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Everything posted by Menrva
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My Big Safari
Menrva replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great! They may be useless aircraft, but like Wrench usually says, they add to the 'eye candy'. Keep up the good work, the helos you've made really added a new atmosphere to Strike Fighters. -
SF2 EF-111A Ravens From 42nd (UH), 429th (CC), and 390th (MO) Electronic Countermeasure Squadrons
Menrva replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Great job, viper63a. Maybe Slick Cowboy will update the EF-111A skin like the F-111 ones he made, but your skins are already a huge improvement.- 8 replies
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- mountain home afb
- raven
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SF2 F-111F Aardvarks from USAF/E 48th Liberty Wing. The 492nd, 493rd, 494th and 495th TFS
Menrva commented on Viper63a's file in F-111
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- raf lakenheath
- usafe
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Janes: Iranian combat aircraft programmes: bona fide or bluff?
Menrva replied to MigBuster's topic in Military and General Aviation
Interesting analysis, so the 'Saeqeh' two-seater is reality, I didn't know Iran had F-5Fs in its inventory. The F-313 is strange, it seems to be a combination of both the Boeing X-32 and the Lockheed F-35. Answering to the topic question, I would call it a bluff but that needs to be taken into account in the future; the Saeqeh is no way comparable to the Super Hornet (IIRC Jane's analysis reports that this is a claim by the IRIAF) and even the cited avionics upgrades from Russia are not going to be so effective atm. -
Modern Ukrainian Medals Pack - October 2015 Update
Menrva commented on Capitaine Vengeur's file in Menus
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TSF 2: Expansion Pack 1
Menrva replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
One of the most anticipated mod releases of the year, my congrats to the team! -
Well said Stratos, but I think we can mock Russian weaponry, as long as we mock the F-35 obviously (F stands for Failure, but you know that).
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Strike Fighters 2: Crisis in the Med
Menrva replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks for the info, much appreciated. BTW I think I can fix those runway bugs in NorthCape, if you PM with me a list of the ones affected by such problem, tomorrow I might take a look at them. -
Strike Fighters 2: Crisis in the Med
Menrva replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
First of all many thanks for another great package, it's nice to see that other terrains are being used now. I have a few questions; why is your El Dorado Canyon campaign fictional? Isn't it based on the real world operation? Anyway I have no problem with fictional stuff, just asking because I love history. Have you discovered any bugs in the terrain? As you might remember, time ago I sent you an updated TFD and a small correction to an airfield position, I was wondering if I could do anything to improve it. Baltika really showed his skills with this terrain, tiling the fjords is no easy task. -
SF2 KAW B-29 Superfortress Pak
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks for the update. Regarding what I told you about the nuke's effects, I think I got that info from a SF1 mod (check link below). I guess it includes a ReadMe file with the changes that need to be made in the FlightEngine.ini file. http://combatace.com/files/file/5271-update-13-300t-30mt-nuclear-weapon-effects/ -
SF2 KAW B-29 Superfortress Pak
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
5 stars for this one. BTW there was a thread about the nukes' effects; someone explained that to show them properly, one has to adjust some distance clip values in the FlightEngine.ini IIRC. Hence why some mod installs have bugs with such effects. -
Superfort update...
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
"Ass-backwards", made me laugh a lot, you're right. I've just seen another post you made before in the Wings Over Korea mod thread about the B-29, so my wondering was somewhat avoidable. Thanks for replying, I hope your eye health gets better. -
I'm recruiting people for this project
Menrva replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
So Wrench you managed to solve the water humps using Gerwin's Tool? Or did you use the Adjust Sea Level thing in TE? Just asking because like Stary said, I've always thought that Gerwin's Tool could do some HFD work very well. FRPignon, since I'm not working on that damned terrain of mine, I could make some time-consuming tiling work on this one (with Wrench's permission of course, the original terrain is his work), since all areas near The Wall miss a proper representation of the land (for instance the north of Great Britain and the east of East Germany). However the HFD will remain flat in such areas, unless we make some serious work to it, and it's not advisable, after all we are not meant to fly near the corners of the map. -
Superfort update...
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Especially considering your eye problem, Wrench. Nice update btw, I'm wondering if this could be useful even for the B-29 package for KAW, maybe at a later time. -
Yep, that's the first thing I've thought too. However this was a quick bad move from Iran; Iran, do you hear me? Do you remember these talks about nuclear reactors and all? Forget them.
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map to ID available Strike Fighters terrain?
Menrva replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Good idea, I also suggest that it is necessary to make two different maps, one for WW2 terrains, the other for Cold War and post Cold War. -
It's incredible, a real example of determination. Many thanks for posting this.
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That article made my day, I love cars (and planes of course, but this is not the case), especially BMWs. Feel free to upload them here, 76.IAP-Blackbird. I'd really like to have a look at your own shots. I do own a camera that it's not all that great, so I can imagine the limitations of taking shots at this beauties.
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[WIP] Target Area Editor
Menrva replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wrench, I'm glad to hear you again, then I guess I really have to complete that terrain. Still many thanks mue, looking forward to next versions. -
2003+ Iraq map
Menrva replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, there should be one in the terrain download category. ODS uses and old version of the map that has no rivers and no targets in Iran. Instead the 2003+ version revamped by Wrench was used in Operation Darius mod package. Both terrain versions have quite a few mistakes, the 2003+ has many targets placed not in the real life location for instance, and I have an old WIP that is meant to correct them all. It's pretty far away from release but thanks to the recent TargetAreaEditor by mue I might complete it in the near future if RL permits. Here's the link to the original Iraq 2003+ terrain: http://combatace.com/files/file/12453-iraniraq-2003-terrain-for-sf2/ -
[WIP] Target Area Editor
Menrva replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is awesome! Many thanks mue, now I have no reasons not to complete that revamp of the Iraq/Iran terrain. -
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Ghost building in The Scandinavian Front
Menrva replied to leodagan76's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
There should be a newer thread than the one you posted where Stary attached shaders for both trees and buildings. Try searching for "SF2 Shaders" in the search engine, many threads should appear and you guys might be able to find what you're looking for. Maybe I'll try later. Stary, the CombatACE community is pretty big by now, some of course don't know about such great and important efforts you made at improving SF2 graphics. I thank you for all the modding work you did and still do, I still have these shaders as I use them in each terrain I have. BTW I'm learning C++ programming for my studies, I hope I could help in the near future. EDIT: Actually I tried to find some threads, but it seems these .fx shaders were included in some of the terrain mods by Stary, you guys might want to download these terrain mods to have the shaders. Stary, if you can, please consider making an upload of the shaders only.