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Everything posted by CrimsonRoamer
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I hadn't given much thought to the cockpit put it probably would be somewhat ridiculous to keep using the same on B-17G cockpit. I'll be spending all my time trying to get this airborne, so maybe if one of our pit builders felt lik making a simple modern cockpit. Right now I'm working a cargo/bomber configuration. maybe afterwards there'll be a tanker and/or AWACs EDIT I made a simple awacs dish for testing and started skinning the wheels.
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You may remember my previous thread http://forum.combatace.com/index.php?showt...=27715&st=0 http://en.wikipedia.org/wiki/Beriev_Be-2500 however I ran into some problems, but after learning a little more I've gotten back to basics. After taking a look at the C-5 I redesigned the gear and bombay. Now could I some feedback. which should I build, a clamshell rear door like the last one, or a loading ramp like the C-130
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make it fly!
CrimsonRoamer replied to JesterV2's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You should probably put some tips together in the knowledge base for creating aircraft for the game, I've run into a bit of a brick wall with my beriev too. -
F-22 RWR
CrimsonRoamer replied to 11th_AF_Sapper's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
For the purposes of the sim, the raptor has a radar cross section of zero and is hence totally invisible to radar, you can't be locked-on to or have radar guided missiles fired at you. change to radar cross section value to a positive and the rwr will work fine. however you will get shot down. -
Mach 3.4 = Fireball?
CrimsonRoamer replied to WarlordATF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The talon has about 20 engines though. -
Correct. I'll have to see about getting some decal paper and printing off the unicorn crest. EDIT: Well the Tiger II is mostly finished, but I got some new ones to practice on.
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I'm just messing with this, trying to get the hand of modelling. Points to anyone who can guess where the colour scheme is from
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In Metal Gear Solid when In Metal Gear Solid 2 when In Metal Gear Solid 3 when
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I was playing with them, but I'm busy with exams for the rest on the month. It's pretty easy to load up a rocket pod with heatseakers or radar guided missiles, and you do't evn have to display the missile itself prior to lauch. The only problem is that in flight it appears as an air to ground weapon only. What I have so far is a rather crudely skinned GU-11 from the VF-0 3ds model in the download base and an unrefined AMM-1 I made myself. I intend to refine the AMM-1 skin later and if I ever get the Be-2500 flying on its own then I may approach the VF-0 as my next project. But just for placeholders, here are the .LODs and skins (you'll need to make your own weaponsdata.ini entry) Keep in mind that the gunpod model isn't mine, but since the entire model is free for use I don't mind letting everyone have a taste. Weapons.rar
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Beriev 2500
CrimsonRoamer replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I was starting in the air, but I think I found the problem, I forgot to set the motion controllers to TCB and one of the skin bitmaps was set to a jpg, I think I've got it now. -
Beriev 2500
CrimsonRoamer replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I got the animations done now and I thinks it's almost ready for a test flight. I'm using the B-52 flight model for now. EDIT: Okay, what am I doing wrong? I keep getting a Crash to desktop. -
Beriev 2500
CrimsonRoamer replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
<br /><br /> <br /><br /><br /><br /> The thing about the Beriev 2500 is that its designed to function both as a ekranoplan and as at alititude as a conventional aircraft.<br /><br /> That said a super fast ekranoplan would make anti ship missions more interesting. It seems that the long term goal is to implement something like parasite fighters or or an airborne carrier a la yukikaze or ace combat. But for that I'd need to build something even more immense http://mirageworks.multiply.com/photos/alb...ee_IV_Resin_Kit http://mirageworks.multiply.com/photos/alb...ee_IV_Resin_Kit http://www.romansland.de/art/aircraft/banshee_1280.jpg http://www.romansland.de/art/aircraft/banshee_1280.jpg<br /> (don't expect these anytime soon, if at all, I'm still busy with this.)