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Upcoming changes to our Downloads 12/27/2024
In preparation for the upcoming changes to our download section, access to free downloads will be removed tonight 27 December 2024 at midnight server time. All paid subscription accounts will not be affected and full access to your downloads will be available.
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186 NeutralAbout Happy308
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Gender
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Location
The Netherlands
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Reversing an axis?
Happy308 replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
With my "SPEEDLINK AIRROW Flightstick" I have the same Problem. Change the below value to False in the contols ini Default location : C:\Users\Console\Saved Games\ThirdWire\StrikeFighters2\Controls\Default.INI [RangedControl004] AxisControl=THROTTLE_CONTROL MaxValue=1000.000000 MinValue=0.000000 DeadZone=10.000000 Saturation=100.000000 ReverseJoystick=FALSE MouseScale=10.000000 UseMouseRate=FALSE ReverseMouse=TRUE LimitValue=TRUE SelfCenterRate=0.000000 KeyControlRate=1.000000 AllowKeyControl=TRUE IncreaseControl=THROTTLE_UP DecreaseControl=THROTTLE_DOWN CenterControl= -
How to Get Single Mission Carrier Launches in Vietnam?
Happy308 replied to Solomo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello Solomo, You can buy the mission editor as a DLC: https://store.thirdwire.com/store_dlc.htm Mission Editor $9.99 The Mission Editor allows you to load, save and edit custom missions. This editor was originally released with the SF2 Expansion Pack 2, it is now available as a separate DLC. -
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MiG Mondays - But Read the Rules First
Happy308 replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Luftstreitkräfte der NVA- 286 replies
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Strike Fighters 2 Screenshots Thread
Happy308 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Tank Plinking, -
Strike Fighters 2 Screenshots Thread
Happy308 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Back to the 80's Klu NF-5 over Germany. -
Start from ramp single mission
Happy308 replied to Happy308's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Menrva, the aircraft exploding on the start of the mission , or during taxi only happens on my modded Germanyce Terrain with airfields from Rends (Drewitz Airbase for example) Nellis air force base in the SWUS map works like a charm . And I don't have this problem with stock airfields. Making a separate entry for the taxi waypoint, does not change anything . Waypoint[01].Command=TAXI Waypoint[01].Position=896450.000000,774779.422852,0.000000 Waypoint[01].Size=100.000000 Waypoint[01].Speed=191.740005 Waypoint[02].Command=TAKEOFF Waypoint[02].Position=896450.000000,774779.422852,0.000000 Waypoint[02].Size=100.000000 Waypoint[02].Speed=191.740005 Waypoint[03].Command=DEPART Waypoint[03].Position=895148.481312,783947.500721,3048.000000 Waypoint[03].Size=1500.000000 Waypoint[03].Speed=191.740005 EDIT: I did make one change last night that made my mentally challenged wingman take off, but he did not use the runway. He just took of in a random direction, on unpaved ground. It was my own plane when I used auto pilot when parked on the ramp. Also pressing alt + n makes your wingman magically appear. -
Start from ramp single mission
Happy308 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Maybe this has been posted before, but I could find the answer using the search option. If you want to start from the ramp in a single mission. edit this line in the MSN File. Change Waypoint[01].Command=TAKEOFF in to Waypoint[01].Command=TAXI [AircraftMission001] Name=SHOWTIME AircraftType=MiG-21bisN Size=1 Alignment=ENEMY RandomChance=100 MissionType=RECON TargetArea=Bad Hersfeld ObjectiveID=5 RatingForSuccess=50 StartOnGround=TRUE CarrierBased=FALSE Position=569000.000000,557000.000000,500.000000 Heading=239.487961 Speed=207.887314 StartTime=0.000000 BaseArea=Köthen Airbase LandArea=Köthen Airbase Waypoint[01].Command=TAXI //Waypoint[01].Command=TAKEOFF Waypoint[01].Position=568081.500000,557000.000040,0.000000 Waypoint[01].Size=100.000000 Waypoint[01].Speed=202.929993 Waypoint[02].Command=DEPART Waypoint[02].Position=559147.825109,554563.392422,3048.000000 Waypoint[02].Size=1500.000000 Waypoint[02].Speed=202.929993 Notice the different "Tower" command (Tower taxi to runway 27 etc) -
Hi Gepard, I already own Typen compass Kampfflugzeuge der NVA 1956 -1990. (learned the differences between the various mig21 type's thanks to your book) And I will get your new book fore sure !
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NVIDIA driver 419.17 as of Feb 22 does not work on SF2
Happy308 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is from the online manual: + Effects Detail Controls the detail level for special effects, such as smoke, fire and explosions. Low: Visual effects are short-lived and don't have much particulate detail. Medium: Particle effects are denser, and visual effects last longer. High: All effects are shown at full detail, and the effects remain onscreen for longer. Unlimited: HDR effects are enabled (on DX10 or higher cards only). -
Strike Fighters 2 Screenshots Thread
Happy308 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
TOMCAT on patrol -
Strike Fighters 2 Screenshots Thread
Happy308 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hello Piecemeal, I am working on a FPS friendly stock desert terrain. Using JSF_Aggie highres desert tiles combined with new created tiles an lod files. A lot of nice maps like Desert4, Rends Germany rework. Make my frame rates drop below 60 FPS (stuttering). That's why I wanted to make a map that looks nice, and runs smooth on modest PC's I also did not like the amount of agriculture in a "desert" terrain and the lack of roads. I am using mostly Third Wire low poly objects to keep everything smooth. -
Strike Fighters 2 Screenshots Thread
Happy308 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots