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christian59

+MODDER
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Everything posted by christian59

  1. thank you like alway a very good addon
  2. look at http://www.secretprojects.co.uk/forum/inde...opic=110.msg809 some thing good i think
  3. i think i can be used like balon no problem i think but it s always easy to say YES
  4. Welcome back and Congradulations ps: girls or boys??? (sims or combat flight later???)
  5. hello same problem the two Sworls for the AlbatrosD3OAW are white the auther skin work well
  6. with the merge function you can add this weapon pack in 2 mn and the merge function will delete all the "multiple same" weapon too for me it work very well actualy no problem
  7. thank you a very good idea work very well and make a most real world christian
  8. some time ago a mig 9 was release but the tank were not working add this in the weapondata [WeaponDataxxxx] TypeName=tank260_MiG9 FullName=tank260_MiG9 ModelName=tank260_MiG9 Mass=320.000000 Diameter=0.322000 Length=2.236000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=260.000000 Asymmetrical=FALSE
  9. thank you very much and the adition of season terrain is great too if you want to have season terrain i sugest for all people to have in every terrain.ini [WeatherChance] ScatteredChance=25 BrokenChance=25 OvercastChance=17 InclementChance=8 [season001] Directory=Snow StartDate=1/1 EndDate=1/27 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10 [season002] Directory=Spring StartDate=01/28 EndDate=06/21 ScatteredChance=40 BrokenChance=25 OvercastChance=17 InclementChance=8 [season003] Directory=Fall StartDate=09/21 EndDate=11/25 ScatteredChance=25 BrokenChance=40 OvercastChance=17 InclementChance=8 [season004] Directory=Winter StartDate=11/26 EndDate=12/31 ScatteredChance=0 BrokenChance=40 OvercastChance=50 InclementChance=10
  10. sorry i use the spad 7 from capun plane with this data it work,may be christian ps:i have test: it work but the sight is very low
  11. drop this in your SPAD7_150 folder it will work, i hope :yes:
  12. a best of thank you
  13. your new FM are very agressive and vicius too fabulous
  14. thank you very much your work is always welcome like you i think that TK will not change the flight model may be the IA but for jet fighter not propeler plane
  15. thank you very much excellent idea
  16. i think like sockboy a mountain or desert ww1 terrain will be welcome thank for your excellent work christian
  17. you must use winrar to unzip them
  18. have you upgraded your game to the latest patch??? http://forum.combatace.com/index.php?autom...p;showfile=3229 and for weapon effect try http://forum.combatace.com/index.php?autom...p;showfile=5378
  19. intresting in the foreground what it this gun ? look very good for japane AA gun
  20. the nieuport family will come back
  21. you will have the same problem for weapon and AB exaust to corect it in the data folder change : // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PVOpilot SetCockpitPosition=TRUE Position=0.0,2.27,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=CanopyCanopyNodeName=Canopy by // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PVOpilot SetCockpitPosition=TRUE Position=0.0,2.85,0.85 MinExtentPosition=-0.25, 1.85, 0.05 MaxExtentPosition= 0.25, 2.85, 1.05 HasArmor=TRUE ArmorMaterial=GLASS Armor[FRONT].Thickness=62 CanopyNodeName=CanopyCanopyNodeName=Canopy // Engines --------------------------------------------------------- [Engine] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 SLThrustDry=40260.0 SLThrustWet=97168.8 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 ThrottleRate=0.4 NozzleAnimationID=-1 IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.90 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=0.25 MilThrottle=0.65 MilRPM=1.00 MilNozzle=0.25 MaxThrottle=0.78 MaxRPM=1.00 MaxNozzle=0.25 FullABThrottle=1.12 FullABRPM=1.00 FullABNozzle=0.90 AltitudeTableNumData=10 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.790,0.636,0.526,0.446,0.406,0.359,0.339,0.000,0.000 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 TSFCM0=0.961 TSFCM1=1.360 AfterburnerTSFC=2.157 MinFuelFlow=0.01 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=0.0,-6.000,0.05 AfterburnerEmitterName=AfterburnerEmitter2 FireSuppression=TRUE MinExtentPosition=-0.55,-6.90,-0.55 MaxExtentPosition= 0.55,-2.10, 0.55 and // Weapon Stations --------------------------------------------------------- [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR,GP,APU-62L AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.68,-1.61,-0.42 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,RCKT,RP,SAHM,IRM,FT,2IR,GP,APU-62R AttachmentType=WP,SOVIET ModelNodeName=WingPylon_Outer_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=25 FuelTankName=Tank490_MiG21 [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP,SOVIET ModelNodeName=WingPylon_L PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_L LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.01,-0.7,-0.38 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=BOMB,RCKT,RP,IRM,GP,SAHM AttachmentType=WP,SOVIET ModelNodeName=WingPylon_R PylonMass=60 PylonDragArea=0.02 LaunchRailNodeName=MissileRail_R LaunchRailHeight=0.10 LaunchRailMass=25 [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,-0.23,-0.77 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=500 AllowedWeaponClass=BOMB,FT,GP,RP AttachmentType=WP,SOVIET ModelNodeName=Centerline_Pylon PylonMass=40 PylonDragArea=0.02 FuelTankName=Tank490_MiG21
  22. very good idea thank you
  23. this time it's work 3 drawing sorry try 5 time to upload
  24. from Windsock Datafile n°39
  25. i think the ho-103 12.7 has similar effect as 13mm it's more corect to use army weapon than german christian ps: i have made similar work on KI61 if you are intrest i can send you for a futur work
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