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Everything posted by EricJ
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343rd FS repaint
EricJ replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Beautiful work- 1 reply
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
On the Super Hornet Block III the conformal tanks will be omitted as per this "recent" article that covers the subject: https://www.flightglobal.com/defence/boeing-offers-update-on-super-hornet-cfts-t-7a-wing-rock-fix/146025.article I'm sure there is a way to have them as "regular tanks" but given my lack of experience don't know if it's possible to have them mounted and allow a regular tank instead be mounted. And given Brain32's MIA status I'm going to have to ask somebody if they can do the Block III cockpit. Unfortunately I don't have many reference pics of the cockpit so if somebody is interested in doing the cockpit, then there's not much help I can offer. -
Strike Fighters 2 Complete Edition
EricJ replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
It should be, as it says all 29 DLCs are in it.- 46 replies
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Side & Tail Guns
EricJ replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see. Well somebody has to learn how to program I guess then -
Side & Tail Guns
EricJ replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I wasn't aware that TK didn't mind as long as we asked permission. And I remember that guy, but I really don't think he did anything but who knows... -
Side & Tail Guns
EricJ replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No you can't do that unfortunately, the game is setup to only have one main target that you hit. There's no way to select a building randomly. And not everything can be solved here. To make those modifications would be altering the source code of the game, and that's not really liked here. -
Side & Tail Guns
EricJ replied to kurdistan1's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For the second part of your question it is possible to strike buildings and bridges and the like. You just have to have it randomly selected. However... If my mind serves me correctly you can select that through the MIssion Editor. You can select whatever target (building, jeep, etc.) in that target area, and the mission will allow you to hit that target with bombs, or whatever. -
My next terrain project
EricJ replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay I meant more like 2022 and so on, but I usually don't do Naval maps that much, but thanks! -
My next terrain project
EricJ replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Out of curiosity will this work with modern times? -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well it's accepted practice to make distance LODs for games because it renders the plane better at longer ranges. As for the rest I don't know. -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You should download one of the airplanes here as they all generally follow the same layout. -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well all I can say is that it sounds interesting and much luck in getting it in-game though. -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, there are modders here that can lend a hand as I don't do 3D modeling or whatnot, just textures that's it. So I'm sure a modder would help you, just have to wait until one shows up. I mean there's the TW Exporter but I don't know how to set animations and the like, so you're going to have to wait until someone who does modeling says something. I mean you can ask guruuu to help you out since he did work on the Tornados and that's obviously a swing-wing design. I'm assuming by the camo that it'll be "in service" when the Tomcat was? -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ahh I see, I thought it was going to be an interceptor, looks cool though. -
Elch's Vought F-119 Project
EricJ replied to CheckSixCharlie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's definitely an interesting plane, though I would think the pylons on the glove would be bigger if you're going to mount Phoenixes on them, or any sort of ordnance. -
I don't know how to install mods for Strike Fighters 2
EricJ replied to Robin29's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I posted the link to the Knowledge Base topic so you can read it and understand. You find it in your Users/Profile/Saved Games/Thirdwire folder. You add the folders there so the game looks for them and implements them in the game. -
I don't know how to install mods for Strike Fighters 2
EricJ replied to Robin29's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Operation Desert Storm: 30th Anniversary Edition
EricJ replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
That would save a lot of problems IMHO to make sure that you can't install it until you have the right games to use the mod. -
F-35 "Double" cockpit
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks all and this did the trick, fixed it -
F-35 "Double" cockpit
EricJ posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm getting this in FC's version 2.5 of his F-35 pack. Anybody have a fix for this? I vaguely remember having to move the cockpit or something, or ShowCockpit=FALSE? If somebody could help I would appreciate it. -
F-35 Canopy Clipping Issue
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is true, time will tell. -
F-35 Canopy Clipping Issue
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hopefully. I'm not a true fan of the F-35 but the C model is probably what I would go for really. -
F-35 Canopy Clipping Issue
EricJ replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I downloaded and installed the same pack, and the only issue I'm having is a double canopy issue (the outside model frame is showing in the frame) so not sure what would fix your issue offhand. Though it would help to know which one is doing that, as the F-35A I'm having the double canopy issue. -
Nuclear Mod Please Help
EricJ replied to Skynax's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, if the soundlist entry didn't work I don't think there is a programmed sound for it, just have to enjoy the graphics. -
new SF2 video by yes Mlracing
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No, TK made sure the LODs are inaccessible to us players and modders to combat piracy.