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GKABS

+MODDER
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Everything posted by GKABS

  1. I don't see anything moving forward for this game except what the community is doing and we are doing it for free, as we love this game. With all respect to TK, he is thinking of the business part of the game and that is correct, nothing wrong with that, he did a great job with the game. On the other hand we think of it from what we would like to have in the game from our point of view and that is normal for any community. These two roads wouldn't join without sitting together. I wouldn't hold my breath to see anything in the near future. except our work and dedication.
  2. I am sorry to hear that, but happy that you took the matter in your hand and fixed it. I only get Nvidia GeForce card.
  3. I am for it I would like to send $100 for the development and improving. VR is what the game needs. It is really about time TK deciding to give us the time to improve the game the way we need.
  4. Thank you for your replays gentlemen. Excellent work Stary
  5. Hello everyone, I have one question is the explosion effect hard coded in the game or it can be changed? I have seen a lot of nice 3d max tutorial to make some excellent explosion effect.
  6. View File Ramon Airbase Israel This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models. Google map link to the AB Submitter GKABS Submitted 08/18/2019 Category Structures
  7. Version 1.0.0

    70 downloads

    This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models. Google map link to the AB
  8. This is an interesting Skyhawk Walkaround. This aircraft is my dream jet airplane.
  9. I totally agree with you, I have been using it for the same task making the new AB flat ground.
  10. Hi russouk2004, That will be great, thanks a lot.
  11. That will be done after completing the model in the data file. know problem there ;)
  12. completed the civilian airport main terminal (some work need to be done to the skin). Next will be to work on the military base.
  13. You are absolutely correct they have been for along time. I meant some new models to go with the new AB.
  14. Thank you for your feedback and ideas, all will be modelled to go along with their airbase.
  15. There are 29 hard hangar in the AB ( not including the supporting aircrafts ) so it's support one squadron and 5 extra hangars as the squadron consist of 24 fighter.
  16. I will do my best to make it
  17. Another small update nothing finalized, more work needed with the UVW and skin. the model will be low poly so it will not affect the frame rate.
  18. This is one nice tutorial I like to share it with you.
  19. Just completed the civilian airport main terminal next I need to do the UVW and making the skin.
  20. Hello russouk, I just wanted to correct what you stated if you don't mind me doing so. you can only use max 2010 to save as 2009 but anything above that can only save three down for example 2014 can save as 2013, 2012, 2011. with the exception for 2011 cant save down.
  21. If you set the material editor to "Hardware Display with Maps" it should make it smoother and clearer. Look at the difference in the 2 screenshots provided. Using 3D Max 2009. 1 with a standard display with maps which looks like you described lol. But if you set it like how I explained it should be better. You'll see more details/get better results. Another example
  22. You are correct, but maybe more than one LOD but not big poly
  23. Just a small update with all the military hangars setup for testing.
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