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Everything posted by jeanba
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Version Version 1
1,007 downloads
Here is the long awaited Jauguar A for the french Air Force It should be compatible with SFP1 and SF2 (all versions) The base work is from BPAO, in 2005. Skins are 1024x1024, but a 2048 version is planned for version 2. It comes in 3 versions : - early 1972-85 (presently the JagA Lot1) : no laser bombing capacities - intermediate 1978-95 (presently the JagA2 Lot4) : can carry laser guided munitions, but no designator - late 1996-2006 (presently the JagA3 Lot5) : can deliver and designate laser guided ammunitions. Each version is subdivided into two sub-version for simplicity and compatibility with SF1 : With European camo fuel tanks and with Desert camo fuel tanks The weapon pack requires further refinements, but this will be done as an update Install : Just insert the content of the jaguar directory in your addon install, overwriting files when prompted to do so Credits : all 3D work is by BPAo , aircraft and pit (thank you chap, we don't forget you) The basic textures,skins and decals by Tom Venom and Sony Tuckson. skin updates and additional skins paulopanz, Coupi, ludo.m54 Decals by JAT, additional decals by paulopanz The flight Model is based on the Jaguar GR1 (http://combatace.com/topic/67434-jaguar-gr1-for-sf2-series/) by column5, kreelin, baffmeister and was adjusted (engine, mass ...) for the Jaguar A version.) Effects : Deuces, JSF_Aggie, BPAo, Sony Tuckson Special thanks to UF_Josse and various memebers of the C6 forum for their information Jeanba : bugs, historical mistakes, delays and some packaging Crusader : Correcting Jeanba's bugs, basic packagings, weapons, historical researches Tk : for the game Additionnal thanks to rollnloop for your tests No animal were harmed during the creation of this model (except for bbq). Legal stuff: This mod is freeware. Commercial use is not allowed. It is not allowed to include part ore totality of this mod in a commercial software. If uploading part or all this addon, please include porper credits in the readme -
From the album: Jeanba's album
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- Obviously : correct the bug preventing AI to use external flares / chaffs pods
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- Possibility to pass radar contact from A-G radar to ASM - Defense suppression against on-map sam sites - Artillery to defend city for more CAS variation missions. - Laser designation of all possible target in the target zone - Weapon availability by nation / date (ie : no more AIM-9N for French Mirage IIIC ....) ...
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I like the possibility of an DT like agreement between a trustable modder team and Tk : "You give us the code, we make patches"
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Next tk release : SF2: smurfs
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A very frightening image daddyairplanes ! I don't know if I will sleep tonight
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Thank you
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I hacked and changed a lot of things in "my WOI" campaigns, including 1973, I can send you what I have if you want
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It has happened several times before so I don't think it is a good reason to worry more than usual. But I am nonetheless quite pessimistic about Tk's will to pursue the SF2 serie on PC
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Why them ? Most North Korean people are victims of a minority
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Great, the Su-20 is an important plane for Middel East
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As long as mankind survives, I find it optimistic
- 1 reply
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- idea
- nuclear war
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(and 1 more)
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Wings over Africa Phase II
jeanba replied to Peugeot205's topic in Mission & Campaign Building Discussion
Lot of fun incoming ! -
Wings over Africa Phase I
jeanba replied to Peugeot205's topic in Mission & Campaign Building Discussion
Fabtastic, thank you ! -
Ok, solved my problem, very nice plane !
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I solved in : In flight-engine, set dtmax to 0.1 ir even 0.05
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The pylons are fantastic !
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I think that it is the maximum time between 2 FM (and other events) recalculation. DelatT is the "initial" one, but to reduce the number of calculations, therefore CPU load the value may increase, when the calculation becomes more complex and things change very fast, the time step may become very low. So the possible consequence of doing this is a loss of fps 0.1 is the default value for the recent flight engine.
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I found, it is in the flightengine file : : Maxdelta was at 0.2, the "vanilla" one was at 0.1, still bouncing, but at 0.05 : everything is ok
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Well, stock aircraft are mostly ok, it is only some aircraft that I have the problem such as Flogger23's yak-25 (all) and su-15tm, and the JaguarA to alesser extent Replacing the flightengine by the stock one improved things to some extents (unlike what I said earlier), but the problem remains
