-
Content count
1,065 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by bazillius
-
[FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger
bazillius commented on Viper63a's file in What If Hangar
- 1 comment
-
- 1
-
- bear killer
- f-16
-
(and 6 more)
Tagged with:
-
-
[FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger
bazillius reviewed Viper63a's file in What If Hangar
- 1 comment
-
- 2
-
- bear killer
- f-16
-
(and 6 more)
Tagged with:
-
US Marines interested in acquiring the Kuwait fleet of Hornets
bazillius replied to GKABS's topic in The Pub
Congratulations with getting EF-2000! Beautiful looking aircraft. But its interesting what for US trying to return back their Hornets. To museums, third countries or just to burry them at Davis-Monthan Air Force Base in Arizona -
A Team Skunkworks site
bazillius replied to kirk66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you want to save your nervous system healthy, just forget about this site. You just waste time for nothing and you don't even get access. Kapun once didn't like my email address. I didn't write anything on the forums, I just downloaded some files. Kapun wrote to me and said that my address is not good for. I asked why? He replied that he simply did not like it and I had to re-register from another. I realized that we we are not right for each other , me and that site. There are things in the world that cannot be changed. It's hurricanes, rain, moon phases, and the A Team Skunkworks site. -
Toyota tactical with ZU23-2 AAA without a cabin
bazillius reviewed GKABS's file in Ground Object Mods
-
-
KAF Advanced Weapons in Support of Eurofighter Typhoon Aircraft Program
bazillius replied to GKABS's topic in The Pub
Сооl! i d like to see it in game) -
KAF Advanced Weapons in Support of Eurofighter Typhoon Aircraft Program
bazillius replied to GKABS's topic in The Pub
Blender is very nice and has a gooooooooood price! veeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeery goood price. Zero dollars! We have an export plug in for SL from Mue. I tested it on blender-2.79-windows64 and it works fine. i dont know is it work on new wersion. I afraid that not. You need to ask Mue -
KAF Advanced Weapons in Support of Eurofighter Typhoon Aircraft Program
bazillius replied to GKABS's topic in The Pub
Wow! Kuwait will get a lot of nice things and boom!-toys! My congrats. -
Install Options Problem
bazillius replied to Sheriff's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The game is completely portable. You can move instaled game itself and MOD folder as well. You need: 1) step open Options.ini in your mod folder with a notpad and write the new way to your mod folder where you want to place your mod folder/ For example [Mods] ModsEnabled=TRUE Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus Editors=StrikeFighters2 [ScreenShots] Directory=D:\GAMES\ThirdWireMODfolderNEW\StrikeFighters2 NATO Fighters Plus\ScreenShots Format=JPG 2) Run the game once and start missian and turn the game off. Without it the game overwrite your newly moved moded aircrafts by default ones 3) move your mod folder to your new place 4) keep Options.ini at the place it is and dont move it -
US congratulation! happy ndependence Day !!
-
Question about loadout.ini being automatic with weapons
bazillius replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ignore the crossed out. There is no strikethrough in my file. It kind of appeared somehow in kommentary . i dont know what is happened with it Attention on StartDefaultDate= DefaultFor= Nation= -
Question about loadout.ini being automatic with weapons
bazillius replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Use this trick (example from MiG-29C) // Station 01 = Centerline 1 - FT (grey tank) // Station 26 = Centerline 2 - FT (blue tank) // ----------- Inner Wing Stations ----------------------------- // Station 02 = Left Inner Wing - FT, RP, BOMB, 2BR, EOGR // Station 03 = Right Inner Wing - FT, RP, BOMB, 2BR, EOGR // Station 04 = Left Inner Wing 2 - AA10 series (IRM, SAHM, AHM) // Station 05 = Right Inner Wing 2 - AA10 series (IRM, SAHM, AHM) // Station 06 = Left Inner Wing 3 - IRM common // Station 07 = Right Inner Wing 3 - IRM common // Station 08 = Left Inner Wing 4 - AA12 (AHM) // Station 09 = Right Inner Wing 4 - AA12 (AHM) // ----------- Middle Wing Stations --------------------------- // Station 10 = Left Mid Wing - RP, BOMB, 2BR, EOGR // Station 11 = Right Mid Wing - RP, BOMB, 2BR, EOGR // Station 12 = Left Mid Wing 2 - AA11 (IRM) // Station 13 = Right Mid Wing 2 - AA11 (IRM) // Station 14 = Left Mid Wing 3 - IRM common // Station 15 = Right Mid Wing 3 - IRM common // Station 16 = Left Mid Wing 4 - AA12 (AHM) // Station 17 = Right Mid Wing 4 - AA12 (AHM) // ----------- Outer Wing Stations ---------------------------- // Station 18 = Left Outer Wing - ECM // Station 19 = Right Outer Wing - ECM // Station 20 = Left Outer Wing2 - AA11 (IRM) // Station 21 = Right Outer Wing2 - AA11 (IRM) // Station 22 = Left Outer Wing3 - IRM common // Station 23 = Right Outer Wing3 - IRM common // Station 24 = Left Outer Wing4 - AA12 (AHM) // Station 25 = Right Outer Wing4 - AA12 (AHM) [AirToAir] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-8B Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-8B Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-8B Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-8B Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAir_88] StartDefaultDate=1988 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10A Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10A Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [AirToAir_86Soviet] Nation=Soviet StartDefaultDate=1986 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10A Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [AirToAir_91] //Nation=Soviet StartDefaultDate=1991 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11 Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11 Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [AirToAir_94rus] Nation=Soviet StartDefaultDate=1994 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-12A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-12A Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [AirToAir_97] StartDefaultDate=1997 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[12].WeaponType=AA-11B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-11B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [AirToAir_98rus] Nation=Soviet StartDefaultDate=1998 DefaultFor=ESCORT,SWEEP,CAP,INTERCEPT Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[16].WeaponType=AA-12A Loadout[16].Quantity=1 Loadout[17].WeaponType=AA-12A Loadout[17].Quantity=1 Loadout[20].WeaponType=AA-11B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11B Loadout[21].Quantity=1 [Attack] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Attack_88] StartDefaultDate=1988 DefaultFor=ARMED_RECON,CAS Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10A Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10A Loadout[05].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [Attack_91] StartDefaultDate=1991 DefaultFor=ARMED_RECON,CAS Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[04].WeaponType=AA-10C Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-10C Loadout[05].Quantity=1 Loadout[10].WeaponType=UB-8M1_S-8KOM Loadout[10].Quantity=1 Loadout[11].WeaponType=UB-8M1_S-8KOM Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=FAB500 M62 Loadout[02].Quantity=1 Loadout[03].WeaponType=FAB500 M62 Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Strike_88] StartDefaultDate=1988 DefaultFor=STRIKE Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10A Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10A Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [Strike_91] StartDefaultDate=1991 DefaultFor=STRIKE Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=AA-10C Loadout[02].Quantity=1 Loadout[03].WeaponType=AA-10C Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-11 Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-11 Loadout[21].Quantity=1 [SEAD] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=UB-8M1_S-8KOM Loadout[02].Quantity=1 Loadout[03].WeaponType=UB-8M1_S-8KOM Loadout[03].Quantity=1 Loadout[10].WeaponType=FAB500 M62 Loadout[10].Quantity=1 Loadout[11].WeaponType=FAB500 M62 Loadout[11].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 [Recon] Loadout[01].WeaponType=Mig-29_CFT Loadout[01].Quantity=1 Loadout[02].WeaponType=Mig29WFT Loadout[02].Quantity=1 Loadout[03].WeaponType=Mig29WFT Loadout[03].Quantity=1 Loadout[12].WeaponType=AA-8B Loadout[12].Quantity=1 Loadout[13].WeaponType=AA-8B Loadout[13].Quantity=1 Loadout[20].WeaponType=AA-8B Loadout[20].Quantity=1 Loadout[21].WeaponType=AA-8B Loadout[21].Quantity=1 -
Question about loadout.ini being automatic with weapons
bazillius replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
they stuck with one variant of IRM or SAHM until their service year runs out or replace if it doesnt exict in Weapons folder and in .cat file -
Delete, Reinstall, But Everything Is Still There.
bazillius replied to Carter28's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 is completely portable so you need to install it right only once. Then you ned no to reinstall. just delet ini files in mod folders and you get clean install. all is in mod folders -
-
-
Thanks. Its DEMO version as i know is it? I played this demo a year ago. does something changed? The game is not ready but its the best battletank sim game. In fiture. Or it is ready?
-
BV.141B-0 released for il2 46
bazillius replied to dsawan's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
It's so ugly so it's even beautiful i like this aircraft very much. tnx -
- 2 comments
-
- 2
-
- bm-30-smerch
- bm-30
-
(and 2 more)
Tagged with:
-
- 2 comments
-
- 1
-
- bm-30-smerch
- bm-30
-
(and 2 more)
Tagged with:
-
victor tanker for sf2
bazillius replied to vampire1234's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nowhere. site doesnt work.