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Everything posted by christian59
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hello mod a plane is to difficult for me i can some time made some little works on a plane :yes: the megapack of N17 is upload actualy and is just a (i hope) complet update of all the work that was made on the N17 i have made this for help people that is not happy to modify plane and my english is too low for a good speaking many thank for all people that work on this game christian
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View File Nieuport 17 megapack This is just a mod of the original Nieuport 17 to represent the 17/23 familly a C.1 model early model with lewis wing gun "*" model with 2 uper gun "*" model with a uper gun and a fuselage gun"*" model with 2 uper gun and fuselage gun"*" "*" upgraded cockpits, so the gun on the fusselage must be carried out of sight thanks to : MontyCZ and Texmurphy for the original Nieuport 17 Whiteknight06604 for the N17 with uper gun Aligator devil for is cockpit works and upgrade and hangar peter01 for is flight model please direct any questions about this mod to me at the below places. instalation: just drop the in your FirstEagles folder and add all in the weapons folder in the weapon folder of your game and say ok to overwrite if you add N17 in a campaing dont forget to add Supply[001].WeaponType=lewis01 Supply[001].Quantity=240 a supply of the lewis in your squadron or the ghost lewis will come one more time like this [AirUnitxxx] AircraftType=Nieuport17b Squadron=139AS ForceID=1 Nation=USAS DefaultTexture=ESC124 StartNumber=1 BaseArea=Toul Aerodrome RandomChance=100 BaseMoveChance=10 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=20 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 MissionChance[bALLOON_BUSTING]=15 MissionChance[bALLOON_DEFENSE]=10 UpgradeType=NEVER Supply[001].WeaponType=lewis01 Supply[001].Quantity=240 Any questions or comments Combatace handle christian59 hope you will have good time with this fighter Submitter christian59 Submitted 10/13/2007 Category Nieuport
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1,484 downloads
This is just a mod of the original Nieuport 17 to represent the 17/23 familly a C.1 model early model with lewis wing gun "*" model with 2 uper gun "*" model with a uper gun and a fuselage gun"*" model with 2 uper gun and fuselage gun"*" "*" upgraded cockpits, so the gun on the fusselage must be carried out of sight thanks to : MontyCZ and Texmurphy for the original Nieuport 17 Whiteknight06604 for the N17 with uper gun Aligator devil for is cockpit works and upgrade and hangar peter01 for is flight model please direct any questions about this mod to me at the below places. instalation: just drop the in your FirstEagles folder and add all in the weapons folder in the weapon folder of your game and say ok to overwrite if you add N17 in a campaing dont forget to add Supply[001].WeaponType=lewis01 Supply[001].Quantity=240 a supply of the lewis in your squadron or the ghost lewis will come one more time like this [AirUnitxxx] AircraftType=Nieuport17b Squadron=139AS ForceID=1 Nation=USAS DefaultTexture=ESC124 StartNumber=1 BaseArea=Toul Aerodrome RandomChance=100 BaseMoveChance=10 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=20 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 MissionChance[bALLOON_BUSTING]=15 MissionChance[bALLOON_DEFENSE]=10 UpgradeType=NEVER Supply[001].WeaponType=lewis01 Supply[001].Quantity=240 Any questions or comments Combatace handle christian59 hope you will have good time with this fighter -
i can make the mega pack without any problem if all author are ok
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oups thank for the cockpit without gun excellent
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a new cockpit ,a new weapon , new 2 guns model i thing it will be a good idea to make a upgraded addon the four model of N17 NO ?
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F-16E/F Block 60
christian59 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
thank you very much for your work -
in the same thing it s data and loadout for twin gun spad 17 i hope it help you
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hello i have made this in the data it is // Internal Guns --------------------------------------------------------- [internalGun] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.0,1.5,-0.58 AttachmentAngles=0.0,0.0,0.0 LoadLimit=320 AllowedWeaponClass=GP AttachmentType=NATO,UK ModelNodeName=Wickers [internalGun01] SystemType=FIXED_GUN GunTypeName=303CAL_LEWIS_MK2 InputName=FIRE_PRIMARY_GUN GunGroup=1 //MuzzlePosition=0.00,0.50,0.65 //LightPosition= 0.00,-0.150,0.70 MuzzlePosition=0.00,0.60,0.80 LightPosition= 0.00,-0.150,0.85 AimAngles=0.0,0.0,0.0 MaxAmmo=97 NumReloads=6 ReloadTime=6.0 EjectShells=TRUE EjectPosition=0.00,-0.152,0.70 EjectVelocity=0.0,-1.0,-1.0 Synchronized=False MinExtentPosition= MaxExtentPosition= // Weapon Stations --------------------------------------------------------- [centerWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL //AttachmentPosition=0.0,-0.10,0.70 AttachmentPosition=0.0,-0.10,0.60 AttachmentAngles=0.0,15.0,0.0 LoadLimit=100 AllowedWeaponClass=GP AttachmentType=NATO ModelNodeName= PylonMass=4 PylonDragArea=0.00 loadout is [wing gun] DefaultFor=SWEEP,CAP,INTERCEPT,BALLOON_BUSTING,BALLOON_DEFENSE,CAS,STRIKE,RECON,ARMED_RECON Loadout[01].WeaponType=lewis01 Loadout[01].Quantity=1 Loadout[02].WeaponType=lewis01 Loadout[02].Quantity=1 i hope it s you want
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HELLO // Internal Guns --------------------------------------------------------- [internalGun] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.0,1.5,-0.58 HERE 0.0 LEFT/RIGHT 1.5 HIGHT/LOW -0.58 FRONT/REAR AttachmentAngles=0.0,0.0,0.0 LoadLimit=320 AllowedWeaponClass=GP AttachmentType=NATO,UK ModelNodeName=Wickers [internalGun01] SystemType=FIXED_GUN GunTypeName=303CAL_LEWIS_MK2 InputName=FIRE_PRIMARY_GUN GunGroup=1 MuzzlePosition=0.00,0.50,0.65 LightPosition= 0.00,-0.150,0.70 AimAngles=0.0,0.0,0.0 MaxAmmo=97 NumReloads=6 ReloadTime=6.0 EjectShells=TRUE EjectPosition=0.00,-0.152,0.70 EjectVelocity=0.0,-1.0,-1.0 Synchronized=False MinExtentPosition= MaxExtentPosition=
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hello i think it came from this http://forum.combatace.com/index.php?autom...amp;showcat=250
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F-16E/F Block 60
christian59 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
strike mission with bombs -
it s always good to have new skins thank you
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Weird Crashes..HELP!
christian59 replied to santro's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
hello may be it is this problem in deutchland map they are no LARGE airfield , so if the game load a plane that use LARGE airfield it crash if it that juste in the data of plane change LARGE to MEDIUM -
F-16E/F Block 60
christian59 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
hello thank you very good work just one thing at the station 14/15/16/17 i sugetst AttachmentPosition=-3.03,0.105,-0.236 on my plane weapons are too low christian -
hello same problem use this [CockpitSeat001] ModelName=Camel_Pit-R2.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Offset=0.0,-0.5,0.7 //Position=0.00,-0.1883,0.7693 Position=0.014,-0.2,0.82 //ViewAngles=0.0,3.0,0.0 ViewAngles=0.0,0.0,0.0 it work well christian
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hello some plane have [GunData] AllowUnjamAttempt=TRUE why not all ? is it new? thank you
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nieuport 17 with 2 gun
christian59 replied to christian59's topic in Thirdwire - First Eagles 1&2 File Announcements
always the same problem look at http://forum.combatace.com/index.php?showtopic=20544 and good shooting -
Re installing
christian59 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
hello Download game from Thirdwire are without key for weapon pack it work well,just many time you must in soviet plane replace the WP in weapon section in the data of the plane by SOVIET or add SOVIET after the WP like this on MIG 21 // Weapon Stations --------------------------------------------------------- [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,FT,2IR AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR AttachmentType=WP,SOVIET ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 LengthLimit=3.5 AllowedWeaponClass=BOMB,RCKT,RP,IRM,SAHM,CGR AttachmentType=WP,SOVIET ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,0.23,-0.77 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,FT,RCN AttachmentType=WP,SOVIET ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank490_MiG21 -
Looking for old skins
christian59 replied to DWCAce's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i think here http://wrench1smog.com/ -
Martinsyde S1 up at borts
christian59 replied to whiteknight06604's topic in Thirdwire - First Eagles 1&2
yes it's a very good new -
hello i think it will be usefull http://www.ww2aircraft.net/forum/archive/f-64.html christian
