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GKABS

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Files posted by GKABS

  1. M109A2 howitzer static/dynamic with berm and sandbags

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M109A2 howitzer models one static and dynamic with berm and sandbags.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    The soldier is free model is from MIXAMO WEBSITE
    https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
    (I am sorry that I don't have the model template for the texture in photoshop)
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    gkabs.net
    gulfknights.net

    107 downloads

       (2 reviews)

    1 comment

    Updated

  2. Two M109A2 howitzer models

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Two M109A2 howitzer models one static 
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for helping me with the textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    gkabs.net
    gulfknights.net

    106 downloads

       (3 reviews)

    0 comments

    Submitted

  3. What if north Vietnam had the M-84 MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    What if north Vietnam had the M-84 MBT
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    compufat for making textures for North Vietnam had the M-84
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    1.1.0 Update
    Added the Koaxial PKT MG.
    fixed the texture and corrected some.
    Thanks to strahi and his update of the user list and more information about the tank.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    48 downloads

       (0 reviews)

    1 comment

    Submitted

  4. M-84AS / M-84AB1 Yugoslav MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M-84AS / M-84AB1 Yugoslav MBT model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    107 downloads

       (0 reviews)

    1 comment

    Submitted

  5. Blast Shield

    Hello and thank you for downloading my work.

    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and add the following lines to _TYPES.ini file
    [TargetTypeXXX]
    Name=Blast Shield-4NL
    FullName=Blast Shield-4NL
    ModelName=GK-Blast-Shield-4NL.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    [TargetTypeXXX]
    Name=Blast Shield-4WL
    FullName=Blast Shield-4WL
    ModelName=GK-Blast-Shield-4WL.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    [TargetTypeXXX]
    Name=Blast Shield-NL
    FullName=Blast Shield-NL
    ModelName=GK-Blast-Shield-NL.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    [TargetTypeXXX]
    Name=Blast Shield-WL
    FullName=Blast Shield-WL
    ModelName=GK-Blast-Shield-WL.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    96 downloads

       (0 reviews)

    0 comments

    Updated

  6. Concrete Blocks

    Hello and thank you for downloading my work.
    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=Concrete Blocks
    FullName=4 Concrete Blocks
    ModelName=GK-Concrete-4Blocks.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    [TargetTypeXXX]
    Name=Concrete Block
    FullName=Concrete Block
    ModelName=GK-Concrete-Block.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    76 downloads

       (0 reviews)

    0 comments

    Updated

  7. Windsock

    Hello and thank you for downloading my work.

    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=Windsock-New
    FullName=Windsock-New
    ModelName=GK-Windsock.lod
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=0.001
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    AnimationID=1
    AnimationTime=1.0
    Effect=RedlightEffect
    EffectOffset=0.0,0.0,36.0
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    80 downloads

       (0 reviews)

    0 comments

    Updated

  8. Airbase radar

    Hello and thank you for downloading my work.
    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AB_Radar
    FullName=AB_Radar
    ModelName=GK_AB_Radar.LOD
    TargetType=RADAR
    ActiveYear=1960
    TargetValue=200
    UseGroundObject=FALSE
    DamagePoint=1.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=6000.0
    DamagedModel=
    DestroyedEffect=SmallFire
    DestroyedModel=GK_Radar-Destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=50
    AnimationID=1
    AnimationTime=2.0

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    149 downloads

       (1 review)

    0 comments

    Updated

  9. Control Tower

    Hello and thank you for downloading my work.

    What's included:
    All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AB-Tower
    FullName=AB-Control Tower
    ModelName=GK-Control-Tower-Yellow-B.lod
    TargetType=TOWER
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=20.00
    StartDetectChance=100
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=GK-Control-Tower-Destroyed.LOD
    DestroyedEffect=SmallTallStructureCollapse
    DestroyedModel=tower1_destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=100
    Or
    [TargetTypeXXX]
    Name=AB-Tower
    FullName=AB-Control Tower
    ModelName=GK-Control-Tower-Brown-B.lod
    TargetType=TOWER
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=20.00
    StartDetectChance=100
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=GK-Control-Tower-Destroyed.LOD
    DestroyedEffect=SmallTallStructureCollapse
    DestroyedModel=tower1_destroyed.LOD
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=100
    This model comes with 2 skins.
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit for photos to create the skins goes to: 
    - https://www.textures.com
    - http://www.evidence.org.kw/index.php
    - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3

    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    99 downloads

       (0 reviews)

    0 comments

    Updated

  10. Chu containers & HESCO WALL

    Hello and thank you for downloading my work.

    What's included:
    all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to the Terrains folder and the following to _TYPES.ini file

    [TargetTypeXXX]
    Name=Container 4RWW
    FullName=Container-4Rooms-WW
    ModelName=GK-Container-4Room-WW.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Container 7Room
    FullName=Container-7Room
    ModelName=GK-Container-7Room.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Container-LRoom
    FullName=Container-L-Room
    ModelName=GK-Container-L-Room-1.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Container Room
    FullName=Container-Room
    ModelName=GK-Container-Room-1.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Jersey-Barriers
    FullName=Jersey-Barriers
    ModelName=GK-Jersey-Barriers.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Container-7RWW
    FullName=Container-7Room-WW
    ModelName=GK-Container-7Room-WW.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=building1_destroyed.LOD
    SecondaryChance=50
    SecondaryEffect=SmallExplosionEffect

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    and daddyairplanes for sharing his photo, many thank to him.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    90 downloads

       (0 reviews)

    0 comments

    Updated

  11. BTR-50

    Hello and thank you for downloading my work.

    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    there are 2 skins for the model and I have made a bump file.
    Installation:
    Copy folder to Objects/GroundObject and the following to _TYPES.ini file

    [TargetTypeXXX]
    Name=BTR-50
    FullName=BTR-50 APC
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-50
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-BTR-50-Destroued
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    The gunner - skin form SP1
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    147 downloads

       (0 reviews)

    0 comments

    Updated

  12. 5 New City buildings

    Hello and thank you for downloading my work.
    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=City BuildingGK1
    FullName=City BuildingGK1
    ModelName=GK-Building1.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=600
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=30000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=City Building GK2
    FullName=City Building GK2
    ModelName=GK-Building2.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=600
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=30000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=City Building GK3
    FullName=City Building GK3
    ModelName=GK-Building3.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=600
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=30000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=City Building GK4
    FullName=City Building GK4
    ModelName=GK-Building4.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=600
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=30000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=City Building GK5
    FullName=City Building GK5
    ModelName=GK-Building5.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=600
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=30000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    If you need any further help please read the knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    https://gkabs.net
     

    128 downloads

       (0 reviews)

    1 comment

    Updated

  13. Air Base Bunker

    Hello and thank you for downloading my work.
    What's included:
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AB Bunker
    FullName=Air Base Bunker
    ModelName=GK-Bunker.LOD
    TargetType=AMMO_STORAGE
    ActiveYear=0
    TargetValue=200
    UseGroundObject=FALSE
    DamagePoint=70.0
    ArmorValue=2451608.0
    ArmorType=2
    RepairRate=0.050
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=AmmoDumpExplosion
    DestroyedModel=bunker1_destroyed.LOD
    SecondaryChance=0
    If you need any further help please read the knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    https://gkabs.net
     

    73 downloads

       (0 reviews)

    0 comments

    Updated

  14. Mountains and rocks Terrain

    Hello and thank you for downloading my work.
    What's included:
    There are 39 models included in this file and 10 texture maps
    all my file should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=Mnt1
    FullName=GK-Mnt1
    ModelName=GK-Mnt1.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=300000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    ---------
    just replace these 3 lines to match the .old file name
    Name=Mnt1
    FullName=GK-Mnt1
    ModelName=GK-Mnt1.LOD
    "
    --------
    If you need any further help please read the knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google map for information
    3d max terrain
    MaxMounts
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    https://gkabs.net
     

    85 downloads

       (0 reviews)

    0 comments

    Updated

  15. 3 MT-LB models and 122-mm howitzer D-30H

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-MT-LB
    FullName=GK-MT-LB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-D30H
    FullName=GK-MT-LB-D30H
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-D30H
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-WT
    FullName=GK-MT-LB-WT
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-WT
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-D-30H
    FullName=GK-D-30H Artillery
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-D-30H
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=tank_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and susierucy for the skins
    and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    167 downloads

       (0 reviews)

    2 comments

    Updated

  16. 6 Ground add on models for the new coming  Airbase102

    Hello and thank you for downloading my work.
    What's included:
    6 ground addon models for the new coming  Airbase102

    all my files should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required.
    Installation:
    Copy all the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=AM-32A
    FullName=GK-AM-32A
    ModelName=GK-AM-32A.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=100.0
    ArmorValue=300000.0
    ArmorType=1
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=12000.0
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapse
    DestroyedModel=
    SecondaryEffect=MediumExplosionEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=AM32C-17
    FullName=GK-AM32C-17
    ModelName=GK-AM32C-17.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=AM32C-17W
    FullName=GK-AM32C-17W
    ModelName=GK-AM32C-17W.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Ammo-Wood-Box
    FullName=GK-Ammo-Wood-Box
    ModelName=GK-Ammo-Wood-Box.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Cargo
    FullName=GK-Cargo
    ModelName=GK-Cargo.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    [TargetTypeXXX]
    Name=Tool-Box
    FullName=GK-Tool-Box
    ModelName=GK-Tool-Box.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=20
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=barrack1_destroyed.lod
    SecondaryChance=100
    SecondaryEffect=SmallExplosionEffect
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and the skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for information and some photos.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    https://gkabs.net

    100 downloads

       (0 reviews)

    0 comments

    Updated

  17. PT-76

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 2 models for the GK-PT-76 
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-PT-76
    FullName=GK-PT-76
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-PT-76-Folded
    FullName=GK-PT-76-Folded
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-PT-76
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need to change the skin please just rename the one you want to use  to GK-PT-76-6.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    153 downloads

       (1 review)

    1 comment

    Updated

  18. VBTP-MR-Guarani

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    VBTP-MR-Guarani model
    GK-VBTP-MR-Guarani.001.LOD
    GK-VBTP-MR-Guarani.002.LOD
    GK-VBTP-MR-Guarani.003.LOD
    GK-VBTP-MR-Guarani.Destroyed.LOD
    6 Skin for the model
    all my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=VBTP-MR-Guarani
    FullName=GK-VBTP-MR-Guarani
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-VBTP-MR-Guarani
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-VBTP-MR-Guarani.Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    f you need to change the skin please just rename the one you want to use  to VBTP-MR Guarani-2.jpg
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    the soldier model is free from the net with the skin.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    113 downloads

       (0 reviews)

    0 comments

    Updated

  19. BTR-60PB & BTR-60PB-Turret-less

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    2 models  BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB
    FullName=GK-BTR-60PB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB-Turret-less
    FullName=GK-BTR-60PB-Turret-less
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB-Turret-less
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Soldier SF model.
    Soldier free net model with some alteration by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    143 downloads

       (0 reviews)

    2 comments

    Updated

  20. Zastava-M55 Single AAA

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Zastava-M55 model
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=Zastava-M55-S
    FullName=Zastava-M55-S AAA
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-Zastava-M55-S
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=Truck_destroyed.LOD
    SecondaryChance=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Strahi for testing and making the data file big help many thanks.
    Soldier model free form net and skin by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    126 downloads

       (0 reviews)

    0 comments

    Updated

  21. Ahmad Al-Jaber Air Base

    Hello and thank you for downloading my work.
    https://gkabs.net
    this is the long-awaited Air Base that I have been working on for about 6 months and it's not 100% completed. I still need to add more static airplane parking space and complete the night lights for side runway. 
    What's included:
    48 models all new with the Shadow ini file for all the 44.  this air base is modeled using the Ahmad al-Jaber Air Base in Kuwait and you can use the same for the Ali Al Salem Air Base
    https://en.wikipedia.org/wiki/Ahmad_al-Jaber_Air_Base
    https://en.wikipedia.org/wiki/Ali_Al_Salem_Air_Base

    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Credit goes to the following:
    - GKABS for creating the model and skins
    - Menrva for helping me with testing the AB more than one time. Big Thanks to you my friend.
    - https://www.textures.com as a use a lot of their photos to create the skins.
    - Google lol for searching for information and downloading some of the photos to use with some skins
    - MFS communities that I took some ideas from to make some models.
    - And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    --------------------------------------------------------------------------------------
    Installation:
    Just follow the readme file included with the zip file
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    250 downloads

       (3 reviews)

    3 comments

    Updated

  22. BTR-70 APC

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    BTR-70 model with 5 skins. and 4 models from high to low poly.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
    Name=BTR-70
    FullName=BTR-70 APC
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-70
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-BTR-70-Destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Strahi for testing and making the data file big help many thanks, bro.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    141 downloads

       (0 reviews)

    1 comment

    Updated

  23. BTR-40

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    BTR-40 model
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing
    Name=SovietBRDM
    FullName=BRDM
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-40
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    yakarov79 and Crusader for Sending the model file to study big help.
    Coupi for sending me a great link for information and a photo of the model.
    http://www.krasnayazvezda.com/terre/materiels/transport_troupes/btr40.php
    Stratos for sharing with me the PSP Weathering Layer file
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Many thanks to you all.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    121 downloads

       (0 reviews)

    0 comments

    Updated

  24. Civilian Airport 7 separate models terminals, gates

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    One main Airport building and two terminals plus three different gateways.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-CMT
    FullName=GK-Civilian Main Terminal
    ModelName=GK-CMT.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CMT.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CT1
    FullName=GK-Civilian Terminal
    ModelName=GK-CT1.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CT1.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CT2
    FullName=GK-Civilian Terminal
    ModelName=GK-CT2.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CT2.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG1
    FullName=GK-Civilian gate
    ModelName=GK-CG1.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG1.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG2
    FullName=GK-Civilian gate
    ModelName=GK-CG2.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG2.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG3
    FullName=GK-Civilian gate
    ModelName=GK-CG3.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG3.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CC-GROUND
    FullName=GK-CC-GROUND
    ModelName=GK-CC-GROUND.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CC-GROUND.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=MEDIUMCRATER003.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CA-Light
    FullName=GK-CA-Light
    ModelName=GK-CA-Light.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CA-Light.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=MEDIUMCRATER003.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up.
    [TargetAreaXXX]
    Name=Civelian Airbort
    Position=603000.00,505844.00
    Alignment=FRIENDLY
    Location=5
    ActiveYear=0
    Radius=2000
    Target[001].Type=GK-CMT
    Target[001].Offset=266.00,633.00
    Target[001].Heading=0
    Target[002].Type=GK-CT1
    Target[002].Offset=266.00,633.00
    Target[002].Heading=0
    Target[003].Type=GK-CT2
    Target[003].Offset=298.00,255.00
    Target[003].Heading=-180
    Target[004].Type=GK-CG1
    Target[004].Offset=564.00,591.00
    Target[004].Heading=10
    Target[005].Type=GK-CG2
    Target[005].Offset=422.00,591.00
    Target[005].Heading=0
    Target[006].Type=GK-CG3
    Target[006].Offset=489.00,591.00
    Target[006].Heading=0
    Target[007].Type=GK-CC-GROUND
    Target[007].Offset=408.00,511.00
    Target[007].Heading=0
    Target[008].Type=GK-CG1
    Target[008].Offset=348.00,643.00
    Target[008].Heading=225
    Target[009].Type=GK-CG3
    Target[009].Offset=562.00,644.00
    Target[009].Heading=180
    Target[010].Type=GK-CG2
    Target[010].Offset=597.00,618.00
    Target[010].Heading=-90
    Target[011].Type=GK-CG2
    Target[011].Offset=490.00,644.00
    Target[011].Heading=-180
    Target[012].Type=GK-CG3
    Target[012].Offset=348.00,591.00
    Target[012].Heading=0
    Target[013].Type=GK-CG3
    Target[013].Offset=421.00,644.00
    Target[013].Heading=180
    Target[014].Type=GK-CG1
    Target[014].Offset=256.00,477.00
    Target[014].Heading=95
    Target[015].Type=GK-CG2
    Target[015].Offset=255.00,552.00
    Target[015].Heading=-270
    Target[016].Type=GK-CG3
    Target[016].Offset=308.00,478.00
    Target[016].Heading=-90
    Target[017].Type=GK-CG2
    Target[017].Offset=255.00,408.00
    Target[017].Heading=90
    Target[018].Type=GK-CG3
    Target[018].Offset=308.00,550.00
    Target[018].Heading=-45
    Target[019].Type=GK-CG1
    Target[019].Offset=308.00,404.00
    Target[019].Heading=-80
    Target[020].Type=GK-CG3
    Target[020].Offset=283.00,302.00
    Target[020].Heading=0
    Target[021].Type=GK-CG1
    Target[021].Offset=256.00,337.00
    Target[021].Heading=100
    Target[022].Type=GK-CG2
    Target[022].Offset=308.00,335.00
    Target[022].Heading=-90
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and creating some of the textures
    Terminals and gates textures were taken from free to use X-plane.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    110 downloads

       (0 reviews)

    2 comments

    Updated

  25. Airport flood-lights

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Airport flood-lights
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the files to Objects folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-CA-Lights
    FullName=GK-CA-Lights
    ModelName=GK-CA-Lights.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    GroundObjectType=
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=GK-CA-Lights.LOD
    DamagedModel=
    DestroyedEffect=SmallFire
    DestroyedModel=
    SecondaryEffect=SmallExplosionEffect
    SecondaryChance=35

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS model and textures
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    99 downloads

       (0 reviews)

    0 comments

    Updated

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