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SidDogg

+MODDER
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Everything posted by SidDogg

  1. DAAAAAAAAAANNNGGGGGG!!!!!!!!!!!!!
  2. yes, but can u IMPORT in the same fashion?
  3. SidDogg

    Roll Call

    ummmm..... WHAT ARE WE DOING???? ARE WE ALLOWING THS FREAKIN THREAD TO just DIE????? [shame, shame]
  4. hmmmm now do you RENAME the file type or just save it using a certain program?
  5. ***MORE SKINS*** 376th Bomb Group ------------------------------------------------------------------------------------------------------------------ In 1941, a bunch of yung African-American boyz from around the country came to Tuskegee Institute wit a passion for flying and for battle. While the skies over the MTO and ETO would eventually claim 66 of their lives, They would ultimately become arguably the finest Fighter Group ever to help conquer the skies over Hitler's Germany. They were the Tuskegee Airmen. This is Their Mod. ------------------------------------------------------------------------------------------------------------------ Wings of Tuskegee, coming soon to CombatACE
  6. THE FIRST OF MANY, MANY B-24 SKINS TO COME...... 98th Bomb Group ***MORE TO COME*** ------------------------------------------------------------------------------------------------------------------ In 1941, a bunch of yung African-American boyz from around the country came to Tuskegee Institute wit a passion for flying and for battle. While the skies over the MTO and ETO would eventually claim 66 of their lives, They would ultimately become arguably the finest Fighter Group ever to help conquer the skies over Hitler's Germany. They were the Tuskegee Airmen. This is Their Mod. ------------------------------------------------------------------------------------------------------------------ Wings of Tuskegee, coming soon to CombatACE
  7. SidDogg

    Roll Call

    Avionics Technician 3rd Class Sid Shorter reportinggggg
  8. [sniff, sniff] ........... what a freakin story.....
  9. Well, anyhting with right angles will ALWAYS show up strongly on radar, unless of course made of composite materials
  10. HOWEVER COMMA the newest patch allows for 10 mappable animations which you can make for the aircraft and assign to any key, kinda like GMAX in Microsoft Flight Simulator. By default, they are assigned to ALT+all the keyboard number keys.
  11. coool google books lets you take a look inside for a few random pages..... maybe there are some good pics
  12. THAT'S WHAT I USED, GUY ain't no way you could do it with paint; can't create alpha channels [already tried ]
  13. Ya know, it's also know as the Shenyang J-6 if that was what you're looking for
  14. YAAAAAAAAYYYY!!!!! I finally made some of my own...... FOR FREEEEE WOOHOO YAYY MEEE .....more kill markings to come....... [ >=D ]
  15. The latter is correct. While this game's fight engine is quite capable, it is not built to the point where we can model a backseater's cockpit Hopfully TK, the head producer/developer may expand the code to include this in the future
  16. Yes, Carriers do move and you can operate from them You can find a thread on this forum about adding ships to Strike Fighters. You should really check it out
  17. Yeah, that's true I already attempted to get at him on the Thirdwire Forum way back last year, but he never answered.....guess he's just a busy man
  18. Yeah I, too, was making attempts to put carrier battle groups in the campaigns for my mods..... unfortunately, it didn't work I wish we could speak to TK directly about this....
  19. Yeah, I know That is why I am doing this. I intend to change that I have always wanted to do this, just didn't have the time nor means. But now I have both
  20. NIIIIIICEE You Know, you should upload these to CombatACE People could use those
  21. ohhhh, yah! soooooooooooo sorry. perrty please
  22. Oh, I know that What I need is a FREEWARE program that can do alpha channel TGA's for me.....what i initially did was create them in Paint, and then successfully converted them to TGA format using certain utilities. the thing is, i can't get them to be transparent like the standard kill markings, so when i attempt to put them aboard the aircraft, it voids out the entire BMP texture on that particular mesh. So, Although I will try Gimp, I just need to find a workaround for that problem and i'll be set... AT3
  23. hehe that's what i'm doing I'm lettin you know now there are some key airfields and target areas missing which i am adding in if you don't mind Speaking of that, did you get my message about the terrain combination? my email is: pantherf9@hotmail.com - send em there AT3
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