway -which is a MUST have!!!!-, or any of the other skins. So, this means YOU MUST HAVE THE MIG-15 INSTALLED TO COPY THE NEEDED PARTS FROM. Or download a fresh one from CombatAce, or wherever. See "To Install" below for a full parts list, and detailed instructions.
This is, basically, a re-decaling of the original North Korean silver skin as supplied with the aircraft, when first released. I've included the "GermanNum" tgas that are stock, 3rd Wire units. This makes it easier to have exactly the numbers I want to show on the aircraft. I cannot vouch for their histroical accuracy, but they look just fine on the nose. The lead aircraft represents "7-11" aka Casey Jones 'The Crapshooter', and his dice nose art, as well has the bort number of 7-11.
This mod has NOT been tested in WoI, but as the standard 15bis seems to work OK, this one should as well. Use at you own risk, however. The FM in in the data ini is as originally released; it has not been adjusted as per some of the newer versions as released by TazKiller and Dave.
As usual, you are ORDERED by our Beloved Leader to read the enclosed readme for full, detailed instructions on installing The People's MiG to your game. As well as the expected "Notes & Comments" section by the Political Officer. Your diligence will be rewarded....
Good Hunting!
Wrench
Kevin Stein
ps to Jug: here ya go, man. with only the minium of begging!!!
903 downloads
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F4U-4B Corsair, Korea Mod
By Wrench in US Navy Aircraft
F4U-4B Corsair -- A mod of the Mirage Factory's F4U-7
For SF/WoV/WoE -ONLY!!!!-
This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical, -4B as used by the US Navy and Marine Corps during the Korea War.
This pak contains -almost- everything you'll need to create this new version, minus a few critical files that you'll need to copy from the original F4U-7. So you MUST have the -7 somewhere to copy them from. If not, you can download it from Check6 (TMF Home Site), Column5 or CombatAce (?)
This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD files or the cockpit folder. See below "To Install" for a complete list of the necessary parts. This should also be considered as a 'stand-in' aircraft, as TMF is/was working on the -4B model for release at some point. I'm sure their's will be better than this small offering
So, as to soften the blow, I've included 3 new skins, based off the originals, for your use in a Korean Era (or Prop Cold War Gone Hot) type of install.
They are:
VF-53, USS Essex circa 1950
VMA-332, circa 1953
VMF-214, circa 1951
The skins are tweekifcations of existing TMF Corsair skins.
I've included all the inis I've modified, so you'll be copying the minimum number of bits. You'll also get my Korean Corsairs Hangar screen, and a new Pilot figure.
This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons (minus the Corsair drop tank - it comes with the F4U-7).
For those NOT using the Bunyap Weapons Pak, the WW2 bombs needed are included, as is TMF's original F4U drop tank. Just in case. The HVAR rockets are NOT included, as they exist in both the BunyPak and TMFs
=IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -ONLY-, as WoI has almost competly hosed the WW2-ish propeller plane flight models. If you attempt to use this in WoI, you do so at your own risk of flying 'quite oddly'.
READ the enclosed readme for full, detailed install instructions, plus the usual "Notes & Other Ramblings" section
Happy Hunting!
Wrench
kevin stein
1,182 downloads
0 comments
Updated
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USN BuNums, 1910-1995
By Wrench in SF/WO* Utilities/Editors
Bureau Numbers for US Navy Aircraft
A pdf file - make sure you have the latest version of Adobe Acrobat!!!
I came across this little file while doing research for the F7U Cutlass, and was asked to share this with the community. Unfortunately, I don't remember what site I found it on, so I can't give the Author proper credits.
I found this file extreamly helpful in creating those pesky little decals that go on the aircraft tail.
The major portion is broken down into number groupgs, NOT by aircraft, so you'll have to hunt around for the proper bird; if you're working off a profile or photo for you skin/decals, you should be able to scroll down to the 'approximate' section to find the serial number (ie: BuNum) you're looking for.
I'm placing this in the "Utilities/Editor" section, as I have NO real idea where it should go!!!
Enjoy!
Wrench
kevin stein
227 downloads
0 comments
Submitted
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F/A-37A Talon, Stargate Command
By Wrench in Fictional/What If Skins
F/A-37A Talon, StarGate Command Skin & Decal Set
This is another one of the Projects that's been languishing on my hard drive for sometime.
Basically, this is just a redecaling of the stock Air Force air-superiority gray.
It's a 'What If..' skin for a What If airplane, as used by Stargate Command, and has tags for the SGC (Antarctica Base), plus extra tail codes for all the Terran Battlecruisers.
It also contains 50 nose arts, many of which have been released before, but LOTS of new ones, with a Stargate/Fantasy/Etc flavor. They were/are originally designed to be used on The Dev A-Team's F-302 'Mongoose'. So, rather than have them sit around any more, you all can add this skin to Zur's Talon.
I hope you like them!!!
See the enclosed readme for rather simple, easy to follow install instructions, plus the usual Notes and Comments section.
Enjoy!
Wrench
Kevin Stein
593 downloads
0 comments
Updated
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Libya Upgrade, Targets Hot-Fix
Targets Fix for Libya Map ver.2.0
This little fix will remove Gamal Abel Nassar AB from the targets ini, as it's been reported that it was too close to "The Wall", that 80km limit on the map edge. It's been replaced by a 'Military District HQ' at Benghazi (ie: another vehicle depot).
Included are 3 new versions of the planning maps, with GAN AB removed. NO OTHER CHANGES HAVE BEEN EFFECTED!!!! All other inis remain fully functional.
This package ONLY includes a new targets, cities ini, and the 3 maps.
See enclosed readme for super-easy install instructions (for a change!!!)
Enjoy!
Wrench
kevin stein
768 downloads
0 comments
Submitted
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F7U Cutlass
By Wrench in US Navy Aircraft
Vought F7U-3M Cutlass by MarcFighters
A Stand-Alone aircraft for SF/WoV/WoE/WoI
This is a General Release of Marcello's F7U Cutlass Beta -(minus), as such it IS an incomplete aircraft, with many parts of the physical model either non-functional (ie: control surfaces, etc), or semi-functional. Please consider this a "Beta - (minus)" type of release.
It is a complete aircraft, with respect that all the bits needed to unzip and fly away are included. It is fully carrier capable, and has been tested off various US carriers.
I've tried to do what I can, with ini edits and other 'tweeks' to make it more functional. I don't think they came out too bad. We can only hope that in the future, Marcello releases a finished version. I'm doing this, simply because many people want this aircraft in their stable, even with all the warts still on it :) I hope Marcello dosen't mind!!
So, please take this in the spirit given.
Said data ini edits make the aircraft fully carrier capable (!!), via a ''virtual'' tail hook. A full cockpit, based off the F-4Bs in included, as are all the inis. The avionics ini includes an audio-only RWR, beeping ONLY on the 'track sound'. These are basically missile-armed interceptors, with 2 of the 4 20mm guns removed. As such, it is still a fully capable ground attack aircraft, carrying rocket pods and bombs.
It has a new skin, representing F7U-3Ms from VA-116 , aboard USS HANCOCK during the 1957 time frame. It's one of the few squadrons that painted their aircraft in the gull-gray/white scheme; most of the Cutlass' were left natural metal. The skin was created from a template I drew up, based on the UVmaps supplied in the original limited release in 2006 (?). Templates ARE included, as I'm not real happy with the skin in some respects; it needs further work and there are some bits on the map I can't figure out. So, if any other skinners want to have a crack at cleaning it up; have at it my brothers and sisters!!! :) Panel lines need some additions, small vent details, etc, etc, etc.
New, historical decals are included for 25 aircraft; modex numbers and BuNums that ARE 100% accurate, as they are real serial numbers as issued by the US Navy BuAer. Those marked with a star (*) in the number list are actual aircraft from VA-116; the other are fill-ins. Meaning, I could find a listing (read: photo) of the others.
It is set up to use the Bunyap Pak, as only it contains the VERY early Sparrow missiles, and the drop tanks. I've set it to use the drop tanks from FoxMontor's F3H Demon, as they have nearly the proper shape and size. Loadout configurations are a 'best guess' in some cases; there is an extra set of pylons built into the aircraft, that I've used for rocket pods in the CAS and Armed Recon mission assignments. In real life, the -3M that this 'represents', only had the fuselage and wing stations. So, consider this something between the F7U-3M and A2U, even though the A2U never went beyond a planning stage, and had 4 more stations for air-to-ground ordanance.
A revamped, newer, cleaner version of my really old Cutlass Hangar Screen is included.
It it advised that if you are using the Mirage Factory Pak, that you copy/import the necessary early style weapons. I've supplied all the necessary bits; they and the accompanying text file with the weapons' data, are in the /weapons folder in the "xtra_stuff" folder.
As it is a complete aircraft, it should also be usable in WoI, although this particular aircaft has not been tested as such -- BE ADVISED, that WoI handles flight models differently, and I (and the folks that originaly built this) cannot be responsible for "adverse handling conditions, leading to uncontroled flight into terrain". Be that as it may, it should work passably! However, it's my considered opinon, that it NOT be used in WoI.
As usual, read the enclosed readme, all the necessary instructions are included. As well as an extensive Notes & Comments section. Many explainations, hints, other informative goodies are there!
With thanks to Marcello for putting this out several years ago, and wishing him a speedy recovery. This one's for you man!
Enjoy!
Wrench
kevin stein
1,416 downloads
0 comments
Updated
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Republic F-84B/C Thunderjet
By Wrench in F-84 ThunderJet/Thunderflash
Republic F-84B/C Thunderjet For SF/WoV/WoE and probably WoI
This little mod is a tweek to RussoUK's F-84E, with a new lod with the bubble-top non-reinforced canopy. It represents aircraft from the 59st FS, circa 1948.
Russo made the new lod for me several years ago, and this has been languishing on my HD for some time; I figured NOW would be a good time to finish it off and release to all you good folks!
The new skin, with redrawn panel lines (but no rivets - this was done before I learned how, and wasn't going back to add them!), Serial numbers are accurate, for B and C models. Squadron marking, the yellow color bands, are as close as I could match the few color photos I could find.
The auto-speed canopy has been disabled, as this no longer works in WoI (and by inference, when the SF/WoV/WoE patch arrives), but I somehow managed to fool the game engine by assigning it to the arrestor hook; so, the canopy will open when you hit the "H" key.
A new WoE-style hangar screen, and a new loading screen are also provided.
The loadouts are designed to work with the Bunyap Weapons Pak of 6/06, but can be used with the Mirage Facrtory Pak. I've suppllied the necessary lods, bmps, inis and instructions for adding the older, WW2 style weapons to the TMF Pak. Also, for both, there is an edited version of Zur's F-86 drop tank, for use with this aircraft. So, get your Weapons Editors warmed up. For whichever version you wish to use, you'll still need to add the fuel tank (see Notes below)
It should be noted this is 1of 2 Thunderjet mods I'm releasing; an Historic version, this one, and a "What If..." for WW2: 1946. They are designed to be mutualy exclusive, and are available as seperate aircraft downloads. This Historic version would be a perfect addition to a 'Cold War Gone Hot: 1948' scenario. As is the other for a hypothetical WW2 that runs into 1947, or later.
As usual, PLEASE read the enclosed readmes; it'll make your life just that much easier. Etc, and so forth; blah, blah, blah, and so on!
Happy Hunting!
Wrench
Kevin Stein
1,176 downloads
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Republic P-84 Thunderjet (WW2 What If...)
By Wrench in Allied Fighters
Republic P-84 Thunderjet "What If..." WW2 version -For SF/WoV/WoE and probably WoI (maybe?)
This little mod is a tweek to RussoUK's F-84E, with a new lod with the bubble-top non-reinforced canopy. It "represents" P-84 Thunderjet aircraft from the 61st FS of the 56th FG in the "What If..." world of WW2: 1946 aka SWOTL2.
Russo made the new lod for me several years ago, and this has been languishing on my HD for some time; I figured NOW would be a good time to finish it off and release to all you good folks!
The new skin, with redrawn panel lines (but no rivets - this was done before I learned how, and wasn't going back to add them!), has the marking of the 61st FS, still carrying their standard WW2 ETO markings as of 1947. Included are several historic nose arts as seen on their Thunderbolts. I've tried to match aircraft call letter with the approiate art work. Serial numbers are accurate, had the A model gone into full production.
A new WoE-style Hangar screen is also included.
The auto-speed canopy has been disabled, as this no longer works in WoI (and by inference, when the SF/WoV/WoE patch arrives), but I somehow managed to fool the game engine by assigning to the arrestor hook; so, the canopy will open when you hit the "H" key.
It should be noted this is 1of 2 Thunderjet mods I'm releasing; this one, a "What If..." for WW2: 1946, and a Real Life , Historic version, which is simply called "F-84". It represents the B/C model, and is available seperatly, as they are designed to be exclusive to their eras.
== YOU MUST HAVE THE BUNYAP WEAPONS PAK TO HAVE THE WW2 STYLE WEAPONS!!!! ==
PLEASE read the enclosed readme for full, detailed instructions, and more of the usual nonsense in the Notes section
Happy Landings!
Wrench
Kevin Stein
(yeah, I know I resued the same screenie from before...I'm lazy! Get over it!!! )
523 downloads
0 comments
Submitted
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F-4E Phantom II, Hellenic Air Force
By Wrench in F-4 Phantom II
F-4E Phantom II, Hellenic Air Force Mod
A Stand-Alone aircraft for SF/WoV/WoE/WoI
This package will create a complete, 'nation specific' aircraft; the F-4E Phantom II as used by the Hellenic Air Force. This is a stock, standard or garden variety Rhino, and NOT the AUP version currently flying with the HAF (see Notes below for my begging!)
This is a completion of a pack started by Sundowner, and he supplied me with the Hi-Rez Agean Blue skin, and a bunch of inis, along with the Agean Blue camo 370 gallon drop tanks -- you WILL be adding these, so get your Weapons Editor warmed up!!
The other skin, also by Sundowner, is the USAF SEA 3-tone; this is the paint scheme used as first delivered. It is set as the 2nd skin in the list, even though historically it should be first.
-- NOTE: these are HI-REZ skins; 2048x2048. For those with older, slower machines or those with smaller vid cards, you might want to resize the skin bmps down one step to 1024x1024. You =WILL= loose some detail, but it's a trade off you sometimes must make. --
All I've basically done, is some ini tweeks for loadouts and some extreamly small changes. I also remade the serial number decals, as I couldn't exactly match Ant's font, extending the numbers out to a total of 24. They ARE correct serials as issued to these Phantoms, but I cannot claim 100% historical accuracy as to which squadron had which number set. Also, out of sheer laziness, both skin sets use the same decals - why waste good decals? That's my motto!!! :)
A new Hangar screen is included, based of Ant's original; this one's for SF/WoV/WoE. There's also a WoI style one, called "woi_F4E_HAF_Hangar.bmp". So, you can choose, depending on your game, which to use.
It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!! As it is a complete aircraft, it should also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. In fact, I like the newer 'jetengine' sound in WoI better than the SF/WoV/WoE version!!
I'd like to thank Sundowner for trusting me to complete and release this package. Ant gets 98.6% of the credit; the remainder is mine! After all, he DID all the hard work with the skin; and I gotta tell ya, the detailing on it is superb; as we've come to expect.
PLEASE read the enclosed readme for more, detailed instructions. Of course, there's the usual noise in the Notes section.
Sundowner
Wrench
kevin stein
1,679 downloads
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MiG-25PD Foxbat-E, Libyan AF
By Wrench in Soviet Union/Russian Aircraft
MiG-25PD Foxbat-E LARAF Mod
A Stand-Alone aircraft for SF/WoV/WoE/WoI
This package will create a complete 'nation specific' aircraft; the MiG-25PD as used by the Libyan Air Force. To make installation as simple as possible, EVERYTHING is included; the complete aircraft, cockpit folder (based off Paladrin's work, as included in the original Foxbat Pack), all the inis, skin, etc. New serial number decals have been created, using the best intell possible; some are speculative, but based from known sources. Included in the data ini are my lighting fixes, as seen on the CA Message Boards.
It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory. If using the BunyPak, no additional work is required; unzip and fly away!
For those using the TMF Pak, I've included an alternate Loadout.ini, that using the same NATO style naming conventions for the Soviet/WarPac weapons (See Install Instruction below). The data ini is already set for "WP,SOVIET", so you should encounter NO problems in that respect.
As it is a complete aircraft, it also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. (See NOTES below for more)
For WoI users: If you haven't added the R-40 missiles, as per the WoI Loadouts Thread at CombatAce, you WILL be adding these, so get your Weapons Editor warmed up!! Remember -- use the WoI ONLY WepEditor!!!
Included are new Hangar and Loading screens; 2 Hangars actually, one is SF/WoV/WoE setup, and one for WoI.
PLEASE!!! read the enclosed readme for full, detailed install instructions, and the usual Notes and Commentaries.
Happy Hunting!!
Wrench
Kevin Stein
2,042 downloads
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Hawk 75A, Vichy French
By Wrench in Axis Fighters
Curtis-Wright Hawk 75A, Vichy French Armee De L'Air Package
for SF/WoV/WoE WW2 MTO Installs:
This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, as used by the Vichy French Air Force, after the Fall of France.
A single skin with generic markings is included. Tail and Number decals are by Heck Mitchell, and borrowed from the AdA version. It 'represents' GCII/5, but should not be considered 100% historically accurate. The "Indian Head" squadon insignia decal is by me.
A new Vichy Hawk 75 hangar screen is included, as are damage tgas.
There is a new French 7.5mm machine gun, courtesy of Heck, and a 50kg bomb by me, so you'll be using BOTH the gun and weapons editor to add them. (note: both these weapons were included in the AdA Douglas DB-7 previously released).
It is NOT reccomended for use in a WW2 install based on WoI
---- Please note you MUST have the latest Weapons Pack (Bunyap Pak) for the WW2 weapons ----
Finally got around to finishing it...
PLEASE read the readme for detailed install instructions, and the General Notes and Noise
Happy Landings!
Wrench
Kevin Stein
349 downloads
0 comments
Updated
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F-104G Hellenic Air Force
By Wrench in F-104 Starfighter
F-104G Starfighter, Hellenic Air Force Mod
A Stand-Alone aircraft for SF/WoV/WoE/WoI
This is a compliation of several people's work, placed into an easy to install (and use) package. It is a full aircraft, complete with all the inis, lods, cockpit, 2 skins and various and sundry bits thrown in for good measue. (See Notes section below)
Basically, what I did was take Ajundair's F-104G, and created a 'nationalized' version for the Greek Air Force. I added Dave's (ex-USAFMTL) SEA-style camo skin, a full cockpit, the necessary decals, and viola! We have a new airplane. I also re-did the Natural Metal skin completely, as the panel and rivet lines were far too dark.
Included are Euro-green camo tanks, from my Fix Pak for the stock 3rdWire unit, for those inclined to add them. However, I left the data and loadout inis pointing to the stock silver tanks, as while doing research, about half of the pictures showed even the camo aircraft using them.
It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!! As it is a complete aircraft, it should also be usable in WoI, although this particular aircaft has not been tested as such -- BE ADVISED, that WoI handles flight models differently, and I (and the folks that originaly built this) cannot be responsible for "adverse handling conditions, leading to uncontroled flight into terrain". Be that as it may, it should work passably!
See the enclose readme for more, pretty simple instructions, and the usual Notes/Commentary/General Noise stuff.
Happy Landings!!
Wrench
kevin stein
886 downloads
0 comments
Submitted
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Libya, Modern Ver 2.0 -Final-
Lybia Terrain; Updates, Fixes and General Mayhem
Version 2.0 =FINAL= No more updates after this release!!!
This is mostly a 'fix' of the targets, types, and movements inis. It replaces ALL PERVIOUS VERSIONS of the Libya map. It is a FULL terrain, with everything needed to just unzip, drop into your game of choice, select the proper terrain cat pointer (more below), and go fly. That means that EVERYTHING is included - tiles, inis, the usual suspect terrain items (factory place, truck depot, country flags, etc). It has been tested in SF, WoV and WoE. It should work in WoI, as long as one of the original terrains is present, and the cat pointer adjusted to 'look' for it. -- This has NOT been tested!
It has been rebuilt, with corrected placements and flattening of the Libyan airbases, renaming of some target areas, and an EXTENSIVE expansion of the target's themselves. Due to terrain considerations, there are several airbases that are NOT in their Real World locations or have the proper runway configuration. But they're pretty damn close! All the inis, especially the movement, have been rebuilt to change the semi-functional Anti-Shipping mission placements to something that works, and the addition of several Ground Attack routes from Tunisia. As you can expect, there are several 'Easter Eggs' scattered around the map. Have fun finding them!
It is also reccomened you have the latest Weapons Pak (either one should be ok), Pasko's Ground Objects, and Kesselbrut's Vehicles Pak. I haven't acutally placed their objects, other than the HAWK batteries, but they're nice to have. See "Notes" below for information about Stock & 3rd Party Ships.
PLEASE read the readme for full, detailed, step-by-step install instructions. Also, have a look at the semi-extensive "Notes" section for more of my color commentary and additional sidebars.
Happy Hunting!
Wrench
Kevin Stein
3,149 downloads
0 comments
Submitted
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"What If..." USAF F-36A 'Typhoon'
By Wrench in Fictional/What If Skins
USAF F-36A Typhoon / Eurofighter 2000 for WoI --ONLY--
This little package contains some inis and a re-decaling of the original RAF skin for something that could be used by the United States Air Force, in a 'What If...' world. I've called it the "F-36A Typhoon", following the projected Next Numbered Fighter. It represents aircraft from the 366th TFW, Mountain Home AFB.
Weapons loadout have been "Americanized", so make sure you have the latest, modern weapons in you weapondsdata.ini. If you're using a WoI'ed version of the Bunyap Pak, you'll have no problems. If you are using a WoI'ed version of TMFs pak, I've included weapons for you to transfer over.
This is NOT a complete pak; you WILL be transfering most of the original parts from the EF2000 to the "F-36A". A complete "Parts List" is below in the Install Instructions. This is only a minimal pak, containing 3 inis, some original (CraigB & Sundowner) skin bits, and new decals. This was done purposefully to keep the d/l size to a minium (as most folks already have the basic aircraft).
REMEMBER: THIS IS FOR WoI ONLY -- SF/WoV/WoE USERS WILL HAVE TO MAKE THE MODIFICATIONS TO THE AVIONICS INI AS LISTED IN MANY THREADS HERE AT COMBATACE.
(Or, just wait for the expected patch to arrive -- "in 2 weeks" --- )
==YOU MUST HAVE THE WOI WEAPONS EDITOR==
Full, detailed, step-by-step instructions are in the included readme -- I've made them as simple to follow as possible! So, PLEASE, read the thing???
Good Hunting!
Wrench
Kevin Stein
210 downloads
0 comments
Submitted
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F6F-5 Hellcat
By Wrench in Allied Fighters
F6F-5 Hellcat mod for SF/WoV/WoE - WW2 PTO Installs
This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5 used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5 'represented' here.
This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the standard -5 day fighter-bomber . You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
The cockpit is also NOT included, but a new gunsight and cockpit ini is, so you'll need to copy over the -3's cockpit as well. See 'Installation" below...
The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. It represents's Hellcats from VF-3 aboard USS YORKTOWN circa early 1945. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank original built into the -3. My Hellcat Hangar and Loading screens have been included.
It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completely- differently, and they do NOT fly properly. You've been warned....
I've included Geo' original readme, please give it a look over. Remember: you MUST have the original F6F-3 Hellcat available at his site:
Geo's Aircraft:
http://www.geos-aircraft.com/SFAircraft.htm
== YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
You know what ya gotta do...read the enclosed readme for all kinds of informative goodnes! The best part, is it's non-fattening, non-alcholic, lowers cholesteral, is high in fiber and generally fun!!
Enjoy!
Wrench, The
kevin stien
1,073 downloads
0 comments
Submitted
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F6F-5N Hellcat Nightfigher
By Wrench in Allied Fighters
F6F-5N Hellcat Nightfighter mod for SF/WoV/WoE - WW2 PTO Installs
This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5N nighter version used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5N, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5N 'represented' here.
This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the -5N Nightfighters. You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
Included is the full cockpit, modified by Lexx_Luthor, from the F-86D for use in this aircraft, a skin representing VMFN-542 - complete with accurate Modex numbers and nose art (BuNums not included), all inis, damage tgas, and a NEW -only available in this mod- Hellcat Nightfighter Hangar & Loading Screens. The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank.
You're also be using the weapons editor to add the new wing-mounted radar pod, modified from something I don't remember at this point in time. This is designed ONLY for use with the Bunyap Weapons Pak, and NOT the TMF pak, as their's does not contain the WW2 weapons. It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completly- differently, and they don't fly properly. You've been warned....
I've included Geo' original readme, please give it a look over.
== YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
Please read the enclosed readme for more, detailed install instructions. Etc and so forth... you know the drill!!
Wrench
kevin stein
710 downloads
0 comments
Submitted
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WoI IsraelME Targets Enhancement Pak
IsrealME Terrain Upgrade for WoI
This is an expansion of WoI's stock "lsrealME" map, with the addition of Isreali Air Defense units. I've added them in what I believe to be a sensible, logical manner, defending large cities, airbase, factories & POL depots, army bases, and generaly trying to give the civilian population some kind of protection. I've also made sure the Isreali airfields have a "ActiveYear=0" for all their AAA positions; as the game will usually fill them with the nearly useless M-55 Quad 50. Adding other AA units is reccomended :yes::) See next paragraph....
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. See "Items You'll Want to Get" below. I've also included several things from it, just because I like having these objects around in-game, as some a set to be used on the map (parked vehicles and such). There is even a new vehicle, the Tiran 4/5 MBT!
It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arrangements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars. In addition, I've included 2 new Infantry units - one generic Arab and one IDF, based off Kesselbrut's 'Infanty Squads'. I've replaced the RPG/LAW with an automatic rifle. I've also given you my fully updated gundata.ini and gundata.dat files, which have all the needed guns. I've also included the weapons data for the AT-3 'Sagger" anti-tank missile, so you'll be using the weapons editor -- make double damn sure it's the WoI one!!!
Remember - this is for WoI ONLY!!! It won't work on anything else!! So don't even think about tryin' it!!!
You all know the drill....I spent a good deal of time writing a real nice, informative, descriptive, step-by-step readme to aid in installing the package.....so read the cursed thing!!!!!! You know what they say....a man can get lost in that desert for 40 years...and no one would ever find him....
Happy Hunting!!!
Wrench, The
Kevin Stein
1,448 downloads
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WoI MiG-17F Fresco C EAF Fighter-Bomber Mod
By Wrench in Mig-17 Fresco
EAF MiG-17F Fresco-C Fighter-Bomber Mod for WoI
This little package of inis and such is my attempt to duplicate the the fighter-bomber mod the EAF performed on their MiG-17's during the 6 Day War.
This mod entails some small data and loadout ini tweeks, adding 2 more bomb stations on the forward, lower fueselage. I have duplicated, as best I can with the available 'parts', the Skar rocket rack, carrying a version of the S-5 FFAR. I have kept the standard UB 16/32 rocket pods on their usual positions, but they are just not used on this mod. (Historical note: the EAF eventually went back to using them in the late 70s )
Included is a modification of MK2's Russian-ized A-4B Skyhawk pit, with most of the insturments reading in the metric system, along with a Russian gunsight. I've also updated it with an audio-only RWR. Don't know if they actually had one...but it'll give you a little better chance against the IDF HAWKs... You also get a new WoI-styled Hangar screen -only available with this mod!!
It is designed for use in WoI; you can however, use it in other versions, but you'll have to find an EAF skin for it. You will be using the Weapons Editor to add the 2 new 'weapons', so MAKE SURE YOU HAVE THE WoI VERSION!!!!
Please read the encloses readme for full, detailed instructions - no skin is included, you'll be reusing the stock one
Wrench
kevin stein
1,334 downloads
0 comments
Submitted
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EAF F-4E Phantom II
By Wrench in F-4 Phantom II
EAF F-4E Phantom II for WoI
This is a conversion of the stock WoI F-4E Phantom II into those being used by the Egyptian Air Force. Included is the Hi-Rez EAF skin by Sundowner; his original read me is in the skin folder -- please read it! The package ONLY includes the Sundowner skin, and a few inis needed to run, as everything 'stock' is reused. A new WoI style Hangar screen is included, as is a WoE style for those wishing to install this mod into another version of the series.
This mod makes use of all stock items, with the excpetion of some additional 'nationalized' weapons, based on USAF ones, as used by the EAF -- so you WILL be using the Weapons Editor!!!
This mod is designed for use in WoI; it's probably usable in any of the other games (SF/WoV/WoE), as it's using all standard in-every-game-items, but this has NOT been tested, but shouldn't create any difficulties to install.
It is designed to be used with the Mirage Factory's Weapons Pak. If you are using another (such as the Bunyap Pak), please double check before adding any of the new weapons, as they may already exist.
==YOU MUST HAVE THE WOI WEAPONS EDITOR==
PLEASE read the enclosed readme for futher instructions!!!
Happy Landings!
Wrench
kevin stein
(yes, I know it's the same screenie I used before -- why waste a good picture?? )
1,147 downloads
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WoI MiG-17PF Fresco D Pak
By Wrench in Mig-17 Fresco
EAF MiG-17PF Fresco-D for WoI
This is an almost complete rebuild of Madcaddie's MiG-17PF 'Fresco-D' limited all-weather, radar equipped interceptor, as used by the Egyptian (and by inference, the Syrian Air Force) during the late 1950s, through the late 1970s. The Flight Model parameters themselves have been copied directly from the latest Fresco-C's (WoI), so they are the most current. This aircraft is NOT equiped with missiles or rocket paks, it's a simple guns-only radar equipped version as used by the EAF. Included is an 'interception procedures.txt', that gives you instructions on how to read the radar scope, as it's very short ranged.
There is also a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines. Also included is a revamped "M17PF.bmp" for the nose radar bubble, also resized and repainted, that matches as close as possible, the camo pattern of the fuselage. I've even given you my 'Early Russian Pilot' - PilotER, to use.
This is a COMPLETE package, including a modified version of Paladrain's 21MF cockpit, 'downgraded' for use in this aircraft. All inis, skin bmps, cockpit bits, and a new WoI style hangar screen are included. It is designed to be used ONLY in WoI, with the Mirage Factory Weapons Pak. (although it CAN be used in WoI with the bunyap pak)
You =WILL= be using the weapons editor to add the 'radar nose bubble'.
==YOU MUST HAVE THE WOI WEAPONS EDITOR==
PLEASE read the enclosed readme for more, detailed install istructions
Happy Landings!!
Wrench
Kevin Stein
1,587 downloads
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Rebuild of Gepard's Isreal 2 for WoI
Isreal 2 Terrain Upgrade for WoI
This is an extensive expansion of Gepard's "Isreal 2" full-scale map he made several years ago for SF/WoE/WoV. What this will do, is allow its usage in WoI (or any of the other games, for that matter), with a massive expansion of the target areas. Several new items have been added to the types ini, allowing the 1948-1967 timeframe for Historical missions and Campaigns in the Middle East region. This is NOT the full terrain, just a small package of inis, a few new objects, and some tiles for use with Polak's Desert Tile set (see "Notes" below for more information). Updated planning maps have been included, based off Gepard's originals.
It has been extensively upgraded, with new movement, targets and types ins. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users" below.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy.
It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arranements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars. In addition, I've included 2 new Infantry units - one generic Arab and one IDF, based off Kesselbrut's 'Infanty Squads'. I've replaced the RPG/LAW with an automatic rifle. I've also given you my fully updated gundata.ini and gundata.dat files, which have all the needed guns.
As stated above, it is =specifically= designed for use with Wings Over Isreal. It has -also- been tested in SF, WoE and WoV;.expecting the fact the WoV users will need to get a new tile set. See "Notes for WoI Users With Only WoV" below.
---You MUST have Gepard's Isreal2 terrain already installed for this to work -- it it NOT a full terrain--
So, like I always say....read the readme...it has everything you need to know! Also, the extensive notes section for more, in-depth explinations and guidence.
Happy Hunting!
Wrench
kevin stein
1,051 downloads
0 comments
Submitted