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BUFF

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Everything posted by BUFF

  1. MiG-23M Flogger-B Version 0.90b 22 AUG 2004 ------- Credits ------- Model: Rafael Cockpit: Armourdave, Sal Skins: Macello Flight Model: column5 Pilot: Pasko Testing, etc: USAFMTL, Crab_02, Sony Tuckson ----------- Limitations ----------- This model is very close to being complete, but some minor details remaining to be fixed. Rather than delay release further, it is being released as a beta with version 0.90. Post any feedback in the SimHQ Strike Fighters forum. About the cockpit: Armourdave was kind enough to allow us to use his Su-17 cockpit, which is like the MiG-23 cockpit in many respects. One aspect that is different concerns the radar. The MiG-23 has a unique radar display which projects onto the HUD. Until the Flogger team has time to model this properly, it is suggested that you enable the radar screen in the upper right corner of your display. This is on by default, but if you have turned it off you will need to edit HUDdata.ini and turn it back on, or you will have no radar display. ------------ Installation ------------ Simply copy the MiG-23M folder to your \OBJECTS\AIRCRAFT folder. Then copy the files in the Pilot folder to \OBJECTS\AIRCRAFT and you are ready to fly. If you have already installed Pasko's Sukhoi interceptors, you already have the pilot installed. You should also have the latest weapons pack installed for the AA-7 missiles. Now Availabe at the following sites. Please select a site based on your geographic location: North America: http://www.column5.us South America, Asia, Africa, Australia: http://www.wpnssgt.com Europe: http://www.checksix-fr.com (Coming Soon, please use http://www.wpnssgt.com) Hopefully Biohaz should be mirroring too.
  2. hey, don't go away - now you've got me wanting to know!
  3. Sorry but I'm going to have to ask you for some more info Is it just the start time of the first mission or all missions or...? Must admit I haven't played much in campaign (mostly single missions) so I don't know if it varies these or if they are always the same.
  4. Just to confirm do you mean start time as in AM/PM etc. or as in date? You can certainly do both in single missions so I would imagine that you can in campaigns. Lmk & I'll find out :)
  5. Speaking of video Beer, how about an update on the latest? :)
  6. Whilst an X-36 won't actually fully load an X45 .dat it will add in all the commands, they just need to be assigned. Use the profile editor & try to open the X-45 .dat Although it will appear empty if you right click in the editor on a button or in a cell you will see a list of all the commands. As Precog kindly provided a template for where all the button/states the commands are meant to go it's a relatively easy thing to just reassign the commands to their intended buttons/states. Save the new X-36.dat which you can then of course load :)
  7. You may find this useful - the X-45 is essentially the X-36USB in drag ;) http://ubbxforums.ubi.com/6/ubb.x?a=tpc&s=...0606&m=70710157 You need a different .dat though as they aren't interchangeable - I converted Precog's original X45 one & it's @ http://www.saitekforum.com/attachment.php?s=&postid=18047 for the nonTrackIR version
  8. Hi there & welcome to Biohaz :) I notice that you have a similar post in the LOMAC forum - does the programming software work in any game or if you test it using notepad? As SF P1 is relatively simple you can setup pretty much all the common functions on an X-36 using just the ingame mapping but we'll try & get it working as it is useful for LOMAC etc.. Could you please post some system details (OS, motherboard etc.). Which version of SST are you using & have you read the manual (just checking basics)?
  9. Afaik there is no way to upgrade a DX.8.0 card to DX9. I would go for 128Mb.
  10. Gunship! Barbie ;) I would say that's a yes :) You will just need to find the pilot textures & do some image editing.
  11. Hi & welcome to Biohaz Colin, I hope that you'll visit some of the other forums here too. As WHB said the main Gs! forum is the helicopter one at SimHQ & the centre of the Gs! modding universe is fng2k's http://www.simwarrior.com/gunship This is probably the nearest thing to what you want http://www.simwarrior.com/gunship/modsadds.html#unitskins
  12. http://www.x-plane.org/users/pasko/planes.html Hopefully Biohaz will mirror too.
  13. I'm with Fates.... :D
  14. BUFF

    A question

    Wouldn't you be more offended if your government (in the shape of Colin Powell who as Sec of State I guess is responsible for elections) asked & they were not sent? Europe is the birthplace of democracy & as GhostDog says I seem to recall some problems with the Florida elections...
  15. http://download.microsoft.com/download/1/6...935-SP2-ENU.exe This is the network install version
  16. did it not change roll inertia at all?
  17. 1. Wasn't aware there was a problem but I don't run that res & I guess that I've been using different drivers. Will check later. 2. Pass- I'm not an .ini wizard & leave it to those who are. There is a list by Wild_Elmo of aero coefficients in the sticky http://forum.biohazcentral.com/index.php?showtopic=4078 There is also a roll damper setting in the [Flightcontrol] section of the aircraft_data 3. There might be something coming that may help - no promises. 4. Yes, here 5. again, it's in the sticky http://forum.biohazcentral.com/index.php?showtopic=4078 "How do you turn the extra radar in the corner of the screen off? Simply erase the numbers in the Width /Height fields in your C : \ Program Files\Strategy First\Strike Fighters\Flight\HUDData.ini [Display004] DisplayType=RADAR PosX=0.865 PosY=0.01 Width= Height= Alpha=0.60 InitTime=2.0" 6. again, I'm not an .ini guy but I would have thought that this was easy - just add an emitter . Just had a quick look & you should be able to add a line in _data/engines e.g. this is from the F-4J_data/engines section "ExhaustEmitterName=DirtyExhaustEmitter ExhaustPosition=0.65,-3.63,-0.58"
  18. Long anticipated the Mirage IIIC model is finally released. :) Hopefully Biohaz will be mirroring but for now http://www.checksix-fr.com/
  19. Well, so far we have 27 views but no-one has cared to say that they visit the SF P1 forum :( .
  20. modded ATI & nVidia graphics drivers http://www.omegadrivers.net/
  21. Hi folks, Eric2020 & I have been duly appointed to the SF P1 forum for our sins ;). It would be good to get an idea of who is visiting the forum - please post in the thread. Also, what (if anything) you would like to see specifically in this forum to improve it for you - all constructive suggestions considered.
  22. Oh well, tail end charlie as ever! :( Just here to lend a hand folks as thankfully there doesn't seem to be a need for much actual moderating at Biohaz. I'm sure that Eric2020 will have us all organised before too long ;)
  23. You will find it works fine with 4.6 & 4.7
  24. http://www.farcry-thegame.com/uk/home.php 65Mb
  25. Omega's now out http://www.omegadrivers.net/
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