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Viper63a

+MODDER
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Everything posted by Viper63a

  1. What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
  2. Version Version 14

    532 downloads

    SF2 F-111F Aardvarks from USAF/E 48th Liberty Wing. The 492nd, 493rd, 494th and 495th TFS! By Viper with INIs by Fanatic Modder ------------------------------------------------------------- This mod was intended as an update to FastCargo's Super Vark Package (See link below), but it can be a standalone mod if you just want the USAF F-111s included in this pack. If you want to install both packs, FastCargo's pack must be installed first as that is the older pack. You can get FastCargo's pack here... http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ ------------------------------------------------------------- What's included in this mod pack? ------------------------------------------------------------- * F-111F Aardvarks from USAF/E 48th Liberty Wing. The 492nd, 493rd, 494th and 495th TFS! http://combatace.com/files/file/15510-sf2-updated-f-111f-aardvarks-from-usafe-48th-liberty-wing-the-492nd-493rd-494th-and-495th-tfs/ ------------------------------------------------------------- Installation: ------------------------------------------------------------- I recommend that you back up your mod folder (or just the Effects, \Objects\Aircraft\F-111F, and \Objects\Decals\F-111F folders). I just make a copy the mod folder, try the mod, if I like it, I delete the backup. If I don't, I delete the new/updated mod folder and rename the old backup/copy back to the original names to reset to my original setup. * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder (the uncompressed "Effects and Objects" folders only) to your StrikeFighter2 mod folder and Overwrite. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe\ Note: You should be able to install this mod into any SF2 series, it doesn't have to be StrikeFighter2 Europe. * To remove, simply delete the active "Effects and Objects" folders and replace with the back up copies you made prior to the install. ------------------------------------------------------------- Add F111 SoundList ------------------------------------------------------------- Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. ------------------------------------------------------------- Thats it - Enjoy! Please report any bugs or issues via the "Support Topic" link... =Viper= ------------------------------------------------------------- ------------------------------------------------------------- Credits: ------------------------------------------------------------- ------------------------------------------------------------- If you're interested in some of the mods I referenced/used in my mod (can't say it's mine really, my contribution?)...here they are! Excellent mods all! * FastCargo's Super Vark package 2.4 (SF2) http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) http://combatace.com/files/file/14798-f-111-improvedskinpack/ * Dave's EF-111A Version 2.0 (SF1) http://combatace.com/topic/36438-ef-111a-version-20/ * LeL's F-111 TAC Pack (SF1) http://combatace.com/topic/80711-f-111-tac-pack/ * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1 http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/ * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) http://combatace.com/files/file/15143-the-afterburner-mod/ * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2) http://combatace.com/files/file/6693-western-style-pilot-models/ F-111D Additions! Ravenclaw for the weapon models. dtmdragon the avionics, cockpit repaint, loadout.ini, what if AIM-7G, data.ini overhaul and repackaging with the updated skins. FANATIC MODDER and LeL helped with the data/loadout.ini information and testing. Thank you all for your contributions!!
  3. What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
  4. What's New in Version 2.6 (See full changelog) > New Pilot from Ravenclaw_007 - Thanks! > Added new F22A_ExhaustEmitter.
  5. SF2 F-22A USAF Raptors Redux 2016

    What's New in Version 2.6 (See full changelog) > New Pilot from Ravenclaw_007 - Thanks! > Added new F22A_ExhaustEmitter.
  6. I just noticed that the Viper Team's F-16 Pilot's (and other pilot's) visor sometimes bleed through the canopy glass...Anyone know why and if anyone has solve this issue? I know that it is minor, but I don't see this happening with the F-15 Pilots Jat provided me...but they do in the pilots delivered with the Viper Team F-16 Packs... Visor goes black and seem to pop out of the canopy... then back in...to normal... PS. Gotta love those skins....
  7. Hey Raven, Worked PERFECTLY!!!! I will mess around with visor image... Now I have these excellent pilots with side stick from you and center stick from Jat! Excellent, Thank you so much! :)
  8. Thanks! Let me give it a try. I will let you know. :)
  9. It seems the pilots with "Visor.tga" is doing this. The pilots Jat made for the F-15 packs don't have a "Visor.tga", the "Visors" are part of the dds or bmp...So it is a tga on tga issue. Thanks for the response, I have asked Jat if he could convert\create a set of F-16 pilots without using the "Visor.tga"...will see what happens. :)
  10. SF2 F-22A USAF Raptors Redux 2016

    Uploaded Version 2.5 06/14/2016 > SF2NA Avionics for F-14 style multiple enemy targeting. I read about it in a forum somewhere and employed it here. Love to give credit, but I can't find that thread again. But THANK YOU! > If you don't have SF2NA, I added a patch to back out the SF2NA functions. You can install the patch and you're good to go. No more having to edit ini files. > Pilot tweak, removed the Early pilot, now there are only 2 optional pilots. My thanks to Jat for the pilot. I asked him to build me a better F-22 pilot, so if he does, I will add him to the pack. > Added alternate custom sounds. Sounds like the F-15 Pack now. There are instruction to change the sound back to default if you don't like it. > Added optional 1920x Hangar and Loading screens...and many other alternate 1024x Hangar and Loading screens. > Other minor skin tweaks, I am always tweaking something. You may not even notice half of them, but that doesn't stop me...LOL. Enjoy!
  11. Uploaded Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added.
  12. Uploaded Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added.
  13. Uploaded Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added.
  14. Uploaded Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added.
  15. Uploaded Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added.
  16. Uploaded Version 1.05 - 2016\06\17 > Calibrated Gun Aiming - Reported by Stick. > Removed Outer Pylons, corrected typo and adjusted loadout - Reported by HolyKnightAD. > Skin enhancements to bring them up to the same level as the F-15A/B/C/D Eagle Pack level. > New Hanger Screens to match F-15 Eagle Pack > Added Optional 1920x screens...
  17. SF2 F-15 Strike Eagle Super Pack Redux 2018

    Uploaded Version 1.05 - 2016\06\17 > Calibrated Gun Aiming - Reported by Stick. > Removed Outer Pylons, corrected typo and adjusted loadout - Reported by HolyKnightAD. > Skin enhancements to bring them up to the same level as the F-15A/B/C/D Eagle Pack level. > New Hanger Screens to match F-15 Eagle Pack > Added Optional 1920x screens...
  18. SF2 F-15 Eagle Super Pack Redux 2018

    Uploaded Version 1.05 - 2016\06\17 > Corrected F-15A_Baz_91.ini typo - Reported by Stick. > Calibrated Gun Aiming - Reported by Stick. > Tweaked F-15A Flight Controls, minor changes. > Japanese F-15 loadout confirmed\fix by FM - Reported by strahi. > More Skin enhancements and tweaks. Added 5 new F-15A Squadrons.
  19. Uploaded Version 1.05 - 2016\06\17 > Corrected F-15A_Baz_91.ini typo - Reported by Stick. > Calibrated Gun Aiming - Reported by Stick. > Tweaked F-15A Flight Controls, minor changes. > Japanese F-15 loadout confirmed\fix by FM - Reported by strahi. > More Skin enhancements and tweaks. Added 5 new F-15A Squadrons.
  20. Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
  21. Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
  22. Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
  23. Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
  24. Uploaded * Version 11 - 06/15/2016 1) Dtmdragon's AN/ALQ-94 and AN/ALQ-137 Internal ECM is now standard for this mod pack. 2) Corrected flight model for correct speeds and drag. 3) New custom sound added. ----------------------------
  25. Uploaded Version 2.5 06/14/2016 > SF2NA Avionics for F-14 style multiple enemy targeting. I read about it in a forum somewhere and employed it here. Love to give credit, but I can't find that thread again. But THANK YOU! > If you don't have SF2NA, I added a patch to back out the SF2NA functions. You can install the patch and you're good to go. No more having to edit ini files. > Pilot tweak, removed the Early pilot, now there are only 2 optional pilots. My thanks to Jat for the pilot. I asked him to build me a better F-22 pilot, so if he does, I will add him to the pack. > Added alternate custom sounds. Sounds like the F-15 Pack now. There are instruction to change the sound back to default if you don't like it. > Added optional 1920x Hangar and Loading screens...and many other alternate 1024x Hangar and Loading screens. > Other minor skin tweaks, I am always tweaking something. You may not even notice half of them, but that doesn't stop me..LOL. Enjoy!
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