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MigBuster

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Everything posted by MigBuster

  1. MigBuster

    redpilot2.jpg

    From the album: MBs Album

  2. MigBuster

    mess1.jpg

    From the album: MBs Album

  3. You dont put it back - just put it in the "flight" folder The game will use that instead of the in game one When you extracted it all you did was make a copy the game still has the original file if that makes sense
  4. The confusion has arisen here because I have only put instructions down for adding an INTERNAL gun. Right this is something that needs to be made clearer - a gunpod and its gun are 2 separate items Add the Gunpods like normal weapons using the weapons editor. Then as an example look at the xxx_data_ini entry for the gunpod: [WeaponData001] TypeName=upk-23-250 FullName=UPK-23 Gun Pod ModelName=upk-23-250 Mass=350.000000 Diameter=0.330000 Length=3.078000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=WP,SOVIET SpecificStationCode= NationName=SOVIET StartYear=1967 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=3 GunTypeName=23MM_GSH23 <---------------- this is the name of the gun it uses MaxRounds=250 Now use the guneditor to see if the above gun is in the list - if not the gun 23MM_GSH23 (for example) needs to be added using the Guneditor using the method in my guide.
  5. Hitting them with Mavericks is easy - but if you have rockets or guns only try to stay out of range or dive from a high altitude if you can. Attacking any gun head on isn't such a good idea - you may get the gun before it gets you - its about 50/50 though! I never attack ZSUs unless I have to - particularly the later ZSUs - of course the new AI is now ace at taking them out!
  6. Guess nobody told the Iraqis Every missile system is touted as anti jam / anti that / ECCCCCCM etc - until its used in combat theres no way to tell how good it was against the ECM of the time. How many jets did the SA-8 account for and what ECM systems did they have? - is the question that cant be answered.
  7. WOV was rock solid for me if you are running the latest version - so its basically a mod you have stuck in - maybe its in the wrong folder - or you have missed part of the mod, or are using an old ini file that you have stuck in a folder that is overiding the games newer one. It depends how many things you have stuck in the game - try taking out anything youve put in the last week - and if you dont have many mods back up the entire game, then reinstall WOV and start again - just be careful when you add things in again.
  8. Its a shame there is no way to implement a HTS - you just lock the HARM onto the target and fire - in F4 you can outrange the SA-10s with HARMS :) Also was the AGM-45/78 just a point and shoot weapon? or could you lock that onto specific em sources?
  9. MigBuster

    lodfind.jpg

    From the album: MBs Album

  10. MigBuster

    open.jpg

    From the album: MBs Album

  11. MigBuster

    wepscreen0.jpg

    From the album: MBs Album

  12. MigBuster

    asytanks2.jpg

    From the album: MBs Album

  13. MigBuster

    woiWeps1.jpg

    From the album: MBs Album

  14. MigBuster

    woiWeps1.jpg

    From the album: MBs Album

  15. MigBuster

    wepsfolder1.jpg

    From the album: MBs Album

  16. MigBuster

    wepscreen1.jpg

    From the album: MBs Album

  17. MigBuster

    wepdata1.jpg

    From the album: MBs Album

  18. MigBuster

    wepchoice.jpg

    From the album: MBs Album

  19. MigBuster

    qrc2lod.jpg

    From the album: MBs Album

  20. MigBuster

    lodfind.jpg

    From the album: MBs Album

  21. MigBuster

    gbu151.jpg

    From the album: MBs Album

  22. MigBuster

    asymtanks1.jpg

    From the album: MBs Album

  23. MigBuster

    Victor.jpg

    From the album: MBs Album

  24. MigBuster

    su15_1.jpg

    From the album: MBs Album

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