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Everything posted by Viper63a
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What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
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What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
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- combat lancer
- f-111a
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What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
- 26 replies
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- combat lancer
- ef-111a
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What's New in Version 12 (See full changelog) ---------------------------- 1) Tweaked exhaust emitter. 2) Tweaked tail decals.
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- 9 comments
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- combat lancer
- f-111a
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- 16 comments
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What's New in Version 2.6 (See full changelog) > New Pilot from Ravenclaw_007 - Thanks! > Added new F22A_ExhaustEmitter.
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Hey Raven, Worked PERFECTLY!!!! I will mess around with visor image... Now I have these excellent pilots with side stick from you and center stick from Jat! Excellent, Thank you so much! :)
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Thanks! Let me give it a try. I will let you know. :)
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It seems the pilots with "Visor.tga" is doing this. The pilots Jat made for the F-15 packs don't have a "Visor.tga", the "Visors" are part of the dds or bmp...So it is a tga on tga issue. Thanks for the response, I have asked Jat if he could convert\create a set of F-16 pilots without using the "Visor.tga"...will see what happens. :)
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I just noticed that the Viper Team's F-16 Pilot's (and other pilot's) visor sometimes bleed through the canopy glass...Anyone know why and if anyone has solve this issue? I know that it is minor, but I don't see this happening with the F-15 Pilots Jat provided me...but they do in the pilots delivered with the Viper Team F-16 Packs... Visor goes black and seem to pop out of the canopy... then back in...to normal... PS. Gotta love those skins....
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Uploaded Version 2.5 06/14/2016 > SF2NA Avionics for F-14 style multiple enemy targeting. I read about it in a forum somewhere and employed it here. Love to give credit, but I can't find that thread again. But THANK YOU! > If you don't have SF2NA, I added a patch to back out the SF2NA functions. You can install the patch and you're good to go. No more having to edit ini files. > Pilot tweak, removed the Early pilot, now there are only 2 optional pilots. My thanks to Jat for the pilot. I asked him to build me a better F-22 pilot, so if he does, I will add him to the pack. > Added alternate custom sounds. Sounds like the F-15 Pack now. There are instruction to change the sound back to default if you don't like it. > Added optional 1920x Hangar and Loading screens...and many other alternate 1024x Hangar and Loading screens. > Other minor skin tweaks, I am always tweaking something. You may not even notice half of them, but that doesn't stop me...LOL. Enjoy!
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- 16 comments
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- 9 comments
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SF2 F-15 Strike Eagle Super Pack Redux 2018
Viper63a replied to Viper63a's topic in File Announcements
Uploaded Version 1.05 - 2016\06\17 > Calibrated Gun Aiming - Reported by Stick. > Removed Outer Pylons, corrected typo and adjusted loadout - Reported by HolyKnightAD. > Skin enhancements to bring them up to the same level as the F-15A/B/C/D Eagle Pack level. > New Hanger Screens to match F-15 Eagle Pack > Added Optional 1920x screens... -
Uploaded Version 1.05 - 2016\06\17 > Calibrated Gun Aiming - Reported by Stick. > Removed Outer Pylons, corrected typo and adjusted loadout - Reported by HolyKnightAD. > Skin enhancements to bring them up to the same level as the F-15A/B/C/D Eagle Pack level. > New Hanger Screens to match F-15 Eagle Pack > Added Optional 1920x screens...
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Uploaded Version 1.05 - 2016\06\17 > Corrected F-15A_Baz_91.ini typo - Reported by Stick. > Calibrated Gun Aiming - Reported by Stick. > Tweaked F-15A Flight Controls, minor changes. > Japanese F-15 loadout confirmed\fix by FM - Reported by strahi. > More Skin enhancements and tweaks. Added 5 new F-15A Squadrons.
