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Olham

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Everything posted by Olham

  1. Graphic "Valuation Chart" added.
  2. "Workshop" settings for Reality Level A, B and C added.
  3. New pages added in post #1.
  4. In this thread, I will post the rules for the new DiD Campaign, when I have them ready. Any updates and changes will always be posted here, in post #1. Here is the introduction, for a start. More will follow soon. FLANDERS North or South ? To help you determine if your pilot's area of operation is Flanders North or South, I have made the above Flanders map after RABU's original OFF maps. BELGIAN CARREER The Belgians should be in the campaign, as they were in real life. Since we have no Belgian units in WOFF, we must improvise. You should enlist with a French unit or a British (RNAS) unit, which is based in northern Flanders. The two-seater unit should have the Sopwith Strutter, which the Belgians used (thanks, Lou). The fighter squadron should offer Nieuports, Sopwith Pup, and later the Sopwith Camel. The Belgians used the Hanriot, which we don't have - I think Pup and Camel are looking closest. I will provide every Belgian flyer with Sopwith Strutter skins with Belgian markings. Later I will also put those roundels on the other planes. Officially all Belgian pilots will belong to Esc. 1, even though their WOFF pilots would be in other units. FRENCH TWO-SEATER TIME There seem to be no French two-seater units available in June 1916, which is a real pity. For this reason, the French pilots must absolve 3 hours of training flights, which I hope will be on 2-seaters for French. CAMPAIGN START The campaign will start this weekend: 7 - 8 June 2014. Fly when you really can make it without any stress - the war is still long to go on. HOW TO REPORT THE PILOT'S RECORDS Pls enlist in Jim_Attrill's website for our DiD Campaign and update your data there: http://www.attrill.co.za/WOFFcampaign.htm CHANGING NATIONALITY or LEVEL You can have only one pilot at one time. You can only change the NATIONALITY or the LEVEL for each new pilot, after the demise of the previous pilot. NAVAL RANKS As a German Marineflieger (Naval pilot) you start with the rank of "Vizeflugmeister". The British RNAS pilots start with the lowest available rank - there are fewer ranks only. VICTORY VALUATION Since we saw, that victories would sometimes be 5 or more in a single sortie in WOFF. Not the flyers' fault, and therefor they can hardly do much about it, when such fights happen. To come to more realistic-looking victory tallies, the counting of victories will be like this: 1 - 3 victories per sortie = 1 4 - 6 Victories per sortie = 2 more than 6 vic per sortie = 3 Each pilot will count his victories accordingly, and then report the result. Chart updated: 7 July 2014
  5. I wonder how spring may be looking in the Arctic - daisies growing on icebergs? I need a lot of sleep (9 hours) and wonder, how I would feel with 24 hours daylight. Might be a good cure for sleepyness? Thanks for your assistance, Shredward. I was wondering if I should perhaps change the Verdun months in 1916 to "hotspot" instead of "medium"? Wasn't the Battle of Verdun until December? Or was there still only medium air activity?
  6. Shredward is so kind to help me with a rough zoning for the Western Front, into "Hotspots", "Medium Activity" and "Quiet Zones". We will use it for the valuation of each flier's points. When the chart is ready, I'll post it.
  7. Yes, it was a sunny time in a quiet green area - I saw and heard my first larks since many years, climbing and singing over green meadows - and the salty sea breezes and the fresh fish and food were great. Without computer, sims and internet, I could really recharge my batteries. But I tell yer: I missed the forum and WOFF!
  8. Thanks; yes, I did! Fourteen days without a computer and internet, mostly outdoors in beautiful weather in a green and quiet landscape recharged my batteries a good bit. But - boy! - did I miss the forum and WOFF!
  9. Hi all! Some time ago in OFF, forum member "Siggi" thought out the "DiD Campaign", and it was a great success. I would like to take the idea up again: flying a campaign with the bias on survival much rather than quick collection of victories and an early demise. In my holidays I have spent quite some time with working out the basic rules, and I had the idea for a better overall valuation system. The Entente flyers are crossing the lines very often, while the German scouts hardly ever did so. So I found that it is much harder for Entente flyers to survive or remain uncaptured. My new valuation system will take care of that. Also, in Siggi's DiD Campaign, it was all mostly about scouts, and they operated in fixed units. In my new version, you could fly two-seaters all the time, or transfer at any point to any unit. So you could fly in any area of the Western Front - in hot spots or in quiet zones. Flying in hotspot zones will be valuated higher than flying in quiet areas. That should make the overall valuation as fair as possible, and allow each pilot to fly after his own temper and likes. There will be a weekly chart showing all active flyers, as well as a chart with the best of the fallen pilots of each member; but the main goal is to survive as long as possible, and the perfect achievement would be to survive the whole war. Now I'd like to know if there is a wider interest in this revival? I know that the summer holidays are coming soon, but don't panic, there will still be plenty of time to catch up with it all, and I honestly don't expect, that anyone will survive even one year. (Maybe some of you will prove me wrong). If there is a wider interest, I will complete my rules and ideas, and post them as a PDF file soon.
  10. Olham

    Olham

    From the album: AVATAR

  11. A beauty - even the colours are well chosen! I wonder how it behaved in combat.
  12. The hair will grow back, and so will your health - stick it out, Tony!
  13. Hey, nice to see the quiz is still alive. Any ideas for a good question, Corsaire?
  14. Yes, I'm back - forgot to post it here too: I was on leave for two weeks. I read you RFC pilots still have problems enough trying to avoid fences at starts and landings? So, until you guys will manage to handle that, and find some spare time to fight your opponents instead of your own limitations - I'll be there! Coming out of the sun! You will know it's me when you hear "Rackackackackack!!!" - the "Spandau Symphony"... Mmuahahahahaaa!!!
  15. manfas, Poland added The maps are in post 1 of this thread
  16. You can check all planes a squadron ever will have, and decide by that. Sopwith Strutter, Sopwith Pup, S.E.5a are three planes which are easy to fly IMHO. And there is always the option for a transfer later. After unpacking the shader mod, make yourself a little note with NOTEPAD or another text program; note the three file names. So you can easily remove them, if they make problems (which shouldn't happen). Then throw the files into OBD Software > WOFF > OBDWW1 Over Flanders Fields
  17. That is very touching, that either side tried to bury the fallen as good as possible, and even with a headstone, when they could get the name. I read something similar about the British. As for the landing place: it mustn't have been meant as a joke - it could have been an offer for a landing place, where you won't get shot down, when you approach it with a badly damaged engine, or being wounded. But of course - the pilots and observers who landed there, would be taken Prisoner of War. Still much better than crashing or getting shot down, when your craft doesn't function alright anymore. Just my 2 cents. The flyers had some liberties, it seems, and this feller was lucky he wasn't caught with it. I guess the brass at his HQ wouldn't have been amused about him warning the enemy. It shows again: pilots felt very much alike and related somehow. In the trenches that was not possible - they hardly ever saw each other.
  18. Jasta 2 is a good choice - they'll have an eye on you and help you out. Seems you have fun. But one day you should give that shader mod a try. No need for any complicated install - just extract it and put the three files (one folder and two single files) into you folder OBDWW1 Over Flanders Fields - and you'll have lighting and shadows, shimmers and glinting waves on the waters. Wouldn't want to miss it!
  19. My pleasure, MudWasp - I hope you get it all settled. Cause, if you fly German side: we need every help we can get. And if you fly Entente: I need "Spandau" fodder... Mmuahahahahaaa!!!
  20. Check the FAQs, I think it is Part 12 on page 16 - best read all about the mapping: http://www.overflandersfields.com/Downloads/FAQ%20WOFF.pdf Best is to select each controller and "unbind" it from all and any functions, then remap it. Especially with rudder, that is the best way. Make sure to "save" your changes in the end.
  21. Great to see another active WOFFer soon, Mud!
  22. High and low - Jasta 19, St. Loup-en-Champagne, July 1917
  23. I guess that in the beginning of air combat, every plane shot down air to air was still a sensation. The first German fighter pilot received the "Pour-le-Mérite" after only 6 or so victories. When MvR got his, they had to down 16 or even 20 enemy planes. So I guess the early shocks about getting shot down and falling out of the sky, made the early descriptions much more monstruous than they would be later. Just a guess.
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