-
Content count
26,941 -
Joined
-
Last visited
-
Days Won
133
Files posted by Wrench
-
SF2 Vought TF-8 Crusader Pack (What If...)
By Wrench in What If Hangar
SF2 Vought TF-8 Crusader Pack 4/8/2016
= For SF2 (Full-4/5 Merged Reccomended) =
*Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, from several versions of the games. A Full 5 with NA is reccomended. There are many "bits" required, most notably the cockpit referenced is from the A-7E Corsair II.*
This package contains a (somwhat) fictional outgrowth of the Vought F-8 Crusader. In the Real World , only ONE TF-8 Crusader was built (it's on display in the Naval Aviation Museum at Pensocla, FL). This assumes that Vought and the Navy chose to expand the production/refurbishment of early model Crusaders into the 2 seat variant seen here. The aircraft has expanded capabilites in both Air-to-Air and Air-to-Ground mission tasking (see Notes for more details on the factory modifications, and squadron decals used.)
This package contains the following skin sets:
USN, early (Gull Grey/White
USMC, early (Gull Grey/White
USN, Late (TPS low visibility grey)
French Navy, early (Gull Grey/White)
French Navy, late (Overall Blue) - both tagged for Flotille 12
The SF2 "date switch" is used for the USN and French Skins. The USMC skin stays in Grey/white for it's service life. All skins are in jpg format. Damage textures are in DDS format.
All markings are decals, and with few exceptions, reference stock 3W Modex and Squadron tail markings. Decal randomization for all skins is TRUE. All weapons used are also stock items (note: the WalleyeIIIER -may- be an SF2NA only weapon; this has not been confirmed)
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Indeed, one would be well served by reading all the Notes section as well.
Happy Landings!
Wrench
Kevin Stein
274 downloads
-
SF2 Dassault Epervier Upgrade Pack
By Wrench in What If Hangar
SF2 Dassault Epervier Upgrade Pack 4/5/2016
= For SF2 (Full-4/5 Merged Reccomended) =
*You =MUST= have the Mystere IVA avaiable in your merged installs, as the aircraft now references THIS cockpit. SF2:E is also required, at minimum, as the BLW aircraft now reference the stock 3W decals (F-104G), as does the French AdA skins.*
Some modifications and capability upgrades for Cocas's fun little "What If.." Dassault Epervier (Sparrowhawk). If you do not have the aircraft, it's available at the following URL:
http://combatace.com/files/file/15963-sf2-%C3%A9pevier/
Obviously, you'll the need the aircraft to add the mod pack too!
2 new skins have been added:
Natural Metal
2-tone Brown Desert
Both the new skins carry French Air Force makings, and ALL skins make use of stock 3W decals.
All markings are decals, making it easy for other nations/users to be created. It should be noted, the userlist ini included ONLY has France and WGermany. Others will have to be added by the End Users .
As always, fairly easy to follow, detailed install instructions are included. So, please read them. The "Notes" section contains the full change log.
Happy Landings!
Wrench
Kevin Stein
133 downloads
0 comments
Submitted
-
Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0
As seen in this thread in the SF2 Knowledge base:
http://combatace.com/topic/88091-tw-a-4f-skyhawk-tweaks-and-fixes/?p=713874
This zip includes fixes for all stock 3rd Wire Skyhawks by Crusader
Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0
===========================================================
- working Arresting Hook-Lever (all)
- working Landing Gear-Lever (all, except A-4A, as the "Landing_Gear_Indicator"-type is already in use for another display)
- ECM-Box (A-4E_67, A-4E_Ahit_73, A-4H_Ahit_73, A-4F, A-4F_Ahit, A-4L)
- Chaff-Box (A-4E_Ahit_73, A-4H_Ahit_73)
- Spoiler-Light (A-4F, A-4F_Ahit, A-4F_74, A-4H_Ahit, A-4H_Ahit_68, A-4H_Ahit_70, A-4H_Ahit_73, A-4G, A-4K, A-4L)
- WeaponSelectorKnob - Sidewinder selectable (A-4E_Ahit_73, A-4F, A-4F_74, A-4F_Ahit, A-4H_Ahit, A-4H_Ahit_73, A-4G, A-4K, A-4L)
- LABS-Display - displays distance to next waypoint (distance to target is not available as displaytype, so better than nothing)
- corrected A-4F_74.ini to use the proper cockpit
PLEASE read the enclose readme --- unzip to a safe place, and you'll have access to all that's needed to install!
242 downloads
-
F-89 Scorpion Pack for SF2
F-89 Scorpion Pak for SF2 6/4/2010
-- Version 2, 3/3/2016 --
This package includes the full set of F-89 Scorpions, from MontyCZ's original C & D version, PLUS the variant mods I'd created, giving the H, J (Early) and J (Late). The various readmes for the sub-variants are included in their specific aircraft folder, just for historical purposes.
This package has been peaked and tweeked for use in SF2 =ONLY=, and is NOT designed for use on SF/Wo* series 1st Gen sims. It makes use of certain elements found ONLY, and usable ONLY, in SF2.
Everything is included -aircraft, inis, skins, decals, weapons, pilots. =EXCEPT= a cockpit. Due to changes in SF2's internal coding, these aircraft now make use of the stock in-game F-4B via ini edits that through sorcery now reach back into the cat files, and create usable cockpits without the need of a cockpit folder. How this works, I don't know or care; but that it =does= is a wonderful thing!!
On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke , shift/0.
This package is designed to REPLACE the original set, and will drop right over it, providing you have it already. If you don't, no worries! Just install as normal.
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Good Hunting!
Wrench
Kevin Stein
Version 2:
See "Change Log" in the readme
995 downloads
-
SF2 FJ-3 Fury USN/USMC Skin Pack 3
SF2 FJ-3 Fury USN/USMC Skin Pack 3 2/23/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains 3 new skins/decal sets for the FJ-3/3M Fury.
This package contains skins for the following squadrons:
USN:
VF-21 "Mach Busters" (USS Forrestal, shakedown cruise, 1956)
VF-111 "Sundowners" (USS Bennington, mid-1957 WesPac )
USMC:
VMF-235 "Death Angels"
Almost all markings are decals, with the exception of some special squardron markings and color "zaps". The skins are in jpg format. Decal randomization is TRUE. See "Notes" for more information on the markings and so forth
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Happy Landings!
Wrench
Kevin Stein
133 downloads
0 comments
Submitted
-
SF2 FJ-3 Fury USN Skin Pack
SF2 FJ-3 Fury USN Skin Pack 2/19/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains 2 new Us Navy skins for the FJ-3/3M Fury.
This package contains skins for the following squadrons:
VF-91 "Red Lightnings" (USS Ticonderoga, WesPac, 1957/58 "NG" code)
VF-173 "Jesters" * (USS Franklin D. Roosevelt, 1956/57 "R" code)
(* note: VF-73 also was called Jesters, in approximately the same time frame!)
Also, for VF-173, I've suppled tail and wing code letters (AD) for it's deployment aboard USS Randolph (6th Fleet); although the profiles (in the skin folder) MAY be in error, as the time frame overlaps that of the deployment about the Rosie.
Almost all markings are decals, with the exception of some special squardron markings and color "zaps". The skins are in jpg format. Decal randomization is TRUE.
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Happy Landings!
Wrench
Kevin Stein
142 downloads
-
SF2 FJ-3 Fury Ini Update & Skin Pack
SF2 FJ-3 Fury Ini Update & Skin Pack 2/19/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for NAA FJ-3/3M Fury (v2), available at the following URL:
http://combatace.com/files/file/14053-sf2-naa-fj-3m-fury-ver2/
If you don't have it already, you'll need that mod first.
Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes/collision points
corrected mis-named nodes
activated nose wheel steering
Exported now "TRUE", years now match Userlist (I'd forgotten US Marines is a seperate nation!!)
FM remains the same; I've just performed some very basic and small tweeks.
A new skin is included for VF-191 "Satan's Kittens" (that I'd forgotten to finish from 3 years ago!!)
All markings are decals, and the skin is in jpg format. The aircraft is finished in standard USN Gull Grey/White. I've supplied 18 modex number decals, and decal randomization is TRUE. The skin is basicly "blank", making it fairly easy to create other units, via decals.
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Happy Landings!
Wrench
Kevin Stein
*Please note the mod has been placed in the "F-86 Skins" section, as there isn't one specificly for FJ Furys
151 downloads
0 comments
Submitted
-
Canadair Sabre Mk.6 Late (GAF) Update Pack
By Wrench in ini File Edits
Canadair Sabre Mk.6 Late (GAF) Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for GMG's German Air Force Canadair Sabre Mk.6 (Late) aircraft pack available at the following URL:
http://combatace.com/files/file/9459-canadair-cl-13b-mk6-sabre-late-sf2/
If you don't have it already, you'll need that mod first. It's one I heartly reccomend! Ravenclaw and the GMG did an OUTSTANDING job on this aircraft!!!
Like many (ok, most) of the other Sabres recently updated, the following items have been changed, added to,
adjusted and whatevered:
updated hit boxes/collision points
added destroyed model callout
new FM (ala KAW Sabres)
activated squadron name display via fake "SqTail" decal
decal numbers now randomized
"brightened" gunsight (for us old folks!)
added avionics statements, and avionics ini for radar-ranging gunsight
Removed "Exported=TRUE", nationalizing to ONLY West Germany
Added SF2 "short name" display
Changed Start Year so camo skins only are used.
These changes will bring this superb mod up to the latest standards, FM wise. Nothing else has been changed -- nothing else really needed to be!! See "Notes" for things I did =NOT= do.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
with special thanks to Ravenclaw and the GMG
109 downloads
0 comments
Submitted
-
Canadair Sabre Mk.6 Early (GAF) Update Pack
By Wrench in ini File Edits
Canadair Sabre Mk.6 Early (GAF) Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for GMG's German Air Force Canadair Sabre Mk.6 aircraft pack available at the following URL:
http://combatace.com/files/file/9456-canadair-cl-13b-mk6-sabre-early-sf2/
If you don't have it already, you'll need that mod first. It's one I heartly reccomend! Ravenclaw and the GMG did an OUTSTANDING job on this aircraft!!!
Like many (ok, most) of the other Sabres available, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes/collision points
added destroyed model callout
new FM (ala KAW Sabres)
activated squadron name display via fake "SqTail" decal
decal numbers now randomized
"brightened" gunsight (for us old folks!)
added avionics statements, and avionics ini for radar-ranging gunsight
Removed "Exported=TRUE", nationalizing to ONLY West Germany
Added SF2 "short name" display
These changes will bring this superb mod up to the latest standards, FM wise. Nothing else has been changed -- nothing else really needed to be!! See "Notes" for things I did =NOT= do.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
with special thanks to Ravenclaw and the GMG
102 downloads
0 comments
Submitted
-
Canadair Sabre Mk.6 (RCAF/AMI) Update Pack
Canadair Sabre Mk.6 (RCAF/AMI) Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended)=
This package contains an update kit for my "Canadair Sabre Mk.6, RCAF and AMI" aircraft pack available at the following URL:
http://combatace.com/files/file/13497-sf2-canadair-sabre-mk6-rcaf-and-ami/
The full package above will also be getting this update pack for those that don't have it yet. However, if you =DO= have it already, you'll only need to use this kit; you don't have to download the full aircraft pack again
Like several of the other Sabres, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits" (new for this model)
FM remain the same.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
112 downloads
0 comments
Submitted
-
SF2 Canadair Sabre Mk.6, RCAF and AMI
Canadair Sabre Mk.6 Pack, RCAF/AMI
= For SF2, Any & All (Full-5 Merged Reccomended) =
- version 2.0, updated 2/13/2016 -
This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
Contained within are skin/decals for the following squadrons:
RCAF:
442 Squadron (new)
444 Squadron (new skin rebuild, based on Tim Canada work)
AMI:
2 Aerobrigata
4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.
Happy Landings!
Wrench
Kevin Stein
Changes for Version 2:
updated hit boxes
new "1" skin map, w/o A-G Panel
new "CL-13 bits" (new for this model)
482 downloads
-
Canadair Sabre Mk.4 Update Pack
Canadair Sabre Mk.4 Update Pack 2/13/2016
= For SF2, Any & All (Full-5 Merged Reccomended) =
This package contains an update kit for my "RAF/RCAF Sabre Mk.4" aircraft pack available at the following URL:
http://combatace.com/files/file/13488-canadair-sabre-mk4-pack-for-sf2/
The full package above will also be getting this update pack for those that don't have it yet. However, if you =DO= have it already, you'll only need to use this kit; you don't have to download the full aircraft pack again
Like several of the other Sabres, the following items have been changed, added to, adjusted and whatevered:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits" (new for this model)
changed _001.lod for one with bomb pylons -all other lods the same
FM remain the same.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list.
Happy Landings!
Wrench
Kevin Stein
112 downloads
0 comments
Submitted
-
Canadair Sabre Mk.4 Pack, for SF2
Canadair Sabre Mk.4 Pack, Royal Air Force/Royal Canadian Air Force
= For SF2, Any & All (Full-5 Merged Reccomended) =
Version 2.0, updated 2/13/2106 -- see change log
This package contains a complete revamp, for SF2, of my RAF Sabre Mk.4, originally released for SF/Wo* in 2006.
Contained within are skin/decals for the following RAF Squadrons, and one RCAF squadron, from the 2nd TAF based in Germany in the 1950s. These 3 are in "standard" period Euro Camo:
3 Squadron
92 Squadron
112 Squadron (Sharkmouths)
and a revamped 1stGen RCAF skin:
414 Squadron, RCAF "Black Knights" (natural metal)
New skins for all were created using ravenclaw's beyond superb templates. All skins are in jpg format. Decal randomization is TRUE for all skins. New DDS damage textures are included, as is an all new SF2 version of my "Box Art" Hangar Screen. No weapons are supplied; drop tanks, rockets, bombs, etc can be found in the GunnyPak.
National insignia, finflash and 1 set of tail numbers reference stock items. Make sure you are current in your SF2 install! (read: I'm using RAF Hunter letters)
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A userlist ini is also included.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included.
Happy Landings!
Wrench
Kevin Stein
Changes for V.2:
updated hit boxes
adjusted loadouts
new "1" skin map, w/o A-G Panel (camo only)
new "CL-13 bits"
changed _001.lod for one with bomb pylons -all other lods the same
428 downloads
-
SF2:E F-86F-40 Sabre, USAFE Skin Pak Part 2
SF2:E F-86F-40 Sabre, USAFE Skin Pak Part 2 2/9/16
-- For SF-2, FULL-5 merged, Reccomended --
This mod is second skin/decal pack represening F-86F Sabres as used by the USAFE
It can (and should) be applied to the recently uploaded "SF2:E F-86F-40 Sabre, USAFE Skin Pak
available at the following url:
http://combatace.com/topic/88262-sf2e-f-86f-40-sabre-usafe-skin-pak/
It is adivsed you have Part 1 installed in the SF2:E mods folder first.
In other words, like Part 1, this is a European-centric skin/decals/ini package only!!
In this package are skins for Sabres from the 36th FDW, USAFE, in the mid-1950s ...
22nd FDS (Red)
23rd FDS (Med. Blue)
32nd FDS (Green)
53rd FDS (Yellow)
The colors are those assigned to each squadron, and are the stripes applied to the vertical fin.
This pack, along with the 461st FDS skin in part 1, will give you the full squadorn strength of the 36th Fighter Day Wing.
All markings are decals, with the Tail bands at Level=1, and as such, will activate the Squadron Displayed Name on the Loadout Screen (these are stock units, listed in the game's SquadronList.ini). All skins use a "pool" of serial Serial and buzz numbers; while these should be considered 'generic' in nature, are for the variant depicted. Decal randomization is TRUE. All skins are in jpg format.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, this mod pack is specificly designed for an SF2:E (Europe) install.
It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game.
Just so we're clear on everything, again, this is for use in Europe (SF2:E) ONLY!!!
Happy Landings!
Wrench
Kevin Stein
129 downloads
0 comments
Updated
-
SF2:E F-86F-40 Sabre, USAFE Skin Pak Part 3
SF2:E F-86F-40 Sabre, USAFE Skin Pak Part 3 2/11/16
-- For SF-2, FULL-5 merged, Reccomended --
This mod is third (and hopefully final) skin/decal pack represening F-86F Sabres as used by the USAFE.
It can (and should) be applied to the recently uploaded "SF2:E F-86F-40 Sabre, USAFE Skin Pak
available at the following url:
http://combatace.com/topic/88262-sf2e-f-86f-40-sabre-usafe-skin-pak/
It is adivsed you have Part 1 & Part 2 installed in the SF2:E mods folder first.
In other words, like Parts 1 & 2, this is a European-centric skin/decals package only!!
In this package are skins for Sabres from the 21st FBW, USAFE, in the mid-1950s ...
72nd FDS (Red
416th FBS (Med. Blue)
531st FBS (Yellow)
Almost all markings are decals, however the squadron nose & tail markings (colors & stars) are painted on. A fake "SqTail" decal is used to activate the Squadron Displayed Name on the Loadout Screen (these are stock units, listed in the game's SquadronList.ini). All skins use a "pool" of serial Serial and buzz numbers; while these should be considered 'generic' in nature, are for the variant depicted. Decal randomization is TRUE. All skins are in jpg format.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, as this mod pack is specificly designed for an SF2:E (Europe) install,
Just so we're clear on everything, once again, this is for use in Europe (SF2:E) ONLY!!!
Happy Landings!
Wrench
Kevin Stein
115 downloads
0 comments
Submitted
-
SF2:E F-86A Sabre, USAFE, Pack
SF2:E F-86A Sabre, USAFE, Pack 2/11/16
-- For SF-2E, FULL-5 merged, Reccomended --
This mod is a full aircraft package, containing the F-86A Sabre as used by the USAFE during the early-to mid 1950s. This pack contains only those aircraft as used in Europe.
Like the KAW Sabre pak (albeit this containing only 1 airplane), all needed bits (Effects, Sounds, Pilot, etc) are included.
Again, as a reminder, this is a European-centric aircraft package only (SF2:E)!!
In this package are F-86A Sabres from the 81st FIW, USAFE, as based in the UK ...
116th FIS
91st FIS
92nd FIS
Almost all markings are decals, with the exceptions of the tail fin color bands. A "fake SqTail" decal is included and will activate the Squadron Displayed Name on the Loadout Screen for those units listed in the game's SquadronList.ini (91st & 92nd). The 116th is not, but if you wish to add it, feel free to do so. Decal randomization is TRUE. All skins are in jpg format. 24 Serials and Buzz Numbers are included for all 3 skins, and are accuate for A Model Sabres, but just not for the squadrons represented. Consider them 'generic' for this purpose. The Hangar & Loading screen remain their "KAW" versions.
The Data and Loadout ini have been tweeked as per the recently released F-86F-40 USAFE pak, and Ground Attack (CAS, Strike) mission tasking has been activated. Operational service dates remain the same, even though the F-86A did not arrive in the UK before 1951.
REMINDER -- the mission tasking and loadouts are =ONLY= for use by American Sabres (this version) as used in the SF2:E mods folder!!! Don't use it anywhere else! See "Notes" for more information, if wishing to use the modified data ini in your KAW mods folder.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, as this mod pack is specificly designed for an SF2:E (Europe) install, PLEASE read the "Notes" section for important information.
It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game.
Just so we're clear on everything, this is for use in Europe (SF2:E) ONLY!!!
Happy Landings!
Wrench
Kevin Stein
395 downloads
-
SF2 F-86F-40 Sabre, USAFE Part 1 Fix-It Skin Pak
SF2 F-86F-40 Sabre, USAFE Part 1 Fix-It Skin Pak 2/9/16
This pack contains replacement "1" maps for the aircraft recently released in the
SF2:E F-86F-40 Sabre, USAFE Skin Pak (Part 1), avaliable at the following URL:
http://combatace.com/files/file/16039-sf2e-f-86f-40-sabre-usafe-skin-pak/
It has been brought to my attention that I was in error in leaving on the anti-glare panel on the nose. This will replace them with 1 maps that don't have the A-G panel. My apologies!
Simply unzip, and drop the supplied /Objects folder into the mods folder where you installed the original pak. Allow the overwrite.
The Part 1 Package will also be getting updated with these corrected skins, for those that have not downloaded it yet. In other words, if you have them already, you won't need to download the whole package again, but should use THIS package
Happy Landings!
Wrench
Kevin Stein
101 downloads
0 comments
Submitted
-
SF2:E F-86F-40 Sabre, USAFE Skin Pak
SF2:E F-86F-40 Sabre, USAFE Skin Pak 2/7/16
-- For SF-2, FULL-5 merged, Reccomended --
This mod is to be applied to the "F-86F-40 Remod Pak", available at the following url:
http://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/
It is also advised, if/when installing both the original Remod Pak and these skins in SF2:E you =MUST= remove any/all other skins for non-European based users (such as JASDF, IIAF, EtAF). This will preclude any "oddites" that you might see over The Continent. See "Notes" below for more information on the included data and loadout inis.
In other words, this is a European-centric skin/decals/ini package only!!
In this package are skins for Sabres from the 50th FWB, USAFE, in the mid-1950s ...
10th FBS
81st FBS
417th FBS
also a remoded/corrected version of the...
461st FDS, 36th FDW (corrected FDW)
skin/decal ini with 'fixed' tail skin, and corrected Wing affiliation in the texture set ini. Also, a "Level 1 decal" has been added, activating the Squadron Displayed Name on the Loadout Screen. When installing, just allow the overwrite for this skin.
I've been unable to run down exactly WHICH F-86F version was used by these squadron, so simply chose to use the F-40, given the time frame they operated them (1953-58-ish).
As all the Sabres are mapped the same, can be used for any of the F-86F variants. However, if NOT using this on the -40 model, do =NOT= use the included data ini!! (but you can copy the changes, which are the 1950s pilot figure and 'steerable nose gear' callouts)
Almost all markings are decals, with the exceptions of the nose color bands for the 50th FBW birds. Tail bands are decals, at Level=1, and will activate the Squadron Displayed Name on the Loadout Screen (these are stock units,
listed in the game's SquadronList.ini). All skins use a "pool" of serial Serial and buzz numbers; while these should be considered 'generic' in nature, are for the variant depicted. Decal randomization is TRUE. All skins are in jpg format.
As well as a slightly tweeked data ini, a new "USAFE only" style loadout ini is included. . REMINDER -- this loadout ini is =ONLY= for use by American Sabres (this version) as used in the SF2:E mods folder!!! Don't use it anywhere else!
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, as this mod pack is specificly designed for an SF2:E (Europe) install, PLEASE read the "Notes" section for important information on the 2 inis included!
It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game.
Just so we're clear on everything, this is for use in Europe (SF2:E) ONLY!!!
Happy Landings!
Wrench
Kevin Stein
Update 2/9/2016:
Replaced "1.jpg" on all skins, removed anti-glare panel.
154 downloads
-
XvT/BoP Imperial Operation: Tatooine Patrol
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Tatooine Patrol 1/25/2016
For XvT =WITH= BoP addon (original CD) or the new GoG version
This is the first of 20 full battles for Imperial players, covering the time frame from before the Battle of Yavin, to after the Fall of the Empire.
In this set, you are a newly graduated pilot, and are assigned to the Tatooine Patrol Fleet, monitoring commerce to and from this desert planet. It's a very quiet duty, almost boring, with little action with the exception of the occasiional smuggler or other scoundrel violating Imperial Law. As has been said, "if there's a bright center to the universe, this place could be the farthest from it".
But as always, things beyond your control are happening...
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven, circa 2000
21 downloads
0 comments
Updated
-
XvT/BoP Imperial Mission Set: "The Shieldtech Resarch Project"
By Wrench in Star Wars Games
XvT/BoP Imperial Mission Set: "The Shieldtech Resarch Project" 1/12/2016
(works with original CD version and new GoG version)
For XvT =w/Bop= Addon, or GoG version (must have the BW available, hence the need for BoP)
Imperial researchers have begun testing a newer, smaller shield generator for use on TIE class starfighters. It is up to YOU to begin field testing under actual combat conditions. You will fly your shielded TIE Interceptor (and other craft) in various real-world scenarios. But, as always, there are forces working against The Empire, conspiring to end the project...
This 6 mission set is to be used/placed into your ...Balence of Power/Combat folder.
Many of these missions have additional goals, messages (which are used as in-game hints and information), and "eye candy" added. Some are QUITE difficult, but all are winnable.
As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" section a read too, for well, notes!
Good Luck and Good Huntng!
Wrench
Kevin Stein
original set for TFCD by Michael 'Vyper' Stauber, 1995
14 downloads
0 comments
Submitted
-
SF2 "Civil/Firefighter" Mod Part 5B
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 5B 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 5b of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 5B contains the following items:
Objects/
Aircraft
(please note this is the 2nd, and last half of the aircraft folder.)
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
this concludes the uploads!
Have at it folks; make something of this or at the very least, HAVE SOME FUN!!
182 downloads
0 comments
Submitted
-
SF2 "Civil/Firefighter" Mod Part 5A
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 5A 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 5a of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 5A contains the following items:
Objects/
Aircraft
(please note this is the 1st half of the aircraft folder. Part 5B will contain the rest. It was just way too large to make one zip of)
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
181 downloads
0 comments
Submitted
-
SF2 "Civil/Firefighter" Mod Part 4
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 4 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 4 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 4 contains the following items:
Objects/
Decals
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
172 downloads
0 comments
Submitted
-
SF2 "Civil/Firefighter" Mod Part 3
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 3 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 3 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 3 contains the following items:
Terrains/
Bowl
The terrain is a full 4-season, using Stary's GermanyCE set.
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
162 downloads
0 comments
Submitted
-
SF2 "Civil/Firefighter" Mod Part 2
By Wrench in User Made Campaigns
SF2 "Civil/Firefighter" Mod Part 2 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 2 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 2 contains the following items:
Objects/
GroundObject
Guns
Pilots
Weapons
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
177 downloads