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Flanker562

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Everything posted by Flanker562

  1. After finally realizing I was missing a few lines of code finally got the Rattlers and Hellfires to actually hit something at long range, also shows a tweaked IR Scanner (or "radar", or whatever):
  2. Did some face sharpening on the nose area:
  3. Size comparison between the Hawk and the Falcon: Weapons testing: And some caps on the ducted fans for a more detailed additions:
  4. Okay managed to figure out the issue with the rotors, and fixed that issue so Tuesday or earlier (depending on how I feel) I can get RC26 out. The MQ-12 will be named the Hawk for now as a placeholder (I don't want it conflicting with the Bell helo) but Fire Ant may still be considered, we'll see. Given that probably that the preferred UV Mapper may be busy I'll probably have the Rattler configured Hawk as well as a simple unarmed Lift version for basic resupply. I can talk with some people about adding it to mods but other than that it will require the Helo DLC until other things work out.
  5. Finalizing the design:
  6. And something for RC26 (to be completed before release anyway, just untextured): It's fully functional, flies (and thanks to firewill for some config help as well) but doesn't shoot yet. So far I'm calling it an MQ-17 <Something> so far. Again it flies, can be controlled but also will get it more finished for RC26 to have some kind of functional UAV as when I get more feedback from a tester.... which brings me to this point. I am also looking for Quality testers as one is a bit more busy than usual and he does great work, just he's a bit busy so any help with the UH-60s would be appreciated. PM me or whatnot and I'll add you to the PM thread.
  7. Nearly there....
  8. A video showing the adjusted FMs for the MH-60M DAPs, as well as the MH-60M/92 IInsertion) helos. Again this is getting close to showing a more heavily laden helo versus the more lighter UH-60s:
  9. And some MH-92 pylon reshaping:
  10. And cleaned up the Navy birds a bit:
  11. Rear area textured: As well as nose stuff for the MH-92s:
  12. And retention straps for the big ol' fuel blivets: Needless to say all DAPs now have this inside (as well as the MH-92 (Rattler/DAGR/M230) instead of the placeholder box
  13. Also reduced the size of the radar dome on the MH-92s:
  14. Current look of the stripped S-94: Down the road I'll add more details or so, but at least its a start for now.
  15. Also a requested black skin for the S94. This will also be available for BLUFOR as well (for the XX-92s: Also fixed a highlighted major issue with the S94s, making them completely separate from the XX-92s. Also they will be stripped of most of the (or really all) military equipment (shrouds, antennas, etc) to further differentiate them.
  16. Since I have some time I'm working on redoing the "massive fuel blivets" that the DAPs have, given some open source photos and gets rid of the "Big box" geometry I had in place due to reference photos. Also no, no capability will be allowed for people to be carried as I understand they're heavy enough, so no American Hinds:
  17. ACE3 fast rope integration for the UH-60 Pack, WIP at this time, the MH-92 (Insertion and Assault) currently have permanent fast rope bars mounted. I've talked with a couple SMEs and looked at the fast rope enabling portion to include but running into some issues. So I know its an issue and when I get it sorted I'll add ACE3 compatibility to the helos.
  18. Also did some animation tweaking, particularly the TADS system (for lack of imaginative name) on the XX-92s:
  19. Also added a Server Key on my site in case for Steam users: http://562.50megs.co...3/ServerKey.zip
  20. And a shortish video showing some various things, the FLIR page for the Pilot (only as you'll see in the video) that can be operated. In talking with one of my SMEs the amount of stuff that the 160th loads in their helos, the FM for the SOAR MH-60s will be a lot more sluggish (as well as weight adjustments too), to give some semblance of 'weight" and how it will affect the flight of the SOAR MH-60s. Given that the CP/G FLIR page is not working (oddly) for the H-60s I'll leave the Compass page as is and just allow the pilot to see what the CP/G is seeing. I also fixed some Co-pilot issues for some DAPs (not able to control as Co-Pilot just in case) as well as other tweaks. It also shows the adjusted dashboard (as well as the additional assortment of added stuff to the bird so far) and the view from the cockpit.
  21. Also managed to get the SOAR MH-60s (at least for the pilot anyway) to have an MFD FLIR page so at least he/she can see what the gunner is seeing. For some reason the CP/G can't use it, weird but overall as far as functionality goes for now, when you start the bird, the pilot can select an MFD "page" that will replace the Compass and show what the CP/G is seeing. What I'll do is simply remove the Compass and leave the FLIR image "always on" until I can get it to turn on and off.
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