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Everything posted by yubba
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I Thud you not
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
if you can see the little line drawn in the radar screen that is the aiming point for the 1000 ft run with radar setting at 3 miles... -
I Thud you not
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now you're just showing off that was photo shopped and you know it,, you can barely see the airfield and in an A-6 of all things -
I Thud you not
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
this was a 5000ft run on an airfield this was at 10,000 yes I got the f-4 sighted into and my baby at 20,000ft God they grow up so fast -
I Thud you not
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
now it's a low level attack bomber,, were you can almost put a bomb through a hangar door at a 1000ft -
I Thud you not
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well dang that was goofed up too,, well this is updated,,now you have a reference point to aim by don't forget auto leveler AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=3 <---------add this,, now this is the b-52 avionics package matter of fact I'm going pur this in the buff RangeSetting[2]=5 RangeSetting[3]=10 RangeSetting[4]=20 RadarPosition=0.0 MaxElevationAngle=60 MinElevationAngle=-75 MaxAzimuthAngle=60 -
Bombing accuracy w/SF2V
yubba replied to jaker83's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
here's a present,, for you phantom jocks [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP RangeUnit=NM RangeSetting[1]=3.2 RangeSetting[2]=6 RangeSetting[3]=10 RangeSetting[4]=20 RangeSetting[5]=40 RangeSetting[6]=80 RangeSetting[7]=160 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=800.0 MinReturn=0.05 SearchRangeSetting=1,2,3,4,5 ScanPattern[1].BarElevation[1]=1.875 ScanPattern[1].BarElevation[2]=-1.875 ScanPattern[1].ScanRate=120 ScanPattern[1].ScanBeamAngle=6.7 ScanPattern[1].ScanArc=60 SearchRange=100 SearchStrength=100 SearchTargetTime=5.0 AcquisitionSymbolSpeed=0.5 AcquisitionTime=5.0 LostAquisitionTime=1.0 TrackRangeSetting=1,2,3,4,5 TrackCapabilities=HOJ,TARGET_ME -
F-4 Phantom II in Royal New Zealand Air Force service ('What If')
yubba commented on dtmdragon's file in What If Hangar
Here's something you might want to look at if want to hit somethin at low level;; [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP RangeUnit=NM RangeSetting[1]=3.2 RangeSetting[2]=6 RangeSetting[3]=10 RangeSetting[4]=20 RangeSetting[5]=40 RangeSetting[6]=80 RangeSetting[7]=160 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=800.0 MinReturn=0.05 SearchRangeSetting=1,2,3,4,5 ScanPattern[1].BarElevation[1]=1.875 ScanPattern[1].BarElevation[2]=-1.875 ScanPattern[1].ScanRate=120 ScanPattern[1].ScanBeamAngle=6.7 ScanPattern[1].ScanArc=60 SearchRange=100 SearchStrength=100 SearchTargetTime=5.0 AcquisitionSymbolSpeed=0.5 AcquisitionTime=5.0 LostAquisitionTime=1.0 TrackRangeSetting=1,2,3,4,5 -
Limb Bone How Low Can Go
yubba posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I watched a few videos on the B-1,, it was built to be a low alt bomber to evade radar and fighters with current radar setting it was a little difficult to plant bombs at low level this also ties in with the woes of the intruder,, radar bombing and countless threads on bombing this should be the last word on the subject,, after a couple test flights and and some tweaks I came up with this.. I got line up on a truck convoy with a set of 12 released at the half point on the 3mile setting 1000ft/450knts scored 8, For the B-1 The Limb Bone [AvionicsData] AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=3 halfway point 1000ft/450knts RangeSetting[2]=6 '' '' 5000ft to 10,000ft /450knts RangeSetting[3]=10 '' '' 15,000 to 20,000ft/ 450knts RangeSetting[4]=20 RangeSetting[5]=40 and for you fighter jocks the F-18A [AvionicsData] AvailableModes=SEARCH,ACQUISITION,TRACK,BORESIGHT,GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=3 RangeSetting[2]=6 RangeSetting[3]=10 RangeSetting[4]=20 RangeSetting[5]=40 RangeSetting[6]=80 <------- add ,change RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=300.0 MinReturn=0.04 SearchRangeSetting=1,2,3,4,5,6 <---- add the six -
Limb Bone How Low Can Go
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
while I was at it I dolled up the stock F-4 you can add a avionics ini into a stock folder and it will take as long it it is named correctly same goes for the pit now maybe you can hit something with it -
Intruder woes
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
if you hadn't read my thread Limb Bone how low can go I revised radar settings to 3, 6, 10, 20, 40. 3mi. 1/2way point in scope 1000ft 400+knots.... 6mi.1/2point 5,000-10,000 400+knts... 10mi.1/2point 15,000-20,000 -
Who can do a helo FM?
yubba replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is what I got on the Mi-35,,installed a earlier harrier pit so you got a trust vector gauge that helps you know what prop pitch you got every thing worked on it straight out of the box except the main rotor but that was a easy fix,, guns and weapons all worked aaaaaaaawwwwww somethin chasin me -
Who can do a helo FM?
yubba replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'd go look at the Mi-35 that's here in downloads it flies like a dream ,,you have to go into data ini. and cut down the radius on main rotor to make it spin to 0.0 from 17.???????,,, the apache fm is buttbackwards trust vector is tied into trottle you power up it cuts the pitch on props -
Intruder woes
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
that was liked to pull brush and twiggs out of your tail ,,, honesty I didn't know where my head was at,, tested it,, took aaa gun out at 1000ft level radar attack it took 3 passes but I got him pickled 4 500pounders a mile out with 250 millseconds going check tables on radar alts and speed -
Intruder woes
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok,, for you belly draggers that like to brush and twiggs out of you tail,,,level radar bombing under 5000ft,, [AvionicsData] AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=6 <---------add this,, now this is the b-52 avionics package matter of fact I'm going pur this in the buff RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RadarPosition=0.0 MaxElevationAngle=60 MinElevationAngle=-75 MaxAzimuthAngle=60 ScanPattern[1].BarElevation[1]=0.0 ScanPattern[1].ScanRate=60 ScanPattern[1].ScanBeamAngle=5.0 ScanPattern[1].ScanArc=40 GroundMapRangeSetting=1,2,3 GroundSearchStrength=60 TerrainAvoidanceRangeSetting=1,2 ClearanceDistance=152.4 -
Intruder woes
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thanks Frenchie,, pics above was of a successful level bombing run at 15,000ft,,, I changed out the avionics with the B-52s and cockpit pic of radar screen -
How to remove cockpit frame?
yubba replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there a way to have just one mirror perferably center,, and how would that affect fps ??? -
Bombing accuracy w/SF2V
yubba replied to jaker83's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Had to go test this,, some of you guys aren't flying the heavies,, level radar bombing, 5000ft,, speed 450,, pickle 3miles target runway I think it was a luck shot to tell you the truth -
Bombing accuracy w/SF2V
yubba replied to jaker83's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
aww what the heck, it was a near miss a pic is worth a thousand words,, if you look close below the tail section you'll see the little target box ,,and you see all the hud information,, enjoy.