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Wrench

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Files posted by Wrench

  1. Indian Air Force Type 77 Update Pak

    IAF Type 77 Fishbed E Update ver 2.5
     
    Based on the original mod by Bob 'howling1' Hauser.
     
    What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21PF lod, and 21PF data ini.
     
    == This package is designed to be used ONLY with the latest weapons pak!!! ==
    == This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
     
    The loadouts have been set for Indian weapons, plus a few other fixes, including correcting aim angles for the IAF 23mm Gunpod (GP-9 standin), so you WILL be using the weapons editor!!!
     
    PLEASE read the enclosed readme the full, detailed instructions -- they'll help you out, really! Also, in everyone of the IAF updated paks, are directed thank you's to the original modders.
     
    Happy Flying!
    Wrench
    Kevin Stein

    326 downloads

       (1 review)

    1 comment

    Submitted

  2. Indian Air Force Type 76 Update Pak

    IAF Type 76 Fishbed C Update ver 2.0
     
    Based on the original mod by Bob 'howling1' Hauser.
     
    What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21PF lod, and 21PF data ini.
     
    == This package is designed to be used ONLY with the latest weapons pak!!! ==
    == This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
     
    The loadouts have been set for Indian weapons; the decals ini has been updated, along with several other fixes.
     
    PLEASE read the enclosed readme for further, detailed instructions, and credits to the original modders.
     
    Happy Landings!
    Wrench
    Kevin Stein

    242 downloads

       (1 review)

    0 comments

    Submitted

  3. PAF F-7P Skybolt Update

    PAF F-7P Skybolt Update ver 2.0
     
    Based on the original mod by Bob 'howling1' Hauser, who's original readme is included at the bottom of the document
     
    What I've basically done, is 'rearrange' things to use the latest, patch 4 versions of the 21F lod, and 21F data ini. There still exists the problems aforementioned with the outer pylon not existing, so any and all weapons mounted there will be hanging in the slipstream. It's just something we have to live with until such time as someone releases the F/J-7 series with all 4 wing pylons
     
    == This package is designed to be used ONLY with the latest weapons pak!!! ==
    == This package is also set to use the Magoo/Badger Mig-21F cockpit - make sure you have it installed. ==
     
    The cockpit isNOT included!!!
     
    The loadouts have been set for Pakistani weapons; several of which might be new. Please check the 'Loadout Fixes' Thread at the CombatAce Knowledge Base for any further details.
     
    With thanks to howling1, Ghostrider883,and Gramps who started the whole F/J-7 mod frenzy some years ago.
     
    Enjoy
    Wrench
    kevin stein

    205 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Indian AF Type 74 Update Pak

    IAF Type 74 Fishbed C Update ver 2.5
     
    ** Updated to reflect corrections to loadouts and weapons ** Updated 8/19/07 **
     
    Based on the original mod by Bob 'howling1' Hauser.
    I know there's a version already done and out produced by the Mirage Factory, but since this was finished before I remembered it was available, I thought I'd just go ahead and release it anyway.
     
    What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21F lod, and 21F data ini.
     
    == This package is designed to be used ONLY with the latest weapons pak!!! ==
    == This package is also set to use the Magoo/Badger Mig-21F cockpit - make sure you have it installed. ==
     
    -The cockpit is NOT included!! -
     
    The loadouts have been set for Indian weapons
     
    It it vitaly important you read the enclosed readme for further, detailed install insturctions!!!!
     
    With thanks to howling1, Ghostrider883, and Gramps, who started the whole thing!
     
    Wrench
    Kevin Stein

    265 downloads

       (0 reviews)

    0 comments

    Updated

  5. American NorthWest series Upgrades

    Upgrade/Update for American NorthWest Series of Terrains
     
    The original America Northwest Terrains; AmerianNW, AmericanNWinter and AmericaNWSpring, were released sometime back in 2003. They are exceedling FUN maps to fly on, as they are full of deep canyons and high mountain ranges.
    This is mostly a 'fix' of the targets, types, and movements inis. I've peaked and tweeked the targets to add more things for everyone to blow up. I've added the Factory Place, Truck Depot, HQ centers, and 2 country flag to wave in the breeze, one for country 'Orange' (now called the Global Sedition), and 'The Alliance'. The HQ centers have vehicles parked at them, the layout for which was borrowed from Major Lee's DBS - I figured these are all his terrains, so using it would be a pretty cool touch.
     
    The movements ini has been expanded to more Armed Recon missions, with additional truck routes for both sides. I added an oil field to the Alliance side, to give the Sedition forces something extra to bomb, and Alliance forces something to protect. I figure the story line would be "short on resources, the Global Sedititon is trying to capture the Salmon River Oil fields for their own"
     
    With thanks to Major Lee for permission to modify and share
     
    Please!!! read the enclosed readme for more information and full installation instructions -- with a little renamed, this upgrade can be used on all of the ANW terrains - and it's explained "how to"

    1,446 downloads

       (4 reviews)

    0 comments

    Updated

  6. WoE IDF Hawker Hunter Mod

    Hawker Hunter FGA 60 Mod for WoE Mid East Installs ONLY!!
     
    Another "What If..." aircraft for you alternate history enjoyment!
    This is a ini and skin mod for the stock Hunter FGA 9 that comes with WoE. It creates a new aircraft, for use by the Israeli Defense Forces Air Force.
     
    It's suggested that you use this in a seperate Mid-East (Arab vs Isrealis) WoE install; this is how I have it. It will work much better in a seperate install.
     
    It IS required that you have the latest weapons pak installed to get the maximum use out of the available weapons capabilities.
     
    == REMEMBER: This mod is for use in WOE -ONLY!!!- as all the parts ONLY exist there ==
     
    You'll find all the inis, bmps, tgas, whathave you for this install. The data ini has had the NationName= set to "ISRAEL", so when you fly you'll get Israeli medals, and have Israeli flightmates. In other words, this is a semi-complete aircraft, missing only the lod files (which cannot be uploaded or shared as they are core files-which makes this WoE ONLY). You get a new hangar screen, the damage tgas and everything else needed!
     
    == REMEMBER: this is NOT a full aircraft, and you MUST have Wings Over Europe to make use of this aircraft mod. ==
     
    You'll also have 2 skin folders; IDF and IDF2 representing the 2 different eras the aircraft operated in. The first is the blue/tan camo for the 50s and early 60s, and the 3 tone for use in the 70s and 80s.
    The 3 tone skin represents aircraft from the Advanced Fighter School, and were used for training purposes (although some may have been used in the ground support role during the 73 War, alongside the remaining Sabre 6s <wink>)
     
    Please read the enclose readme for full install instructions -you're creating a NEW aircraft-, and other important notes.
    REMEMBER: This is for WoE ONLY, and requires the Weapons Pak!!!
     
    For those without WoE, I am working on a version useing AD's Hunter F.6, so be paitent!
     
    Happy Hunting (I crack myself up sometimes!!)
    Wrench
    Kevin Stein

    130 downloads

       (0 reviews)

    0 comments

    Submitted

  7. RAAF F-4E Package

    Oz F-4E Package for SF/WoV/WoE
     
    This is an update of nosecone's RAAF F-4E Phantom II skin set.
    Having never seen this mod before, I made several unkind comments on the message boards, for which I apologized publicly. Also, as part of said apology, I'm updating the inis and pathways so it now become a simple drag/drop or copy paste operation.
     
    As a bonus, I'm including all the ini's necessary to create an RAAF country specific version of the Phantom. All inis, and brand new -only available in this mod!- Hangar & Loading screens are included.
     
    Amberly Rhino??? That don't sound too bad!!!
     
    Once unzipped, you get 2 choices:
     
    1) Add the skin to the existing F-4E in the usual manner or;
    2) Create a RAAF-only version. I've included everything needed to do so.
     
    You also get a new, Bonus Skin, "RAAFGray" Well, all it is, is the 5 texture bmps, decals ini, texture set ini for a Dark Gray Version of the skin, based off the colors used on the F-111C that's available. I just reused everything that nosecone did, since he mentioned something about the "later versions". You will be re-using the decal set provided (ie: copy into the RAAFGray folder)
     
    There are full, detailed install instructions in the read me -- so read the cursed thing!!!. There is vitally important information about weapons loads in there. Operation years are a 'best guess', for a "What If..." aircraft.
     
    Credits:
    All credit goes to nosecone; he created the decals and did all the original work in 2002. All I've done is assemble it into a cohernt package, updated to the latest standard, and create the dark gray skin. (picture not posted here, check the 'Mods and Skinning' Forum for a screenshot)
     
    Enjoy!
    Wrench
    kevin stein

    415 downloads

       (4 reviews)

    0 comments

    Submitted

  8. MiG-19PM Farmer-E Mod -Ver 2.0


    MiG-19PM Farmer-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V


     

    UPDATED to Version 2.0 5/5/09


     
    This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
    This is ALL the other bits from before complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades.
     
    The changes implimented herein are mostly in the switching of the Izumrud nose bubbles to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the Mig-21PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!! Other data ini edits remove all 3 gun barrels and the xtra weapons pylon. A new skin, based off my 1024 templates is also included, with the ejection ports and fusleage gun-blast shielding removed. Decal ini edits move the bort numbers aft and make them slightly smaller; meaning they're not -quite- correct, but at least now something will show up on the nose. For those wishing to resking for Czech or Hungarian usage, you'll have to plot the new postions yourselves, as they placed them on the aft fuesleage.
     
    The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
     
    You'll also find an updated data ini to 08 standards. I've split the Alkali stations, to allow for a "mixed" loadout of either/or the IR or SAH versions of the AA-1, even though I've turned up nothing that says that a mix could be used. It's part of my gaming belief system "playbility & fun sometimes takes precedence over historicality" (and everyone knows what a stickler I am for historical correctness!!)
     
    The original 'box-art' style hangar screen is included, along with a new WoE 'on the runway' version, so you can choose which you like best.
     
    It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
     
    As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    2,005 downloads

       (1 review)

    0 comments

    Updated

  9. MiG-19P Farmer-B Mod

    This is a modification of the stock MiG-19S Farmer-C into the limited all weather, radar equiped 19P. Since the base aircraft exists in all versions of the game, no LODs are included. In fact, everything, but the radar nose, cockpt, and few other bits, are all stock items!
     
    =NOTICE: you MUST have the latest weapons pak installed to make use of the Izurmud radar nose, and missiles!!=
     
    Hopefully, you'll have Magoo & Badger the Bad's MiG-21PFM's cockpit around somewhere, as you're going to be needing it!! If you don't have it, go and get it. You'll probably be wanting it for your Fishbeds anyway, so head over to "SF/WoV/WoE" downloads section, and pick it up!!
     
    This package includes some 'new' weapons, so you'll be using the weapons editor to add them.
    There are full, detailed install instructions in the readme. There are also some explinations as the the "what's and wherefore's", and an extensive credit list.
     
    Most of the credit goes to Lexx_Luthor, for his ideas concerning the 'radar bubble' nose, on this and 19PM Farmer E.
     
    Happy Hunting!!
    Wrench
    Kevin Stein

    1,271 downloads

       (2 reviews)

    0 comments

    Updated

  10. MiG-15bis BS Fighter-Bomber Mod

    MiG-15bis BS Fighter Bomber 'stand-in' For SF, WoV & WoE
     
    From the readme:
     
    Based on some discussions & wishes for more 'NATO Fighters' mods, I thought I see if I could do a quick and dirty hack job and create the fighter-bomber version of the MiG-15bis as used by the Soviet and other client state's air forces.
    Mind you, it is exactly what I say it is -- a hack job adding the extra wing hardpoints 'virtually' via data ini edits, but it seems relatively close to what should actually be there...
     
    I hope you like this little tweek; albeit not perfect, it does add another version of this historical, and varied aircraft.
     
    -- This mod is designed for use with the Weapons Pak!!! --
     
    Ok, first off...this is NOT a full aircraft mod; this is only a group of inis and a few other bits. You WILL need to have Pasko's MiG-15bis already installed, as you will be transfering most of the physical parts (the aircraft itself). Also as there is no cockpit with the original, you will probably want to use one of the Russianized Skyhawk pits available at CombatAce. The cockpit ini supplied with the kit is built around that one; either the black or green, it dosen't matter.
    I've built the ini's around a standard Soviet Air Force version; if you want it to be for another country (ie: Czech AF), you should know by now the edits necessary to create a 'country specific' version of the aircraft.
     
    Please read the readme for further, detailed instructions for installation!!!
     
    Happy Landings!
    Wrench
    Kevin Stein

    749 downloads

       (1 review)

    0 comments

    Updated

  11. F-104 Starfighter series Recon Pod

    This is just a littly quicky fix to create a generic Recon Pod for all the different Starfighters out there. It's alwyas bugged me we didn't have anything, and all the Zipper call for one in their loadout inis.
    The shape is pretty generic, too. Rather bullet like, as it's based off the BLU-27 napalm canister. Since we don't actually have a proper shape, especially for the Canadian Vikon pod, this will have to suffice until a 3d modeler steps up and creates a real one.
     
    I'm pretty sure I've got everybody covered, end user wise. You'll note the fairly complete listing of countries in the Attachemnt types:
     
    USAF, ITALY, W_Germany, Norway, Japan, WP - this is for Pakistani and possibly Jordanian Starfighters - if you've created a country specific version for Jordan. I figgured it couldn't hurt to add it, right?
    Dutch and Belgian users (of the Zipper, not players!) shouldn't have any problems loading it.
     
    I've also included the layered psd file, in case anyone wants to mess with it. I think I got a pretty good 'sampling' of camera ports; 2 vertical, 2 staggered oblique panoramic. I mean, after all, it don't work anyway; its just for show!
     
    Happy Photoing!
    Wrench
    Kevin Stein

    468 downloads

       (1 review)

    0 comments

    Submitted

  12. Lybia Terrain Update Ver3 -

    Upgrade/Update for Lybia Terrain -- For Use With Polak's New Desert Tiles =ONLY=
     
    This is mostly a 'fix' of the targets, types, and movements inis.
     
    I've peaked and tweeked the targets, mostly to try to remove of 'floating' objects in the Gulf of Sidra, and to add more things for everyone to blow up. I've added the Factory Place, Truck Depot, a Patrol Boat (stock object, but I'm including all the extracted parts anyway), a Lybian flag to wave in the breeze, and a few other things that'll be surprises.
     
    It should be noted, the water mod is NOT included in this pak...the oceans are just plain water, no wave action. This is fixed by the use of Polak's New Desert Tile Set, which includes modified water tgas. This package was designed for using JUST Polak's Desert tiles, so you'll have to go and get them from the CombatAce SF/WoV/WoE Terrain downloads section. The data ini included with this set is already set up for use with his tiles, and the water effects are activated. Vista users should read the note section below, as they are a 'special' case.
     
    This has been tested in SF & WoE; It should also work in WoV, but I've not tested it in there.
     
    There is, for some reason, a bit of strangness with the Anti-Ship missions. You seem be get given target areas that are NOT listed, far off from the routes I've defined in the movements ini. Also, there is NO provision for CAS missions, as this was originally set up for air strikes, recon, sweeps, etc. SO DON'T TRY ANY CAS MISSIONS - I'm not sure what would happen; you just might be sitting in the cockpit, and get a 'mission accomplished' or it may crash. Don't know.
    If anyone is so inclined, and wants to build a 'fix' for the shipping routes, please do so, and post it so all and sundry can have it!
    I've also fiddled with target area placements to give some kind of a front line, right across the Gulf.
     
    There are further, highly detailed instructions, especially for Vista users, in the enclosed readme -- so for your own sake, read the cursed thing!!!!
     
    Don't forget to grab Polak's Desert Tile set, here at CombatAce
     
    happy hunting!
    Wrench
    kevin stein

    1,144 downloads

       (5 reviews)

    0 comments

    Updated

  13. F-104S-ASA-M Starfighter Mods

    A Small Modification of Jet-Zs excellent Italian Air Force F-104S-ASA
     
    This is a modification of, like it says in the title, of the F-104S-ASA in the final, pen-ultimate Super Starfighter as used by the Italian Air Force.
    It is based on JetZ's work, along with Crab_02 3d modeling to create the weapons pylons and a few other niceties that were needed. In fact, very little of the original data ini has been changed, other than updating the weapons types, and service years, and cockpit tweeks by me. All the rest, is still their work.
     
    This mod/upgrade/tweek package makes use of several items from the stock games...it is MOST important you have the original 3rd Wire stock issue of the F-104G. Many of it's components are used. --PLEASE NOTE: this is not to be used with any of the Starfighters built and released by Ajundair; it is for the stock 3rd Wire 104G -ONLY-!!!!
     
    == THIS IS NOT A COMPLETE AIRCRAFT - YOU WILL NEED THE STOCK 3RD WIRE F-104G TO MAKE USE OF THIS MOD ==
     
    You MUST have the latest weapons pak installed to make use of the pylons/ventral strake kit necessary for your missiles and other neat things!!!
     
    1) Most important, you'll need to have the stock 3rd Wire F-104G Starfighter, as this is the airframe base. If you don't have it already in game (ie: for WoV*), you can get it at CombatAce or from 3rd Wire's downloads section.
     
    *It should be noted, that in fully patched up versions of ALL the sims - especially WoV- all the needed lods are already in place inside the object.cat.*
     
    2) You'll need JetZ's really cool "ITLowVis" skin, availabe at his site:
     
    http://www.12packproductions.com/JetZ/index.html
     
    If you're a Zipper-head, he's got some SUPERB skins there for the 104. I'd also reccomend getting his F-104S, and 104S-ASA, not only to round out the set, but they're nice additions. And the original basis of this work. The lo-vis skin is part of the 104S/S-ASA package, so you might as well get it all, don't ya think????
     
    There are further, fully detailed instructions in the read on how to create the full aircraft -- PLEASE read them!!!
     
    Credits: all credit goes to JetZ and Crab_02 for creating the S and S-ASA version of the Zipper,
    TK for giving us the F-104 in the first place, and WoE (where I got the cockpit parts)
    I can only take credit for some ini editing, that gives us this last operational, full interceptor version of the Starfighter.
     
     
    Happy Landings!
    Wrench
    Kevin Stein

    1,238 downloads

       (3 reviews)

    0 comments

    Updated

  14. Lybia Terrain Upgrade Ver.2

    Update/Upgrade of USAFMTL's Lybia terrain
     
    From the Readme:
     
    This is mostly a 'fix' of the targets, types, and movements inis.
     
    I've peaked and tweeked the targets, mostly to try to remove of 'floating' objects in the Gulf of Sidra, and to add more things for everyone to blow up. I've added the Factory Place, Truck Depot, a Lybian flag to wave in the breeze, and quite a few surprises.
    It should be noted, the water mod is NOT included in this pak...the oceans are just plain water, no wave action. You can get Tristan's Lybia water mod here at CombatAce, in the SF/WoV/WoE Terrain Mods section. If you're so inclined...
    (the DATA INI is already set up for it's usage)
     
    As I always reccomend, unzip to a temp director that's easy to find.
     
    == REMEMBER TO BACK UP YOUR ORIGINAL LYBIA DATA, TARGETS, TYPES AND MOVEMENT INIS !!!!! ==
    (just my way of saying I ain't responsible for you doing dumb things!!)
     
     
    = A REALLY Important note:
     
    The targets ini in this pak is designed with the ORIGINAL tileset that came when this map was first released.
    I've tested it, in one of my many installs, with Polak's New Desert Tile Set - and it looks SPECTACULAR! But....
    there is a problem with using this newest targets ini -- all the stuff will be buried by the latest terobjects (buildings built into the tiles). It makes the cities look how they're supposed to, but the entire targets ini will need rebuilding to move or remove all the added buildings, AA & SAM units, vehicle depots, industrial centers, parked ships, POL depots, well you get the idea -- everything must be tweeked AGAIN to make use of his tile set.
    So, I reccomend NOT using his latest and greatest work, until I can get things moved around again.
    Which means, expect another version of the targets ini built to work with the newest desert terrain tiles. It's almost ready, so it won't be more than "2 weeks" <vbg>
     
    This is just a sample from the readme -- it's very extensive, and give FULL, CLEAR instructions on how to get it to work in all 3 versions of the sim. It also describes in detail what you can expect to see and experience; mostly.
     
    There is even MORE information for Vista users on disabling the shader (actually, a full DATA ini already adjusted just for them!).
     
    REMEMBER: follow the instructions exactly as they're presented to you...you should have no problems getting this to run.
     
    A full listing of credits and other people to blame are in the readme as well
     
    HapPy HunTing!!
    Wrench
    Kevin Stein

    714 downloads

       (2 reviews)

    0 comments

    Updated

  15. F-104G Euro Tip-Tank Fix

    Replacement Euro Green 170 gallon F-104G wing-tip drop tanks.
     
    This little package is designed to eliminate the 'upside/sideways/backwards/or whatever is wrong with the "Tank_F104G" that we've all been experiencing.
     
    Using a repainted bmp, and the stock 3rd Wire 104G tank lods, this should correct the problem of having the fins pointed in the right direction
    The only problem that still exists, is that I haven't been able to quite figure out the bmp mapping to have the '2 tone', euro green upper and neutral gray unders. To that end, I've enclosed a PhotoShop psd template, that I created, so someone with a little more skill at that can finish it perfectly.
     
    This will update the latest Weapons Pak, circa 6/2006
     
    These tanks can be used on BOTH the stock 3rd Wire F-104G, and the one build by Ajundair. Designed for use with German, Italian or Dutch Euro camo schemes.
     
    Full, detailed instructions in the enclosed readme -- PLEASE read and follow them, as you'll be using the weapons editor.
     
    Safe Flying!
    Wrench
    Kevin Stein

    371 downloads

       (1 review)

    0 comments

    Submitted

  16. SF/WoV/WoE Flag Pak 1

    This is just a small package of flags for use in placment anywhere on (just about) any map.
     
    Several of these were added to the WW2 Range mods I release a 'ways back, for both Axis & Allied.
    There are also (hopefuly) several modern, more current flags for use in the 50-and up for NATO.
     
    This pak includes (with their actual part name):
     
    WW2:
    Imperial Japan - ijflag
    Nazi Germany - 3rflag (for 3rd Reich)
    Italy (fascist) - itflag (house of savoy sheild)
     
    50s and Later:
     
    American Flag - AMFlag
    Iraq - IQFlag
    Israel - isflag
    Egypt - egflag
    NATO sheild - NOFlag (I know, NO should be Norway, I'll that that one probably as NW)
    Netherlands - NLFlag
    Belgium -BLFlag
    UK - UKFlag
    Saudi Arabia - SDFlag
    Playboy Bunny - pbflag
    West Germany - GWFlag
    East Germany - GEFlag
    Russia - RUFlag (ok, Soviet Union -- it's still Russia to me!!)
     
    There are full, very detailed instructions in the readme, with a complete listing of the flags that can be transfered over to your terrain of choice's ***_types ini, and instructions on how to place (or replace) an existing object with one of the flags.
    Please!!! read it!!!!!
     
    With thanks to Major Lee, who's DBS US flag inspired me to create these! Sorry, there's no screenshot.
     
    Enjoy!
    Wrench
    Kevin Stein

    232 downloads

       (1 review)

    0 comments

    Updated

  17. Wrecked Oil Tanker

    All right, cousins -- you made me do this!!!
    Here's another 'shipwreck' item for use as eye candy; place around coastlines,ports, sand dunes, etc.
     
    The enclosed readme has instructions for loading into terrain files, and I've included a copy of the 'Adding Objects' doc seen in the other shipwreck. Treat this like an other 'structure'.
     
    Sorry, I couldn't get a name on the bow; after all, it is a generic tanker wreck.
    Now, if we could get it to create an oil spill.....
     
    Enjoy!
    Wrench
    Kevin Stein
    2nd Deacon of the Dez

    465 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Shipwreck

    Just a little mod of the cargo ship, using only the destroyed textures. Rust added by me. Creates a nice, rusted wreck to be placed along any coastline, for a little eye candy.
     
    Detailed instructions for adding in the enclosed WordDoc. This doc can also be used as a 'generic' tutorial for adding ground objects.
     
    Enjoy!
    Wrench
    Kevin Stein

    542 downloads

       (1 review)

    0 comments

    Submitted

  19. 112 Sqdn RAF Sabre skin

    Canadair CL-13 Sabre (RAF Sabre Mk.4) 112 Squadron skin set
     
    For SF, WoV & WoE Cold War installs
     
    What we have here is a skin representing RAF 112 Squadron, circa 1954-ish when they were equipped with the Canadair-built Sabres. They only used them for a short time, while awaiting the arrival of the new Hawker Hunter or Supermarine Swift.
     
    This skin set is particularly designed to add on to the RAF Sabre 4 mod I released some time ago, but can be used on any of the Canadair Sabres by Zur and Co.
     
    You'll also find another folder "misc-cockpit stuff" that has an updated cockpit ini and new gunsight tgas for use on the aforementioned RAF Sabre 4 mod. The cockpit ini also incorporates the fix for the EGT gauge.
     
    Good Hunting!
     
    Wrench
    Kevin Stein

    128 downloads

       (2 reviews)

    0 comments

    Updated

  20. Desert Pink camo for RAF Eagle FGR.1

    RAF Eagle FGR.1 Desert pink camo skin for WoE:
     
    This is a repaint for the F-15A Eagle that comes stock in WOE. Someone was complaining that they wanted a camo skin (ok, so they what they really wanted was a gray/green RAF - this was easier). So this is what you get.
     
    --NOTE: this is for use on the STOCK 3rd Eagle from WoE, and is designed with the RAF mod in mind that I released a little way's back.
     
    Like the lo-viz gray, it makes use of existing serial number decals. Included are 'lo-viz' versions of the fin flash and roundels, which, when all is said and done, were supplied with the game. I just de-saturated them to dull the colors.
     
    It's not a real great skin, but it's for fun, so what the heck, right????
     
    You'll also have some (between 60-70) nose art decals, too. Some are 'borrowed' from some of my other sets, some are new taken from photos or drawing of real RAF aircraft (mostly Tornados or Victors) that had a nice Desert Storm or Telic feel to them, others are brand new, many for fun and lots just because I could do them, and had the artworks available.
    As usual, the standard semi-clothed or nekked female form is quite prevelant -so be warned! You'll also find various other types, since this is a more modern skin, from classic style pinups, TV, movies, anime, anything I could find to liven it up a little.
     
    Install instructions are in the readme enclosed; it's just a simple skin, so no 'brain science' here :)
    Remember: this is for the STOCK, 3rd Wire Wings Over Europe F-15A (well, really the RAF version) ONLY. The Mirage Factory's is just too beautiful, and I won't mess with that one!
     
    Enjoy!
    Wrench
    Kevin Stein

    105 downloads

       (2 reviews)

    0 comments

    Submitted

  21. RAF Mustang III, 112 Sqdn, MTO

    RAF Mustang Mk.III, mod for SF/WoV/WoE
     
    This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO
     
    This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: MTO installs ONLY!!
     
    It represents aircraft from 112 Squadron 'Sharkmouths' circa 1944/45.
     
    *** IMPORTANT -- This mod does =NOT= include the aircraft's LOD file (the actual physical model) or the cockpit folder ***
     
    This mod is designed with the latest verson of the P-51B in mind. It is available here at CombatAce in the recently re-released "WW2 Planes Pak". It is based off the 'version 2' of the B, namely the P-51B-10
     
    All the inis, decal tgas (including my new damage tga), skin bmps, etc are included making this almost a full aircraft add on. The cockpit folder itself is NOT included, but a modified cockpit ini (for the new gunsight tga) is.
     
    Please read the enclosed 'readme txt' for full, detailed instructions. Also, in there are instructions to update my previous ETO Mustang III to further diferentiate the versions.
     
    With thanks to all the modder who gave us the WW2 birds, and to all help extend out gaming experience to other times and places!
     
    Wrench
    Kevin Stein

    739 downloads

       (1 review)

    0 comments

    Updated

  22. RAF Mustang III (MH) skin & ini mods

    This is a modifcation of Wolf257's P-51C Mustang into the Mk.III version, as used the RAF in the ETO This is the model with the "Malcom Hood".
     
    This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!!
     
    It represents aircraft from 315 Polish Squadron "City of Deblin" of circa 1944/45 (pre-invasion striped, or post invasion striped).
     
    IMPORTANT -- This mod does =NOT= include the aircraft's LOD file (the actual physical model) or the cockpit folder!!
     
    New, modified inis, decal tgas (including my new damage tga), skin bmps, etc are included making this almost a full aircraft add on. The cockpit folder itself is NOT included, but a modified cockpit ini (for the new gunsight tga) is. You will need to have the WW2 Plane Pak to make use of existing files that are needed for this aircraft's installation.
    Included, for your enjoyment, are brand new, never before released RAF Mustang III hangar and loading screens - only available in this mod!!
     
    Please see the 'readme' enclosed for full, detailed instructions!
     
    I'd like to thank him personally, for making his wonderful WW2 aircraft available, for letting us mod them to our hearts content.
     
    Good Hunting and
    Happy Landings!
    Wrench
    Kevin Stein

    402 downloads

       (3 reviews)

    0 comments

    Updated

  23. "What If..." RAF Eagle FGR.1

    McD/Boeing RAF Eagle FGR.1 Mod for WoE ONLY!!
     
    Another "What If..."
    This is a package of ini and skin (well, decals, anyway) mods for the stock F-15A that comes with WoE. It creates a new aircraft, for use by the Royal Air Force.
     
    From the ReadMe:
     
    = TO INSTALL:
     
    It IS suggested that you have the latest weapons pak installed to get the maximum use out of the available weapons capabilities....but this is easily changed to use the "stock" non-modifed weapons. More on that later....
     
    == REMEMBER: This mod is for use in WOE -ONLY!!!- as all the parts ONLY exist there ==
    --- Also -- this if for the STOCK 3rd Wire F-15A ONLY - NOT the MF version ---
    REMEMBER -- this is NOT a full aircraft, and you MUST have Wings Over Europe to make use of this aircraft mod.
     
    When you unzip to a temp directory, a new "Eagle_FGR1" folder will be created. In it you'll find everything you need to just copy/paste this new bird into your /objects/aircraft folder. Including all the modified stock inis and new damage tgas, somehow overlooked, which are also usable on the standard WoE F-15A. But you'r not ready to fly yet.....
     
    All the cockpit files, cockpit ini, etc, are making use of ALL the stock WoE bits. They are NOT included, but the ini is (to make your life a little easier; & cause I forgot to remove it!)
     
    You'll find a bunch of inis, bmps, tgas, whathave you for this install. The data ini has had the NationName= set to "RAF", so when you fly you'll get RAF medals, and have British flightmates. The loadout has also been adjusted to use UK and USAF weapons.
     
    Just about all types of weapons are loadable, most particulary EOGB, ASM, ARM, EOGR, TV guided missiles, iron bombs and CBUs. The aircraft is NOT equiped with a laser designator, so LGBs are not an option.
     
    REMEMBER -- this is NOT a full aircraft, and you MUST have Wings Over Europe to make use of this aircraft mod.
     
    You'll have the skin folders; "RAF" which just contains a few decals and inis -- you'll need to transfer over the 6 skin bmps from your stock WOE F-15A, as these are reused. In fact, even the decals are the stock ones, just desaturated by me to give them that 'lo-viz' look. The RAF serials are also stock in-game from the F-4M Phantom. They may not be historically correct (yeah, like anything in this mod IS???), but they fit into the era, and look nice.
     
    -getting the point?? this is for WoE ONLY -- I will not violate copyright and upload files that at not leagle to share. --
     
    There are further, more detailed instructions for those without the weapons pak -- folks, I spent a lot of time on the readme (actually, more on that than modding the bird!!!), so for the love of flying, I beg you -PLEASE- read it!!
     
    With thanks to all the other crazies out there like me that just can't leave a good thing alone!
    Take that Fighter Mafia!!!
     
    Good Hunting!
    Wrench
    Kevin Stein

    440 downloads

       (6 reviews)

    1 comment

    Updated

  24. "What If" WGAF A-4E Skyhawk

    West German Luftwaffe A-4E Skyhawk for SF, WoV & WoE:
     
    This is a mod the stock 3rd Wire A-4E Skyhawk joining the ranks of "What If..." they had been purchased by the West German Air Force, to replace their Fiat G-91s while awaiting the arrival of the Tornado IDS, in the light to medium attack/strike role. (due to 'unforseen delays' in the Toros)
     
    I feel an aircraft like the Scooter is almost perfect for the European environment: light, fast, manuverable, good weapons fits, easy to fly and maintain, survivable, etc.
    Did I mention it was fun to fly???
     
    This is a full aircraft mod tested in SF, WoV, and totally designed for WoE.
    This aircraft is designed with the latest Weapons Pak in mind, and has had it's loadouts adjusted accordingly.
    I also 'split' the hardpoints, to allow for asymetrical loads on the outboard pylons.
    It uses the stock A-4F cockpit (supplied via the cat file! - saves on space in the d/load)
     
    I've also repainted the stock gunsight tga, by making in a brighter yellow. Makes it easier to see for us old folks ;)
    Also, it is reccomened that you grab 'Range Counter Fix' for the Skyhawks. .
    There's also a real nice 'photoreal' cockpit upgrade for F model Scooters.
    Both are available here at CombatAce ... I reccomend them!
     
    This is version 2 of this mod, as there were some issues I need to fix, and had relased the other before total completion.
    If you d/led the original, I suggest deleting it and getting this upgraded version. Sorry for the inconvience
     
    Skin created using stock 3rd Wire templates.
    Camo pattern by Gramps; modified for European-style colors (thanks Richard!!)
     
     
    Good Hunting & Happy Landings!
    Wrench
    Kevin Stein

    342 downloads

       (2 reviews)

    0 comments

    Updated

  25. 112 Squadron Tomahawk Mk.1

    Curtiss-Wright Tomahawk, #112 Squadron, RAF, Western Desert, circa 1941
     
    For SF, WoV & WoE MTO installs
     
    What we have here is a skin representing RAF 112 Squadron as seen in Libya & Egypt during mid-late 1941. The serial numbers are actual numbers assigned by the RAF to their Tomahawks, some of which were (hopefully) assigned to 112's actual aircraft. ;)
     
    This is an update/upgrade to the original I released last year. This version is weathered, has rivets, staining, and a few other goodies, including new Squadron call letters and aircraft ID letters, in what I hope is the correct font.
     
    I claim no historical or mechanical accuracy as to the rivet placement; I'd originally started the project as an experiment to learn HOW to make rivets, and it sort of took off on it's own (pardon the pun)
     
    Also included is a new ring-and-bead gunsight (made by ME!!), and a modified cockpit ini to use.
     
    Full install instructions are in the readme.
     
    Happy Hunting!
    Wrench
    Kevin Stein

    132 downloads

       (0 reviews)

    0 comments

    Submitted

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