Jump to content

ShrikeHawk

VETERAN
  • Posts

    1,508
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by ShrikeHawk

  1. ShrikeHawk

    gm2.jpg

    From the album: Just Shots

  2. ShrikeHawk

    gm1.jpg

    From the album: Just Shots

  3. Personally, I thought the title game was great. It wasn't high-scoring but that's because both sides fought so hard. Each goalie played a terrific game. Neither had a serious brain-fart like I had seen in many other games. Both teams were physical and aggressive. It seems clear to me that both sides wanted to win. I agree to a certain lack of elegance in the play, but at that level there isn't time to look good. You just gotta win, baby. The Spaniards did it. The Dutch proved a worthy opponent. Congrats Spain!
  4. Hey Stary - Is this in the flightengine.ini as Icarus suggested?
  5. She brought me home... I lost my whole flight, got hit bad and lost all roll authority. I took out the rest of the enemy while fighting them below 2K. Thought I was dead for sure!
  6. ShrikeHawk

    I survived

    From the album: Just Shots

  7. I'm trying to understand what causes this effect in SF2:I in the screenshot below. I only see it when at altitide 12K or higher. It comes and goes, appearing as the plane moves or the angle of view changes. It seems to happen only when looking through the clouds at a certain angle, roughly 45 degrees. This occurs after modding environmentsystem.ini. I took a default one and only modded broken clouds, nothing else, with the following: [CloudsBroken] MaxClouds=100 MaxCloudParticles=64 3DCloudMaterial=CloudMaterial 3DCloudHorizontalSize=4500.0 3DCloudVerticalSize=1500.0 3DCloudSizeDeviation=0.3 3DCloudParticleDensity=2.6 ParticleSize=440.0 ParticleSizeDeviation=0.3 MinBaseAltitude=600.0 MaxBaseAltitude=2900.0 UseBottomRow=TRUE MaxVisibleFactor=0.6 Transparency=0.9 The very low MinBaseAltitude (600) may appear to be the cause at first glance but even when I put the value at 2000 I get the same effect. I suspect the high 3DCloudParticleDensity value might be the cause but I don't understand how it could. Even if so, I hope there is a workaround because I prefer I far higher 3DCloudParticleDensity than the one I have here. Anyone have any ideas?
  8. The article seems to suggest the "implied threat" is directed at China. I don't think so; it's directed at North Korea.
  9. Okay - What are those? Where do I get them?
  10. I think it's a great idea. I was thinking about something similar. You'd have to maintain food points to stay alive, so you'd have to eat grubs. You'd get water from the dew on plants. If your radio started up within earshot of the enemy, you'd be in big trouble. You could contact BAT-21 in a Skymaster or call on Sandy's to strike forces near your position. Could be lots of fun.
  11. hehehe. That's funny!
  12. Congratulations, Top!
  13. Coming home after a vicious dogfight with Spitfires...
  14. Broken and Overcast skies with a lighter horizon...
  15. ShrikeHawk

    sm4.jpg

    From the album: Cloud Skins

  16. ShrikeHawk

    sm3.jpg

    From the album: Cloud Skins

  17. ShrikeHawk

    sm2.jpg

    From the album: Cloud Skins

  18. ShrikeHawk

    sm1.jpg

    From the album: Cloud Skins

  19. Hawker Fury or a Hawker Hart. I made 1/72 scale model of the Fury.
  20. Fiddling around with Broken clouds and Overcast clouds (they're related in the settings). Going with the dark skies look. I like the contrast. No edits or post-processing made to the images. Yeah, that's a Mig-15 I downed while I still had rockets attached. Yikes! I thought I had pickled them all off. I wouldn't have tangled with him if I had known.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..