Perhaps someone else had this idea before, but i hope it works.
Nowadays, in Thirdwire sims you can´t either make a pilot crash on purpose upon a target, or engage a weapon. This prevents us
from having missions wich could be of interest (Kamikaze or V1 interception)
So there are two charasteristics (crash on target and be downable) wich won´t meat each other on the same system. If you can´t tell easily if
those attacks are from "bandits" or "vampyres" in RL, let alone the computer understand it
So i thought that,in orderto feature this, we should make a combo: an "invisible" 3d model aircraft, wich would carry the visible 3d aircraft as a "bomb". The invisible aircraft would
fly to the target as a bomber, being able to be engaged (making sure that hits have to be achieved in the points of the visible component). They would release the "bomb"
(whose 3d should represent a kamikaze plane, a V1 or a cruise missile) upon it´s target. I know it would cause troubles, such as the flight pattern that it could choose, or the
rebuild wich it could take to animations and other things, but i think that it´s an option.
Does anybody think that it can be done and work fine?