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Gr.Viper

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Everything posted by Gr.Viper

  1. http://bbs.thirdwire.com/phpBB/viewtopic.php?p=38047#p38047 :yes:
  2. Now that you've got the Falcon, you're in for another challenge. Hitting something with it.
  3. Connection to server is done in-game. Online store demo they had worked in browser. You'd have to anyway. Dual core CPU is a must, quad core is even better.
  4. Not to mention, that SF2 screenies go into My Documents folder, so placed by default would eat lots of space on system drive in BMP format.
  5. Was "Use advanced shaders=0" line in options ini before? Also fps counter started showing more things like maximum, minimum and delta.
  6. Shot from weapon cam (F9). Find what it is tracking and try to beat that
  7. Вовремя ты ее купил Сегодня патч вышел http://www.thirdwire.com/downloads.htm
  8. Well, so far you can unjam both guns at the same time without losing control.
  9. Haven't seen wing guns Forgot to ask I only saw Hadley Page and Breguet 14 with flaps. And a lovely Pfalz D.XII The have rear gunners lively animated and sitting normally until the enemy approaches. Not the ever-on-guard droids. There aren't many guns options. Amount of ammo, gun convergence. They told me they thought of adding adjustable pich for guns but then decided it could leave new players confused.
  10. Collision with every single tree on the map with effect depending on whether you hit the braches or the trunk... The option to start with cold engine and spend several minutes warming it up. AI that flies same FM as player and struggles when landing a damaged plane.
  11. Can someone with an unpacker check if TK added price modifiers to planes and weapons? Cause now the plane prices are quite varied... And I don't remember paying for AIM-9Js at least four times as much as for Bs.
  12. Game physics model impulse the airframe gets from each "heartbeat" of the engine. So N.28 shakes differently as part of its cylinders gets switched off.
  13. The game will require an online account to play. Even offline. They promised that traffic in case of offline play will be minimal and even a crappy dial-up line will do. Add-ons and updates will take up to 200mb, but are planned to eat about 50mb on average. The whole thing will be a bit like Steam or Battlefield or some MMOG - you buy a box or order it online, then you can go to their store and buy planes for much smaller sums. Or rather the right to fly those planes. E.g. there may not be a flyable SE5a in the box release, but you might see AI or other players online fly them - to get yourself into its pit, you'll have to pay. Also if a dedicated modders group decides to work with them and makes a plane of proper quality, they can put it up in store, sharing profit. They told me OFF team was really interested.
  14. Скачать и поставить последний ноябрьский DirectX 9.0 и усе будет.
  15. I saw a fresh build yesterday in devs office. Really awesome. Russian release will include N. 17
  16. 2nd install in SF2 case is merely another copy of core game files. It's the options file in user folder that determines where the mods are.
  17. Why would you need another install now? I mean, you can create two folders on HDD with stuff for different mods arranged in a proper fashion. To switch between them you'd only need to change one line in options.ini in mydocuments. Possibly someone could code a utility storing locations of mod folders and switching them (i.e. editing path line in options.ini) with a couple of clicks.
  18. Before you go hunting in bad weather remember that early 'winders had a large IR-sensor "eye". Could be smahed to bits by heavy rain and hail before you even launch it.
  19. Girl plane #1 But someone needs to wash it under the vertical tail
  20. Notice anything special about cloud colour?
  21. У Ми-24 кроме прицела (нормального или резервного коллиматора) ничего не появляется. На тамошнем Ми-24В особенных наворотов нет. Даже дистанция до цели определяется не лазером, а оптически - триангуляцией. И с ошибкой. Но. Кажется именно с этой версией игры второй пилот научился самостоятельно отыскивать и докладывать о целях. Проще всего пользоваться именно этим - выбрать какую-нибудь систему наведения и потом щелкать по следующая/предыдущая цель.
  22. Цели на наземном радаре яркими точками светятся. Чего еще-то надо :) TK вообще недавно объяснял, что всякая автоматика для сброса бомб на легких самолетах в то время была такой дрянью, что предпочитали бомбить на глазок. Поэтому F-4 поднимал в три раза больше бомб чем B-17 - чтобы хоть что-нибудь зацепить. Пушка на скайхоках приличная только на израильском. Там 30мм DEFA а не жалкие 20мм. При полетах использовать маневренность. Незагруженный A-4 крутится почти на месте. Даже МиГам до него далеко. А вот движок слабый. А, и от истребителей без радаров при встрече на приличном расстоянии до цели уходить в облака - потеряют из виду, займутся эскортом. Кстати, горбатый он далеко не во всех вариантах Только A-4F и A-4E после апгрейда аппаратурой РЭБ. Самое забавное что на B и C РЭБ тоже ставили но без горба - в нос. При этом на них урезан боекомплект пушек. Где-то на 2 секунды хватает. SF2 в этом плане - довольно познавательная штука.
  23. А вскрыть авионику родного F-15A или F-16 или A-10? Там есть CCIP.
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