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Major Lee

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Everything posted by Major Lee

  1. Anyway, CA_Stary, are you building new objects for SF for anything in particular?
  2. Downloading your own stuff is stupid... BACK UP YOUR STUFF.... To those who have encouraged others to back up their files, you were wise to offer that advice... To those who followed that advice and actually backed up their computer files, you too, are wise... To those who haven't backed up their files, well, just be like me and download your finished projects from your own website and start all your new stuff over from ZERO... Then, go surfing all about the internet downloading software and bits to rebuild your system... RULES FOR HD BACKUP 1: You aren't special 2: Your HD isn't special 3: Things that aren't special are subject to random failure at inopportune times... 4: Back up everything you couldn't stand to lose... ML...
  3. That hangar looks fantastic!! I think that perhaps your naming convention is incorrect... Perhaps ***_001.LOD, ***_002.LOD etc... might be worth looking at other files to see examples.... ML
  4. I'll be out for awhile. I had a "major" HD crash... Guess what? I have been too lazy and lackadaisical to bother backing up my files.... That's right, it's gone, everything... DBS2, Aerodrome2, Air Race World, original source files, templates, artwork... you name it, I lost it. Data recovery might be able to extract things off my HD, sometime after I fell like paying $250+... Whatever... I have bought a new HD, but I need to get a real version of XP-SP2, not my old, umm, "borrowed" version... I may be gone awhile... See you over the Bering Straits! (sometime in the future...) ML
  5. Very nice... I think I will use them, if I may....
  6. What a wonderful family you have :) That was cool....
  7. What are you doing to the hfd file? Have you read the basic tutorial at the Aerodrome? ML
  8. Al gore wouldn't lie to us!!!!11!! He knows everything!!11!!1! He invented the internet!!!11!!!11!1
  9. No phones, no lights, no motorcar, not a single luxury, Like Robinson Crusoe, as primitive as can be...
  10. I grow sunflowers... That reduces my carbon footprint, but they release huge amounts of corrosive oxygen, causing steel to rust for miles around...
  11. Some shade of magenta or pink...
  12. Since you are painting the bmp directly, just paint flat spots where you want them... Airfields need a flat space; it doesn't matter if you paint them flat or the TE lays them. You are importing the 256 color TE pallette back in, aren't you?... ML...
  13. Another Soviet Tri-Blue from Marc... Thanks!
  14. Veterans in West Michigan are still equipped with the hair trigger that military service gives you :) :yes: I bet this guy won't try that again... http://www.woodtv.com/Global/story.asp?S=6712595 http://www.foxnews.com/story/0,2933,286847,00.html
  15. Thanks for the input. I have several ideas and will make some preliminary drawings of the map, incorporating the various ideas...
  16. Yeah, long and strait at an altitude of 32,000 ft...
  17. My air race terrain is all hand painted with trenches of varying width and depth, and design layout... All tracks are not suitable for all aircraft... I am planning on setback AAA to keep planes "in the groove"... I am also planning on bridges to help reinforce the importance of staying "in the groove".
  18. The more I think about it, the more I like the idea of lakes and water areas on the map... Perhaps a timed "race" from takeoff to carrier trap... hhmmmm...
  19. Lakes would not be a problem, smaller rivers through canyonswould be more challenging. A body of water large enough for a carrier would simply mean making the map a bit larger... Step One: Already thought about it... (on-going process) Step Two: Alpha Concept Map (distributed for discussion) Step Three: Compile desired features and plan Alpha map 2... ( beginning this process...)
  20. (Biggs from Star Wars voice...) Stay on topic.... stay on topic...
  21. 1: What would you prefer to see in an air race terrain: pylons or canyon like trenches? 2: Would you fly this online or solo on your PC?
  22. I also do the selection, select inverse... But, I do set a small amount of feathering, perhaps two to five pixels, for a nice smoothed edge...
  23. I use Photoshop 5.5 for the TGA alpha layer capability for decals... Works very well. I use PhotoImpact 6 and 10 for my (so-called alleged) "painting"...
  24. Welcome aboard! It's a great community at CombatAce and SF is a great sim! I hope you enjoy your stay... :yes:
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