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Everything posted by Menrva
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I agree, actually it was really dangerous back then. IIRC the stuntman/director of the original Gone In 60 Seconds died in a crash during the making of the sequel which obviously was never completed after what happened.
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I've just read the info on the news, it seems there are many still missing, because of this I can't watch the video. EDIT: Number of passengers aboard is roughly 58 btw.
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How to win in a dogfight: Stories from a pilot who flew F-16s and MiGs
Menrva replied to MigBuster's topic in Military and General Aviation
Very interesting read indeed. I agree with him regarding the use of drones and unmanned weaponry. -
The youngest Figther Pilot in the IAF
Menrva replied to JonathanRL's topic in Pilot Stories and Adventures
Thanks for posting this, a truly touching story. -
Best SF2 for someone new to the Series?
Menrva replied to kenportner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd say Europe, it has many (probably the highest number) of the flyable planes of the series and an interesting what if scenario. Otherwise I'd say Vietnam because of the immersion factor. Here at CombatACE there are great mod packs for all titles anyway. BTW welcome to the best site in the world. -
@ Kevin aka wrench
Menrva replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This terrain is known to have HFD and tiling issues, it was one of the first terrains made for the first SF generation. I suggest you to check JSF_Aggie's remake of the Southern California terrain, it should be available in the SF2 terrain downloads section. The area depicted is the same, it only doesn't have any cities or fictional targets but includes new realistic airbase layouts as well as target ranges. EDIT: apologies since I intervened, your post was for Wrench. -
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Just awesome! It requires lots of skills, I have never thought archery could be so 'effective'.
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Double HD crash! Could be the end of SF2 for me :-(
Menrva replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm sorry to hear that. I keep my all-inclusive mod folder on an external hard drive too. I hope it never crashes. Anyway IIRC Wrench once advised someone to buy some kind of device to restore files which works according to him, atm I have failed to find that thread, you may want to ask him. -
Strike Fighters 2: North Cape
Menrva replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
It seems I got inspired to correct some of the terrain issues; at the moment I corrected most of the TFD thanks to Gerwin's TFDTool, so no more trees in the runways affected by this "bug". I also noticed an airfield which was over water. Open targets.ini and find this: [TargetArea067] Name=UME UMEA Position=674000.000000,740000.000000 Position=676000.000000,740000.000000 <----------- change to this I have no idea how to quickly correct the airfield flattening problems atm. eburger68, let me know if you want the TFD in case you are planning an update. -
Strike Fighters 2: North Cape
Menrva replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
First of all, many thanks for another campaign package, eburger68. You are right, probably someone will be inspired to complete such terrain. My wish would be to see this great terrain by Baltika completed, so we can use it even for most of The Scandinavian Front campaigns by JonathanRL. IIRC this tiles are used in the Kamchatka terrain, and Stary made some unreleased hi-res tiles for it. However, the North Cape terrain has much more tiles, so a whole new tileset needs to be made. -
Not sure if anyone's seen this.
Menrva replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah, Mi-24s in Vietnam... I wonder why game developers can't take a look at Wikipedia in regards to historical accuracy for armaments of every kind. Anyway, that BF3 mission is nice but arcadish. You have the feeling of being inside a fighter jet plane, but unlimited ammo is Ace Combat style (btw good old Playstation 2 era Ace Combat rocks, if you play it as a game, not as a simulator of course). -
StrikeFighter2 Hi-Res 1024x768 Stock Campaign Images Upgrade!
Menrva commented on Viper63a's file in Menus
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Nice find as always, MiGBuster. Awesome pictures. Thanks.
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My apologies, you're right mate. I really need to improve my English, sometimes I use the wrong words.
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I should have guessed, pretty stupid my question was. Thanks, I'll probably see it in French then.
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Yep, they really did a good job, well executed. G.I.G.N is like the Italian G.I.S. of Carabinieri, a military police as well. I wonder how many countries have such forces. Thanks for the movie advice Emp_Palpatine, is it available in other languages as well? My French is a little rusty.
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Ha! I didn't know that, well said mate.
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I'd agree, unfortunately many of them like to die as martyrs for their followers. Look at what happened in France. Those animals obliged the GIGN troops to return fire and so they died. I wished they could suffer all pains of hell while imprisoned here on Earth.
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Mission Start Position option issue.
Menrva replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Good question. It might be menu-related, since by modifying menu screens .ini files you can add the lens-flare option on or off, which is present in the first generation of SF. -
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Battle of Britain 1960
Menrva replied to Stwa's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for all the info, Stwa, very appreciated. I really like your idea of making everything sort of stock, planes and screens included. BTW, I am working (actually I've stopped for a while) on a new Iraq-Iran map that uses the same area as the one showed in your planning map. In fact the one that you are using is pretty inaccurate since targets and cities are not where they should according to real life. It was one of the first terrains for Strike Fighters, indeed a nice area. -
Battle of Britain 1960
Menrva replied to Stwa's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is very interesting stuff, I am trying to do the same in SF2, although I prefer enhancing the terrains with the great tiles made by our CombatACE artists. I wonder how you managed to create planning maps similar to those of the stock terrains, to me it seems pretty difficult.