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Olham

REST IN PEACE
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Everything posted by Olham

  1. JimAttrill, it was not so much the aristocrats disliking the worker parties generally. What they did not like was the "style" of the Nazi politicians - big mouthed and pretty megalomaniac, with not the right education behind it. And the military elite did not like them, because people had come to power, who did not proceed the military promotional and educational way of carreers, but where implanted into their positions, like Goering. And the Wehrmacht, which consisted of many aristocratic officers, did not like the fact, that with the (non-aristocratic) Schutzstaffel (SS) an army was imposed besides the Wehrmacht, and out of their control, following only Hitler. By the time Hitler started the war, the German forces where yet underequipped and had too little qualified men. Against England stood not the whole of the Luftwaffe, but rather half of it - the other half was fighting in the east. The war could not be won by Germany due to several facts: - a second front had to be made up, to keep England off the continent after it's declaration of war to Germany. - the Enigma fell into British hands and made the U-Boot fleet of limited use and take the hardest losses - Hitler had underestimated the Russian capacity of tank building - and the terrible conditions of a winter war in Russia (Napoleon could have told him) - America did not only supply Britain with material, but entered the war I am very glad they failed, as I wouldn't have wanted a Nazi regime. But I have a good deal of admiration for the achievements, the developments and the work done by a small nation as Germany is. Also, I am full of admiration for the Royal Air Force pilots, who fought to total exhaustion to keep the enemy out the gates. For the Russian common soldiers, who fought back a technically much more advanced army. For all those men - Americans, British, Australians, Canadians - who stormed the Fortress Europe at the beaches of the Normandy. For everyone, who fought back the dictatorship of the GröFaZ*. * (grösster Feldherr aller Zeiten - greatest commander of all times)
  2. CheckSix: OFF has fairly heavy demands on computing power, but its worth it. My system is not the latest stuff (CPU E6650 Dual Core, ATI RADEON X1900 Graphic card), abd all is running fine. You can choose lower settings in the "Graphics Config", as I did, and the amazing thing is: it still looks very good. (see my screenshots in the thread of same name). CheckSix: You may think about buying OFF for yourself, as once you see it up and running on your brother-in-law's machine A clear NO to that! If you are only a little bit into WW1 air combat sims, you MAY not only think about buying it - you WILL damn yourself for not having ordered two copies straight away. And I am a normal buyer and user, I don't get percentage for saying that. The only thing you might not like about it, is your minor ability to survive the AI's fighting you. But even for that case there are two solutions: 1. you can adjust a lot in the "workshop", to make it easier 2. train it and get better
  3. Thanks, Siggi - but only three WW1 pics. I know he did many more. I'll try "The Aerodrome" again.
  4. No, it is available. Here is the DVD edition. The BlueRay link is in my above post. http://www.amazon.de/Band-Brothers-waren-Br%C3%BCder-komplette/dp/B000OYC2KS/ref=sr_1_1?ie=UTF8&s=dvd&qid=1259066884&sr=1-1
  5. ??? I had expected this thread to be about the wheather. But it is rather politics. ???
  6. Duke, what time is your campaign? European wheather is like this: Rainy: November, December. Snow: January, February, early March Mixed: March, April Sunny: May, June, July, August Mixed: September, October OFF reflects that quite good. So my advice: start a campaign on 1. May. You'll like it! (Oh, and check your "workshop" settings. Wheather should follow camaign dynamicly - not be static. But there you may even be able to set a static, always sunny wheather.)
  7. Yeah, and that they make a lot of profit! Jarhead, as you use a Dietz painting - do you know a good website with his works?
  8. Imagine, that German pilots would have had to cross the lines as much as the Entente fighters. Early May (9th?), 1917, von Richthofen was shot down. His Albatros was hit, a lot of petrol spilled out, and so he had to cut the engine and descend steep, to avoid fire. Had that happenend some miles into French terrain, he would have been captured and become a POW. Months ago, I had posted the famous photograph of Udet in his cockpit. Bullet holes very close to the pilot. Had he been hit, he would not be the famous ace he became. MvR had bullet holes in his pilot suit very often. He even found rounds in the cloth sometimes. Surviving WW1 air combat for a long time needed an expert pilot - plus a good amount of luck or good guardian angels.
  9. "Dicta Duce" is good advice! Especially over enemy terrain don't take ANY risks at all - cause even then, there still is Flak.
  10. Duce, why didn't you look into Amazon? You get normal DVD format there for 17,- Euro. And for BlueRay you pay some 33,- Euro. See here: http://www.amazon.de...59058247&sr=1-5 So for the normal DVD format it would be 22,- Dollar, if I calculated it right.
  11. Hi, Xavier! Are you flying OFF ? If so, would you send me a PM with your hometown and country, please? I'd like to add you to the OFF Pilots Map. Thanks!
  12. You could check the ingame red text, that comes up through pressin "Z" or Shift+Z - not sure. There should be a time. Compare start time to landing time. I will try that, plus checking a real clock I will put near my monitor.
  13. Thanks for the posting, CheckSix - I had not known, that he was still alive? He must have been a man with very strong nerves, to survive so many sorties, and then even get flying the Lockheed Starfighter later.
  14. So true, Crockett12. I just thought to encourage you to get the full immersion. You can make a lot of settings easy in "Workshop", and use the "pause" key to regain an overview. It IS surely very hard to "remain hooked" to an opponent. Do you use TrackIR?
  15. UncleAl, moving ammo belts are a nice addition, as my moving heads. I'm sure the team would like them too, but when it takes a lot of work and time to get there, they will rather make more models and skins first - and they are right there.
  16. I have a record by Eyeless In Gaza, called "Caught in Flux". On the inner sleeve are photographs made in Nuneaton, England, in the 50s it looks. A whole town flooded from the rains. Not high, and not floating fast (that's what makes it dangerous), just kneedeep water. In the 50s. So I'm sure it happened before, too.
  17. SirMike, since OFF is about simulating the true air combat of world war one, you will not get that feature. But what we will get with the first add-on, is the personal individual skin. Your wingmen won't share it anymore. That's a great change for me!
  18. I'm also on XP so far. Next week I may change over to VISTA, cause I got it from a friend who went to Windows 7. Then I'll see how it goes.
  19. Dej: Rabu's maps are excellent, but far too big to overlay on the in-game map and by the time you've reduced it enough to fit all the legibility is lost. Oh, I see!
  20. Hmm - I read only short time ago, that this is not so anymore, as stated by Polovski. Maybe you should update your VISTA? And then try it again?
  21. Waldemar, did you ever think of using Rabu's maps. Cause they show all the roads and towns, and the "full reality" simmers fly after printouts of that map. It is somewhere among the sticky threads above, and it is made in 12 or 16 parts. Just have a look there, if you haven't seen it. And yes - makin a map is definitely one of the less time-consuming problems on such a sim.
  22. Well, Mike - the S.E.5 hunting the Eindecker, that would not have happened surely. This picture demonstrates, how much development happened in 4 - 5 years. RAF_Louvert: Do it the Bruno Stachel way. Naw! Although I am more like Stachel than like MvR, I'll keep it with MvR here, who said about looping and such manoeuvers: "I'm not in this for artistics!" (or similar).
  23. In "Quick combat", friendly and enemy positions are much more mixed, it seems. Enemy troops may move along the road of "your" airfield, and such. The "real thing" is of course the campaign - there you won't see that.
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