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File Comments posted by UllyB
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very nice.
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I'm glad I could assist.
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Did it work for you the TGA I changed ?, you forgot in PM to tell me. I'm curious if it solved the matter. I hope it did.
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The link you prvided gets him to general aspects, the link I gave it to him gets him exactly to the mattter. :)
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start here:
http://combatace.com/topic/74353-so-you-want-to-make-a-3d-object-for-strike-fighters/
Bear in mind that aircraft model, including cockpits need a 3D model editor, not just a fewBMPs.
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Please read the PM I've sent you.
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alright , now the mode was updated, it has the castshadow parameter where it should be.
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Thanks for reminding me, I will make the change immediately. In fact that happened because I didn't checked the ini file, I never thought that the castshadow parameter would be missing.
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the same here. Plane begins to lean on a side. What should I do ?
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engines wouldn't they suppose to be painted , too ? They look strange, like an uncompleted job.
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It also works with SU-9 and SU-11 :D but it works BETTER, because those planes have afterburner node especially implemented into the model for generating the ENGINE effect, not just the...afterburner. In other words when the engine is ON (no afterburner engaged!), you will see its effect (it glows in realtime))
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are there odd effects if I would use this on SF1 series ?
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very nice mod !
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impressive!
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I tried them in WOI and they behave bizarre...to say at least. They kindda going up and then make a circle downwards and then they explode....In rest the skins looks fine....:D
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the texture have that shimmering "bug" display. It won't go away even if I use that shimmering fix.
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What tilset you're talking about ? Wouldn't be nice if you already uploaded that, too, instead of making me wonder what tileset you're talking about ? Up you say "copy this and that" and that's it" and then you come and say "well you must copy I don't know what tilset, otherwise it's not working". Nice going...:D
by the way...when someone wants to make /build something, FIRST he makes a PLAN. And then implements ALL the elements in order to make the plan WORK. Did you know that ?:D
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The campaign script doesn't upgrade the aircraft types, only the texture. Any idea why ? Did anyone who played this campaign notice that ?
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where are the missiles INI (90% of them) ? Where are the missing skins? How can I use a missile if I don't know the LOD distances ??? This package is incomplete, it can't be use. Why bother upload this if people can't use it ? I really don't get it...
The entries in weapondata.ini for some missiles are exaggerated. Air to air missiles which, for example, have 22 max turn rate, here is this pack they have 40 !!!!! Or the accuracy which exceed far beyond the realistic values.
An-12 "CUB" & bonus An-8 "CAMP"
in Other
Posted
impressive!