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ErikGen

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Everything posted by ErikGen

  1. Non so di specifico quale sia il problema ma ti posso confermare che è legato a firefox , io uso sia Explorer che Opera e tutto fila liscio ma ieri ero da mio fratello che appunto usa Firefox ed aprendo CAce mi è subito apparsa la banda nera.
  2. Thank you Alex for the coversion to SF1.
  3. Olham, i agree with you ... a lovely place filled with Aviatik and SVA.
  4. ErikGen

    G-91Y

    Ciao Toro, l'aereo originale è stato creato solo per SF2 (e così saranno tutti i miei lavori da ora in avanti) e se avrari la possibilità di utilizzarlo in SF vecchia versione sarà grazie alla buona volontà di Spillone , che è stato il primo ma non l'unico ad offrirsi volontario per la conversione ed alla solita ottima qualità dello FM di kreelin. Buon volo e grazie.
  5. Happy Birthday Starfighter2.
  6. The black stallion is on the other side of the fuselage of the SPAD; the griffon we can see is the insigna of 91° squadriglia and is present on the right side of all the fighters of this unit. The black horse (Cavallino Rampante) has been a gift from the mother of the Italian ace (contessa Paolina) to the new emergent star of car race Enzo Ferrari (and friend of conte Enrico Baracca , father of Francesco) in 1923.
  7. I know ...all the G91R here at CAce are my models ... and yes, in the future i will make new G91R/T for SF2 but the G91Y isnt a variant of the G91R. They are very differents airplanes .
  8. Skin weight 2048x2048 --> BMP=12MB DDS=2MB. Thank you Spinner.
  9. Which variants? We could have the G.91YS but Swiss Air force preferred the Northrop F5 .
  10. View File Aeritalia G.91Y The G 91Y was a tactical fighter-bomber and reconnaissance aircraft capable of carrying out direct support, close interdiction, photographic reconnaissance and air combat missions. Instructions: This aircraft is for SF2, SF2V, SF2I and SF2E last patch. 1) Unzip the file G91Y.rar 2) Copy Object and Sounds folders into your mods folder (for example: C:\Documents and Settings\MyAccount\Documents\ThirdWire\StrikeFighters2 Europe\...). For people with 4/3 monitors : remember to change the entries into G91Y.ini for Loading / HangarScreen. Animation 1: canopy open In order to open the drag-chute land with the airbrakes open. As the real one this model can reach speed over the airframe limit , be careful with the afterburner. README file included Credits: kreelin for the great FM; thanks a lot Andriam Spillone104 for the jet sound, photos and suggestions during beta testing Steve S for the invaluable infos about the cockpit , grazie Stefano bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers myself ... 3D, skins, pit, blood and tears. Thank you very much guys. Last UpDate 14/03/2011 – Ver.2.0 Various improvements; now compatible with Expansion2 Thank you to Veltro2k, Spillone104, X-RAY, "the test pilot", paulopanz and suhsjake for the kind support as beta tester. Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself. Enrico "ErikGen" Gennari Submitter ErikGen Submitted 07/09/2010 Category Other Origin
  11. ErikGen

    Ciao papa'!

    Ti faccio le mie più sincere condoglianze. Enrico
  12. Version Ver.2.0

    1,339 downloads

    The G 91Y was a tactical fighter-bomber and reconnaissance aircraft capable of carrying out direct support, close interdiction, photographic reconnaissance and air combat missions. Instructions: This aircraft is for SF2, SF2V, SF2I and SF2E last patch. 1) Unzip the file G91Y.rar 2) Copy Object and Sounds folders into your mods folder (for example: C:\Documents and Settings\MyAccount\Documents\ThirdWire\StrikeFighters2 Europe\...). For people with 4/3 monitors : remember to change the entries into G91Y.ini for Loading / HangarScreen. Animation 1: canopy open In order to open the drag-chute land with the airbrakes open. As the real one this model can reach speed over the airframe limit , be careful with the afterburner. README file included Credits: kreelin for the great FM; thanks a lot Andriam Spillone104 for the jet sound, photos and suggestions during beta testing Steve S for the invaluable infos about the cockpit , grazie Stefano bobrock, Soulfreak, Dave, Canadair, 76.IAP-Blackbird, Veltro2k and Nghengo as beta testers myself ... 3D, skins, pit, blood and tears. Thank you very much guys. Last UpDate 14/03/2011 – Ver.2.0 Various improvements; now compatible with Expansion2 Thank you to Veltro2k, Spillone104, X-RAY, "the test pilot", paulopanz and suhsjake for the kind support as beta tester. Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself. Enrico "ErikGen" Gennari
  13. Marcelo.
  14. Domo arigato, Spillone-Chan!
  15. Ohi , ohi .... GLI hanno fatto spuntate le aliiiiiiii! (per chi avesse il dubbio che mi sono fritto il cervello ... è una citazione da un famoso film) Complimenti cumpà.
  16. Auguri Ale, speravo di farti avere lo Yankee in anteprima ma è ancora in officina ... fatti bastare il pensiero per ora .
  17. ErikGen

    Augurioni!

    Grazie ragazzi, la giornata è stata un pò di m***a ma i vostri auguri mi hanno risollevato il morale. Beppe! ... no, per pietà ... gli 'mmmmbuti colorati no!
  18. Thank you very much my friends.
  19. ErikGen

    img00005.JPG

    From the album: G91-Y

  20. ErikGen

    RENDER.jpg

    From the album: G91-Y

  21. Non credo sia possibile ruotare la camera ma solo agganciarla ai bersagli per il targeting ... per la visuale fissa puoi vedere come detto lo RF4 o i miei Voodoo da ricognizione e gestirla come EO_CAMERA. Crei nel data.ini una stazione in fusoliera o nel naso dell'aereo (nell'esempio si chiama viewfinder) e poi aggiungi una station alle armi tipo questa: [viewfinder] SystemType=EO_CAMERA CameraFOV=300.0 CameraPosition=0.0,9.762,0.055 CameraAngles=0.0,-90.0,0.0 SightTexture= EODisplayFlags=268435456 SeekerRange=15.0 SeekerGimbleLimit=0.0 il fov ti dà praticamente l'ingrandimento dell'immagine, la posizione e l'angolazione sono facili da capire, la sight texture dovrebbe essere la griglia sovrapposta (TGA) , EODisplayFlags non so cosa sia ma se lo cambi non funziona più nulla e gli ultimi due hanno significato solo se vuoi agganciare la visuale ad un bersaglio.
  22. ErikGen

    PIT.jpg

    From the album: G91-Y

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