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Found 10 results

  1. Hello everybody, The last month of Autumn has begun and we're preparing the next update for our three projects. We plan to release it in two weeks (doh!) or so and today we'll tell you about the upcoming additions. Of course, the stars of the show are FOUR new aircraft, two for Bodenplatte and two for Flying Circus. USAF P-47D-28 Thunderbolt is one of the biggest, powerful and menacing single-engine fighters of WWII. Its radial 18-cylinder engine with turbocharger, intercooler and water injection boost system enables this monster to reach 700 km/h at 7000 m altitude. Eight 12.7 mm M2.50 Browning machine guns with 3400 rounds total give a new meaning to the phrase 'spray and pray'. In addition, for strike missions, this fighter can be equipped with six unguided rockets and up to three 500 and 1000 pound bombs (225 and 455 kg). Being a late war aircraft, it has many interesting design peculiarities you'll be able to experience in the near future. Luftwaffe Messerschmitt Bf 109 K-4 "Kurfürst" is a glaring example of the inconsistency of the late war aircraft production in the Third Reich. This plane combines the newest weapon and engine technologies with maximum possible simplification and cost-cutting of the secondary systems. Its engines are a pinnacle of DB-605 line - standard DB-605 DB with water-methanol injection system and DB-605 DC with higher boost and power - and both of them will be available in our sim. Armed with 30 mm MK-108 gun and 13 mm MG-131 machine guns, it could also carry 250 or 500 kg bombs for strike missions (this is the first Bf 109 modification in our project that can carry a 500 kg bomb). It is interesting to note that this modification could retract its tailwheel to reach higher speeds - up to 715 km/h at 6200 m. Royal Air Force Sopwith Camel was one of the mainstay fighters of World War I. It was a contradictory machine, but in the right hands, it could face any foe. Carrying 168 liters of fuel (a very big reserve for its time), it could go on long patrols. This amount of fuel hampered its performance and made it hard to control and inert in a dogfight while full, but with about a half of fuel spent, the aircraft got a second breath and its horizontal and vertical maneuverability became on par with the best fighters of that time. Its two 7.69 Vickers Mk.I machine guns (late modification with the rate of fire increased to 750 instead of 500 and 745 m/s muzzle speed) were linked belt fed instead of fabric ones, reducing the misfire chance. It could also carry four 20 lb Cooper bombs. The Deutsche Luftstreitkräfte Pfalz D.IIIa was a second line fighter mainly used for escorting bombers and attacking the enemy balloons. It had very simple cockpit instruments because of the cost-cutting. Its one-and-a-half plane airframe (a design previously adopted by the French) was sturdy enough to sustain higher loads during sharp turns and dives. Its armament is standard for a late WWI German aircraft - two 7.92 mm Luftgekühltes Maschinengewehr LMG 08/15 (based on the original design of Hiram Maxim) with 650 RPM rate of fire and muzzle speed of 825 m/s, fabric belt fed. This fighter had an advantage of an excellent field of view, especially in the upper hemisphere. For Tank Crew - Battle of Prokhorovka project we plan to release 4 new player controllable tanks and the map of the southern part of the Kursk salient, but it will happen early next year. However, you'll see the new functionality being developed for this project earlier - it should be noted it will benefit not only the tankers but pilots as well. For instance, in the coming update, you'll experience the higher fidelity damage modeling for AI controllable ground objects such as trucks and tanks. Before, there was no difference where you hit a truck, but in the new system, each 'simple' vehicle has many types of simulated parts - wheels or trucks, engine, ammo rack, fuel tanks, driver, turret, main gun. By hitting a simple AI vehicle at these parts you can immobilize it or render it inoperable by damaging a turret or main gun if any. Statistics system will consider it destroyed if its ammo, explosive cargo or fuel tanks detonated or its crew was killed or its engine was destroyed or its suspension has been rendered inoperable (at least two wheels or tracks damaged). All this not only makes the tank missions more interesting but also increases the simulation accuracy of the ground attack missions for pilots. We also develop two scenario campaigns (USSR and Germany) for Tank Crew, each one containing 10 missions set in the second week of July 1943 near Prokhorovka. Another important change in the upcoming update is the adjusted logic used for scoring a kill. Previously, an aircraft was considered destroyed and a kill was awarded for it if it was damaged enough to prevent it from continuing the mission (for example, heavy damage of the controls, no fuel left, engine damage). Now, the 'aircraft lost' and 'kill awarded' events will be separated and their logic will be adjusted. An aircraft will be considered lost if its fuselage or wing at the base is broken, its pilot is killed or ejected. The victory, on the other hand, will be awarded if the scored hits were followed by the mission exit or disconnect in multiplayer, 'aircraft lost' event or the landing far from an allied airfield. Thus we motivate multiplayer players to try to reach a friendly airfield even if their aircraft is heavily damaged - even a hard landing there (as long as you don't break a wing at its base or fuselage) won't count your aircraft as lost and your enemy won't get the kill. We'll have other multiplayer improvements in the coming update as well: we have managed to find a way to synchronize weapon fire events on different multiplayer clients better, minimizing the total time of the delay to the total client-server-client ping and optimize the net delay compensation routines for transmitting aircraft positions and orientations. Server ping calculations will be also corrected - this is required for further improvements in the multiplayer lobby. Of course, we never forget about the singleplayer experience too - in the same update, we'll add 2-3 new mission types for Career mode, including Cargo airdrop and Free hunt. You can discuss the news in this thread
  2. File Name: Albatros D.I Pack File Submitter: trotski00 File Submitted: 24 October 2016 File Category: Albatros Skins This is a re imagining of my original Albatros DI upload from last week, I wasn't 100% happy with the original skin of the Crown Princes mount, so I decided to tweak and twiddle a little, the result i think is far far better. So, included in this package, are the 2 original skins for Prince Von Prueben, both the all over Sea Green, and the version with camouflaged wings and horizontal stabiliser, along with the red and the black alternative Brunswick Hussars motif. As there were only 50 D I airframes produced, as this model was swiftly superseded by the D II the range of markings and schemes are rather sparse, so, the next scheme is my interpretation of the "standard" factory finish, Ply with Camouflaged wings and stabilisers, I have also set the skin to be numbered as this seems to be historically correct, the serial numbers are NOT going to be accurate , but they are aesthetically pleasing, and around the correct range for the time. The last 2 skins are for Jasta 5 machines, in a rather natty all over Green/Brown cam scheme, I am assuming that all the Jastas airframes were painted this way, but as there is scant to no information ( that I have seen ) on early Albatri, one maybe needs to allow for a little artistic licence on my behalf , the last skin though, is what gave me the idea that all Jast 5's D i's were painted as such, this scheme is the aircraft of Karl Spitzhoff, of Jasta 5 , it differs somewhat from the standard jasta schem, in so much as the tail fin was apparently replaced at some time, and was painted the under surface blue, however, the orginal aircraft serial, it appears, was cut and pasted from the original fin, as the serial number is applied over the camo of the original, the bloke who painted the serial numbers was obviously on leave at the time, and the crew chief took the swiftest and laziest option, I personally dont like it, I think it looks naff, so I have included the standard fuselage from the other Jasta 5 schemes in the skin folder. There were a few other variations I fancied doing, but a lot of the photos, are a little un clear, and i wasn't convinced they were all D I's but in fact D II's , so I chose not the do those and stuck with what we have. OK, so the final bit is, as per the original upload from last week, I have included all the guns, pilots, sounds and decals needed for these skins, you WILL need to download Stephen 1918's most excellent model these skins will NOT work on Borts original D I !!! I have included both DATA.ini files, the original that came with the aircraft, and the updated one by Von S , with Ocjars FM , which is derived from Peter's FM's , also the updated hit boxes by my good friend Nick Bell. The Guns are set to the early Spandau lmg 08 ( which isnt the same as the LMG 08 !! ) so it fires really slowly 400 -450 rpm, also the correct sound file to reflect this, both originate from Mr Von S , the Pilot is a work of art, done by the great Geezer, I wish he would make more pilots !! (hint hint ) I have just tweaked it a little, but these guys did all the hard grind work, I just pretty things up a bit ( or at least attempt to) Anyhow, please enjoy this aircraft, I shall be looking at doing addition skins for other types as I go along ENJOY !! Click here to download this file
  3. Albatros D.I Pack

    Version FE2

    58 downloads

    This is a re imagining of my original Albatros DI upload from last week, I wasn't 100% happy with the original skin of the Crown Princes mount, so I decided to tweak and twiddle a little, the result i think is far far better. So, included in this package, are the 2 original skins for Prince Von Prueben, both the all over Sea Green, and the version with camouflaged wings and horizontal stabiliser, along with the red and the black alternative Brunswick Hussars motif. As there were only 50 D I airframes produced, as this model was swiftly superseded by the D II the range of markings and schemes are rather sparse, so, the next scheme is my interpretation of the "standard" factory finish, Ply with Camouflaged wings and stabilisers, I have also set the skin to be numbered as this seems to be historically correct, the serial numbers are NOT going to be accurate , but they are aesthetically pleasing, and around the correct range for the time. The last 2 skins are for Jasta 5 machines, in a rather natty all over Green/Brown cam scheme, I am assuming that all the Jastas airframes were painted this way, but as there is scant to no information ( that I have seen ) on early Albatri, one maybe needs to allow for a little artistic licence on my behalf , the last skin though, is what gave me the idea that all Jast 5's D i's were painted as such, this scheme is the aircraft of Karl Spitzhoff, of Jasta 5 , it differs somewhat from the standard jasta schem, in so much as the tail fin was apparently replaced at some time, and was painted the under surface blue, however, the orginal aircraft serial, it appears, was cut and pasted from the original fin, as the serial number is applied over the camo of the original, the bloke who painted the serial numbers was obviously on leave at the time, and the crew chief took the swiftest and laziest option, I personally dont like it, I think it looks naff, so I have included the standard fuselage from the other Jasta 5 schemes in the skin folder. There were a few other variations I fancied doing, but a lot of the photos, are a little un clear, and i wasn't convinced they were all D I's but in fact D II's , so I chose not the do those and stuck with what we have. OK, so the final bit is, as per the original upload from last week, I have included all the guns, pilots, sounds and decals needed for these skins, you WILL need to download Stephen 1918's most excellent model these skins will NOT work on Borts original D I !!! I have included both DATA.ini files, the original that came with the aircraft, and the updated one by Von S , with Ocjars FM , which is derived from Peter's FM's , also the updated hit boxes by my good friend Nick Bell. The Guns are set to the early Spandau lmg 08 ( which isnt the same as the LMG 08 !! ) so it fires really slowly 400 -450 rpm, also the correct sound file to reflect this, both originate from Mr Von S , the Pilot is a work of art, done by the great Geezer, I wish he would make more pilots !! (hint hint ) I have just tweaked it a little, but these guys did all the hard grind work, I just pretty things up a bit ( or at least attempt to) Anyhow, please enjoy this aircraft, I shall be looking at doing addition skins for other types as I go along ENJOY !!
  4. File Name: Albatros DI Prince Friedrich Karl von Preußen File Submitter: trotski00 File Submitted: 20 October 2016 File Category: Albatros Skins Albatros DI flown by Prince Friedrich Karl von Preußen. He commanded Fliegerabteilung (Artillerie) 258, an artillery spotting unit, but flew patrols in a single-seat fighter with Jasta Boelcke whenever possible. He was shot down in 1917 whilst flying this machine, he crashed only lightly wounded, but unfortunately was shot in the back by Australian troops, whilst trying to escape from the area, unfortunately he died later from this wound. I am actually surprised that no one else has made this skin, especially as we now have the most excellent Albatos DI from Stephen 1918, but anyhow, I have done one. There is a great deal of speculation concerning this particular aircraft, there is only really one decent photo of it, after she was captured, however the wings have been removed, so only the fuselage is clearly visable, so, there are many discussions and musings over the correct scheme for this Albatros, the general concensus is that the fuselage was painted a light grey green colour, however as no colour photos were de riguer at this period of time, we can only guess at the correct shade, so I have used an approxomate colour. there is also mass discussion and beard wagging, in respect of the wings. ( as no photos I am aware of show these , the question is a bit academic in my view ) the popular belief is that the aircraft was painted over all the same colour ie. light grey green, but there are those who firmly believe that the wings were standard camouflage pattern , so, to forstall any rivet counters out there, I have included and alternative skin WITH the camo wings and stabiliser, personally I think it looks better in the overall colour, but thats just my opinion. There is also some question over the colour of the Totenkopf insignia, or rather the backing colour, some people insist it is red, whilst others (myself included) believe it would in fact be black , as the Totenkopf badge is that of the Brunswick Hussars, and the badge was worn on a black cap, anyhow, to stop the red affectionados, I have also included that as well ( I'm good to you lot aren't I ? ) there are 2 Data.Ini files as well, the original which came as Stephen 1918 made it, and the updated one from Von S, with the FM by Ocjar, and the hit boxes modded by my good friend Nick Bell, so choos which one you like, the Von S one is the better of the two in my opinion. I have also included the sound files I use, and the guns, which again are by Von S, ( I have put the early Spandau lmg 08 on as this would be correct ) I have used the Merc 120 sound file although this aircraft actually had a 160 , I just think it fits in better for the time period. Finally (sorry been blabbing on here ) I have used a pilot made by the marvellous Mr Geezer ( plead make more pilots !! ) I have just faffed about with it a bit but he looks the part !! Right, I think that covers everything, no doubt I have missed out some important bit of info.....but hey ho, such is life !! Thanks to Sephen 1918 for making the aircraft in the first place, and thanks to the other fore mentioned good souls, who make life easy for me, as they doo all the really hard work. ENJOY !!! Click here to download this file
  5. Version FE2

    43 downloads

    Albatros DI flown by Prince Friedrich Karl von Preußen. He commanded Fliegerabteilung (Artillerie) 258, an artillery spotting unit, but flew patrols in a single-seat fighter with Jasta Boelcke whenever possible. He was shot down in 1917 whilst flying this machine, he crashed only lightly wounded, but unfortunately was shot in the back by Australian troops, whilst trying to escape from the area, unfortunately he died later from this wound. I am actually surprised that no one else has made this skin, especially as we now have the most excellent Albatos DI from Stephen 1918, but anyhow, I have done one. There is a great deal of speculation concerning this particular aircraft, there is only really one decent photo of it, after she was captured, however the wings have been removed, so only the fuselage is clearly visable, so, there are many discussions and musings over the correct scheme for this Albatros, the general concensus is that the fuselage was painted a light grey green colour, however as no colour photos were de riguer at this period of time, we can only guess at the correct shade, so I have used an approxomate colour. there is also mass discussion and beard wagging, in respect of the wings. ( as no photos I am aware of show these , the question is a bit academic in my view ) the popular belief is that the aircraft was painted over all the same colour ie. light grey green, but there are those who firmly believe that the wings were standard camouflage pattern , so, to forstall any rivet counters out there, I have included and alternative skin WITH the camo wings and stabiliser, personally I think it looks better in the overall colour, but thats just my opinion. There is also some question over the colour of the Totenkopf insignia, or rather the backing colour, some people insist it is red, whilst others (myself included) believe it would in fact be black , as the Totenkopf badge is that of the Brunswick Hussars, and the badge was worn on a black cap, anyhow, to stop the red affectionados, I have also included that as well ( I'm good to you lot aren't I ? ) there are 2 Data.Ini files as well, the original which came as Stephen 1918 made it, and the updated one from Von S, with the FM by Ocjar, and the hit boxes modded by my good friend Nick Bell, so choos which one you like, the Von S one is the better of the two in my opinion. I have also included the sound files I use, and the guns, which again are by Von S, ( I have put the early Spandau lmg 08 on as this would be correct ) I have used the Merc 120 sound file although this aircraft actually had a 160 , I just think it fits in better for the time period. Finally (sorry been blabbing on here ) I have used a pilot made by the marvellous Mr Geezer ( plead make more pilots !! ) I have just faffed about with it a bit but he looks the part !! Right, I think that covers everything, no doubt I have missed out some important bit of info.....but hey ho, such is life !! Thanks to Sephen 1918 for making the aircraft in the first place, and thanks to the other fore mentioned good souls, who make life easy for me, as they doo all the really hard work. ENJOY !!!
  6. File Name: Albatros DIII (OAW) Factory fresh skins File Submitter: trotski00 File Submitted: 16 October 2016 File Category: Albatros Skins 5 skins representing factory finished OAW built Albatros DIII's . OAW built air-frames were finished slightly differently to standard built DIII's no rust brown paint was used , as per a directive from the air ministry in April 1917, so the 2 tone camoflage was applied, also different to the standard Albatri the camouflage was symmetrical, and also hard edged, rather than diffused. I have tried to represent 2 camouflage in Green/Mauve and Green/Green , the second scheme is speculative, as it seems the Green/Mauve was more prevalent, also on the Green/Green I have made the tail cam lead -trail and not tip - tip as was more common on OAW machines, I have seen pictures of OAW machines with fore aft tail plane schemes, but that may have been a field mod done on the Jastas, but anyhow done them any how. So the Green/Green, and the Green/Mauve are mirror images of each other ( you will see what I mean when you load them up ) Finally I have redone the Lozenge, as I am fed up with seeing the manky dirty lozenge scheme that comes as standard with the in game Albatri, I have utilised a lighter day scheme, re done the rib tapes, etc etc etc.......anyhow, hope these aircraft fit the bill, nice clean, fresh out of the box, so not weathered at all, so if you prefer the dirty used look, please go ahead and dirty 'em up, they are a blank canvas after all. Oh yeah, just repainted the upper fuselage metal bits, in the standard grey green, also the struts. Enjoy !!! Click here to download this file
  7. Version FE2

    59 downloads

    5 skins representing factory finished OAW built Albatros DIII's . OAW built air-frames were finished slightly differently to standard built DIII's no rust brown paint was used , as per a directive from the air ministry in April 1917, so the 2 tone camoflage was applied, also different to the standard Albatri the camouflage was symmetrical, and also hard edged, rather than diffused. I have tried to represent 2 camouflage in Green/Mauve and Green/Green , the second scheme is speculative, as it seems the Green/Mauve was more prevalent, also on the Green/Green I have made the tail cam lead -trail and not tip - tip as was more common on OAW machines, I have seen pictures of OAW machines with fore aft tail plane schemes, but that may have been a field mod done on the Jastas, but anyhow done them any how. So the Green/Green, and the Green/Mauve are mirror images of each other ( you will see what I mean when you load them up ) Finally I have redone the Lozenge, as I am fed up with seeing the manky dirty lozenge scheme that comes as standard with the in game Albatri, I have utilised a lighter day scheme, re done the rib tapes, etc etc etc.......anyhow, hope these aircraft fit the bill, nice clean, fresh out of the box, so not weathered at all, so if you prefer the dirty used look, please go ahead and dirty 'em up, they are a blank canvas after all. Oh yeah, just repainted the upper fuselage metal bits, in the standard grey green, also the struts. Enjoy !!!
  8. Two seat Jet trainer aircraft L-39C is intended for basic and advanced pilot training in visual and instrument flight rules weather conditions, day and night and also for combat use against air and ground targets. Its development started in the middle 60s of the last century by the Czech “Aero Vodochody”. In the 70s the aircraft has entered service and is still in the operational use in over 30 countries worldwide. The DCS L-39C is the most accurate computer simulation of this aircraft among flight simulators available for PC. The aircraft systems, engine and weapons have been simulated in full. The professional flight model has been developed. All the real procedures are possible in two interactive cockpits. Highly detailed and accurate model of the aircraft will make you feel the unforgettable sense of flying the famous “flying school desk”, which opened the way to the sky to thousands of air forces pilots worldwide. Key Features of the DCS: L-39 Albatros: Professional Flight Model that accurately mimics the performance and flight characteristics of this legendary trainer Highly detailed, six-degrees-of-freedom (6 DOF) cockpit Interact with cockpit controls with your mouse Fully modelled weapon system Accurate L-39C model with correct country markings Detailed modelling of the L-39 instruments, weapons, engine, radios, fuel, electrical and hydraulic systems Fly from either the front seat or back seat Planned cooperative multiplayer in the same aircraft (not available at release) Two versions of aircraft: L-39C that will be available in the initial beta and L-39ZA that will be later http://www.digitalcombatsimulator.com/en/shop/modules/albatros/
  9. File Name: Syrian L-39ZA Albatros File Submitter: Kulbit80 File Submitted: 09 September 2013 File Category: Other Origin Present Syrian Arab Air Force camouflage for Monty's L-39ZA Albatros 20 real serial numbers included Installation: Drop existing folders from the package into modded Object folder What's in: Hi-Res skin, hangar screen, decals - all by me. Credits goes to MontyCZ for his templates and great Albatros mod. Hope it should be a nice target for possible Syrian War Click here to download this file
  10. Syrian L-39ZA Albatros

    Version

    163 downloads

    Present Syrian Arab Air Force camouflage for Monty's L-39ZA Albatros 20 real serial numbers included Installation: Drop existing folders from the package into modded Object folder What's in: Hi-Res skin, hangar screen, decals - all by me. Credits goes to MontyCZ for his templates and great Albatros mod. Hope it should be a nice target for possible Syrian War
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