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Everything posted by serverandenforcer
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Here is reason why my WIP of the F-35 is on hold. Originally, this was for a project that I was a part of. But I've been told that there is an issue with the AI to use helos in a campaign. So my end of the project got scrubbed. So now I'm free to release the reason why my F-35 has been on hold. Obviously, it's still a WIP. And if you ask how long till release, you'll get an time frame that you should probably expect by now.
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After being hit by a virus in October 13th (which erased everything on my external hard drive) and then having my modem die right after that, making me internetless for almost a month, I'm finally back on my PC and on the net with a new ISP.... DSL Extreme, running 8x faster than I was with earthlink at half the price, and am now able to finish my mods. Bad news is, it's the holiday seasons now and my work will be scheduling mandatory over time. Although, that's if I don't go AGR... which I am planning to do.
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Kosovo terrain
serverandenforcer replied to Gabriele's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
From what I understood a while back, the Kosovo terrain was incomplete and that's why weird things seem to happen in it. -
Take a guess
serverandenforcer replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This looks very promissing. I take it the screen shots only show a small percentage of what will be comming. -
More than likely, those "sources" that work in the animations department probably stirred up the rumor themselves to get people motivated to send in emails and concerns to the History channel to encourage a 3rd season of the show. It's all about job security for those folks. The minute that the History channel doesn't want to do another season, those folks are out of a job (temporarily though). However, I'm sure they probably like what they're doing now.
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O.K., I'm officially a dumb @$$. I swear I had 32 bit selected, but I guess I was wrong. All this time, I couldn't figure out why the hell my clouds were all F-ed up and it's because I wasn't paying attention to my own s***. I guess you could say my head was in the clouds. Gawwwwwwwwwwwwwwwww!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I've been having problems for the longest time with the textures on the clouds, smoke, and horizons in WOE. I've tried updating video drivers, rolling back video drivers, adjusting my video settings, and nothing has worked. So I took a look at the options.ini file and to see if there might be something in there that is causing my problems. This is what my options.ini file has for the grphics options. Now, if detail is set to high, it should have a number 2 next to it. And if the detail is in reference to something being anything over high (which I think would only be one graphics option in WOE, indicating a setting of "Far") it would have the number 3 after it. I also figure that anything with a 1 next to it is refering to either the option being on or off. Anyways, I noticed that both LensFlare and CloudsDetail are set to 0. If I change this to a 2, will it improve anything or screw my install? [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1680 DisplayHeight=1050 DisplayDepth=16 AspectRatio=1.600000 LensFlare=0 DetailLevel=3 ObjectDetail=2 ObjectTexture=2 CockpitTexture=2 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=2 TerrainDetail=2 TerrainTexture=2 HorizonDistance=2 GroundObjectDensity=2 WaterDetail=2 CloudsDetail=0 Shadow=1
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How to refill
serverandenforcer replied to wahon's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Um..... hit auto-pilot, it might take you to your base. Hit "Alt-N" if there are no more hostiles around. That will definately take you straight back to your base. If you do that and it works, hit the "M" key to bring up the map, and it will show you the waypoints leading to the correct base. But just as a side note, landing back at your base won't really add anything to the mission record or your flight record. Ultimately, the mission ends when you hit the "ESC" key. -
I know a lot of people have run into scenarios where either they or their wingman accidentally fired an IRM at another friendly. For wingman, it's more common because you can't really be certain who your really locking up an IRM with. However, I just ran across a scenario where my wingman locked up another wingman with an AIM-120C (an AHM). He fired it and blew the other guy away. Now that I find very suspicious. I'm really beginning to think that there is some kind of code that allows treason in this game.
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Modern Airwar
serverandenforcer replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's it. I'm going to build ET's space ship. It will own allllll!!!!!!!!!!!!!!!!!!