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Crawford

JAGDSTAFFEL 11
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Everything posted by Crawford

  1. Alas! In that case, I can't help you. Some time ago I tried to attach the streamers to the Halberstadt or an Albatross, but without success... You need someone from Real moderators.
  2. In fact, the color of the ribbon can be changed very easily. Here, for example, the streamers of the 'German Style'. So, to see streamers with other aircraft, you need to calculate exactly the attachment position. This is a very difficult task, especially since it will have to be carried out individually for each aircraft.
  3. Hi As for the color of the Ribbon, there is a file streamer01.tga in each folder with textures. It seems to me that the Streamers is visible on other aircraft, it is necessary to accurately calculate, WHERE this should be attached. Good luck!
  4. A small remark. During WWI in Russia was still a variety of different identification marks. Their location on the aircraft was not harmonized. There were standards however deviations from the standard in different batches as well as within one batch were significant. The Russian training planes often had neither numbers nor identification marks. As you can see, on this Dux-built Farman-20 ("black 2") the Russian roundels were placed on the lower surface of the upper wing (Dux-style national insignia). Therefore, a more correct version of the Russian Linen Decals.ini should look like this: [DefaultAnimationTime] Animation01=0.5 Animation02=0.5 Animation03=0.5 Animation04=0.5 //----------------Wings---------------------------- [Decal001] MeshName=RUpperWingTip DecalLevel=0 DecalFacing=TOP FilenameFormat=FarmanHF20/D/Dux Position=5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal002] MeshName=RUpperWingTip DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=FarmanHF20/D/Dux Position=5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal003] MeshName=LUpperWingTip DecalLevel=0 DecalFacing=TOP FilenameFormat=FarmanHF20/D/Dux Position=-5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal004] MeshName=LUpperWingTip DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=FarmanHF20/D/Dux Position=-5.55,-0.4 Scale=1.65 DecalMaxLOD=3 //-------------Ailerons------------------ [Decal005] MeshName=LAileron DecalLevel=0 DecalFacing=TOP FilenameFormat=FarmanHF20/D/Dux Position=-5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal006] MeshName=LAileron DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=FarmanHF20/D/Dux Position=-5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal007] MeshName=RAileron DecalLevel=0 DecalFacing=TOP FilenameFormat=FarmanHF20/D/Dux Position=5.55,-0.4 Scale=1.65 DecalMaxLOD=3 [Decal008] MeshName=RAileron DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=FarmanHF20/D/Dux Position=5.55,-0.4 Scale=1.65 DecalMaxLOD=3 //-------------------Rudder---------------------- [Decal009] MeshName=Rudder DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FarmanHF20/D/Dux Position=-5.52,-0.125 Scale=0.82 DecalMaxLOD=3 Reverse=TRUE [Decal010] MeshName=Rudder DecalLevel=0 DecalFacing=LEFT FilenameFormat=FarmanHF20/D/Dux Position=-5.52,-0.125 Scale=0.82 DecalMaxLOD=3 [Decal011] MeshName=Rudder DecalLevel=0 DecalFacing=RIGHT FilenameFormat=FarmanHF20/D/BlackNum002 Position=-5.70,0.625 Scale=0.65 DecalMaxLOD=3 [Decal012] MeshName=Rudder DecalLevel=0 DecalFacing=LEFT FilenameFormat=FarmanHF20/D/BlackNum002 Position=-5.70,0.625 Scale=0.65 DecalMaxLOD=3
  5. Thank you. If there is a will, there is a way. But it's something I can never do (3D models, I mean)...
  6. Oh sure. But the shape of the bow of the nacelle must be changed.
  7. Unfortunately, in FE this process cannot be realized
  8. Crawford

    3544541

    From the album: Aeroplan

  9. Well, I understand you. And I even agree with you. Perhaps it would be necessary to make unarmed version of this aircraft? Or this one is just easy target?
  10. Crawford

    farman1

    From the album: Aeroplan

  11. Crawford

    836b2846d12d

    From the album: Aeroplan

  12. Nice "galosh" But it seems that the pilot must sit in the front rather than the back (this is indicated by the elevator control levers)
  13. Oh, I meant only mechanical replacement of certain figures on the other, more historical. For example - such as here. To do this, we do not need to build new LODs, isn't it?
  14. But is it not possible to simply replace these figures to other figures of poilus? I would have acted in that way.
  15. I was very surprised when I met here these strange guys. Of course, this does not diminish the importance of the work done by you. Thank you!
  16. Good joke, Steve! I get it, that's great! As the EngineSoundName must be inserted tune "Jingle Bells" Merry Christmas and Happy New Year!
  17. Crawford

    Fokker EI

    Thank you! These skins look much better, than what were originally.
  18. PAY ATTENTION: If you want to use these skins in FE1, you must change coding of DECALS.INI files from Unicode to ANSI. Otherwise you will never see the German crosses on the wings and the fin. Use Notepad to save .INI files with ANSI coding.
  19. NOTE: If anybody want to use these skins in 1st Generation game, you need to change the coding of DECALS.INI files from Unicode to ANSI. Otherwise you will never see the German crosses on the wings and the tail. Use Notepad to save .INI files with ANSI coding.
  20. I am also very grateful to you for skins of an old airplane!
  21. This is Great, makes the game experience much more historically accurate and realistic. THANKS!
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