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ShrikeHawk

JAGDSTAFFEL 11
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Everything posted by ShrikeHawk

  1. impressive display, but then again...not. How effective would this laser be against a maneuvering aircraft? Not very, I imagine. It could be good against Katyushkas and Scuds, but a manned aircraft simply won't fly straight and level long enough for the heat to build up.
  2. ShrikeHawk

    Match Up

    If the F-22 pilot let the Su-35 WVR, then he's already made a rookie mistake. The F-22 should be ghost. All the enemy ever sees of it is its missile boring in for the kill.
  3. Another "I survived" series. I think my reflexes must be gettin' slow...
  4. ShrikeHawk

    gm2.jpg

    From the album: Just Shots

  5. ShrikeHawk

    gm1.jpg

    From the album: Just Shots

  6. Personally, I thought the title game was great. It wasn't high-scoring but that's because both sides fought so hard. Each goalie played a terrific game. Neither had a serious brain-fart like I had seen in many other games. Both teams were physical and aggressive. It seems clear to me that both sides wanted to win. I agree to a certain lack of elegance in the play, but at that level there isn't time to look good. You just gotta win, baby. The Spaniards did it. The Dutch proved a worthy opponent. Congrats Spain!
  7. Hey Stary - Is this in the flightengine.ini as Icarus suggested?
  8. She brought me home... I lost my whole flight, got hit bad and lost all roll authority. I took out the rest of the enemy while fighting them below 2K. Thought I was dead for sure!
  9. ShrikeHawk

    I survived

    From the album: Just Shots

  10. I'm trying to understand what causes this effect in SF2:I in the screenshot below. I only see it when at altitide 12K or higher. It comes and goes, appearing as the plane moves or the angle of view changes. It seems to happen only when looking through the clouds at a certain angle, roughly 45 degrees. This occurs after modding environmentsystem.ini. I took a default one and only modded broken clouds, nothing else, with the following: [CloudsBroken] MaxClouds=100 MaxCloudParticles=64 3DCloudMaterial=CloudMaterial 3DCloudHorizontalSize=4500.0 3DCloudVerticalSize=1500.0 3DCloudSizeDeviation=0.3 3DCloudParticleDensity=2.6 ParticleSize=440.0 ParticleSizeDeviation=0.3 MinBaseAltitude=600.0 MaxBaseAltitude=2900.0 UseBottomRow=TRUE MaxVisibleFactor=0.6 Transparency=0.9 The very low MinBaseAltitude (600) may appear to be the cause at first glance but even when I put the value at 2000 I get the same effect. I suspect the high 3DCloudParticleDensity value might be the cause but I don't understand how it could. Even if so, I hope there is a workaround because I prefer I far higher 3DCloudParticleDensity than the one I have here. Anyone have any ideas?
  11. The article seems to suggest the "implied threat" is directed at China. I don't think so; it's directed at North Korea.
  12. Okay - What are those? Where do I get them?
  13. I think it's a great idea. I was thinking about something similar. You'd have to maintain food points to stay alive, so you'd have to eat grubs. You'd get water from the dew on plants. If your radio started up within earshot of the enemy, you'd be in big trouble. You could contact BAT-21 in a Skymaster or call on Sandy's to strike forces near your position. Could be lots of fun.
  14. hehehe. That's funny!
  15. Congratulations, Top!
  16. Coming home after a vicious dogfight with Spitfires...
  17. Broken and Overcast skies with a lighter horizon...
  18. ShrikeHawk

    sm4.jpg

    From the album: Cloud Skins

  19. ShrikeHawk

    sm3.jpg

    From the album: Cloud Skins

  20. ShrikeHawk

    sm2.jpg

    From the album: Cloud Skins

  21. ShrikeHawk

    sm1.jpg

    From the album: Cloud Skins

  22. Hawker Fury or a Hawker Hart. I made 1/72 scale model of the Fury.
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