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MigBuster

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Everything posted by MigBuster

  1. MigBuster

    wepsfolder1.jpg

    From the album: MBs Album

  2. MigBuster

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    From the album: MBs Album

  3. MigBuster

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    From the album: MBs Album

  4. MigBuster

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    From the album: MBs Album

  5. MigBuster

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    From the album: MBs Album

  6. MigBuster

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    From the album: MBs Album

  7. MigBuster

    gbu151.jpg

    From the album: MBs Album

  8. MigBuster

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    From the album: MBs Album

  9. MigBuster

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    From the album: MBs Album

  10. MigBuster

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    From the album: MBs Album

  11. MigBuster

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    From the album: MBs Album

  12. MigBuster

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    From the album: MBs Album

  13. MigBuster

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    From the album: MBs Album

  14. Thanks a million Diego you have done some of the best pilot textures ive seen!
  15. Scroll down here - and read section 19 on the guide - its the same for SF1 and 2 series http://forum.combatace.com/index.php?showt...mp;#entry302065
  16. well you wont have sound on the new one either unless you figure it out Did you find the [sound] section in the data.ini?
  17. Strike Fighters was released in 2002 - but SF2 is a competely different game in every way - unfortunately you wont understand that unless you ever had the misfortune to play the original SFP1 with Patch 1!! TKs model allows him limited resources - but it also allows him to keep in business. The people wanting this that and the other normally have no concept of the following: The limited resources and budget he sticks to - call it low risk but at least hes still there providing support years later. For some reason he doesn't want to gamble, expand his team, and produce the blockbuster everyone want - probably because theres a 90% chance it wont be a blockbuster at all! How difficult software development is - For a 1 man band forget any major developments - or any fantasy visions of Falcon v6 / Il2 v8 etc blah - its not only the complexity of getting the code working but the time - it took me 2 weeks solid just converting planes to work with SF2!!! Of course there are plenty of alternatives out there.....ok maybe not - just vapourware or sims from the 90s - so ive taken my pick and know where im well off :)
  18. A bit worried hes only doing it part time again - i think this sim is still years away from reading that.
  19. Mainly tons of new high res pits - you get 3 with the F-100 alone The new vector and more modern RWR functionality most of the 3d models have been redone and there are quite a few new models too - all good quality. You can merge the whole lot together The file structure is much better keeping the mods apart from the core game files - which should mean less reinstalls for newbies. Other than that you can add the same mods with a bit of twiddling because its the same game really. So its personal choice - I bought them to support 3rdwire also
  20. Yes try searching - must be loads of old threads on that as about 50% of the 3rd party jets need that fixing - will say that the sounds are specified in the s3_data.ini - just compare with another jet and use those sounds. an easy cockpit method - well copy the cockpit folder from your FA18 and the f18_avionics.ini and the f-18_cockpit.ini into your S-3 folder than change the following s3.ini lines - : [AircraftData] ...... CockpitDataFile=F-18F_cockpit.ini AvionicsDataFilename=F-18F_AVIONICS.ini AvionicsDLL=Avionics70.dll ............. (spelling the files names as they are) Not ideal but you should get how this works as a starter - now dont come back on this until youve got that working yeah ;)
  21. hahahaha - well its nice to be patriotic! - and im sure theyve improved a bit since 1973 - however back then they had minimal training with what was proven in combat to be POOR Soviet tactics.
  22. MigBuster

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    From the album: MBs Album

  23. looks ok to me - Do any of the decals show at all? Check the files are actually in the d folder - and that in decals.ini the sections run in order: [Decal001] ........ [Decal002] ......... etc Then is the skin folder actually called VFA32_CAG or is it called VFA32CAG ??? - a single spelling mistake means it wont work!! and is there actually a "d" folder in that with the tga decal files like in the other skins for that jet???
  24. I will assume the decal files are in the "d" folder in the skins folder? If so open the decal.ini and make sure the file format is correct should be somethin like this [Decal001] MeshName=nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=CF188/425/d/NoseNum Position=5.95,-0.05 Rotation=0.0 Scale=0.80 DecalMaxLOD=2
  25. MigBuster

    weps.jpg

    From the album: MBs Album

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