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Everything posted by Gepard
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Kaboom! -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have repainted some parts of the tiles a second time. I replaced the motorway near the airfield with trees. The same i did with the small factory area, which you see in the left lower corner of the screenshot. The reason was to improve the look, so that it better fits with the neighbor tiles.- 807 replies
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have finished the both airfield tiles. The water is now blue. I relocated the Hippodrom racecourse, so that it is now completely on the tile. I hope you like it -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
An experiment with brown water tiles, with the colors taken from the airport tile. Brown does not look like water. It looks like a desert. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So the coastline airport of Buenos Aires looks now: I still must do some paintshop work on the tile. The color of the water, for instance. Normaly it would be correct to paint all sea tiles in the brown color, which you see now on the tile, but for me the brownish water looks in game like desert, not like ocean. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I moved the airfield 2 km westward. Then i made some changes in the coastline, added some port tiles and enlarged the island Costanera Sur a little bit. I must still relocate the target area of the port and rework the area, where i have now located the port. Then i perhaps will rework the island again, relocate the powerplant, perhaps include the shipyard. This would need reworking of 2 tiles. Lets see. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Quick and dirty. A first attempt to create the coastline airport of Buenos Aires. It need a lot of work to fit it in. -
What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
You will laugh, but the Soviets built a MiG-21 prototyp in a similar configuration. It was called Ye-6/2. It had an increased wing area in double delta shape. Mandatory Screenshot: Logans Ye-144 -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The coastline of Buenos Aires is formed so difficult, that it would need to create a lot of new tiles. A tile has the size of 2x2 km. The distance from the airport in the north to the tank farm are aprox 17 km. Some areas would need 2 tiles side by side, so that it would need 25 to 30 new tiles. All tiles are water tiles, which means each tile is 4.097kB in size. Then alle new tiles must populated with TOD files with 500 kB each. I fear, that the workload for the computer would be to high, so that slide show effects could appear. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
MiG Ye-8 -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Swing-Wing Saturday (Caturday?)
Gepard replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Su-20 Egypt Air Force 1973 -
Eurofighter HUD. For the case, that a modder want to make a new one for SF2. copyright: Bundesluftwaffe
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I found the skyscraper.lods, which i made in 2009, on my harddrive. For test reasons i placed them in downtown Buenos Aires. Left the Buenos Aires Dock Sud Tank Farm, mid the portland, right the powerplant Costanera. In background you see the National Congress Building, the argentinian parliament. (Okay its the LOD of the german Reichtag. But it is the only LOD which fits more or less.) The textures of the skyscrapers must rework. but for making a skyline they are not to bad, i think. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Something like this? Edit: After playing with PaitShopPro it looks so: -
Motion Picture Madness!!!
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Stukas!" UFA 1941 german war movie. "Wir sind die schwarzen Husaren der Luft! Die Stukas, die Stukas, die Stukas!" "We are the black Husars of the air! The Stukas, the Stukas, the Stukas!" Here the movie with english subtitles: And here the song "Wir sind die schwaren Husaren der Luft" from the movie "Stukas" -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
To make the Port of Buenos Aires i would need 10 to 15 new tiles. But I'm to lazy to create them at the moment. Its a big amount of work. Thatswhy i used tiles which i already have. And so the result looks in game: If you look to the powerplant you see waves over the grasland. It's a small mistake. I had forgotten to invert the mask of the tga file. To correct this costs only some seconds. No problem. Some parts of the port area are already populated with buildings and ships. The rest will follow soon. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Two-Seater Tuesdays
Gepard replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
IA-58 Pucara- 444 replies
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MiG Mondays - But Read the Rules First
Gepard replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
MiG-21SM. Close to the coastline of the Kuril Islands, mid 1970th.- 297 replies
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Do you mean this bridge? If i try to bomb this bridge, the bombs are falling trough and do no damage. -
My projects (GKABS)
Gepard replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Pegasus. A hydrofoil, that will be challenging. Do you have already an idea, how you can "lift" the boats body at high speeds? -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
New tile for smaller towns: -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It is from the "factory" package of the early SFP1 days. I dont know who made it. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm playing with bridge models. I found two on my harddrive: I placed them side by side for test reasons. From higher altitudes they are looking good. But if you flying low you see, that the ends are "hanging in the air". The bridge ends of SF2 Vietnam neighter fit nor they looks good. I would need a longer, perhaps curvy ramp, which reaches 34 meters at the end. Or i play with the tile_hm.bmp file to include such a ramp in the tile.