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Everything posted by Menrva
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Version 0.9.8.3
7,277 downloads
Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.- 48 comments
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EF2000 Typhoon Add-on
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File EF2000 Typhoon Add-on EF2000 Typhoon Add-on February 13th, 2025 (1st Release) by GKABS, Bongodriver, ace888, compufat and Menrva >For Strike Fighters 2 games This is a complete add-on of the EF2000 Typhoon aircraft, featuring all of its Real World operators. The original model by Bongodriver has been overhauled by GKABS with additional details, including a proper PIRATE System built into the aircraft's 3d model. The package currently includes the following operators and relative skins produced by ace888, GKABS and compufat, with tweaks by yours truly where needed for quality consistency: -Royal Air Force, 15 skins -German Air Force, 14 skins -Italian Air Force, 9 skins -Spanish Air Force, 5 skins -Austrian Air Force, 2 skins -Royal Saudi Air Force, 2 skins -Kuwait Air Force, 2 skins -Qatar Emiri Air Force, 1 skin -Royal Air Force of Oman, 1 skin I further polished the package by adding historically accurate weapon loadouts for all operators throughout the years, my own selection of sounds, new cockpit and HUD textures and other smaller tweaks here and there. The incredibly detailed weapons included in the package are the courtesy of ravenclaw_07. Notes: -The aircraft folder is named "EF2000". In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename any pre-existing "EF2000" folder you might have. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver, for skins and decals for Kuwait and Qatar and for his reworked templates. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -ace888, for reworking the original add-on by Bongodriver with several new skins and decals for all operators of the time. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. Submitter Menrva Submitted 02/12/2025 Category Typhoon -
the ODS30 F-14 problems
Menrva replied to SUDNAVY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wow, upon further investigation, this turns out to be a bug of the stock game in regards to the scaling of the VDI Font in the avionics.ini. In fact, it also happens on the stock F-14 cockpit by ThirdWire. See comparison below, the bigger font happens on a 2k resolution, while it is displayed in correct size when using a 1k resolution. So, we can add this to the list of issues of Strike Fighters 2 we have to live with. Thanks again to SUDNAVY for noticing this. -
the ODS30 F-14 problems
Menrva replied to SUDNAVY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@SUDNAVY thank you for figuring out the cause of the issue. I'll investigate it further when time allows. Cheers! -
the ODS30 F-14 problems
Menrva replied to SUDNAVY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@SUDNAVY Just to be sure, are you using the latest 0.9.8.3 version of ODS 30AE ? It was uploaded last week and it also contains a fix for the cockpits of the F-14s. The previous 0.9.8.1 version had them with broken VDI and other issues. -
the ODS30 F-14 problems
Menrva replied to SUDNAVY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@SUDNAVY I'm confused, what have you done exactly? I just checked ODS 30AE quickly and it all works properly on my end. The cockpit in ODS30AE is the same of TMF but it was edited to work just like any other stock cockpit, so you don't have to use the "[" and "]" keys to switch between radar modes. You shouldn't mix your mods or other mods with ODS 30AE, I cannot provide support for this instance. -
Operation Desert Storm: 30th Anniversary Edition
Menrva commented on Menrva's file in User Made Campaigns
That's exactly what you must NOT do. The installer cannot find games which you have manually moved from their original installation location. The registry keys still point to the original location you specified when first installing them, and my installer uses the registry keys to find where the games are installed. It can't be done otherwise. Please uninstall and remove all of your SF2 games, reinstall them properly with their installers and don't move them nor copy them elsewhere after installation. This is done to allow users to choose where to install the mod folder, in older versions you had to specify the location of your games, but the mod would always be installed in a predetermined,. unchangeable path. In the future I'll see if it's possible to add a second prompt for the location of games.- 48 comments
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the ODS30 F-14 problems
Menrva replied to SUDNAVY's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I thought I had fixed it long ago, I'm so sorry to hear about this. I'm afraid I'm pretty busy so I cannot provide a fix anytime soon. If someone else can look into it, I'd appreciate it. -
EF2000 Typhoon Add-on
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
For anyone who already downloaded the package, this is the missing text file with instructions on what to add to the soundlist.ini file: (Add to SoundList).txt As usual, the soundlist.ini file is not included, your mod folder may already have a custom one so it's up to the end-user to update it, or to unpack the original from the game's CAT archive and edit it. Main package has been updated. Apologies for the inconvenience. -
EF2000 Typhoon Skin Pack
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File EF2000 Typhoon Skin Pack EF2000 Typhoon Skin Pack February 13th, 2025 (1st Release) by Menrva and compufat >For Strike Fighters 2 games This is an extra skin pack for the high quality EF2000 Typhoon aircraft add-on. Skins are based on ideas and depictions from other sources. Here below a list of the included ones: -NATO Euro Consortium (inspired by Digital Image Design's EF2000 game and relative artworks) -NATO Euro Consortium, Alt. (inspired by Digital Image Design's EF2000 game and relative artworks) -USAF Livery (as depicted in Digital Image Design's EF2000 v2.0) -RSAF Camouflage (inspired by some pictures and model kits available online) As a bonus, the package includes weapons depicted in Digital Image Design's EF2000 game such as the Sea Eagle, the BLU-107/B Durandal and the BL-755, as well as the prototype S225XR LRAAM (a reskinned Meteor, whose 3d model is the work of ravenclaw_07, featuring its own stats). >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 02/12/2025 Category Typhoon-
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Version 1.0
41 downloads
EF2000 Typhoon Skin Pack February 13th, 2025 (1st Release) by Menrva and compufat >For Strike Fighters 2 games This is an extra skin pack for the high quality EF2000 Typhoon aircraft add-on. Skins are based on ideas and depictions from other sources. Here below a list of the included ones: -NATO Euro Consortium (inspired by Digital Image Design's EF2000 game and relative artworks) -NATO Euro Consortium, Alt. (inspired by Digital Image Design's EF2000 game and relative artworks) -USAF Livery (as depicted in Digital Image Design's EF2000 v2.0) -RSAF Camouflage (inspired by some pictures and model kits available online) As a bonus, the package includes weapons depicted in Digital Image Design's EF2000 game such as the Sea Eagle, the BLU-107/B Durandal and the BL-755, as well as the prototype S225XR LRAAM (a reskinned Meteor, whose 3d model is the work of ravenclaw_07, featuring its own stats). >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. This mod may NOT in any way, shape or form be used in any payware additions.-
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Version 1.0
82 downloads
EF2000 Typhoon Add-on February 13th, 2025 (1st Release) by GKABS, Bongodriver, ace888, compufat and Menrva >For Strike Fighters 2 games This is a complete add-on of the EF2000 Typhoon aircraft, featuring all of its Real World operators. The original model by Bongodriver has been overhauled by GKABS with additional details, including a proper PIRATE System built into the aircraft's 3d model. The package currently includes the following operators and relative skins produced by ace888, GKABS and compufat, with tweaks by yours truly where needed for quality consistency: -Royal Air Force, 15 skins -German Air Force, 14 skins -Italian Air Force, 9 skins -Spanish Air Force, 5 skins -Austrian Air Force, 2 skins -Royal Saudi Air Force, 2 skins -Kuwait Air Force, 2 skins -Qatar Emiri Air Force, 1 skin -Royal Air Force of Oman, 1 skin I further polished the package by adding historically accurate weapon loadouts for all operators throughout the years, my own selection of sounds, new cockpit and HUD textures and other smaller tweaks here and there. The incredibly detailed weapons included in the package are the courtesy of ravenclaw_07. Notes: -The aircraft folder is named "EF2000". In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename any pre-existing "EF2000" folder you might have. -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already. >Credits (in no particular order): -GKABS, for reworking the original aircraft 3d model by Bongodriver, for skins and decals for Kuwait and Qatar and for his reworked templates. -ravenclaw_07, for his fantastic high quality recreations of missiles, bombs and pods. -ace888, for reworking the original add-on by Bongodriver with several new skins and decals for all operators of the time. -compufat, for supporting this project with skins of special liveries. -Bongodriver, for his original EF2000 aircraft and cockpit 3d models and for the skin templates. -My girlfriend, for supporting me in all of my endeavors.- 4 reviews
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Installing Mods in a different location
Menrva replied to Panzerfan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Welcome! You can run mods installed on different disks and partitions, we have one such tutorial in the knowledge base forum:- 3 replies
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F-4D Phantoms Cockpits
Menrva replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Take it easy, no need to apologize. You're providing the community with wonderful mods, we are grateful for that! Though I understand the feeling, I also try my best to make stuff as bug free as possible, and then it always happens that what I release contains something wrong. It's just natural that it happens from time to time. -
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SF2 series & ultra wide displays
Menrva replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If possible, please tell him to modify the FlightEngine.ini inside the Flight folder of the ODS 30AE mod. Aside from the Options.ini, there's also this value that needs manual fixing for supporting another aspect ratio: -
Shadows on high clobbers Aardvark framerate--medium shadows are fine. Is there a fix?
Menrva replied to Slant6's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
To my knowledge this method does not work anymore in Strike Fighters 2. It only works on the first generation of games. -
My projects (guuruu)
Menrva replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Truly outstanding! -
Operation Desert Storm: 30th Anniversary Edition
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Operation Desert Storm: 30th Anniversary Edition Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek Disclaimer CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders. In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. Notes about the installer Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software. The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links. If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards. Suggestions on common issues Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. Submitter Menrva Submitted 01/16/2021 Category User Made Campaigns -
Fans of ThirdWire's Strike Fighters, I'm glad to announce the Christmas release of Operation Desert Storm: 30th Anniversary Edition. This huge and quality total conversion has seen two Early Access releases this year, one back in January 16th and the other on August 2nd. Once available to site subscribers only, now we offer an updated version of the package to all CombatACE users as our Christmas gift, regardless of a subscription. There have been usual bug fixes and important improvements since the last release. Make sure to read the change log and all the details in the mod's download page once it's approved. You are not required to own a subscription, but keep in mind that the mod is distributed in a hefty, yet highly compressed 3GB installer which contains 15GB of contents. You will need a stable internet connection in order to download it. The mod cannot and will not be offered in a different form. A subscription grants you unlimited number of downloads for its duration and will support the site's hosting costs. The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors. My personal thanks to the ODS 30AE Development Team, you guys keep inspiring me with your great works and continuous support! And special thanks to @Erik and to all admins and moderators of this great place that is CombatACE. Happy Holidays, pilots of the virtual skies!
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Happen to have a question for terrain masters present
Menrva replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
TOD buildings, that is those that are specific to tiles, have no collisions like you say. We recently got Mue's TOD editor that allows greater freedom in adding buildings of more complex shape (not just simple rectangles), but some 3d modeling skills are needed. Previously, TODs had to be made necessarily with TW's terrain editor which is a mess to work with, very prone to crashes. Only few mastered workarounds with it, including Stary who made such highrise buildings as TODs in his GermanyCE tileset repaints. Taller buildings are definitely possible. I would like to make new TODs for the terrain in the ODS 30AE mod, and while with Mue's editor now it's easy to create TODs, I lack 3d modeling skills for adding different buildings at once. Taking them from other tile sets and retexturing them is another possibility. -
nations/squadron markings for skins
Menrva replied to yes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
While reinventing the wheel is a nice modding exercise for those who don't know how to add nations yet, I'd rather suggest downloading this package of mine which includes all Ace Combat nations with known insignia. I created it exactly for those users and modders who wanted all such insignia from the Ace Combat universe, ready for use. It also offers a good example on how to add nations in general, anyway. Beware, the above mod removes all stock nations, so it only offers those of Ace Combat. With it, the only task for skinners is to add decals properly like it is done for the stock aircraft of Strike Fighters 2 (for references, one should unpack the decals.ini file of stock aircraft skins). -
Need some minor modeling assistance
Menrva replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Don't bother, that's not how this works. GroundObjectRole=AIRCRAFT does not exist in the DLL, it's not a valid value: https://combatace.com/forums/topic/91802-question-about-the-ground-object-role-function/?tab=comments#comment-742353 Simply put, TK programmed the aircraft's gunners to aim at other aircraft, ignoring anything that is not an aircraft. Without source code, nothing can be done about it.