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MigBuster

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Everything posted by MigBuster

  1. MigBuster

    um.jpg

    From the album: MBs Album

  2. A word on deleting modded installs - hopefully obvious to most but suggest backing them up for a bit in case you need something later or want to see how something was done before!
  3. Yep same as most others here i suspect - so its a kinda start from scratch - can any from NF5 be used even? I think we need a centralised list as a start that can be spilt up to avoid duplication.
  4. aircraft shortnames shadows canopy glass props Anyone not sure can look here first: http://forum.combatace.com/index.php?s=&am...st&p=301650
  5. Have done most of the Voodoos F-101A/B/C and RF-101B/C/G and tons of others - though most have changed names/dates/loadouts from the original downloads as they have been customised to fit my own installs!
  6. Most things will actually work in SF2 if you are prepared to try things and tweak things yourself. Some fixes for SF2 are already on here - there are a few bits in the knowledgebase you will find useful: http://forum.combatace.com/index.php?s=&am...st&p=301650
  7. Still have WOI on here - guess it wont be around much longer!
  8. Yes there are differences in the new cat files. - And as said above extract copy's of the files only (using the catpack) - this means if you get something wrong you can delete the file from the folder and the game will use the one in the cat again - or you can just extract another copy to work on.
  9. Wow - alright for some Might be out of my price range though :(
  10. Also see http://forum.combatace.com/index.php?showtopic=39923 :close_tema:
  11. MigBuster

    img00209.JPG

    From the album: MBs Album

  12. MigBuster

    img00083.JPG

    From the album: MBs Album

  13. MigBuster

    img00078.JPG

    From the album: MBs Album

  14. MigBuster

    img00062.JPG

    From the album: MBs Album

  15. MigBuster

    icon info

    Other guys who've done icons have posted them here: http://forum.combatace.com/index.php?autoc...&showcat=32
  16. The first strikes on air bases were not allowed until around april/ may 1967
  17. The VPAF had periods where they didn't go up - this seems to be after the current tactics they were using failed in a big way - they then changed tactics and started again. There is a Hungarian Istvan Toperczer who has had access to the VPAFs files of that period and he has produced a couple of books based on this research. He quotes that the end of 67 and Feb 1968 were busy for attacks on bases - though at the end of 72 the airfields were being Hit nearly every day however MiG operations still continued in a limited way despite being suppressed. They moved the jets around country - had a lot of airbases and a lot of chinese / NK engineers and locals to help repair the airfields. Also China was right next door and had safe haven airfields there - which is where they had to move training to in 72. there are no records for how many MiGs survived LBII he says. They possibly had over 200 MiG-21/19/17s at the start of 72 (not confirmed). MiG-19 combat operations ceased in Aug 72 due to combat losses and attrition - so should only be in Linebacker 1
  18. If you mean the A-1E Skyraider Only a Payware one at Razbams was ever done AFAIK - which I do have. It does work in SF2 with a few tweaks and fixes - although no prop when its engines off
  19. MigBuster

    icon info

    Create them in a graphics program like paint/Gimp/Photoshop then save as the correct resolution and file type. What are you creating the icons for?
  20. 1,406 downloads

    Upgraded for Strike Fighters 2 - Basic CCIP for A-6A to simulate a DIANE level bombing system. New: Yes we can now add the CCIP and keep the original A_6 radar modes! When you reach the target ripple your iron bombs! Tested in Strike Fighters 2 Vietnam Version June 2009 only (using the A-6A cockpit from Wings Over Vietnam). For use in later versions compare any changes made in newer ini files first. Released under CombatAce Fair-Use terms. Visit the URL below for more info. http://forum.combatace.com/index.php?showtopic=26131
  21. View File A-6A DIANE for Strike Fighters 2 Upgraded for Strike Fighters 2 - Basic CCIP for A-6A to simulate a DIANE level bombing system. New: Yes we can now add the CCIP and keep the original A_6 radar modes! When you reach the target ripple your iron bombs! Tested in Strike Fighters 2 Vietnam Version June 2009 only (using the A-6A cockpit from Wings Over Vietnam). For use in later versions compare any changes made in newer ini files first. Released under CombatAce Fair-Use terms. Visit the URL below for more info. http://forum.combatace.com/index.php?showtopic=26131 Submitter MigBuster Submitted 06/27/2009 Category Avionics
  22. Cant doubt the talent of the man - the tragedy was what he turned into - RIP
  23. Saw it last week - anything that has me on the edge of the seat is ace - and this really is a true Hollywood action blockbuster - massive effects, massive robots, massive robots standing on aircraft carriers - gorgeous girls in pop video poses - as for everything else - who cares!!! great film
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