Actually, if you are thinking of a reallistic campaign, I think you should forget about the Lerche and Ta-183 (the russians still have their Jet Yaks). I don't think the russians were interested in keeping an aircraft almost impossible to land. And about Ta-183, acording to the games'aircraft guide:
"A captured model of the Ta-183 was tested in the TsAGI wind tunnel post war, and immediately uncovered a fatal mistake in the design. Flutter and subsequent structural failure of the tail unit began at only 700 km/h. Therefore we’ve had to artificially strengthen the tail unit by a great amount, in order to allow for the design to reach specified speeds while still keeping the famous original shape.
In reality such a redesign would have been near impossible, and most likely the tail unit would have been radically redesigned instead (such as was the case with the historical Pulqui II fighter built by Kurt Tank after the war).
In general, the plane is modeled with several concessions that were possible to make only using the knowledge gained post the 1950s."
About Go-229, the problem is making it take off and (specially) land in an airplane carrier. It has no arrestor hook.