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Everything posted by christian59
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thank you like alway a very good addon
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look at http://www.secretprojects.co.uk/forum/inde...opic=110.msg809 some thing good i think
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i think i can be used like balon no problem i think but it s always easy to say YES
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Welcome back and Congradulations ps: girls or boys??? (sims or combat flight later???)
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hello same problem the two Sworls for the AlbatrosD3OAW are white the auther skin work well
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with the merge function you can add this weapon pack in 2 mn and the merge function will delete all the "multiple same" weapon too for me it work very well actualy no problem
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thank you a very good idea work very well and make a most real world christian
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some time ago a mig 9 was release but the tank were not working add this in the weapondata [WeaponDataxxxx] TypeName=tank260_MiG9 FullName=tank260_MiG9 ModelName=tank260_MiG9 Mass=320.000000 Diameter=0.322000 Length=2.236000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=260.000000 Asymmetrical=FALSE
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thank you very much and the adition of season terrain is great too if you want to have season terrain i sugest for all people to have in every terrain.ini [WeatherChance] ScatteredChance=25 BrokenChance=25 OvercastChance=17 InclementChance=8 [season001] Directory=Snow StartDate=1/1 EndDate=1/27 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10 [season002] Directory=Spring StartDate=01/28 EndDate=06/21 ScatteredChance=40 BrokenChance=25 OvercastChance=17 InclementChance=8 [season003] Directory=Fall StartDate=09/21 EndDate=11/25 ScatteredChance=25 BrokenChance=40 OvercastChance=17 InclementChance=8 [season004] Directory=Winter StartDate=11/26 EndDate=12/31 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10
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sorry i use the spad 7 from capun plane with this data it work,may be christian ps:i have test: it work but the sight is very low
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drop this in your SPAD7_150 folder it will work, i hope :yes:
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a best of thank you
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your new FM are very agressive and vicius too fabulous
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thank you very much your work is always welcome like you i think that TK will not change the flight model may be the IA but for jet fighter not propeler plane
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thank you very much excellent idea
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i think like sockboy a mountain or desert ww1 terrain will be welcome thank for your excellent work christian
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you must use winrar to unzip them
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please help with SKYModv1 by Polak
christian59 replied to BLWillard's topic in Mods/Skinning Discussion
have you upgraded your game to the latest patch??? http://forum.combatace.com/index.php?autom...p;showfile=3229 and for weapon effect try http://forum.combatace.com/index.php?autom...p;showfile=5378 -
intresting in the foreground what it this gun ? look very good for japane AA gun
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the nieuport family will come back
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you will have the same problem for weapon and AB exaust to corect it in the data folder change : // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PVOpilot SetCockpitPosition=TRUE Position=0.0,2.27,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=CanopyCanopyNodeName=Canopy by // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PVOpilot SetCockpitPosition=TRUE Position=0.0,2.85,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=CanopyCanopyNodeName=Canopy // Engines --------------------------------------------------------- [Engine] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=40260.0 SLThrustWet=97168.8 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.4 NozzleAnimationID=-1 IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.90 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=0.25 MilThrottle=0.65 MilRPM=1.00 MilNozzle=0.25 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=0.25 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=0.90 AltitudeTableNumData=10 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.790,0.636,0.526,0.446,0.406,0.359,0.339,0.000,0.000 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 TSFCM0=0.961 TSFCM1=1.360 AfterburnerTSFC=2.157 MinFuelFlow=0.01 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=0.0,-6.000,0.05 AfterburnerEmitterName=AfterburnerEmitter2 FireSuppression=TRUE MinExtentPosition=-0.55,-6.90,-0.55 MaxExtentPosition= 0.55,-2.10, 0.55 and // Weapon Stations --------------------------------------------------------- [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR,GP,APU-62L AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR,GP,APU-62R AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP,SOVIET ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP,SOVIET ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,-0.23,-0.77 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,FT,GP,RP AttachmentType=WP,SOVIET ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank490_MiG21
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very good idea thank you
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this time it's work 3 drawing sorry try 5 time to upload
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from Windsock Datafile n°39
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i think the ho-103 12.7 has similar effect as 13mm it's more corect to use army weapon than german christian ps: i have made similar work on KI61 if you are intrest i can send you for a futur work
