Jump to content

Brain32

+MODDER
  • Posts

    3,005
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Brain32

  1. Actually they had some British Mustang MkIV which is basically a P-51D...
  2. Yes and that's a defensive move, it will give a great advantage to the Stang pilot. Clipped wing versions are very slightly faster at low alt, and roll a bit better(full winged Spits had a poor roll rate), everything else remains the same. EDIT: Ofcourse they also can't turn as good as full winged versions(but still better than most ww2 planes).
  3. No not tighter, it's wings wouldn't handle it. The thing is it could make a sustained turn at speeds Spitfire couldn't. An extreme example would be that if P-51D would initiate a turn at Spitfires top speed, there's nothing the Spit could do about it, since they are both at speed where Spitfire needs all it's power just to fly strait, he has no power "reserve" to sustain a turn at that speed.
  4. Well first, I have a wagnload of virtual air combat expirience im multiplayer online with IL2 and I was damn hot at it against humans. In IL-2 you couldn't turn with the Spitfire no matter what(which was wrong, Spit was uber turner at low speed but not at high), not an inch, zip, nada, here it's quite possible. BnZ is basically entering the fight at higher speed and/or altitude or higher energy, but you know that already. Against Spits(first flight with the expansion), I just entered the fight at very high speed, broke their formation and zoomed up, after that to my dissapontment they had apsolutely no chance at all. Even simple loops worked, and yo-yo's were like magic insta-kill solution. Ofcourse they killed my whole AI flight so I had to fight them alone grrr. Like I said that was boring so I tried fighting them, magic formula was, lag pursuit in a turn, when he stops turning hard G snap turn(real Stang would stall here) into him, trrrr goodbye - repeat. Actually according to my present expirience with the game I would say MiG-17 is a better turnfighter than a Spit...either that or default FM Stang turns too good.
  5. Yeah same engine, but Spitfire is(a lot) more draggy with bigger wings and different airfoil so it has a much better turn rate and climb rate. In game however I so easily owned Spits with a P-51D it was almost sad lol. At first I just BnZed them to death, but that felt simply too easy so next flight I went close-in, again AI proved to be apsolutely no match whatsoever. The difference in manouverbility and style of fight between P-51D and the Spitfire should be pretty similar to the F-4 vs MiG-17 however it was not, I easily turned into spits and blasted them away...
  6. What do you mean even in a dive? P-51D had a maximum speed of 380knots and that was at 8km. Maybe you are comparing it to the "H"? That was the only version that fast(also at alt). I got 580kmh on the deck which is pretty much in line with historic data, didn't try to run it at altituded but in a dive I went well over 800kmh. It's just a bit too hard to stall and has a VERY generous turning ability. So far the best FM for P-51D I saw was AVHistory FM...
  7. Well visually(for a rough look I mean lol) MkI,II,III,IV, and V are pretty similar. The MkVIII and later do have very different cockpit framing and that stucks an eye first, but I guess MkV is a very good stand-in.
  8. Well I don't know for later Meteors but first ones had pretty awfull roll rate(and an awfull turning ability), it's ailerons got really stiff and heavy, however I'm talking about MeteorIII here, although if later versions didn't get boosted ailerons I would expect the same. P.S: Did Kess make SpitMkIX pit or only MkV?
  9. I feel your pain but for me economy politics and computer crimes will be on hold one day But just one day
  10. Yeah, export to 3ds from GSkp then in max...
  11. I love the tree size in this mod, perfect balance
  12. Thx, it's A6(although they look same) it's not really totally my work, it's Google sketch-up model adjusted for SF2, I just got rid of a couple of tens of thousands polys and mapped it lol, it's in low 5k area right now.
  13. Yup this is how I looked when i ran the game after installing it
  14. "We don't really need air support, we just called you to see this lol!"
  15. When you put GE images over it try not to put squares, this is why you have that pattern. Rather erase parts of it until you get custom, more natural shapes... It will still have somewhat pattern -ish look but a bit better.
  16. Brain32

    L2A6.JPG

    From the album: Brain32 Album

  17. Ast-la me-ti I ked-chec his file-pro, he was lwe-twe I voted MiG-21
  18. Can't wait to start dismantling Spitfires into little pieces, I hate those all the way from IL-2
  19. With any post 80's plane mod, you loose a LOT of the functionality in SF1 that you have in SF2...
  20. I did all my uploads with Opera(99%) and IE8 a couple of times...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..