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paulopanz

MODDER
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Everything posted by paulopanz

  1. As I'm a big fan of the whole serie I'ld like to make few new skins (Yak-27R/Yak-28). I can do temps by myself using silver skins as a base, but I'ld need colored maps to find small parts on each model .... Could You send me ? Paul
  2. I took them both. New cockpits and IRM pylons, some very good skins. I think they worth their price and this will support TW for further brand new planes. PS the J-34 or Hunter Mk. 50 was an F.4 not an F.6.
  3. Welcome back mate! Oustanding as usual. Paul
  4. Workin' on Hunter FR.10 mod I noted that RCN camera (as for ex. in Yak-27R, Yak-28R etc.) doesn't work after June patch. Sob.
  5. Very good idea Kevin! I have only to say that I have some Austrian skins (and not only) in the makings (very slowly - not an high priority job) on my HD. Paul
  6. I'm very sorry (I don't like make packs and upload ...). Here the missed sounds: Sounds.rar But please don't rename Lightning foldre or numbers will not work .....
  7. View File E.E. Lightning F.1 Upgrade Skin Pack Lightning F.1 upgrade full pack * patch 5/11 ready * -------------------------------------------------------------------- All the known squadrons/planes/numbers made. You need 5/11 patch to enjoy this pack. Edited data/userlist.ini. Added loading screen. Spillone104 provided RR Avon sounds. Read the readme, please. Paulopanz P.S. Many more lightings F.1a/F.2/F.2a ...... are incoming ,using my homemade© temps. Submitter paulopanz Submitted 06/04/2011 Category Lightning
  8. After almost a day finally the F.1 big skin pack is pending for approval ... The skins are ugraded with all decals except numbers on the skin as Carlo likes. Here a preview. As F.1s were in service on TTF squadrons since 1973 I changed data/userlists.ini. Alex took me the 'real' RR Avon voice and a 74th Sq. loading screen was included. As my work goes on with F.1A, I have to tank Tk for 5/11 patch new features. Paul
  9. Version 1.5

    333 downloads

    Lightning F.1 upgrade full pack * patch 5/11 ready * -------------------------------------------------------------------- All the known squadrons/planes/numbers made. You need 5/11 patch to enjoy this pack. Edited data/userlist.ini. Added loading screen. Spillone104 provided RR Avon sounds. Read the readme, please. Paulopanz P.S. Many more lightings F.1a/F.2/F.2a ...... are incoming ,using my homemade© temps.
  10. Only to watch this beauty I made a kamikaze like quick mission No hope to hit ! Take a trySu-7BM Vs New Jersey.rar Bravi Ragazzi!!!!! :clapping: :clapping:
  11. This one of my favorite aircraft series. Super! Can wait for the next one (maybe the "U"). Paolo
  12. Some updates ... F.1A No. 111 Sq. F.1 145 ghost Sq. 226 OCU F.1 TFF Leuchars F.1 TFF Wattisham ... to be continued.
  13. I think so, too. Tk made for us every type and version. So we have a plenty of models to paint ....
  14. Umut is right: new numbering and new bump maps. If You extract a lightinig skin folder You can see better than I try to explain. So texture.ini files need to be edited, but working on new jpg files is the new job for silver/colored planes. No idea if this will work on previous patches or custom planes (but I think not). I'm learnig and trying. We will be in touch. Paul
  15. The new 5/11 patch changed many things in skinning adding some new outstanding features, so with some WIP to remake I decided to start a new skinnnig job using new standards, these are first squadrons F.1 74° Sq. F.1 60° MU F.1 AFDS F.1A 56° Sq. F.2A 92° Sq. N.B. some squadron patches are from Spinners, little edited by me. More to come. Paul
  16. I haven't try any full install mod yet but if they haven't old cat packs maybe they could work (as with previous patch) simply changing the old exe file with new renamed one. With cat pack we could try (waitng new tools) opening them.
  17. The shadows that not show after previous patch (like old Yak-28 serie) seem ok.
  18. Hi Kevin. An ancient beauty comes back! 5 stars for me, mate. Last patch users unite and try this adding the last 4 lines properly edited (see below) in each TextureSet.ini skin: [TextureSet] Name=890 NAS Nation=RoyalNavy Squadron=890NAS Specular=0.300000 Glossiness=0.750000 Reflection=0.000000 DecalNumberRandomize=TRUE <-----------------add these lines DecalNumberBlockSize=13 <--------------- how many decals you have for each skin (quick tip: add +1 to the last decal number of each set) DecalNumberStart=0 <--------------- start decal number (0) DecalNumberEnd=12 <---------------- last decal number (X) No more numberless planes! Paul
  19. Well the very good news are that some old shadows show up again (I experimented the old Yak-28 serie) Another one is the new decal shuffle (we can delete "." at the bottom of all numbers files and if we are good no more unnumberd plane in fly) A bad (I hope solved soon by TK in person with new modding tools he promise) is that I wasn't able to extract default stuff with previous cat extractor. Another very bad thing (for me only) is the new sharkmouted Hunter ... because last week I spent a night in making it by my own (sob!) Good night bros (TK, too) P.
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