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Everything posted by Flanker562
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Cool! Me: J-10A with 2 x PL-8. 4 x SD-10/PL-12A, gun, centerline tank (though due to 3D model issues it's there but graphically not). Opposition: One Su-35 Super Flanker with 6 x R-73M2, 4 x R-27R and 2 x R-27RE, gun Began the fight as normal and the Super Flanker and Flanker versions like to do the scissors most of the time. I almost got caught up but didn't. Went into a couple energy circles but since the J-10A compared to the Flanker is more maneuverable I was able to shadow him very well. He stayed low most of the time and did force me to overshoot and instead of taking an R-73 I went vertical with him staying down near the city of LA. I came around and he gained altitude and I turned into him, feeling my oats and firing my first PL-8, it going stoopid as it was a clean shot, tracked him all but missed him, defeated by flares. Okay fine got it. He continued west over downtown and tried another scissors, but I throttled down to idle and deployed my speedbrakes. I had a perfect shot so I took it, the PL-8 going retarded, not stoopid as it was defeated by flares. Ooookay... the Flanker extends west and I got 4 SD-10s left so I lock him up and fire my first one. It misses, defeated by the chaff and maneuvering by the Flanker. I throttle up and fire another SD-10, with that one going retarded too. When I took the screenshot one of my thought's was "when I unpause it'll probably be a good idea to retract my brakes." I did and battle commenced. Now at this time I had no hope in the Chinese Great White Hope so I stuck to guns. At the southwestern edge of LA he forced an overshoot again and I went vertical, with him trying to spike me with an R-73M2 which was defeated by pure maneuver as I came up over the top. After nearly confusing myself I didn't lawn dart and reacquired the Flanker and battle commenced with me on top of him around that time and I tried to gun him with my SD-10s active. I nearly shot him with a couple bursts but switched to pipper and got behind him and at close range I fired and walked the shells across his body, shredding him while I maneuvered away lest I mid air with a dead Flanker. Takeaways the J-10A can handle itself... so far against heavier opponents... which says something after last night because the F/A-18F was 20,000 lbs or so heavier than I was. Maybe to be more clearer than mud I say heavier and less maneuverable aircraft than a Fox Super Hornet EPE (yes I'll try the normal one some time too). But in that regime the J-10A isn't a bad plane. Just maybe need better missiles fo sho. In my case I'm going to just zip up the images since A) it allows more reading than trying to deal with five million images, and if you want to really see the images, just download the 7z file. J10vsSuperFlanker.7z
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mescalero range is SF2 only... which is probably why you're getting a crash to desktop...
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Thanks! But FastCargo gets a grateful Thank You, if his mapping wasn't as good as it is then it'd look cheaper...
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Me: J-10A with 2 x PL-8, 4 x PL-12 and centerline tank, gun Opposition: F/A-18F EPE with 2 x 9X, 8 x AIM-120, gun I've always fought the J-10A with the F/A-18F but never been on the other side. Okay... time to be the Bad Guy and take it on. Started out pretty easy peezy as he porpoised for a second then leveled out. Well he slowed down, and I sped forward breaking to the left in order to not get him behind me which didn't work as he turned into me and I tried to energy circle but since I fly with the padlock going on I saw him angling for me. I pulled vertical but knew I probably didn't shake him and he reminded me of that fact when something hit me. Wasn't a missile... but at that point I paused the game because I was curious. What he shot with his gun was my engine along with my rudder. After unpausing I saw him in the padlock follow me then turn north. Though I will remember his AESA was on top of me as soon as he locked me up. And when he went north naturally the lock dropped. Then I asked myself, "why is he going north when he's got me cold?" I was at full burner and now my engine was cold. He obviously knew I was dead before I could figure it out because I was (despite my rudder actuator missing) in one piece. So I figured it out and ejected. The best defense against this aircraft is just cover yourself, and engage him as soon as possible.
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Me: F/A-18F EPE with 2 x tanks, 1 x AIM-9X, 1 x GBU-12D/N, 1 x GBU-12E/U, 3 x Brimstone, 2 x GBU-38 JDAM, gun. (62,050 lbs at start) Opposition: MiG-19 with guns. (I'd say around 15,000 lbs or so) I did this just as a way of showing how flight technology has advanced. For the F-4 loadout from the previous two DACTs I came out at 46,130 lbs at start and had trouble with the "Farmer"... Started out and once he started to maneuver I realized that I only had one 9X against this guy and gun. Knowing my joy and experience of the shredding by the Farmer I chose to make my only shot count. And this is my new Afghan strike loadout as I had to certify I'd be able to surive in a knife fight... just in case. He pulled predictably to the left and started to try and go into an energy circle, with me keeping it around full mil power (I think, all this flying is by feel which is why you don't see the information bar on the bottom left) and pulled hard into him. He shot past and I turned into him again tracking him. Feeling the itch I stroked the trigger in the no-escape range downing him, with me flying past just to make sure. Total time 59 seconds. Takeaways was just better tech that's all as while I nearly blacked out rolling around with him wasn't hard at all. That and I had to watch speed management as well. Sure I could match him but not going to take that chance...
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Speculative/What If VFA-195 CAG F/A-18E
Flanker562 replied to Flanker562's topic in File Announcements
F/A-18F [Pilot] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,4.8895,1.1528 SeatModelName=seat_SJU-17 SeatPosition=0.0000,4.8795,0.7228 [WSO] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,3.566,1.204 SeatModelName=seat_SJU-17 SeatPosition=0.0000,3.62,0.774 F/A-18E [Pilot] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,4.8895,1.1528 SeatModelName=seat_SJU-17 SeatPosition=0.0000,4.8795,0.7228 I just used the default positions... -
Cleaning it up and getting the pattern aligned as well as showing the pylons. Seeing how the camo works more than likely going to do the same. And more than likely the ATFLIR will be camoed the same...
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2nd bout missiles only Me: F-4D with 4 x AIM-9E-2 and 4 x AIM-7E Sparrows, SUU-23/A gun pod (should be equivalent) Opposition: MiG-19S with guns Opposite to the previous and on a whim I decided to get the MiG driver back with some 'winder loving. Upon starting I got a lock and fired. It tracked fine and hit him with him pulling off to the left entering an energy fight. Again tone and lock, pressed the button and it went stoopid. After that he started the energy fight but decided to extend to the east, and I leveled off taking the opportunity for another 'winder shot. At the range he was at I did contemplate a Sparrow shot if it went stoopid. I had thought the 'winder went stoopid but it ended up tracking the MiG and downing him. In this case against an opponent like this my heartfelt opinion is that if the virtual taxpayers pay to allow you to fire the missiles, use them. While a more experienced pilot can give you a better opinion and report I don't like putting myself in a position for a MiG to gun me down especially when he outmatches me in maneuverability. Also in the year of good ol' 69. Screenshot sequence bottom to top
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1s bout guns only Me: F-4D with 4 x AIM-9E-2 and 4 x AIM-7E Sparrows, SUU-23/A gun pod (should be equivalent) Opposition: MiG-19S with guns I stuck to the gun pod since it was requested despite the loadout above as I wouldn't leave the runway with just a gun, just sayin... Like you Heretic I'm very inexperienced with dealing with heavy fighters (Okay the Fox and Echo Super Hornets as said get the "Rhino" name due to the fact that they are medium to heavy-weight aircraft but handle like nothing else short of the Polecat or F-31A) so I'm sure some more experienced pilots besides Ceasar (though he could do better of course) could help Heretic out here. Anyways.... started the fight and got into an energy circle but tried to squirt him with the gun as I had a near good solution, just missed that's all.. Went for a revolution and went over the top. At one point he came around and tried to shoot me in my cockpit (check out the screenshot where he's directly pointing at me) and thankfully couldn't perforate me since I was moving fast. Since I was restricting myself to guns I couldn't take the shot. After that the MiG-19's maneuverability and the fact that it was ten times as light won in the end as he got me in the tail shooting me down but I successfully ejected. In hindsight I probably should have dropped flaps for low speed maneuverability but not sure if that's really a good idea but of course a more experienced F-4 pilot could say otherwise. In the year of good ol' 69 Takeaways? Read the next report.
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I run Win7 and I run it off the desktop and it works fine. For the most part I only use the Weapon Editor when I have to massage older weapons to work with SF2, such as the KF2 weapons and the 5V55K but other than that I go do the _data.ini of that weapon and input the data.
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Me: F/A-18E with 4 x AIM-9X and 6 x AIM-120, gun Opposition: Two F/A-18E with 2 x AIM-9X and 8 x AIM-120, gun For someone who flies them virtually everyday it's kinda interesting to see how the AI handles the same jet you fly everyday. In any case the AI wingman went to the left and tried to get me into a scissors almost immediately, even porpoising a bit but again I throttled down to idle and just let him do his thing. On a whim I wanted to try for a close in AMRAAM kill but it went stoopid and flew west. The Super Bug pilot went back towards his lead but lead was still trucking north so I worked on the wingman, getting tired of the lack of threat value and fired my 9X, hitting him hard (in a previous session I had hit him twice but he kept flying...) and he went down. Next was the lead. I think I know what the issue is as far as the lead not committing. I'm guessing that you have to lock onto him because when I locked up the lead he started turning into me. I was about... ten or so klicks out but he was getting closer for a shot so going full AB I decided to expend an AMRAAM as if it went stoopid I'd at least distract him so I could maneuver. Well instead it shot him down. Takeaways. Not every fight needs to get into the close fight especially when you have a threat of the 9X/AIM-120 combo heading towards you as I can handle my own aircraft quite well it's keeping the seekers from acquiring me that's the issue. Sequence is bottom to top.
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