Jump to content

Wrench

ADMINISTRATOR
  • Content count

    27,285
  • Joined

  • Last visited

  • Days Won

    145

Files posted by Wrench

  1. WW2 Darwin by Edward

    Edward's Original WW2 Darwin/Northern Oz/Indonesia Terrain
     
    I've added an expanded notes and install instructions section to his original readme - as usual, I EXPECT you all to read it!
     
    With exceptional thanks to Edward for creating all these WW2 Terrains for us to explore and enjoy! (thanks can never be said enough)
     
    Enjoy!
    Wrench
    kevin stein

    432 downloads

       (1 review)

    0 comments

    Submitted

  2. WW2 Solomons Islands by Edward

    Edward's Original WW2 Solomons Islands Terrain
     
    I've added an expanded notes and install instructions section to his original readme -- I highly suggest reading it.
     
    Enjoy!
    Wrench
    kevin stein
     
    ps: yes, I know the marking are the wrong squadron on that Wildcat.

    359 downloads

       (0 reviews)

    0 comments

    Submitted

  3. WW2 Phillipine Islands by Edward

    Edward's Original WW2 Phillipines Terrain
     
    I've added an expanded notes and install instructions section to his original readme -- I highly suggest giving it a very close look.
     
    Enjoy!
    Wrench
    kevin stein

    1,025 downloads

       (0 reviews)

    0 comments

    Updated

  4. Ki-57 "Topsy" Skin and Ini Pak

    Ki-57 "Topsy" skin - for SF/WoV/WoE WW2 PTO instals
     
    This is just a simple reskin of Wolf257's Ki-57 IJAAF transport plane to give it a slightly better looking paint job. Nothing really special, just added on the 'side windows' (ie: painted them on). The skin is based off my Ki-21 'Sally' upgrade for some time ago. It's a very basic, rather generic IJAAF green, with no important markings. Simply because I couldn't find any in my source books!
     
    As this aircraft IS desinged for AI use only, I haven't included any of the really neat little bits for adding a cockpit. You can use the instructions in either of the Sally upgrade pak. It might actually be kind of fun, to just take off and fly around the map (avoiding enemy fighters, of course, as you ain't got no guns!!). The cockpit ini, just for giggles, IS included. You'll need to have the cockpit from Pasko's Mosquito B.IV. The readouts have been converted to use metric data, as has the data ini.
    The included slightly tweeked data ini, adds Japanese pilots and seats for them to rest on. A damage tga is also included, so you can have the shot up look.
     
    I didn't bother to create a hangar screen. It's a transport, and nice for eye candy.
     
    See the enclosed readme for more, detailed install instructions
     
    Happy Landings!
    Wrench
    Kevin Stein

    510 downloads

       (1 review)

    1 comment

    Submitted

  5. P-51A Mustang, 530th FS, CBI - Skin & Ini Pak

    NAA P-51A Mustang, 530FS, 311 FG, Skin and Ini Pak, For SF/WoV/WoE CBI installs
     
    This package contains modifications and a reskin of Wolf's P-51A as used in the CBI Theatre. These are the early Allison-engined versions. This is a semi-complete aircraft mod, -specifically- designed for use in the CBI style install of the games, if you've created CBI only WW2 install that is . I've seen no other references to "A" model Mustangs being used anywhere else in the Pacific Theatre.
     
    The skin represents aircraft from the 530th FS, 311 FG located in Burma, circa 1943.
    I say 'semi-complete', as only the skin and decals, plus various inis are included in this mod. You =WILL= be transfering several critical files from your original P-51A to get this mod to work. (see "To Install" below) Consider this a "Theatre Specific" type of aircraft mod.
     
    The various inis supplied in this kit, will give you the loadouts and other tweeks I've made that fit the time frame, and more importantly, the Theatre of Operations. "A" model Mustangs were slightly different in their usage and loads, then AAF ones used in the ETO/MTO - and different again from RAF ones. The P-51As as used in Burma at this time carried the 3-tube M-10 "Triple Bazooka" launcher, plus their usual compliment of bombs and machine guns. Nose guns are NOT used on this model.
     
    I have included a bunch of small files, NEW Loading and Hangar screens, SHD (shadow), and other bits. But remember -- the main aircraft LOD file is NOT included, as per Wolf's wishes, nor is the cockpit folder. His original "P-51A_readme.txt" is included as well.
     
    -= NOTE: you must have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
    =NOTE: you MUST have Wolf257s WW2 Planes Pak for the Original P-51A Lod and Cockpit folder (DUH!)=
    - This mod has been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 PTO style install of WoI, as it handles prop flight models in "a most unusual, and odd way"-
     
    PLEASE read the enclosed readme for detailed, easy to follow install instructions.
     
    Good Hunting!
    Wrench
    kevin stein
     
    (yes, I know it's the same screenie I used before...but I was too lazy to take another!)

    910 downloads

       (1 review)

    0 comments

    Updated

  6. Burma (WW2) Terrain Hot Fix

    WW2 Burma Hot Fix - for SF/WoV/WoE, PTO Modded Installs
     
    This little package contains redone TFD and HFD files for Edward's WW2 Burma terrain.
    I did an ooopsy, and forgot to include them in the original Upgrad Pak.
     
    What this will do, is 'flatten' certain target areas, most notably Hanoi Airfield, and the various train stations, so their objects do not appear sunked into the ground.
    It will have NO effect on anything else.
     
    EASY to follow instructifications in the enclosed readme.
     
    Enjoy!
    Wrench
    kevin stein

    354 downloads

       (1 review)

    0 comments

    Submitted

  7. Burma (WW2) Targets Upgrade Pak

    Burma Terrain Upgrade: For WW2 CBI/PTO mods
     
    This mod is a relatively simple upgrade to Edward's WW2 Burma terrain. What I've done is added LOTS of new targets to the existing target areas, and replaced at least one airfield with a newly repainted "desert airfiled 1", which is now a medium dirt runway. The 'new' target areas are enhancements of already existing ones -- I've just added some more things here and there to make it look a little more populated. There are a couple of new parked planes, based of existing ones, hex-edited and reskinned for their proper users.
     
    This is a fairly 'target rich' environment -- there are plenty of items for strike and anti-shipping missions. It is also fairly well defended - so watch out for the flak.
     
    It has been tested in SF, WoV and WoE, using their cats pointed to in the main ini. As the new objects will be residing directly in the terrain folder, you should have no problems. (see the CombatAce Knowledge Base for the tutorial on using the cat pointer line)
     
    It is suggested, just as an "oh, by the way....", that you install this upgrade into a CBI ONLY version of your PTO game install. Historically, there are many aircraft that are (and should be) "Theatre Specific". Meaning, you shouldn't be seening Zekes over Burma/Occupied Indo-China or China itself after December, 1941. While outside the scope of this mod, there IS a specific plane-set for use in the CBI.
    You can, of course!, install it into a "Full PTO" style game install; you'll just have everybody and their brother flying around.
     
    You MUST have ALL the Pacific Objects (ground units, ships, AAA, infantry, etc) already installed in you CBI/PTO version of the game; otherwise things won't be appearing. This is especially important for the ships -- make sure you have the barges (get both, they're needed in the GO folder), the Liberty ship, and all warships, both Allied and Japanese. Don't forget to check Geo's page for more WW2 goodies ... there's a lot of stuff that's usable (and used!) here as well. Hinchbrooke has some very nice Royal Navy battleships. <wink>
     
    It is also reccomended that you have installed CA_Stary's WW2 hangars and buildings. They have a nice worn green wood-ish texture, and look really good in the CBI theatre! Also (more below), the data ini I've supplied is based on using CA_Stary's "Green Hell" tiling mod for WoV's VietnamSEA. -- this mod is highly reccomended. I have, however, included the original data ini; also with it's terrain and water effects activated (Vista user take note!!)
     
    As stated above, the BOTH data inis has been upgraded to the latest standards. Water effects are active, so Vista users beware...more information for you is below in the Install Instructions. See "Notes for Vista Users".
     
    = MAKE SURE YOU HAVE THE LATEST, WW2 NATIONS INI IN YOUR FLIGHT FOLDER =
    == MAKE SURE YOU HAVE THE LATEST WW2 FORMATIONS INI IN YOUR FLIGHT FOLDER ==
    === MAKE SURE YOU HAVE THE LATEST WEAPONS PAK FOR THE WW2 WEAPONS!! ===
    ==== MAKE SURE YOU HAVE THE WW2 PLANES NEEDED, TOO. OTHERWISE IT'S KINDA BORING ====
     
    Follow these instructions herein =EXACTLY= and you should have no problems.
     
    As expected, there are highly detailed, step-by-step install procedures. I'd suggest reading the enclosed "readme" through FIRST before putting all the bits into the terrain folder -that should be standard CYA for any mods to be installed. And the usual Notes and Explinations, Credits and Other Nonsense.
     
    Good Luck, Good Hunting, and Happy Landings!!
    Wrench
    Kevin Stein

    460 downloads

       (1 review)

    0 comments

    Submitted

  8. A-4AR FightingHawk

    A-4AR FightingHawk, Fuerza Aérea Argentina
     
    A Stand-Alone aircraft for SF/WoV/WoE =and= WoI
     
    Introduction, from the ReadMe:
     
    This package will create a complete, 'nation specific' aircraft; the A-4AR FightingHawk, as used by the Argentine Air Force. You will also be adding several 'new' Argentinian nation-specific weapons, so get your Weapons Editor of choice warmed up. As stated, this is a COMPLETE aircraft, with ALL parts necessary to -almost- unzip and fly away. I've included ALL the aircraft LODs and Damge tgas, as the A-4F itself is readily availble as a free add-on aircraft from 3rd Wire, and it's internal parts exist in all versions of the game, excepting WoI. This is the main reason it's an 'all inclusive' mod -- WoI does NOT contain the necessary aircraft LODs, and as it's freely available, I reckon it won't voilate the EULA in any way, shape or form.
     
    This is an almost complete rebuild of an aircraft created by "Ravens**t" , from 2005. The skin supplied, and possibly the decals, were originaly created by Soulfreak. All the serial numbers are new, created by me.
    The aircraft is based off the stock 3rd Wire A-4F Skyhawk, and while not a perfect physical match (there are a some exterior changes on the Real Aircraft ™ - such as the ECM/ESM fairing atop the verticle fin, after all, the Real Aircraft ™ were rebuilds of the A-4M), it's close enough until someone builds a correct A-4M body.
    Loadouts are a 'best guess' based on the eariler FAA Skyhawks, and research on the Web.
    Ravens**t's original readme is also included, for historical purposes.
     
    The cockpit is based off Julheim's "What If..." Kestral, and included a working HUD, CCIP and for WoI users, working Ground Mapping radar. Also included are almost all the avionics, including various and sundry bmps and tgas, from The Mirage Factory's F-16A-10, as they have the best look and feel.
     
    Remember: although this is designed for use in ANY of the game, you won't have the GM radar working in SF/WoV/WoE. I have supplied a WoI-only style avionics ini (for use in that game), as at present, it has the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. So, again: there are 2 avionices inis - you'll be choosing which to use based on what game you install it to. Obviously, after the next patch comes out for SF/WoV/WoE, you'll be using the WoI style one. But that's still a long time off...
    See the "Selecting the Avionics ini" in the install instructions below
     
    There are 2 hangar screen enclosed, one is RS's original for SF/WoV/WoE, and a new one by me for WoI.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, ---BUT-- you WILL be adding the Agrentine nation specific-weapons. See "Adding Weapons" section below.
     
    As you've probably guessed by now, there's an EXTENSIVE readme with hightly detailed, step-by-step install instructions. It's strongly reccomended that you read it through first, before making choices. There's even a screenshot to illustrate a point (aimpoint, actually)! Also, an extensive Rants & Notes section.
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    NOTE: package re-uploaded with corrected credits in readme, and this message also corrected .

    1,578 downloads

       (5 reviews)

    3 comments

    Updated

  9. P-400 Airacobra Skin & Ini Pak

    Bell P-400 "Airacobra", 39th FS Skin and Ini Pak, For SF/WoV/WoE PTO installs
     
    This is a semi-complete mod, re-creating the P-400, export version of the Bell P-39 "Airacobra". The skin represents aircraft from the 39th FS, 35th FG as seen around Port Morseby, PNG during mid-1942
     
    It is also to be considered a FULL replacement, minus certain files, for the P-400 mod that's been on my site for several years. This version gets a fully upgraded skin, with newly redrawn panel and rivet lines, and a replacement cockpit, based on the Dev A-Team's Hurricane.
     
    When I say "semi-complete", this means the aircraft LOD file is NOT included, NOR are the cockpit files from the Hurricane 1. You WILL be transfering these from their respective aircraft. Needless to say, you MUST have Wolf's WW2 Planes Pak for the LOD, and the DATs Hurri. Full instructions, and a parts list, are below in the "Install Instructions".
     
    I've supplied all the inis, misc bmps and tgas and various and sundry bits to make the process as easy as possible.
     
    The skin, as said above, is for the 39th FS, and has completely new redrawn panel and rivet lines. Aircraft ID numbers are as accurate as possible, based on research. Serial numbers are NOT used, as these were painted out in-theatre. In reality, although not painted on the aircraft, these birds were assigned RAF serials, as they were originally intented for the UK.
     
    A revamped, cleaned up version of my original P-39 Hangar Screen is included, as is the damage tga.
     
    -= NOTE: you must have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
    - This mod has been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 PTO style install of WoI, as it handles prop flight models in "a most unusual, and odd way"
     
    As usual, you are REQUIRED to read the enclosed readme for full, detailed install instructions.
     
    Good Luck, and Good Hunting!
     
    Wrench
    Kevin Stein

    360 downloads

       (0 reviews)

    0 comments

    Submitted

  10. MiG-31BM "Foxhound" Field Fix Repair Package

    MiG-31BM "Foxhound" Repair Package
     
    This package is designed an 'in the field' repair kit to fix several of the unfinished bits in the recently released Mig-31BM Foxhound.
    Included are tweeks to the data, loadout, cockpit, avionics inis, as well as several repainted bmps and tgas for the cockpit itself. Also, are 2 new APU-62 dual IR missile rails, with corrected weapons placement. These are based off the original units, but have been edited for use on the Foxhound -ONLY-.
     
    Other fixes include:
    Adjusting the operational years to more "Real Life" for this model, and making it "SOVIET" only
    Adjusting the cockpit position to match the pilot position on the external model
    Upgrading cockpit ini to the latest standard (SF/WoV/WoE); this includes adding the latest fixes for several intruments, post Patch 4
    Adding running lights and adjusting the Landing/taxi lights
    Adjusting the Loadout to fit semi-current knowledge and weapons; adding drop tanks,
    Repainting several cockpt bmps and tgas to have correct Cyrllic/Russian labels,
    Adjusting avionics, adding/replacing several display bmps/tgas
    Mod to decals ini, to use stock in-game bort numbers
    Several other tweeks I'm sure will become apparent as you fly (meaning: I can't remember them!)
    Addition of 2 "new" RWR sounds (can't remember where they come from)
    Switching over the engine sound to TMF's "MiGEngine"
     
    Unfortunately, there isn't anything I can do about the flight model, which still needs some attention by an expert. I don't have the understanding of how those things work, so .... it'll still 'bob and weave' as originally released.
     
    To complete the package, I've included The Insky Boys AA-9 Amos, and the weapons data to be added to your WeaponsData.ini, just in case you didn't have it before. Instructions to add the weapons in the 'Weapons' folder in the kit.
     
    Note: weapons loads are designed for use with the Bunyap Pak. If you're using another WepPak, you MAY need to add several weapons to it. This is of particular insterst for the A-G guided missiles (which are a 'best guess' at best!)
     
    READ the enclose readme for fully detailed, step-by-step instructions, plus a full listing of contributors. Without their help, I couldn't have fixed this bird
     
    Clear Skies!
    Wrench
    kevin stein

    3,724 downloads

       (8 reviews)

    0 comments

    Submitted

  11. WW2 Europe by FNG2K & Edward

    Europe WW2 Terrain for SF, WoE & WoV
     
    I couldn't find the original readme, so we'll make due with this....
     
    This is FNG2K and Edward's WW2 Europe terrain, reissued for those that don't have it. It is NOT as released, as I've made some small changes over the years since it's original release, most notably in the area of 'Ground Objects'. I've pulled them out of the terrain folder, and re-created them as GroundObjects. Their main inis have been adjusted, as per Patch 4 to have them show the proper way.
     
    This is the COMPLETE terrain set, with all the various inis, bmps, tgas, and whatnot needed to ALMOST unzip and fly on. You'll be adding various items to several main game folders, so it is MORE THAN HIGHLY RECCOMENDED THAT THIS TERRAIN BE USED IN A "STAND-ALONE" WW2 ETO/SWOTL GAME INSTALL. For information on how to create one, if you don't know already, consult the Knowledge Base at CombatAce.
    You'll find that information here: http://forum.combatace.com/index.php?showtopic=19630
     
    Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users".
     
    It is HIGHLY reccomended you have Geo's WW2 Ground Object Pak, for the various and sundry trucks, tanks, AFVs, AAA units and etcs. I've included as many as I can positively ID as coming with the original terrain set, as stated above, now turned into GroundObjects. Hopefully, I've filtered out the permissioned ones. If not, I apologize in advance.
     
    NOTE: this terrain is NOT reccomended for use in a WW2 ETO/SWOTL install based on Wings Over Israel. WoI handles prop flight models in a 'most peculiar way', and you'll experience massive frustration in just trying to fly. It is designed, originally, for SF, but works in WoE and WoV, as long as the proper terrain cat is selected. See below for more detailed instructions
     
    = NOTE: You MUST have the Bunyap Weapons & Guns Pak of 6/06 for the proper WW2 weapons and guns!! =
    Although, I HAVE included my GunData.ini and GunData.dat files. These have all the proper WW2 guns and such.
     
    Be advised, one of the objects I've added is the Nazi Flag. If you live in a country that prohibits it's exhibition, you may wish to delete the "3RFlag" bits.
     
    PLEASE read the enclosed readme for full, detailed, step-by-step install directions. This complies with MOD Directive of June, 1941 #1058, but is NOT coverd by the Official Secrets Act.
     
    Good Hunting!
    Wrench
     
    ps: the screenie above is entitled "For the Folks On the Ground"
    Kevin Stein

    872 downloads

       (1 review)

    0 comments

    Submitted

  12. F-86E-10 "The Hunters" Pak

    F-86E-10 Sabre, 54th FIW "The Hunters" mod for SF/WoV/WoE/WoI
     
    This is a small mod, and reskin, of the F-86E-10 released by Bob "howling1" Hauser several years ago; which in itself is a mod of Zur's F-86 Sabre. I've included Bob's original readme, so you can see his comments.
     
    This is a complete aircraft, with all the trimmings. EVERYTHING is here to allow you to just unzip, and fly off to MiG Alley. The cockpit ini has had a little mod that includes the K-14 A-A and A-G gunsight tgas (seen also in several other WW2 & Korean era aircraft I've released)
     
    There are 2 skin included, a slight revamping of the original "USAFSilver1", fixing some decal issues, and one of the most wanted Sabre skins of all time: The 54th FIW, as seen in the motion picture "The Hunters". Serial and buzz numbers for the first 14 aircraft come right from viewing the DVD, the others are 'leftovers' from another Sabre skin I did. Pilot names have been added to the canopy rail, so you can fly as your favorite character from the movie, or famous people from the 3rd Wire Sim community. Damage tgas have also been included, just it case Casey Jones shows up and shoots you full of holes....
     
    A revamped/cleaned up version of my "Sabre1_Hangar" is also included.
     
    == You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 style weapons ,and the Sabre drop tanks. I've not including any of them. So, if you're using the TMF weapons pak, you'll have to import the needed items. ==
     
    The aircraft has been tested in SF/WoV/WoE. Other Sabre versions work fine in WoI, so you should have almost no problems with it, if installed there. But again, 'use at your own risk'. That's CYA for me!
     
    Please read the included "readme" file for install instructions. Also, the usual "Note & Comments" by General BS
     
    Good Hunting!!
    Wrench
    Kevin Stein
     
    yah, I know it's the same screenie as the preview, but I just don't get tired of looking at it!

    2,213 downloads

       (4 reviews)

    0 comments

    Submitted

  13. F9F-5 Panther, skin and ini update pak

    F9F-5 Panther Skin and Ini Update Pak for SF, WoV & WoE
     
    This little package will update Pasko's Panther and bring it to a more up-to-date level. I've reused one of the skin sets, the one for VF-51, as it has nice panel and rivet lines, and has the proper coloring on the wings -so I take NO credit for the actual skin bmps themselves!!! New data, loadout and cockpit inis are included, as I've made several changes in them.
     
    The skin folder included is designed to replace the "GoldenDragon" skin folder, as I've created all new decals for the Modex numbers, ship ID/Air Group letter, and all new BuNums. It represents aircraft from VF-192 "Golden Dragons" as seen in the movie 'Bridges at Toko-Ri'. All the BuNums are accurate, in that they are real ones assigned to F9F-5s, but only A/C # 202 and #209 are 100%, as they are the only one I could read viewing the DVD. I have also reused the "Golden Dragons" nose tag decal; so I get no credit for that one!
     
    The inis supplied have had a number of tweeks; the data ini gets duplicated wing stations to load rockets ONLY for some mission types, the loadout ini has been adjusted to reflect this, and the cockpit ini (albeit still using the A-4B pit) has had the pilot position adjusted to more match the Real Life ™ placement.
     
    A revamped/updated/cleaned-up version of my Panther Hangar screen is also included.
     
    =You MUST have the Bunyap Weapons Pak to have the WW2/Post-War/Korean War Era weapons!!! =
     
    IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -- it has NOT been tested with WoI, so I can't help you if you have any problems.
     
    PLEASE read the enclosed readme for more, detailed install instructions.
     
    Good Hunting!!
    Wrench
    Kevin Stein

    379 downloads

       (2 reviews)

    0 comments

    Submitted

  14. F-82 Twin Mustang Skin & Ini Update Pak

    F-82G Twin Mustang, 4th AWS Skin and Ini Update Pak for SF, WoV & WoE
     
    This little package will update Pasko's Twin Mustang and bring it to a more up-to-date level. I've "peaked and tweeked" the data, avionics, loadout, weapons (you'll be using the weapons editor to update the radar pod). I've also created new decals; serial numbers, buzz numbers, and nose arts --several of which are BRAND new, never before seen- and some, obviously reused from other projects. You all know how I JUST hate to waste good decals.... The original skin bmps are needed, excepting the 'body.bmp', but I've included them all anyway, as I've made a few changes to them. You have serial and buzz numbers for 24 aircraft, including a new 'stripe' decal for the Squadron/Flight leader. Hence the repainted 'body.bmp'.
     
    The skin folder included is designed to replace the "USAF Black" folder in it's entirety; full instructions on how to backup the original are in the "To Install" section below. I've included all the skin bmps (all credit goes to Gramps for them), simply to make it easier for you to install this package. It 'represents' aircraft from the 4th All Weather Squadron, as based in Japan and Korea during the early days of the Korean War. I say represents, as there may be some inaccuricies in some of the nose arts (!!!duh!!!), and serial numbers. The serial and buzz numbers ARE accurate, in that they ARE real ones used on F-82Gs, but I'm just not sure which actual unit used them.
     
    Landing lights have been added, as well as seats for pilot/radar operator to sit on. It uses the stock "F-100seat", and should be available in every version of the game. I've also included my damage tgas, for that shot up look...
     
    =You MUST have the Bunyap Weapons Pak to have the WW2/Post-War weapons!!! I've not included any of the weapons needed for this aircraft, so you'll need to have the F-82 installed FIRST before installing this Update Pak.=
     
    IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -ONLY-, as WoI has almost complety trashed the WW2-ish/propeller plane flight models. If you attempt to use this in WoI, you do so at your own risk.
     
    So, you know the drill -- READ the enclosed readme, it's got all the necessary instructions to install this update.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    269 downloads

       (1 review)

    0 comments

    Submitted

  15. F-4E AUP Phantom II, HAF

    F-4E Phantom II AUP, Hellenic Air Force Mod
     
    A Stand-Alone aircraft for WoI (but usable in ALL versions of the game - read on!)
     
    This package will create a complete, 'nation specific' aircraft; the F-4E Phantom II AUP as used by the Hellenic Air Force. Right now, it uses the WoI avionics70.dll, and has a fully functional HUD, CCIP, multi-mode A-A radar, and a Ground Mapping radar. As you all should know by now, the GM radar ONLY works in WoI with the HUD and whatnot. This aircraft, however, IS still usable in SF/WoV/WoE, with a modified avionics ini, which I've supplied. Full instructions are in the "To Install" section below.
     
    This a completion of a pack started by Sundowner, and he supplied me with the Hi-Rez Ghost skin, and a bunch of inis, along with the Ghost Gray camo 370 & 600 gallon drop tanks -- you WILL be adding these, so get your Weapons Editor warmed up!!
     
    -- NOTE: these are HI-REZ skins; 2048x2048. For those with older, slower machines or those with smaller vid cards, you might want to resize the skin bmps down one step to 1024x1024. You =WILL= loose some detail, but it's a trade off you sometimes must make. --
     
    All I've basically done, is some ini tweeks for loadouts and some extreamly small changes. They ARE correct serials as issued to these Phantoms, but I cannot claim 100% historical accuracy as to which squadron had which number set.
     
    A new Hangar screen is included, based of Ant's original; it's WoI style one, even though I've left the SF/WoV/WoI style in, for when the Patch comes out for those other games, you can just use that one. It's called "woe_F4E_HAF_Hangar.bmp". So, you can choose, depending on your game, which to use.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!!
     
    Remember: this is designed for use in WoI =ONLY=, because at present, it's the only avionics70.dll that supports HUD/CCIP and Ground Mapping radars. It is probably usable in the others, but not with the WoI-style avionics ini. To that end, I've created an SF/WoV/WoE version, called -obviously- "woe_F4EAUP_AVIONICS.INI". See install instructions for further information. If used in anything OTHER than WoI, it is reccomened you use this modded ini, or run the risk odd game crashes.
     
    I'd like to thank Sundowner for trusting me to complete and release this package. Ant gets 98.6% of the credit; the remainder is mine! After all, he DID all the hard work with the skin; and I gotta tell ya, the detailing on it is superb; as we've come to expect.
     
    Make double-damm sure you read the enclosed readme -- it's there for your convience!!!
     
    Happy Hunting!!!
    Wrench
    Kevin Stein

    1,117 downloads

       (3 reviews)

    1 comment

    Updated

  16. NKPAF MiG-15bis "The Hunters" Mod

    MiG-15bis, North Korea "The Hunters" Mod
     
    For SF/WoV/WoE/WoI
     
    A small mod of Pasko's MiG-15bis into a 'nation specific' version as used by the NKPAF during the Korean War, and badged as seen in the movie "The Hunters". Albeit THIS version is a MiG-15, not a repainted F-84F <vbg>
     
    This is an INCOMPLETE mod, meaing that I'm NOT supplying the aircraft lods, or the new Mig-15 cockpit by Richard Ordway -which is a MUST have!!!!-, or any of the other skins. So, this means YOU MUST HAVE THE MIG-15 INSTALLED TO COPY THE NEEDED PARTS FROM. Or download a fresh one from CombatAce, or wherever. See "To Install" below for a full parts list, and detailed instructions.
     
    This is, basically, a re-decaling of the original North Korean silver skin as supplied with the aircraft, when first released. I've included the "GermanNum" tgas that are stock, 3rd Wire units. This makes it easier to have exactly the numbers I want to show on the aircraft. I cannot vouch for their histroical accuracy, but they look just fine on the nose. The lead aircraft represents "7-11" aka Casey Jones 'The Crapshooter', and his dice nose art, as well has the bort number of 7-11.
     
    This mod has NOT been tested in WoI, but as the standard 15bis seems to work OK, this one should as well. Use at you own risk, however. The FM in in the data ini is as originally released; it has not been adjusted as per some of the newer versions as released by TazKiller and Dave.
     
    As usual, you are ORDERED by our Beloved Leader to read the enclosed readme for full, detailed instructions on installing The People's MiG to your game. As well as the expected "Notes & Comments" section by the Political Officer. Your diligence will be rewarded....
     
    Good Hunting!
    Wrench
    Kevin Stein
     
    ps to Jug: here ya go, man. with only the minium of begging!!!

    906 downloads

       (1 review)

    1 comment

    Updated

  17. F4U-4B Corsair, Korea Mod

    F4U-4B Corsair -- A mod of the Mirage Factory's F4U-7
    For SF/WoV/WoE -ONLY!!!!-
     
    This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical, -4B as used by the US Navy and Marine Corps during the Korea War.
    This pak contains -almost- everything you'll need to create this new version, minus a few critical files that you'll need to copy from the original F4U-7. So you MUST have the -7 somewhere to copy them from. If not, you can download it from Check6 (TMF Home Site), Column5 or CombatAce (?)
     
    This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD files or the cockpit folder. See below "To Install" for a complete list of the necessary parts. This should also be considered as a 'stand-in' aircraft, as TMF is/was working on the -4B model for release at some point. I'm sure their's will be better than this small offering
    So, as to soften the blow, I've included 3 new skins, based off the originals, for your use in a Korean Era (or Prop Cold War Gone Hot) type of install.
     
    They are:
    VF-53, USS Essex circa 1950
    VMA-332, circa 1953
    VMF-214, circa 1951
     
    The skins are tweekifcations of existing TMF Corsair skins.
     
    I've included all the inis I've modified, so you'll be copying the minimum number of bits. You'll also get my Korean Corsairs Hangar screen, and a new Pilot figure.
     
    This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons (minus the Corsair drop tank - it comes with the F4U-7).
    For those NOT using the Bunyap Weapons Pak, the WW2 bombs needed are included, as is TMF's original F4U drop tank. Just in case. The HVAR rockets are NOT included, as they exist in both the BunyPak and TMFs
     
    =IMPORTANT: This aircraft is designed to be used in SF/WoV/WoE -ONLY-, as WoI has almost competly hosed the WW2-ish propeller plane flight models. If you attempt to use this in WoI, you do so at your own risk of flying 'quite oddly'.
     
    READ the enclosed readme for full, detailed install instructions, plus the usual "Notes & Other Ramblings" section
     
    Happy Hunting!
    Wrench
    kevin stein

    1,185 downloads

       (1 review)

    0 comments

    Updated

  18. USN BuNums, 1910-1995

    Bureau Numbers for US Navy Aircraft
     
    A pdf file - make sure you have the latest version of Adobe Acrobat!!!
     
    I came across this little file while doing research for the F7U Cutlass, and was asked to share this with the community. Unfortunately, I don't remember what site I found it on, so I can't give the Author proper credits.
     
    I found this file extreamly helpful in creating those pesky little decals that go on the aircraft tail.
     
    The major portion is broken down into number groupgs, NOT by aircraft, so you'll have to hunt around for the proper bird; if you're working off a profile or photo for you skin/decals, you should be able to scroll down to the 'approximate' section to find the serial number (ie: BuNum) you're looking for.
     
    I'm placing this in the "Utilities/Editor" section, as I have NO real idea where it should go!!!
     
    Enjoy!
    Wrench
    kevin stein

    228 downloads

       (0 reviews)

    0 comments

    Submitted

  19. F/A-37A Talon, Stargate Command

    F/A-37A Talon, StarGate Command Skin & Decal Set
     
    This is another one of the Projects that's been languishing on my hard drive for sometime.
    Basically, this is just a redecaling of the stock Air Force air-superiority gray.
    It's a 'What If..' skin for a What If airplane, as used by Stargate Command, and has tags for the SGC (Antarctica Base), plus extra tail codes for all the Terran Battlecruisers.
    It also contains 50 nose arts, many of which have been released before, but LOTS of new ones, with a Stargate/Fantasy/Etc flavor. They were/are originally designed to be used on The Dev A-Team's F-302 'Mongoose'. So, rather than have them sit around any more, you all can add this skin to Zur's Talon.
     
    I hope you like them!!!
     
    See the enclosed readme for rather simple, easy to follow install instructions, plus the usual Notes and Comments section.
     
    Enjoy!
    Wrench
    Kevin Stein

    593 downloads

       (1 review)

    0 comments

    Updated

  20. Libya Upgrade, Targets Hot-Fix

    Targets Fix for Libya Map ver.2.0
     
    This little fix will remove Gamal Abel Nassar AB from the targets ini, as it's been reported that it was too close to "The Wall", that 80km limit on the map edge. It's been replaced by a 'Military District HQ' at Benghazi (ie: another vehicle depot).
     
    Included are 3 new versions of the planning maps, with GAN AB removed. NO OTHER CHANGES HAVE BEEN EFFECTED!!!! All other inis remain fully functional.
    This package ONLY includes a new targets, cities ini, and the 3 maps.
     
    See enclosed readme for super-easy install instructions (for a change!!!)
     
    Enjoy!
    Wrench
    kevin stein

    769 downloads

       (1 review)

    0 comments

    Submitted

  21. F7U Cutlass

    Vought F7U-3M Cutlass by MarcFighters
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This is a General Release of Marcello's F7U Cutlass Beta -(minus), as such it IS an incomplete aircraft, with many parts of the physical model either non-functional (ie: control surfaces, etc), or semi-functional. Please consider this a "Beta - (minus)" type of release.
     
    It is a complete aircraft, with respect that all the bits needed to unzip and fly away are included. It is fully carrier capable, and has been tested off various US carriers.
     
    I've tried to do what I can, with ini edits and other 'tweeks' to make it more functional. I don't think they came out too bad. We can only hope that in the future, Marcello releases a finished version. I'm doing this, simply because many people want this aircraft in their stable, even with all the warts still on it :) I hope Marcello dosen't mind!!
    So, please take this in the spirit given.
     
    Said data ini edits make the aircraft fully carrier capable (!!), via a ''virtual'' tail hook. A full cockpit, based off the F-4Bs in included, as are all the inis. The avionics ini includes an audio-only RWR, beeping ONLY on the 'track sound'. These are basically missile-armed interceptors, with 2 of the 4 20mm guns removed. As such, it is still a fully capable ground attack aircraft, carrying rocket pods and bombs.
     
    It has a new skin, representing F7U-3Ms from VA-116 , aboard USS HANCOCK during the 1957 time frame. It's one of the few squadrons that painted their aircraft in the gull-gray/white scheme; most of the Cutlass' were left natural metal. The skin was created from a template I drew up, based on the UVmaps supplied in the original limited release in 2006 (?). Templates ARE included, as I'm not real happy with the skin in some respects; it needs further work and there are some bits on the map I can't figure out. So, if any other skinners want to have a crack at cleaning it up; have at it my brothers and sisters!!! :) Panel lines need some additions, small vent details, etc, etc, etc.
     
    New, historical decals are included for 25 aircraft; modex numbers and BuNums that ARE 100% accurate, as they are real serial numbers as issued by the US Navy BuAer. Those marked with a star (*) in the number list are actual aircraft from VA-116; the other are fill-ins. Meaning, I could find a listing (read: photo) of the others.
     
    It is set up to use the Bunyap Pak, as only it contains the VERY early Sparrow missiles, and the drop tanks. I've set it to use the drop tanks from FoxMontor's F3H Demon, as they have nearly the proper shape and size. Loadout configurations are a 'best guess' in some cases; there is an extra set of pylons built into the aircraft, that I've used for rocket pods in the CAS and Armed Recon mission assignments. In real life, the -3M that this 'represents', only had the fuselage and wing stations. So, consider this something between the F7U-3M and A2U, even though the A2U never went beyond a planning stage, and had 4 more stations for air-to-ground ordanance.
     
    A revamped, newer, cleaner version of my really old Cutlass Hangar Screen is included.
     
    It it advised that if you are using the Mirage Factory Pak, that you copy/import the necessary early style weapons. I've supplied all the necessary bits; they and the accompanying text file with the weapons' data, are in the /weapons folder in the "xtra_stuff" folder.
     
    As it is a complete aircraft, it should also be usable in WoI, although this particular aircaft has not been tested as such -- BE ADVISED, that WoI handles flight models differently, and I (and the folks that originaly built this) cannot be responsible for "adverse handling conditions, leading to uncontroled flight into terrain". Be that as it may, it should work passably! However, it's my considered opinon, that it NOT be used in WoI.
     
    As usual, read the enclosed readme, all the necessary instructions are included. As well as an extensive Notes & Comments section. Many explainations, hints, other informative goodies are there!
     
    With thanks to Marcello for putting this out several years ago, and wishing him a speedy recovery. This one's for you man!
     
    Enjoy!
    Wrench
    kevin stein

    1,420 downloads

       (4 reviews)

    0 comments

    Updated

  22. Republic F-84B/C Thunderjet

    Republic F-84B/C Thunderjet For SF/WoV/WoE and probably WoI
     
    This little mod is a tweek to RussoUK's F-84E, with a new lod with the bubble-top non-reinforced canopy. It represents aircraft from the 59st FS, circa 1948.
     
    Russo made the new lod for me several years ago, and this has been languishing on my HD for some time; I figured NOW would be a good time to finish it off and release to all you good folks!
     
    The new skin, with redrawn panel lines (but no rivets - this was done before I learned how, and wasn't going back to add them!), Serial numbers are accurate, for B and C models. Squadron marking, the yellow color bands, are as close as I could match the few color photos I could find.
     
    The auto-speed canopy has been disabled, as this no longer works in WoI (and by inference, when the SF/WoV/WoE patch arrives), but I somehow managed to fool the game engine by assigning it to the arrestor hook; so, the canopy will open when you hit the "H" key.
     
    A new WoE-style hangar screen, and a new loading screen are also provided.
     
    The loadouts are designed to work with the Bunyap Weapons Pak of 6/06, but can be used with the Mirage Facrtory Pak. I've suppllied the necessary lods, bmps, inis and instructions for adding the older, WW2 style weapons to the TMF Pak. Also, for both, there is an edited version of Zur's F-86 drop tank, for use with this aircraft. So, get your Weapons Editors warmed up. For whichever version you wish to use, you'll still need to add the fuel tank (see Notes below)
     
    It should be noted this is 1of 2 Thunderjet mods I'm releasing; an Historic version, this one, and a "What If..." for WW2: 1946. They are designed to be mutualy exclusive, and are available as seperate aircraft downloads. This Historic version would be a perfect addition to a 'Cold War Gone Hot: 1948' scenario. As is the other for a hypothetical WW2 that runs into 1947, or later.
     
    As usual, PLEASE read the enclosed readmes; it'll make your life just that much easier. Etc, and so forth; blah, blah, blah, and so on!
     
    Happy Hunting!
    Wrench
    Kevin Stein

    1,178 downloads

       (5 reviews)

    2 comments

    Updated

  23. Republic P-84 Thunderjet (WW2 What If...)

    Republic P-84 Thunderjet "What If..." WW2 version -For SF/WoV/WoE and probably WoI (maybe?)
     
    This little mod is a tweek to RussoUK's F-84E, with a new lod with the bubble-top non-reinforced canopy. It "represents" P-84 Thunderjet aircraft from the 61st FS of the 56th FG in the "What If..." world of WW2: 1946 aka SWOTL2.
     
    Russo made the new lod for me several years ago, and this has been languishing on my HD for some time; I figured NOW would be a good time to finish it off and release to all you good folks!
     
    The new skin, with redrawn panel lines (but no rivets - this was done before I learned how, and wasn't going back to add them!), has the marking of the 61st FS, still carrying their standard WW2 ETO markings as of 1947. Included are several historic nose arts as seen on their Thunderbolts. I've tried to match aircraft call letter with the approiate art work. Serial numbers are accurate, had the A model gone into full production.
     
    A new WoE-style Hangar screen is also included.
     
    The auto-speed canopy has been disabled, as this no longer works in WoI (and by inference, when the SF/WoV/WoE patch arrives), but I somehow managed to fool the game engine by assigning to the arrestor hook; so, the canopy will open when you hit the "H" key.
     
    It should be noted this is 1of 2 Thunderjet mods I'm releasing; this one, a "What If..." for WW2: 1946, and a Real Life ™, Historic version, which is simply called "F-84". It represents the B/C model, and is available seperatly, as they are designed to be exclusive to their eras.
     
    == YOU MUST HAVE THE BUNYAP WEAPONS PAK TO HAVE THE WW2 STYLE WEAPONS!!!! ==
     
    PLEASE read the enclosed readme for full, detailed instructions, and more of the usual nonsense in the Notes section
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    (yeah, I know I resued the same screenie from before...I'm lazy! Get over it!!! )

    524 downloads

       (2 reviews)

    0 comments

    Submitted

  24. F-4E Phantom II, Hellenic Air Force

    F-4E Phantom II, Hellenic Air Force Mod
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This package will create a complete, 'nation specific' aircraft; the F-4E Phantom II as used by the Hellenic Air Force. This is a stock, standard or garden variety Rhino, and NOT the AUP version currently flying with the HAF (see Notes below for my begging!)
     
    This is a completion of a pack started by Sundowner, and he supplied me with the Hi-Rez Agean Blue skin, and a bunch of inis, along with the Agean Blue camo 370 gallon drop tanks -- you WILL be adding these, so get your Weapons Editor warmed up!!
     
    The other skin, also by Sundowner, is the USAF SEA 3-tone; this is the paint scheme used as first delivered. It is set as the 2nd skin in the list, even though historically it should be first.
     
    -- NOTE: these are HI-REZ skins; 2048x2048. For those with older, slower machines or those with smaller vid cards, you might want to resize the skin bmps down one step to 1024x1024. You =WILL= loose some detail, but it's a trade off you sometimes must make. --
     
    All I've basically done, is some ini tweeks for loadouts and some extreamly small changes. I also remade the serial number decals, as I couldn't exactly match Ant's font, extending the numbers out to a total of 24. They ARE correct serials as issued to these Phantoms, but I cannot claim 100% historical accuracy as to which squadron had which number set. Also, out of sheer laziness, both skin sets use the same decals - why waste good decals? That's my motto!!! :)
     
    A new Hangar screen is included, based of Ant's original; this one's for SF/WoV/WoE. There's also a WoI style one, called "woi_F4E_HAF_Hangar.bmp". So, you can choose, depending on your game, which to use.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory, or even NONE at all!!! As it is a complete aircraft, it should also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. In fact, I like the newer 'jetengine' sound in WoI better than the SF/WoV/WoE version!!
     
    I'd like to thank Sundowner for trusting me to complete and release this package. Ant gets 98.6% of the credit; the remainder is mine! After all, he DID all the hard work with the skin; and I gotta tell ya, the detailing on it is superb; as we've come to expect.
     
    PLEASE read the enclosed readme for more, detailed instructions. Of course, there's the usual noise in the Notes section.
     
    Sundowner
     
    Wrench
    kevin stein

    1,682 downloads

       (3 reviews)

    1 comment

    Submitted

  25. MiG-25PD Foxbat-E, Libyan AF

    MiG-25PD Foxbat-E LARAF Mod
     
    A Stand-Alone aircraft for SF/WoV/WoE/WoI
     
    This package will create a complete 'nation specific' aircraft; the MiG-25PD as used by the Libyan Air Force. To make installation as simple as possible, EVERYTHING is included; the complete aircraft, cockpit folder (based off Paladrin's work, as included in the original Foxbat Pack), all the inis, skin, etc. New serial number decals have been created, using the best intell possible; some are speculative, but based from known sources. Included in the data ini are my lighting fixes, as seen on the CA Message Boards.
     
    It is set up to use either of the weapons paks; the Bunyap Pak or Mirage Factory. If using the BunyPak, no additional work is required; unzip and fly away!
     
    For those using the TMF Pak, I've included an alternate Loadout.ini, that using the same NATO style naming conventions for the Soviet/WarPac weapons (See Install Instruction below). The data ini is already set for "WP,SOVIET", so you should encounter NO problems in that respect.
     
    As it is a complete aircraft, it also be usable in WoI, I've tested it in ALL iterations of the game, it works just fine. (See NOTES below for more)
    For WoI users: If you haven't added the R-40 missiles, as per the WoI Loadouts Thread at CombatAce, you WILL be adding these, so get your Weapons Editor warmed up!! Remember -- use the WoI ONLY WepEditor!!!
     
    Included are new Hangar and Loading screens; 2 Hangars actually, one is SF/WoV/WoE setup, and one for WoI.
     
    PLEASE!!! read the enclosed readme for full, detailed install instructions, and the usual Notes and Commentaries.
     
    Happy Hunting!!
    Wrench
    Kevin Stein

    2,049 downloads

       (3 reviews)

    2 comments

    Updated

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..