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Everything posted by GKABS
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Sorry gentlemen I didn't know about that. That is totally unacceptable. I agree with you, that is fair.
- 26 replies
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- devin horner
- radars
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Mapping tool that straightens a single strip of faces. This tool is run from the Mapping menu of the Edit UVWs dialog (UVW Unwrap modifier). It works on all mappable surfaces except patches. The code ignores the current edge visibility and checks the underlying triangular structure for validity. Hence a strip must have a topology such that it 'could be' made of a single line of quads, all well connected. This is free script download
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This is created by Devin Horner many thank for all his videos you can see more videos at his YouTube channel
- 26 replies
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- devin horner
- radars
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TexasASC terrain hmmm
GKABS replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes he is, and he will deliver hopefully soon -
All the one from my site you will find them in this site except the one that I didn't create the model for (free from the net) I keep them in my site. and they are all good to go for SF2 If you are tocking about the models from https://sketchfab.com you need to see if they are free to use and then you need to work on the model and converter it to the game engine.
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View File Tactical Air Navigation System unit Hello and thank you for downloading my work. https://gkabs.net What's included: This is the Tactical Air Navigation System unit All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-TANS FullName=Tactical Air Navigation System ModelName=GK-TANS.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-TANS DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-TANS.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and textures The texture from https://www.pngguru.com/ and https://www.textures.com/ Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 10/31/2019 Category Structures
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Version 1.0.1
138 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: This is the Tactical Air Navigation System unit All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the files to Objects folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=GK-TANS FullName=Tactical Air Navigation System ModelName=GK-TANS.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-TANS DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=GK-TANS.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and textures The texture from https://www.pngguru.com/ and https://www.textures.com/ Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
ZSU-23 variants?
GKABS replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That is something I would like to make in the future if there isn't anyone already working on it. -
I am just amazed that this little green thing is flying
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Her nickname "Cricri" comes from the name of one of Michel Colomban's daughters, Christine. The structure of the aircraft is aluminum; The two engines develop 11 kW each (MC-15) for a maximum speed of 220 km / h in thermal version (283 km / h in electric version); Elongation: 7.74; Wing loading: 55 kg / m2; Load factors: +6.0 g, -3.0 g.
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ZSU-23 variants?
GKABS replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The Shilka is something interesting to model, But don't we have the ZSU-23-4M4 Shilka model already Available?
