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Everything posted by Ice Man
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PBY-5A Catalina problem
Ice Man replied to Ice Man's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
My pc is new I bought it three years ago,I tried to use the PBY Catalina and the B-26 Marauder with WOE with the patch "October 2008" and there aren't problems if I use them with the patch "08.30.06" the program crash automatically.I know I can use the PTO maps only with the patch "08.30.06" and not with the "October 2008" patch,so i think is this the main problem. Regards, Ice Man Teo -
PBY-5A CATALINA
Ice Man replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
L'ho riscaricato, funziona fin quando uso la visuale interna dell'abitacolo,quando però premo i tasti per la visuale esterna non so per quale motivo il programma smette di funzionare. Saluti, Roberto -
PBY-5A Catalina problem
Ice Man replied to Ice Man's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
The "PBY-5A.ini" has already that setting. Regards, Ice Man Teo -
PBY-5A CATALINA
Ice Man replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Ho scaricato il tuo idrovolante ma nel momento in cui premo il tasto per la visuale esterna, il programma (WOE) va automaticamente in crash,sai darmi una spiegazione? Saluti, Ice Man Teo -
Someone can tell me how can I do for resolve the problem about the tail's gun and the crew becasue appear only the pilot and the co pilot and not the others crew members.Thank you!These are the lines about the crew. I add a photo. // Crew ----------------------------------------------- ---------- [Pilot] SystemType=PILOT_COCKPIT SeatID=1 PILOTMODELNAME=PilotWW2JpnNavy.LOD SetCockpitPosition=TRUE Position=-0.35,4.15,0.83 MinExtentPosition=-0.5,3.5,0.4 MaxExtentPosition=-0.3,4.5,1 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=0 Armor .Thickness=6 Armor .Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[bOTTOM].Thickness=6 CanopyNodeName= [CoPilot] SystemType=PILOT_COCKPIT SeatID=2 PILOTMODELNAME=PilotWW2JpnNavy.LOD SetCockpitPosition=FALSE Position=0.35,4.15,0.83 MinExtentPosition=0.5,3.5,0.4 MaxExtentPosition=0.3,4.5,1 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=0 Armor .Thickness=6 Armor .Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=0 Armor[bOTTOM].Thickness=6 CanopyNodeName= [TopTurretGunner] SystemType=GUNNER_STATION SeatID=3 GunnerID=1 PILOTMODELNAME=WW2JpnGunner.LOD SetCockpitPosition=FALSE Position= MinExtentPosition=0.53,-0.32,1.5 MaxExtentPosition=-0.5,-1.31,0.8 PitchModelNodeName=top_gun_mg YawModelNodeName=top_gun_turret GunRange=2000 PitchAngleRate=45 MaxPitch=90 MinPitch=5 DefaultPitchAngle=10 YawLimited=FALSE YawAngleRate=90 DefaultYawAngle=180 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor .Thickness=6 Armor .Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[bOTTOM].Thickness=6 [TailGunner] SystemType=GUNNER_STATION SeatID=4 GunnerID=2 PILOTMODELNAME=GunnerIJNavy.LOD SetCockpitPosition=FALSE Position=0.0,10.5,0.0 MinExtentPosition=-0.6,-10.8, 0.40 MaxExtentPosition=0.6,-11.8,-0.92 PitchModelNodeName=tail_cannon YawModelNodeName=tail_cannon GunRange=2000 PitchAngleRate=40 MaxPitch=20 MinPitch=-20 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=60 MaxYaw=210 MinYaw=150 DefaultYawAngle=180 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=6 Armor .Thickness=6 Armor .Thickness=6 Armor[REAR].Thickness=1 Armor[TOP].Thickness=6 Armor[bOTTOM].Thickness=6 [NoseGunner] SystemType=GUNNER_STATION PilotModelName=WW2JpnGunner.LOD SeatID=5 GunnerID=3 SetCockpitPosition=FALSE Position=0.0,7.15,0.30 PitchModelNodeName= YawModelNodeName= GunRange=2000 PitchAngleRate=65 MaxPitch=30 MinPitch=-30 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=75 MaxYaw=30 MinYaw=-30 DefaultYawAngle=0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=5 Armor .Thickness=5 Armor[REAR].Thickness=5 Armor[TOP].Thickness=2 Armor[bOTTOM].Thickness=1 [LeftWaistGunner] SystemType=GUNNER_STATION PilotModelName=WGunnerLJ SeatID=6 GunnerID=4 SetCockpitPosition=FALSE Position= PitchModelNodeName= YawModelNodeName= GunRange=2000 PitchAngleRate=65 MaxPitch=50 MinPitch=5 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=75 MaxYaw=300 MinYaw=240 DefaultYawAngle=270 HasArmor=TRUE ArmorMaterial=STEEL Armor .Thickness=3 Armor .Thickness=3 Armor[REAR].Thickness=0 Armor[TOP].Thickness=3 Armor[bOTTOM].Thickness=3 [RightWaistGunner] SystemType=GUNNER_STATION PilotModelName=WGunnerRJ SeatID=7 GunnerID=5 SetCockpitPosition=FALSE Position= PitchModelNodeName= YawModelNodeName= GunRange=2000 PitchAngleRate=65 MaxPitch=50 MinPitch=5 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=75 MaxYaw=120 MinYaw=60 DefaultYawAngle=90 HasArmor=TRUE ArmorMaterial=STEEL Armor .Thickness=3 Armor .Thickness=3 Armor[REAR].Thickness=0 Armor[TOP].Thickness=3 Armor[bOTTOM].Thickness=3 Regards, Ice Man Teo
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Finalmente abbiamo regolato i conti con i cugini nerazzurri!!:clapping:
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Cliccate su questo link e godetevi queste immagini: Pellicano
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Tanti auguri di buona Pasqua anche a voi! Saluti, Ice Man Teo
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Someone can tell me where can I find the model about the Canadair CL-415?Thank you! Greetings, Ice Man Teo
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Someone can tell me what type of weapons and fuel tanks can I use for UH-60E loadouts?Thank you! Greetings, Ice Man Teo
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AH-64A Apache
Ice Man replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Outstanding job! -
I installed the models UH-60 and UH-60E downloaded from Capun's A-Team Skunkworks and use them with WOE updated with the patch October 08,but I noticed some problems.The main rotor only works if I start the mission in the air and not at the take off,and the pilot's doors open automatically when take off.How can I do for solve these problems?Thank you! Greetings, Ice Man Teo
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You need to add weapons in the weapons folder and update the weapons data.ini you will find in the same folder.At the end of this operation open the file weapons data.ini with the "weapons editor" and saves all changes you have made. Greetings, Ice Man Teo
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I downloaded the mod and installed it on WOE with the patch 08.30.06,it works very well but I noticed a problem about the torpedoes.When I use them for anti-ship missions,act as if they were missiles and not torpedoes.I tried to change the "effect" line but without success.How can I do for solve this problem? Greetings, Ice Man Teo
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Pilots pics for Operation Desert Storm
Ice Man commented on Capitaine Vengeur's file in SF/WO* Hanger/Menu/Loadout
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All the planes you need are in the "Battle of Caporetto" mod by quack74.Go to the downloads section,First Eagles, missions and campaigns and you will find the first 2 packs and the update, as soon as possible will available another update. Greetings, Ice Man Teo
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Tanti auguri di buon compleanno! Saluti, Ice Man Teo
