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Canadair

JAGDSTAFFEL 11
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Everything posted by Canadair

  1. So basically the whole entry in the decals.ini that specificies the path for the decals is useless? And it will look for a skin folder ALWAYS in the decals folder? this is from the decals.ini of the B25 phase V FilenameFormat=B-52H_PV/23BS/blksig In the old series it will look in the b-52H_pv folder and in the 23BS folder. So if I understand well in the GEN 2 series is it will ignore any decals in the 23BS folder contained in the aircraft folder, and it will look for the 23BS folder under the B-52H_PV fodle in the external decals fodler instead? On the other hand is not useless. Simpliefies incredably installingSF2 planes versions in SF1
  2. I noticed this in various planes downloadable for Sf2 in the airplane folder i.e B-52G there are the skin folder. In each folder a decal file that makes its call to the D director in each folder. so fa so good. In the airplane package there is always thoguh a DECALS folder, with subfodler related to the skin inclide din the abaovementioned specific airplane folder. inside each of this subfolders there is a D directory whose content is exactly the same of the analoghe D folder contained in the skins folder in the specific aircraft folder. so basically trough the decals ini the game (1st gen) calls for the D directort in the relative skin folder. I understand it is the same in gen 2. What is the end therefore for the extra folder of decals? Reason is ask is double. A.understanding how gen 2 works. B. retrocomatibilty, sinc eI am not ready to take the plunge yet, mostly ebcaus eI am way from home and I ahve only gen 1 in the laptop at the moment.
  3. OMG UMUT, I had another DEJA vu over Yesilkoy airport. Now you know I am going to demand the CL215 base in the Z1 and General aviation apron right?- aleks has a 3d for a good static model. Wow. I can park an F-15 by a CL215 Also weren't some A-310 avialable in TYL colors) they could be put at the fingers
  4. I was actually missing a few lods and inis of the bdouglas in the folder. I have to try again. Simple solutions, men, simple solutions..
  5. Oh that is why then. I have the same problem is flaklands which I had patched to oct08 the argentinian KC-130F take off without their pods. I made a mission a while ago for SFP with a KC130f. I will have to try that.
  6. I totally QUOTE that. well said Jug X, better focus on who has to be changed in OUR country, don't you think?
  7. Pureblue!,,, or rather Parbleau! As they say her ein France where I am working, I am gald "italian" friends are helping, and I am sorry I am too busy to help at the moment anyway the Istanbul screenshot is amazing. the scenario is perfect. It really clicked in my mind for looking like something I ve actually REALLY seen! Again we are proving that Turkish-Italian alliance works. Now if only we could make Istanbul Municipality finance AKOM for some more of that alliance..that would be perfect..
  8. you have most likey missing 3d model. Most likey you have installed a weapon pack withou launching the weapon editor afterwards and saving.
  9. I do confirm. There is no better 'Nam. Thx againStary and Brain!
  10. Canadair

    Prima skin

    Spillo è piaciuto moltissimo ai 104isti veri!
  11. ..X..how in the hell do you place the infantry on ground? Is it YAP?
  12. I have to ask,, will slava and udaloy be released? In that case,, thanks!
  13. Canadair

    Prima skin

    Spillone mi piace tanto questo super F-104
  14. I have no problem in zipping my whole install in a megaupload package. Should be less or more a 500MB ZIP. The difficult part is extracting all what is needed to make a whole in one install. Not to mention the "copyright" issues, and what is my "special taste" customization
  15. Baltika, sorry if it sounded like I wanted to teach you something or if I sounded arrogant. I understand time being limited for modding, seriously. As you know, I really enjoyed your BOB mod, and I am glad that finally I have been able to setu it up for patch 08. I am just looking for a simple way to share with the community. What happens is that the community is divided in three category. Modders, like you which ar eknowledgeable and provide the mods. then those that download the mod, are thankful and adapt the mod itself to their likings and need, (I tend to belong to this group) and those that don't know how to, or don't want' or can't setup good installs. Would be nice to offet this latest group an easy way to setup an install, on the other hands, this latter group could work on thier own installs a little bit. On the other hand I don't like boasting "I have a patch 08 BOB install" and not offering a way to setup. Still the very same setup doesn't came over night but after many trials and erros and experiments, therefore each one could make an effort instead of expetcing modders or advanced users togive them everything. Nevertheless I will try packing a 08 BOB, and will wait for your update. Anyway, sorry for my musing. BOB update will be for sure thrown and adpated to my install whenever you release it. I can't thank you enough for BOB I am quite happy with 109 at the moment, and I am reading the thread. Nice to have a prop-head forum..and nice to finally be able to have WWII installs working againù Thanks people.
  16. Defintely. As per Pm I will share the installs. I need a better internet than now thoguh. Stay tuned, althoguh the pucarà is still not good.
  17. Nothing really big. Harriers needed retweaking and so did the pucarà. A few problems and tweek needed with the ampiagn, (but not 08 related) . Works fine
  18. Well . I am still testing, but so far so good. I haven't observed any particular problems in any plane. Of course flight model is on HARD
  19. It has been a complicated process. Insntall of SFP, and patched it. then imported the flightengine.ini from my sfp install. Becaus eI can't fly without the "bloom" I added my enviromental.ini and embseries and the d393d.dll, still from SFP1 '08. The terrain needs the upgrade in the data ini to avoid crashing of water textures, and perhaps the extraction of the newest desert_airfiled.ini, and a check of the terrain files to make sure eveything is fine with the desrt.cat file. the weaponeditor needs to be run to rebuild weapons databse. Other than that, it now works like a charme.
  20. Baltika, I think it is a good chance to deliver an update for the patch 08. If you want I can package everything and megaupload it.Sadly I really don't have the time to prepare a user-friendly end-user install package, but you might want to see my full install, and perhaps deliver to the community As for the 109 FM is perhaps one of the most needed.
  21. A really overlooked total conversion with a great terrain and exotic planes. but, even better! I managed to make it work on a OCT08 install, with really minor fix, mostly to the terrain for the "shimmering" problem, and the usual rebuild of the weapondata with oct08 editor. Surprising that FMs work REALLY well out of the box. As for old 0.6 baltika's BOB (can't wait for the new one!) it works lovely with an imported flightengine.ini and the new enbseries.
  22. Thanks Baltika! Althoguh I just updated the 0.6 version to work with patchOct08. The "stallmoment" fix seems to work nice. Will the new version be for SF2 or SFP1? and feature updated FMs? Thanks again!
  23. Hey Kevin, in the aforementioned forum where they published this "fix" it said to change, //StallMoment=0.05 to StallMoment=-0.05 AND NOT -0.50 Have you found better result with -0.50 and not -0.05? I tried -0.05 on the Bf-109E-3 and flies MUCH better. Maybe soon I ll' have a working oct08 BOB install with the new embseries working.. JUICY!
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