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GKABS

+MODDER
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Everything posted by GKABS

  1. Could you please clarify if it is possible to hide multiple nodes using this method? Thanks
  2. Indeed, I am encountering the same problem. P.S. As an additional note, the download speeds have been considerably slow for some time now.
  3. 20

    My sincere congratulations to all of you, gentlemen.
  4. Sea Power Naval Combat in the Missile Age is out.

    Thank you @KJakker Indeed, it has been released, and I have just downloaded the game.
  5. Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number For example [SoundList] SoundFileXXX=oo <----- where the oo is the file name included with the download file [oo] Priority=NORMAL 3DSound=FALSE FrequencyControl=TRUE NumBuffers=1 Looped=TRUE
  6. AVIC Chengdu J-20 series pack Beta

    Well done, indeed.
  7. Sorry for the delay I am about 100% done with E and F and about 90% with the G model, maybe within a week or two I should have them sent to the team
  8. EF-2000B Eurofighter Typhoon big thanks to @Soulfreak for helping fix the skin texture.
  9. Thank you looking forward for the release as soon as I get you the final lod update. I just been really busy with the house for the last 5 months and it's taking all my time but hopefully within 14 days I should be able to relax and start working on the models.
  10. These are based on the original ace888 skin and were modified by compufat friend (as I see from his post). I haven't tried them because I don't have them.
  11. Thank you my dear Coupi, I found out it's the IRF drogue illumination light (number 6) Number 7
  12. Hello gentleman, I need help from you all experts out there to tell me what this is on both side fuselage (right and left) the Su-30, Su-35. Thanks
  13. View File A-6C Intruder Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6C Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - TRIMM_pod - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one. I thank you for everything. Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 10/16/2024 Category A-6  
  14. added missing sound files as well as updated the data.ini file for all the A-C versions A-6C Intruder 1.0.1 A-6B mod0 & mod1 Intruder 1.0.1 A-6A Late Intruder 1.0.2 A-6A Early Intruder 1.0.5
  15. I will upload soon
  16. A-6C Intruder 

    Thank you for your patience. I will upload the sound files and the fix as soon as possible.
  17. A-6C Intruder 

    Version 1.0.2

    383 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: A-6C Intruder (Please delete the old files before installing the new one) This is a new model with many new features. - AOA in the front landing gear that functions like the one in the cockpit. - Cockpit versions, ALR-15 and audio RWR - Added bombing system. - New pilot. - New pilot seats. - added LAU-34 and LAU-7 Rails - bonus- A-6A with fuselage air brake LOD - added LAU-34 and LAU-7 Rails - added LAPR-25 - TRIMM_pod - Other addon All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You can use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission to use outside of this scope. gkabs@gkabs.net Credit goes to the following: Coupi: for making the data files and FM and the skin. Snapper21: for the donation of the model to the community Nyghtfall: 300 gal drop tank model and texture Nyghtfall: for LAU-34 and LAU-7 Rails Ravenclaw: for the AGM-12B, AGM-12C_A, and AGM-12E missiles and all the other ones linked in the loadout.ini file. Cliff7600: for AOA light data for the front landing gear. yakarov79: for helping with the 3ds model and fixing so many bugs (one is the moved APR-25) with it, also for his feedback and information, making new texture sets, fixed collision points, and hitboxes, fixed lights, and some small data issues reworked weapon stations, now it uses a common US 300gal tank, corrected attachment points for big and small bullpups, shrikes, and all weapons in general. and finally reworked my TRIMM_pod and made it a totally new one. I thank you for everything. Additional credits: I have added all weapons that are stated in loadout.ini. all weapons are made by Ravenclaw Zuni rockets for launchers except two refueling pods made by nyghtfall from his A-4 pack. For the community for sending all the information and PDF files. Third Wire for making this outstanding game. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  18. Su-33 Flanker-D

    Version 1.0.1

    884 downloads

    Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Su-33 Flanker-D with 3 textures set All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=Natasha SoundFileXXX=OverAlpha SoundFileXXX=SovComms [Natasha] Priority=NORMAL 3DSound=FALSE FrequencyControl=TRUE NumBuffers=1 Looped=TRUE [OverAlpha] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [SoVComms] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE If you need any further help, please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ Virgin 1.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Coupi for making all the data files and making HUD ILS Mod and testing the model Compufat for working on the textures and testing the model. WINGSOVERISRAEL for sharing the model with us to work on and share with the community and testing the model. YEYEYE for the Cockpit Third Wire for making this outstanding game. I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it. Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Mixamo If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net
  19. Thank you very much! I will certainly reach out when the time comes.
  20. Respected gentlemen, I am writing to inquire if any of you would be interested in joining our team as a texture/skinner expert. Our dear friend Compufat has unfortunately contracted a severe illness known as Oropouche Fever, and his overall health prior to this was not in the best condition. We sincerely wish him a swift recovery and a long and healthy life. In light of this situation, we are seeking a skilled texture/skinner to join our team. If you possess the necessary expertise and are interested in this opportunity, please do not hesitate to contact me. Best regards, Mohamad
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