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Everything posted by citizen67
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F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Awesome. It's incredible the effort you put into making cockpits. I look forward for the releases. Thanks -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We are all old. And in solidarity -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks to you for your great work. Your cockpits take the quality of SF2 to the next level. -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Glad to be helpful 😉 -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
@ravenclaw_007 in F-4D_67_DATA.ini in the [DetectSystem] section, I found that HasRWR=FALSE must be setting on TRUE. Now it works. I found the same in F-4D_71_DATA.ini so I checked the stock [...]_DATA.ini and it's set on TRUE. -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
@ravenclaw_007 tested again the F-4D_67 and the F-4D_78 cockpits together in the same terrains: the 67 still doesn’t work, the 78 works perfectly. -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tested again in Rends GermanyCE terrain, North Vietnam with A&G War Expansion Pack with Green Hell 3.5 and Menrva Italy 63-91 and Sweden/Baltic Rim 52-94. It doesn't work in any of them. The old cockpit (the stock one) is working instead. -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Reistalled but still no functionality. I'll wait for the full release -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tested in SF2: Europe with Rends GermanyCE terrain too. No framerate drop but the RWR looks blind... Tried two times. Anyway, good job as usual. -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tested F-4D_67 cockpit in SF2:Vietnam. Didn't notice any particular issue. Just a slight delay in the framerate but I think it's due to the bad weather generated randomly by the single mission (it happens with other aircraft too). -
F-4D Phantoms Cockpits
citizen67 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Beautiful. Thank you! -
SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB
citizen67 reviewed Viper63a's file in F-111
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I can't get rid of this issue
citizen67 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello everyone, I hope you are having nice holidays. Few months ago I installed "OPTIONAL MOD DATA LOADOUT" from A-7 Corsair II SLUF on Vietnam 1.0.0 by Yakarov79. Now I noticed that both WingStation3, left and right, seem to have a missing rack (see image). I tried to take a look at the .ini files but my poor modding skills don't allow me to fix the problem... Any help around there? Thanks -
I can't get rid of this issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Yakarov, thanks. This is the Station3 section in your A*_DATA.ini, are you referring to this? [LeftWingStation3] SystemType=WEAPON_STATION StationID=1 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-3.35,-0.74,-0.166 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1650 AllowedWeaponClass=BOMB,EOGB,TER,2BR,MER,RP,FT, AttachmentType=USN ModelNodeName= RackSpecificStationCode=A-7-6 PylonMass=92.53 PylonDragArea=0.05 MinExtentPosition= MaxExtentPosition= FuelTankName=US_Tank300 FuelTankNodeName=droptank_outer_L "RackSpecificStationCode=A-7-6" is the same as in the other stations (2 and 3); only in Station3 doesn't appear, even copying all the MERs/TERs included in my weapons Folder... -
Rends' Germany terrain issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Menrva, accurate as usual. -
Rends' Germany terrain issue
citizen67 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi, does enyone knows the reason of this strange runway issue in Rends' Germany terrain? Thanks -
Rends' Germany terrain issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Wrench, I don't remember... I'll pay more attention next time. I've encountered a similar problem in Operation Odyssey Dawn, in which sometimes desert texture randomly overlapping runways. I don't remember who, suggested me to replace: [HeightField] DetailScale=0.2 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 with: [HeightField] DetailScale=0.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 in Libya_Data.ini Could it be a similar problem? Meanwhile I'll try what Gepard suggest. -
Rends' Germany terrain issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Ravenclaw! Is there a way to fix it? -
Rends' Germany terrain issue
citizen67 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I noticed it during a sunset mission takeoff... Unfortunately, doesn't happen every time (i suppose it depends on the airfield) and I haven't never find it during a daytime mission yet. -
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Crash at 80% - Core\GraphicsEngineDX10.dll
citizen67 replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mee too I'm experiencing CTD at 80%, mostly in in Korea terrain and Vietnam (modded with Air & Ground War Exp. Pack and Green Hell 3.5). Sometimes the game freeze at 40% or at 70% and I need to restart. It's a very annoying problem but if there's no solution I'll get over it. Thanks -
https://theaviationist.com/2024/09/12/new-m-346-jet-for-the-frecce/
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Menu and HUD font has changed and I don't know why
citizen67 replied to TheRealJuralumin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The font used by the game is a system font. Did you removed something frome C/Windows/Fonts? -
Strike Fighters 2 Screenshots Thread
citizen67 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Awesome. Thanks -
Strike Fighters 2 Screenshots Thread
citizen67 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Incredible cockpit. So beautiful. Are you planning to upload it in CA?