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Everything posted by GKABS
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Where is my saved campaign?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I decided to reinstall my game and guess what happened? reinstalling the game fix error. but I need to set up all my file again -
Where is my saved campaign?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I tried that but as soon as I exit the campaign while I am in-game and I go and try to load the one I just played and it's not there I can't save any campaign (I mean I get prompted to save it but it doesn't show in the list in-game). I really need to start playing some campaigns, as I have been Bizzy creating 3D models I haven't had any time play to any -
gkabs stuff not work
GKABS replied to High-Flyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would really like to help you, but as I understood and from reading this post, I need SF1 game which I don't have and the 3D max exporter. I am afraid without them I cannot do anything and I am really sorry. With regard to my readme file, I have been including this statement with all my files. But I will write it clearly next time that model work only for SF2 -
Where is my saved campaign?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
this is what I have [Mods] ModsEnabled=TRUE Directory=E:\SFP\StrikeFighters2 Exp2 - To Play Editors=StrikeFighters2 and the game work just fine and all saved Missions are there except the campaigns and under the PilotData there is only Pilot001.plt PilotList.ini No saved campaigns!!! -
gkabs stuff not work
GKABS replied to High-Flyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hello High-Flyer, Sorry to hear that. I will be more than happy to fix all my files so you or anyone else can use them in SF1 if someone tell me how to do it or what i need to fix. -
Where is my saved campaign?
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That what I thought it would be but nothing is there. I have changed my game directory to E drive before as I needed more space. when I go to the load saved campaign there is nothing on the load campaign list. for example: -
View File LED-TEMPORARY-RWY-CLOSURE-MARKER Hello and thank you for downloading my work. https://gkabs.net What's included: LED-TEMPORARY-RWY-CLOSURE-MARKER this model come with two skin white and sand color. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-LED-TRCM FullName=GK-LED-TRCM ModelName=GK-LED-TRCM.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 11/22/2019 Category Structures
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Version 1.0.0
39 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: LED-TEMPORARY-RWY-CLOSURE-MARKER this model come with two skin white and sand color. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-LED-TRCM FullName=GK-LED-TRCM ModelName=GK-LED-TRCM.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
CanFlash=TRUE
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That is why I am asking these questions, I was thinking of making runway and taxiway lights that have Flashing lights and signs that have self-illuminated parts that you can add easily to any terrain maps -
CanFlash=TRUE
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Soulfreak I will download the files as soon as I get home from work and see the approach Lights. -
CanFlash=TRUE
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for your help, as always this community never failed me. -
This is reenactment of 1989 Gulf of Sidra Incident with some real footage On 4 January 1989, two United States Navy F-14 Tomcats shot down two Soviet manufactured Libyan MiG-23 Floggers which the Americans believed were attempting to engage them, as had happened eight years prior during the Gulf of Sidra incident, in 1981. The engagement took place over the Mediterranean Sea about 40 miles (64 km) north of Tobruk, Libya.
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Thanks now I need to go and try to find the movie and hopefully I will find it with substantial
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French aircrafts video I think it's one of the best videos out in the net for French aircrafts.
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View File Airport flood-lights Hello and thank you for downloading my work. https://gkabs.net What's included: Airport flood-lights All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CA-Lights FullName=GK-CA-Lights ModelName=GK-CA-Lights.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE GroundObjectType= DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-CA-Lights.LOD DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=35 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS model and textures Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 11/14/2019 Category Structures
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Version 1.0.0
104 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Airport flood-lights All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-CA-Lights FullName=GK-CA-Lights ModelName=GK-CA-Lights.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE GroundObjectType= DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-CA-Lights.LOD DamagedModel= DestroyedEffect=SmallFire DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=35 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS model and textures Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
