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Experience the ultimate in rotary-wing aviation with the OH-58D Kiowa Warrior for DCS. This meticulously crafted simulation brings the legendary reconnaissance and light attack helicopter to life with unparalleled accuracy and detail. Fly low through challenging terrains, utilizing the Kiowa Warrior’s advanced sensor suites, and weaponry to dominate the battlefield. With its authentic flight dynamics, interactive cockpits and realistic missions scenarios, the OH-58D Kiowa Warrior offers a deeply immersive experience for both seasoned pilots and newcomers alike. Whether you’re conducting reconnaissance missions or providing aerial support to ground units, the Kiowa Warrior delivers a truly thrilling tactical combat experience. Step into the cockpit of the OH-58D Kiowa Warrior alone or in Multi Crew with a friend to share the adventure. The module features a highly detailed 3D model, complete with fully configured avionics, MFDs, and a working Mast-Mounted Sight. Utilise the Level 2 Manned-Unmanned System to view aerial drone footage, or scan the battlefield using the sensors of other Kiowa Warriors. Share targets with the Improved Data Modem or call in Remote Hellfire Missions with other Kiowa pilots to coordinate attacks. With a wide range of weaponry available including AGM-114K Hellfires, FIM-92 air-to-air Stinger missiles and laser-guided rockets, the Kiowa Warrior is prepared for any engagement. OH-58D Kiowa Warrior Now Available as Mission Ready The OH-58D first flew in 1983 and was the result of the Army Helicopter Improvement Program as a single engine, flour-bladed light weight helicopter. The Kiowa Warrior introduced the distinctive Mast-Mounted Sight (MMS) above the main rotor, and a mixed glass cockpit with traditional instruments and as such was the first helicopter equipped with MFDs. While the OH-58D Kiowa Warrior thrives in its reconnaissance role, making full use of its MMS and the Level 2 Manned-Unmanned System (L2MUM), in more recent conflicts it played a pivotal role not only in gathering critical intelligence but also in actively supporting ground troops through precision strikes on enemy positions, illustrating its adaptability and effectiveness in both reconnaissance and offensive missions. Armed with a vast array of weapons including the AGM-114 Hellfire missiles, a .50 caliber FN M3P machine gun, FIN-92 air-to-air Stinger missiles and a large selection of rocket types including laser guided Advanced Precision Kill Weapon System (APKWS), the OH-58D Kiowa Warrior is capable of fulfilling a meaningful role by itself or by supporting other assets in DCS. Kiowa Warriors serving in the US Army took part in a number of operations including: Operation Prime Chance 1988 Operation Just Cause 1989 Desert Storm 1991 RAID 1989 - 1994 Peace Implementation Forces (IFOR) 1995 - 1996 Operation Enduring Freedom Operation Iraqi Freedom The US Army retired the OH-58D Kiowa Warrior in 2017 having accumulated over 800,000 combat hours. It continues to serve with the armed forces of Croatia, Greece, Taiwan and Tunisia to this day. Key Features of the DCS: OH58D Kiowa Warrior: Realistic hand crafted flight model with high precision characteristics of this light helicopter in all ranges of altitude, temperatures and speeds for different weights, flight configurations and conditions. Highly detailed fully clickable glass cockpit with full VR support Can be flown single-player or in multi-crew with a friend Voiced pilot AI assistant Fully modeled armament and weapons systems, including the M3P machine gun, 2,75” rockets, AGM-114K Hellfire anti tank guided missile with four firing modes, APKWS laser-guided rockets, FIM-92 Air-To-Air Stinger system and the handheld M4 rifle with 6DOF functionality when used with VR hand controllers Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, SCAS and radio systems Full range of sensors and aircraft survivability systems including the Mast Mounted Sight with TV and FLIR cameras, Laser Rangefinder/Designator system, AN/APR-39 Radar Detector, AN/ALQ-144 IR Jammer, AN/AVR-2 Laser Detector, AN/AAR-57 Common Missile Warning System and Flare & Chaff Dispenser Rotorcraft Map System with moving map, digital elevation map, real-time display of navigation and target data Improved Data Modem that allows for Kiowa-to-Kiowa text messaging, target sharing and Remote Hellfire Missions Level 2 Manned-Unmanned System with its capability to display the video feed from a drone sensor or the camera feed of another player OH-58D Kiowa Warrior aircraft Full Night-Vision support with the helmet mounted Optical Display Assembly and gun-mounted IZLID laser pointer Data Cartridge for storing and loading mission data in a web-compatible format Advanced damage modeling and failures for aircraft systems and components Optional Pilot Display Unit heads up display Over 60 liveries including various US Army, Croatian, Greek, Taiwanese and Tunisian units as well as a number of fictional liveries from around the world The DCS: OH-58D Kiowa Warrior is now available for you to download. Enjoy! Flaming Cliffs 2024 Planned Launch Date Flaming Cliffs (FC) 2024 will expand the series with the inclusion of three new aircraft: the FC: F-5E, FC: F-86F, and FC: MiG-15bis. These aircraft are designed to be less complex and easier-to-learn, making them ideal for players who prefer a more straightforward flight simulation experience. The new models come with DCS Professional Flight Models that ensure a high level of realism. The F-5E is equally capable of air combat and unguided-ground strikes. Its arsenal includes infrared-guided ‘Sidewinder’ missiles and two cannons for close-in air combat. It is also equipped with a radar that can detect targets beyond visual range. For ground attack, the F-5E carries a large array of unguided bombs and rockets. The F-86F is a legendary fighter of the Korean War era. It is a very capable dogfighter armed with 50 calibre machine guns and early infrared-guided air-to-air missiles. In skillful hands, it was more than a match against other aircraft of the era and a fierce rival to the MiG-15. The F-86F can also be armed with unguided bombs and rockets for ground attack. The MiG-15bis was a revolutionary fighter when introduced during the Korean War and outmatched anything in the skies until the arrival of the F-86. It was a small and light fighter but very rugged and tough. Loved by all its pilots it is an outstanding dogfighter when flown to its strengths. It’s armed with both two 23mm guns and a single 37mm cannon that can inflict severe damage. Existing Flaming Cliffs 3 owners with F-15C, A-10A, Su-27, J-11, Su-33, Su-25, MiG-29, and MiG-29S, can upgrade to the new version for a early mover $9.99 USD fee, offering an affordable way to enjoy these great additions. This special offer will only be available until the end of July, thereafter the upgrade price will increase to $14.99. You can also purchase the FC: F-5E, FC: F-86F, and FC: MiG-15bis individually for the price of $14.99 USD each. Supercarrier Air Boss Development Progress One of the new features coming soon to DCS: Supercarrier is the Air Boss (Primary Flight) deck. This offers fun new features that will allow you to steer your Supercarrier, monitor the flight deck, adjust ship lights, monitor the airspace around you, view Landing Signal Officer information, and have a command view of “the roof”. Air Boss control can be assigned roles in both single player and multiplayer missions. This will add a new dimension for online carrier operations. Coming soon are the new plane ‘directors’ that will help direct aircraft from their parking spaces to a catapult and from the landing box to a parking space. This functionality is now complete for single player and we continue to work on the much more complex task of implementing for multiplayer. Stay tuned! Launcher New Feature Our new DCS Launcher will provide a more intuitive interface to set your options before starting DCS. The DCS Launcher will allow you to efficiently organise modules, check for updates, and access various settings from a single location. This update is part of our ongoing efforts to improve the accessibility and functionality of DCS. We aim for the DCS Launcher to be the focus for all DCS information relevant to modules including documentation, training videos, data related to liveries, joystick profiles and much more! Features Coming Soon The DCS Launcher will continue to evolve with the addition of several exciting features: Documentation Training Videos Liveries (texture templates) Hardware Profiles We are very excited about Flaming Cliffs 2024 dropping soon and the amazing new features coming to DCS: Supercarrier. Please let us know your thoughts on the new Launcher and see you next week! (Content from Eagle Dynamics)
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DCS: F-4E Phantom II Released into Early Access.
MigBuster posted a topic in Digital Combat Simulator News
We are delighted to announce that the DCS: F-4E Phantom II by Heatblur Simulations is available for download! This highly anticipated module introduces one of the most iconic fighters of the 20th century to DCS that provides a thrilling and highly-realistic experience across a variety of missions and terrains. Please see the launch Trailer. Heatblur Simulations has added several novel features to the F-4E such as depth of sub-system modeling, an in-cockpit manual, the ability to write on the canopy, new weapons, and much more! This module adheres to the highest standards of virtual reality, and is the most authentic simulation of the “Lead Sled” ever made for the PC. Please make sure to update your DCS to the latest version so that you too can enjoy the Phantom! The latest version also includes long-awaited F-5E Tiger II fixes, a brand new F/A-18C Green Line Campaign, new F-16C Viper and AH-64D features and more. Enjoy! Thank you for your passion and support. F-4E Phantom II Out Now in Early Access The F-4E, first flew on the 30th of June, 1967, and entered service in 1968. It became the most numerous version built with 1,397 examples manufactured. The “E” is distinguishable from other variants by its internal centerline 20mm M61A1 Vulcan cannon, with 640 rounds. In addition to the internal cannon, the F-4E includes an impressive variety of air-to-air and air-to-ground weaponry. In air-to-air combat, the F-4E can employ both radar-guided AIM-7 Sparrow and infrared-guided AIM-9 Sidewinder missiles. The F-4E is a very powerful fighter that, in the right hands, can be a potent dogfight adversary. In the air-to-ground role, the F-4E offers a wide array of unguided bombs, rockets, and guided munitions like the AGM-65 Maverick, AGM-62 Walleye, and radar-seeker AGM-45 Shrike. Heatblur created a deep-simulation of the F-4E radar and Pave Spike targeting pod that accurately mimics the operation, strengths, and weaknesses of these systems. Leveraging the “Jester” AI system, Heatblur has expanded and improved upon this system to provide unique and intuitive means to work with your AI Weapon System Officer in the back seat. Whether you're engaging in historical missions, testing your skills in dogfights, or simply enjoying the power of the beast, the F-4E delivers an amazing level of detail. Steam Special Launch Promotion For a limited time period of 7 days, you can take advantage of a special -20% discount on your purchase of the F-4E Phantom II as a thank you to our dedicated community for your unwavering support and patience. DCS Update Development Progress The latest update for DCS included several enhancements and bug fixes. Notably, improvements have been made to the environment visual effects like updated propeller and jet wash effects. Other additions include new pilot models and animations for the F-16C and F/A-18C, new Fire Control Radar functions for the AH-64D, new weapon fuse configuration options for many western aircraft, integration of the Massun Asset Pack, and more. Additionally, communication bugs post-takeoff in the ATC system and in multiplayer data link scenarios causing FPS drops have been addressed. For the detailed list of all changes, please read the full changelog. Thank you for your continued support. We are excited to receive your feedback on the F-4E Phantom II and look forward to your reviews! Thank you again for your passion and support (Content from Eagle Dynamics)-
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The Boeing CH-47F Chinook fondly referred to as ‘The Hook’ by US military personnel, stands today as the premier multi-mission rotary wing aircraft in use with the US Army, US Army Reserve, National Guard and 20 other nations including Canada, the United Kingdom, Netherlands, Japan, Italy, Greece, Spain, South Korea, Australia, Türkiye, India and the United Arab Emirates. Embodying a unique tandem rotor design this massive helicopter excels in all its roles, including cargo and troop transportation, sling load operations, search and rescue, casualty evacuation, special operations, and humanitarian assistance in disaster scenarios. Engineered for exceptional stability and control, the CH-47F twin engine, tandem rotor configuration ensures maximum agility and facilitates straightforward loading and unloading procedures. This design uniquely positions the CH-47F for operation in environments inaccessible to others. The absence of tail rotor interference permits rear ramp access on varied terrains, including unprepared or mountainous locations, capitalising on its remarkable landing capability. Furthermore, the aircraft's design facilitates high-altitude flight up to 20,000 feet, surpassing other helicopters in its weight category. The CH-47F is equipped with a state-of-the-art, fully integrated digital cockpit management system; the Common Avionics Architecture System (CAAS) Cockpit, in synergy with a Digital Automatic Flight Control System (DAFCS). These advanced systems enhance cargo-handling efficiency while significantly boosting mission performance and all weather situational awareness. CH-47F also offers side and rear door gunner positions, a radar warning receiver with chaff and flare dispensers for auto protection. With the capability to cover extensive distances swiftly, the CH-47F can be outfitted with extended range fuel tanks and is compatible with air-to-air refuelling, thus extending its operational range further than ever before. This capability underscores the aircraft’s adaptability and endurance, making it a formidable asset in any fleet. In total some 1'200 plus CH-47 helicopters of all variants were delivered. This icon of a war machine saw combat service in all the major theatres since its inception, notably Vietnam, Iran, Libya, The Falklands, The Balkans, Iraq and Afghanistan. Capabilities of the CH-47F Tandem Rotor Design: The CH-47F features a distinctive tandem rotor system with two counter-rotating rotors. This design provides exceptional handling qualities and allows for a large lift capacity, which is crucial for carrying heavy payloads. The absence of a tail rotor also enhances safety in confined areas and simplifies maintenance, offering unhindered rear cargo and troop loading in addition to side door access. Powerful Performance: Powered by two Honeywell T55-GA-714A engines, the CH-47F offers impressive power and performance. These engines deliver up to 4,868-shaft-horsepower combined, enabling the aircraft to reach speeds over 175 mph (282 km/h) with a payload of more than 21,000 pounds (9,500kg). Cargo Handling and Versatility: The CH-47F's large cargo hold can accommodate a wide variety of loads, from standard palletized goods to vehicles and artillery, as well as the fuel cells for “Fat Cow” operations. Its rear-loading ramp and three external cargo hooks provide multiple options for loading and unloading, facilitating efficient logistics operations under diverse conditions. Advanced Avionics and Systems: The “glass-cockpit” of the CH-47F is equipped with advanced avionics, including a Rockwell Collins Common Avionics Architecture System (CAAS) cockpit, BAE Systems' Digital Advanced Flight Control System (DAFCS), night vision-compatible displays, and modern navigation systems. These enhancements improve situational awareness and flight safety, particularly in challenging environments. Crew Capacity and Configuration: Typically operated by a crew of three (two pilots and a flight engineer), the CH-47F can also carry up to 3 gunners. Enhanced Survivability: Advanced countermeasures suite, which includes radar warning receivers and infrared countermeasures. Its rugged airframe and systems redundancy are designed to withstand significant damage. The CH-47F is an essential component of any military or humanitarian fleet, capable of performing in the most demanding situations. Its enduring design and continual updates ensure that it will remain a key player in aviation for years to come. Key Features of the DCS: CH-47F for early access release: Highly detailed external and internal modelling, including cockpit and cargo hold Unmatched helicopter flight dynamics that only DCS can provide Fully interactive, VR-ready cockpit Full set of features will be announced prior to early access Pre-purchase yours today! Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. (Text from Eagle Dynamics)
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I´m sure you have seen it in some movie, or read it in a story. Someone who has no clue about airplanes has to get in one and fly off to somewhere. They usually just get in and fly away, but it is really that simple? Since I´m new to the flightsim genre I decide to dedicate my first flight to answering that question. https://www.youtube.com/watch?v=VMxr0QLArPc
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"The Heatblur Simulations F-4E Phantom II is the culmination of over 2 years of intense development, preceded by countless hours of research and built with our next-gen technology that brings many new features, leaning on all the know-how gained from our previous modules. DCS: F-4 represents some of the most immersive cold war fighter jet simulation available. Climb into the cockpit of this beast and announce yourself with thunder, as you experience the thrill of riding a primeval spirit. DCS: F-4 includes, and models, both the DMAS and non-DMAS equipped F-4E Phantom II variants using the powerful J-79 engines. It utilizes our next-gen components based simulation framework - the aircraft is simulated as a connection of thousands of individual components. From an instrument needle to control surfaces, each component influences the state of the aircraft and even comes with its own wear and tear. Enjoy in depth fluids and electric simulations, a dynamic flight model and many new “firsts” in DCS, when flying and fighting in the F-4! With the DCS F-4 we are introducing JESTER 2.0 - a completely rebuilt and redesigned JESTER AI to help you as your WSO, with improved and updated intelligence, a new interface and new immersive features, like pro-actively asking you questions depending on the situation - changing his behavior based on your answers. Teamwork is key in the Phantom. With JESTER 2.0 you will be able to not only enjoy this multiseat fighter in multiplayer with a friend, but also in singleplayer on your own. " There are 4 options to choose from on the Heatblur store only for now - Order at your own risk. https://store.heatblur.com/products/dcs-f-4-phantom
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DCS Normandy 2 map released in early access, and discount on WWII fighter modules.
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Dear Fighter Pilots, Partners and Friends, The latest DCS Open Beta is now available, and we are excited to announce DCS: AH-64D as the ultimate addition to your hangar. This iconic aircraft served in decades of operations and lives on forever as a legend. Watch the launch trailer now. DCS: AH-64D is one of the most complex projects we have undertaken, and it has pushed our team to new heights. The Early Access features are now complete and we thank you, our faithful community, for your patience and support. We look forward to your feedback and comments with great eagerness. Thank you. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Team AH-64D Out Now Early Access The legendary AH-64D has flown into Early Access and we are already overwhelmed with the response from the community. Thank you to those of you who have made this dream come true and to all the pre-release sales we received. The trust you have bestowed on us is extraordinary and we recognise and admire all of you who supported us during these 6 months. We hope that you won’t be disappointed. Thank you! The AH-64D is a revolutionary development in the history of war. The flying tank is designed to withstand massive impacts and inflict serious damage. It can operate during the day or night and even in all weather conditions. Please check out the launch trailer. AH-64D Early Access Development Report At Early Access release, the AH-64D includes a rich feature set that will allow almost endless gameplay. This includes near-complete external and cockpit art and animations, including new pilot models. Most of the avionics systems are fully operational such as; the Tactical Situation Display (TSD), the Integrated Helmet and Display Sight System (IHADSS) and numerous Multi-Purpose Display (MPD) pages. Early Access sensors and weapons include the Targeting Acquisition and Designation Sight (TADS), Pilot Night Vision Sensor (PNVS), night vision goggles, laser-guided AGM-114 Hellfire missiles, Hydra 2.75” unguided rockets and the M230 Chain Gun. Flying the AH-64D is made easy with its advanced flight control system. Online multi-crew is available at Early Access and single pilot or gunner operation is truly special thanks to our advanced ‘George’ AI. In the coming months following Early Access release, the Fire Control Radar (FCR), radar-guided Hellfire missiles, datalink between flight members, and more will be made available. AH-64D Pricing Early Access Early Access Program DCS: AH-64D Now available Download › DCS: AH-64D Pricing Policy The AH-64D is available in Early Access and will soon be in Free to Play for you to enjoy for 14 days to test fly before you buy. Also, do not forget to take advantage of the Early Access 20% discount on DCS: AH-64D. We are truly looking towards your initial comments. Thank you again for your patience, passion and support, Yours sincerely, Eagle Dynamics Team
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Frequently Asked Questions: The DCS: F-4 Phantom by Heatblur Simulations Q: When will the DCS: F-4 Phantom by Heatblur Simulations release? A: DCS: F-4E has been in development for some time and will be released later in 2022. Stay tuned for our full unveiling closer to launch day! Q: What variants will the Heatblur F-4 Phantom include? A: The first release will be DCS: F-4E, the iconic land based variant of the Phantom. We will be launching two variants of the -E; a “classic era” F-4E (blocks 36-45 with updates retrofitted in 1974 and before, including new slats, DSCG and AGM-65) as well as an upgraded (DMAS) version of the aircraft in one package. Q: Will there be a Navy F-4? A: Yes! Our Phantom journey only begins with the -E. However, owing to the complexity of the work and investment of time and effort, it will not be included in the DCS: F-4E product. We’re instead choosing to focus on providing the most content rich F-4E we possibly can, and then set our sights on further telling the legendary story of the F-4. Q: Will the Heatblur F-4 Phantom released as Early Access? A: The F-4E will be released as Early Access first. Much like the F-14 Tomcat, we plan on releasing it as feature complete as we can, including Singleplayer and Multicrew capability, a WSO-AI, an elaborate Flight Model, functioning cockpits and instruments, the main set of air to ground and air to air weapons such as sidewinders, sparrrows, mavericks, laser guided bombs, dumb bombs, a gun and of course a fully functional radar, avionics suite and F-4 specific systems that will help you dominate the battlefields of its time. As usual it will come chock-full of content, including training missions, Singleplayer missions, Multiplayer scenarios and of course, more than one campaign. Q: Will it come with Multicrew capability and a WSO AI? A: From day one you will be able to enjoy the F-4 with full multicrew functionality and with the JESTER-AI, tailored to the needs and capabilities of the F-4 Phantom. Q: Why won’t all variants be part of one module? A: The investment of time and effort to do the Navy and Marine Corps versions of the F-4 justice makes it unrealistic for us to include everything in one package. We want to make sure to tell the story of each Phantom variant chosen in the most content rich and appropriate way possible, while making sure that we stay a thriving and viable team. We’ll share more details on our plans with regards to variant additions to the F-4 later, but we remain steadfastly committed to ensuring that we are fair to our beloved community and supporters. Q: Why does the announcement come so early? A: We initially wanted to keep things a secret until we were just about ready to release, but the volume of interest and questions about the F-4 made that quite impossible! Hopefully you enjoyed the announcement trailer, even if short- stay tuned for our full unveiling closer to release day. We’re excited about you all being a part of the Phantom journey Q: When will you share more? A: As the development of the module continues, we will try to be as transparent as possible and include you as much as we can, sharing the different stages of the development as well as exploring this phabulous aircraft together with you all. Q: What about the Eurofighter, the A-6E, F-14 and Viggen? Are you biting off too much? A: The Heatblur team has never grown nor been more capable than it is today. The trust you put in us is absolutely sacred, and the announcement of the F-4 has no bearing on the steadfast commitment to continued progress on existing and other future modules. The F-4 has been under active development since early 2021, and our roadmap, including the Eurofighter and other future modules was created in this context. With an ever expanding portfolio, it is important for us to ensure that we will not let up on maintaining our high standards for all of our modules, released or yet to be released. Per astra ad aspera, upwards and onwards, with our partners at Eagle Dynamics we plan to continue on pushing boundaries as long as we stand and could not be more excited about both present and future. https://forums.eagle.ru/topic/291784-frequently-asked-questions-the-dcs-f-4-phantom-by-heatblur-simulations/
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Dear Fighter Pilots, Partners and Friends, We are pleased to inform you that Open Beta 2.7.9 is coming in hot and we expect to have it for you next week. This important update will include substantial work to DCS: AJS-37 Viggen and additions to DCS: F-14A/B Tomcat. As planned, we will include a large number of new features for DCS: F-16C Viper as well as an important batch of open WWII enhancements. DCS: Voice Chat is a comprehensive approach to radio communication in DCS World and should be available in the upcoming OB. This capability has been in the works for more than two years and will bring voice compatibility across the platform. We continue to test it thoroughly whilst encouraging our 3rd party developers to configure their modules accordingly. We are confident that this component will add a simple and powerful communication layer to DCS and we very much look forward to your feedback. The festive season is here and without further ado we bring you the Winter Sale 2021, which offers up to 50% discount on our most popular modules and campaigns. The Eshop sale will run until the 10th of January 2022 at 15:00 GMT. Watch the video. We kindly remind you that the Final stage of Shadow's Trophy Tournament will take place on Saturday the 18th December at 12:00 GMT. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Team DCS World Winter Sale 2021 The DCS Winter Sale 2021 is here, and it will run until the 10th of January at 15:00 GMT. Please take this opportunity to upgrade your DCS World with new aircraft, maps and asset packs! Checkout the eShop and find up to 50% discounts across our most popular modules. DCS World Winter Sale 2021 Video. Mi-24P Hind Development Progress We are eager to share progress on the new pilot model for DCS: Mi-24P Hind. Please enjoy the In Development Screenshots of the textured gloves and Poljot Chronograph 3133 manual winding, shock protected watch. Voice Chat Development Progress In the next Open Beta release, we will deliver a major update to integrated radio communications. Voice Chat operates natively within DCS and no additional software or instals are required. Please bear in mind that enhancements will be ongoing and we appreciate your patience and bug reporting as we continue developing this complex communication stack. We will also be adding radio communication to the Combined Arms roles, ground units, ATC, and AWACS. Further development will contain encrypted communication noises, clicks, distortions and voice synthesising in real time and more. To ensure correct usage of this new and improved feature, we have prepared a document on How to Use DCS Voice Chat. Open Beta 2.7.9 Development Progress As the end of the year approaches, the upcoming Open Beta will mark an important update to DCS World. We are currently resolving some of the outstanding WWII issues and completing several new features for DCS: F-16C Viper. If you have not already, please check out the new videos in the Viper tutorial series by Matt Wagner: DCS: F-16C Viper | Air-to-Ground Helmet and DCS: F-16C Viper | ECM. Enjoy! Thank you again for your passion and support, Yours sincerely, Eagle Dynamics Team
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DCS SUBMARINE HUNT Mission
dapit posted a topic in Digital Combat Simulator Series Mission/Campaign Building
Hello everyone, If you have Combined Arms module, AND you are interrested in a Anti submarine Mission using S-3 Viking ; you might want to take a look at my mission here ; https://forums.eagle.ru/topic/288080-submarine-hunt-missionmini-game/ But to get that picture, you will have to find it and successfully attack it. Have a good one...- 1 reply
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26 March 2021 Dear Fighter Pilots, Partners and Friends, We are delighted to announce that arguably the most iconic helicopter gunship in the world is now available for pre-order with a 30% discount. DCS: Mi-24 Hind takes helicopter gameplay to a new level and sets a new standard for DCS in cockpit look and feel. We hope you will enjoy it. Check out our Hind pre-order video here. Derived from the Mi-8, the Hind airframe is fitted with a streamlined retractable undercarriage and stub-wings that provide lift at high speeds as well as a structure for attaching guided and unguided munitions. This massive machine combines firepower and troop-carrying capabilities, making it a force to be reckoned with. Our new Volumetric Cloud System requires a significant rewrite of our radar, sensor and weapon system code. To integrate the clouds smoothly, the process will be split into stages. The Clouds will initially be released as a purely visual feature, with the possibility to select a wide variety of weather presets from the Mission Editor. After the initial release, we will finalise the work on radar and weapon systems as well as how AI behaves in the new weather conditions. This is particularly relevant for close air combat line-of-sight behaviour. Please note, DCS: F/A-18C Hornet and DCS: The Channel will be released within a short time frame of Open Beta 2.7.0. which we have pushed out to the 7th of April 2021 due to the heavy testing and 3rd party integration requirements. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Team Mi-24 HIND Pre-order now Known for its great exploits by the airborne units of the Soviet Army during the 1980 Soviet–Afghan War, the Hind is tough, durable and packs a heavy punch. DCS: Mi-24P Hind is a simulation of the legendary Mi-24 attack helicopter developed in the USSR and first introduced operationally in 1972. It has seen extensive action over the past 40 years as an effective combat air support helicopter. Fast, reliable and loved by pilots, this incredible machine still serves in more than 50 countries! DCS: Mi-24P is an opportunity to touch history and try yourself as a pilot of the legendary helicopter! Work is progressing steadily and we are excited to announce the list of features planned for Early Access release. Check out the In Development Screenshots. Key Features of DCS: Mi-24P Hind On pre-order/early access: Professional flight dynamics and engine modelling with high precision characteristics of the real aircraft in all ranges of altitude, temperature and speeds for different weights and flight configurations. Two 6DOF highly detailed cockpits (RU and EN versions available). Fully clickable cockpits with interactive control of all onboard systems with mouse. Multi-crew. Second crew member can be another player or “Petrovich” AI (basic AI level during early access phase). Detailed modeling of the entire electrical, fuel, hydraulic, anti-icing, fire protection, SAS, autopilot and radio systems. Full modeling of armament and weapons systems with ability to use 30mm cannon, unguided rockets (S-8, S-13, S-24B) and bombs from both cockpits in addition to the guided ATGM 9M114 operated by forward seated pilot-operator. Standard Russian new and weathered liveries in addition to Iraqi and Syrian schemes. Early Access manual Russian and English versions. Training missions. On release: Cargohold gunner with KORD machine gun. Advanced “Petrovich” AI features for pilot or pilot-operator seats. Addition of ATGM 9M120 (HEAT and HE versions) and R-60M air to air missiles. Sling cargo operations. Advanced damage modeling. Additional liveries and livery template. Manual in Russian and English (full list of languages is TBD). Campaign by Eagle Dynamics. Pre-order DCS: Mi-24 Hind now and save 30%. Click here. The Mi-24P Early Access is planned for release in the 2nd quarter of 2021. We are currently working on new reflections using extended pre-calculated light technology. The Mi-24P cockpit is roomy, pressurized and chemically and biologically filtered, making it a comfortable place to fight and operate in. The multi crew mode will be available from Early Access and will unveil our initial “Petrovich” AI. We look forward to sharing more information closer to the Early Access release in late Q2 2021. One of our top priorities will be the interaction and infrastructure for Commander and Operator AI. DCS: Mi-24 Hind Available for a limited time at only $48.95 Thank you for all your trust, support and enthusiasm. Yours Sincerely, Eagle Dynamics Team
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18 December 2020 Dear Fighter Pilots, partners and friends, Our Winter Sale 2020 has started and will run until the 11th of January. On Steam, the sale will start on the 22nd of December and end on the 5th of January. We are pleased to announce an additional ‘Free to Play’ period starting on the 22nd of December, giving you access to all aircraft and terrains from our e-Shop and Steam for two weeks. We have made improvements to the wear and tear of piston engines as well as the damage model by considering various loads and fractures to the main bearings that occur during flight, combat, and abusive engine management. We are now running Open Beta 2.5.6.59398, which is a really big update. Check out the full changelog; we hope you will be impressed. As this will be our last newsletter before Christmas, let us take this opportunity to thank you for everything you have done for us this year. Without your trust in our team, none of this would have been possible. We are so grateful. Please check out our 2021 and Beyond, you may notice a few cool things that we have in the pipe for you. Merry Christmas to you, your friends, and your families. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Team Free 2 Play Winter Sale We are excited to announce that the DCS World Winter Sale 2020 has started, and that it will run until 15:00 GMT on the 11th of January. Most modules have a 50% discount. For DCS World Steam Edition, the sale will start on the 22nd and end on the 5th of January at 10:00 PST. Modules with a 50% discount: AJS-37 Viggen AV-8B Night Attack C-101 Aviojet M-2000C I-16 Spitfire LF Mk.IX BF 109 K-4 Kurfurst Fw 190 D-9 Dora Fw 190 A-8 Anton Yak-52 Christen Eagle II A-10A Warthog F-5E Tiger II F-15C Eagle F-86F Sabre L-39C & L-39ZA Albatros MiG-15bis MiG-21bis Fishbed MiG-19 Farmer MiG-29 Fulcrum A & MiG-29S Fulcrum C P-51D Mustang Su-25A Frogfoot Su-27 Flanker B Su-33 Flanker D SA-342 Gazelle UH-1H Huey Mi-8MTV2 Magnificent Eight Ka-50 Black Shark Persian Gulf Nevada Test and Training Range Modules with a 30% discount: P-47D Thunderbolt The Channel F/A-18C Hornet F-16C Viper A-10C II Tank Killer Supercarrier Exceptions: F-14A/B Tomcat will have a 25% discount JF-17 Thunder will be only $59.99 Not in the Winter Sale 2020: Syria NS 430 Navigation System for SA-342 Gazelle Mi-8MTV2 Crew Part 1 Campaign F/A-18C Raven One Сampaign The Free to Play period will run for two weeks (22.12.20 10:00 PST - 05.01.20 10:00 PST), and it will allow you to access all DCS World modules for free with no time limitation within the two week period. Note that an internet connection is required for the Free to Play event and that Free to Play modules will not work in DCS World in OFFLINE mode. We hope that you will enjoy some well earned free flight time, and who knows, maybe also to fall in love with your next aircraft or terrain. Warbird Warriors Development Report Fighter engines, and in particular radial engines, are susceptible to master bearing overloads that require fine management skills and attention during operation. To prolong the service life, compliance with manifold pressure levels and RPM recommendations and limitations are mandatory. If not respected, you run the risk of serious engine malfunction, and you will probably be looking for a suitable emergency landing site in short order. If the engine is damaged due to poor management, or excess combat abuse, lowering the manifold pressure (or boost) and engine RPM will help keep the oil temperature within limits. With sufficient oil pressure, it should allow you to execute a controlled emergency landing. The DCS: Fw 190A-8 Anton and DCS: P-47D Thunderbolt now include these new algorithms for calculating and simulating the above, as well as the subsequent damages / failures to the engine. These aircraft represent our latest advancement in modeling, heating, cooling, aging, and damage to power plants and systems. This work will be extended to our older DCS World aircraft, and this will set the standard for all new warbirds coming to DCS World. Open Beta 2.5.6 Multicrew At last, and after a long gestation period, we have added multi-crew capabilities to UH-1H, with playable roles for all four crew members, to the next Open Beta. You can now have dedicated roles to fly and fight with two pilots and two gunners and interchange roles in flight. If the UH-1H does not have M-60 and M-134 minigun installed, you can fly as passengers. This offers a new level of gameplay that we plan to roll out to other platforms in the near future. The Hornet now includes the GBU-24A/B Paveway III laser-guided bomb. Auto IFF/CIT from the AZ/EL A/A page and AZ/EL FlIR Sublevel. Watch DCS: F/A-18C Hornet | Automatic IFF. A redesigned threat search algorithm for HARM for TOO mode has also been added. Read and watch the details DCS: F/A-18C Hornet | GBU-24 Paveway III. We have fixed the logic of the System Point of Interest (SPI) concept. Multiple other bugs have been fixed and new A/A Training Missions have been added to help you hit the ground running. The manual has also been updated. Watch DCS: F-16C Viper | Targeting Pod and Maverick Tips. This update to Open Beta 2.5.6 is our largest to date and includes the MBT T-72B3, SPAAG ZSU-57-2, and APC BTR-82A AI vehicles mentioned in recent news. For a more comprehensive list of updates and bug fixes, please check out the full list of changes. Once again, Merry Christmas to you and your loved ones. Thank you for all for your passion and support, Kind regards, Eagle Dynamics Team
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5th June 2020 Dear Fighter Pilot, Partners and Friends, After close to 40 man-years of work, the new Channel Map for DCS is now available to download. The Terrains Development Team have delivered this beautiful multi-purpose map with a new level of object detail and geographic accuracy. From Dunkirk and the Battle of Britain until the end of the war, the thin stretch of water saw more aerial activity than anywhere else in Europe. This week, a long-awaited addition to our Warbird line up is taking to the air. The P-47D Thunderbolt was a very successful and well-loved fighter. This remarkably rugged and dependable aircraft offers superb gameplay over our World War II battlefields, especially as it was also a highly effective ground attack fighter. Please note, if you are a WWII Backer of a suitable level, you can receive DCS: P-47D Thunderbolt for free from the Personal section, you can also gift the module, if you would like to do so, please contact Support via a support ticket. Over the past year, we have been working on updating the characteristics of air-to-air weapon systems. Your demands and feedback help us to push the level of accuracy in this area of our simulation to a new level. Please take the time to read about our new physics model with the AIM-120 AMRAAM report. We have been working hard on highly requested F/A-18C Hornet features. Check out the development roadmap and watch Matt Wagner’s videos. We hope these videos will help kick start your knowledge and smooth the learning curve. Thank you for your passion and support. Yours sincerely, The Eagle Dynamics Team The Channel Release A DCS World Terrain DCS: The Channel Map is now available in Early Access. Our map of the South East of England and North Eastern France encompasses historical airfields, urban areas, roads and railways, ports and other features that make it the perfect setting for the World War II air war in Europe between 1940 and 1945. This highly detailed map also provides a wonderful opportunity to mass deploy ground assets and to re-enact epic air battles and enjoy ground operations not yet seen in DCS World. Take advantage of Early Access 20% discount on The Channel Map. P-47D Thunderbolt Early Access Release This week we Introduce the heavyweight Republic P-47D Thunderbolt, which first took to the skies in May, 1941. Nicknamed the Jug, it was a real workhorse of the Allied victory, weighing nearly twice as much as the British Spitfire. Fully loaded, it could deliver about half the payload of a B-17 Flying Fortress. The P-47D was popular amongst pilots, with an astounding safety record, a roomy cockpit and an enhanced visibility bubble canopy. The Republic Aviation factories in New York, Indiana and Buffalo assembled 15,600 units between 1942 and 1945. The Pratt & Whitney R-2800-59 Double Wasp radial engine enabled the Juggernaut to keep up with the nimble and lightning-fast North American P-51D Mustang. Thunderbolts were sent to Britain, France and even the Soviet Union, where they largely served in interceptor roles. The new DCS: P-47 Thunderbolt is designed to work on the latest DCS World 2.5.6 and is not compatible with previous versions. It takes advantage of our latest graphics and texture technology, enabling you to push the limits of your system, whilst maintaining good frame rates. We hope you will enjoy this update to the World War II era product range and look forward to your constructive feedback, which helps us deliver better products. Make sure you take advantage of the Early Access 20% discount. AIM-120 AMRAAM Development Report As stated in previous news, we have spent a lot of time performing Computational Fluid Dynamics research. Almost 250 different calculations for every missile variant have been made. Our results have enabled us to simulate aerodynamic characteristics with a much higher level of accuracy. In contrast to the old missile dynamics model, the new one includes stability and control characteristics. We have calculated missile mechanical properties such as center of gravity and moment of inertia before ignition and after burnout. More major updates include; revised data for rocket motor performance, ballistics and range. Development of a velocity-altitude adaptive autopilot. Frequency response with the addition of deflection acceleration feedback. The construction of the electromechanical fin actuator assembly and Step response reaction control system. Autopilot and lofted trajectory for long-range shots. Please read the full air-to-air missile development report. F/A-18C Hornet SLAM, AG Radar We would like to thank everyone who participated in the F/A-18C Hornet roadmap poll. It has helped us plan the next list of deliverables for 2020. Read the full list of features here. This week we introduce the first iteration of the air-to-ground radar for the F/A-18C Hornet. This first version models MAP mode and allows you to search for and designate target locations. Later, we will be adding other modes like the EXPAND levels, Ground Moving Target, SEA, and Terrain. In the next update, we have both air-to-ground and air-to-air updates for the Hornet targeting pod. This includes more realistic AG tracking modes and FLIR tracking of aerial targets in cooperation with the radar. In this week's update, we explore the inclusion of the IN ZONE LAUNCH ACCEPTABLE REGION (IZLAR) for the JDAM. This provides additional delivery information and will be tied to the later inclusion of pre-planned IZLARs and multiple attack points. Watch the video here. We hope that these videos help you learn the new features of the F/A-18C and look forward to your feedback. Thank you for your passion and support and as always, fly safe. The Eagle Dynamics Team
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DCS Weekend News: Try everything for free month 19 April
MigBuster posted a topic in Digital Combat Simulator News
Dear fighter pilots, partners and friends, The global spread of COVID-19 is affecting every single one of us. We are a people-first company, and we believe that technology can change lives and give hope. To study the virus, protect the vulnerable and beat this thing requires that we all play a part. We want to update you about what we’re doing. Last month we gave the opportunity for all to try and test our products for a two day period at a time. This was well received and a total of over 200 thousand modules and trials were downloaded during this free event. In view of last months response, we are pleased to announce our upcoming Free For All event, starting April 19th, where you are welcome to try any and all our products (except campaigns) for free and without limitation for one month. This unlimited access to all our suite of products, including our top fighter jets, such as the F-16C, F/A-18C and A-10C Warthog will help take your mind off things for a while, giving you the opportunity to try something new, and to own it for 50% or less than the normal price.* We know that this is a small contribution to your personal lives but we hope that you will take full advantage of the offer and help the time fly by. In addition to this, we will be donating 10% of our net turnover generated during the event to Children First, a foundation that we have become very involved with for the past few years. This organisation supports the work of an amazing Dr Stefano Scaringella, a Capucin Priest and surgeon who has dedicated the past 40 years of his life to saving children and to promoting health in Madagascar, one of the poorest nations in the world. Please check this out, they too are hit badly and need all the help in the world: www.childrenfirst.fund Thank you for your passion and support and stay safe. Yours sincerely, The Eagle Dynamics Team On Steam Fly the F/A-18C Hornet, F-16C Viper, A-10C Warthog, F-5E Tiger II, Persian Gulf Map and all DCS World War II products for free during a two-week period from April 19th to May 3rd. Between the 13th and 27th of May, a 50% discount on all DCS products will be available. *Exclusions and comments: All campaigns, F-14B and AJS-37 Viggen will not be part of this. JF-17 Thunder will have a 15.00 USD discount. Extended Trials Fly Everything For Free We are excited to offer this exceptional free for all trial period. The intricacies of these aircraft can be challenging and some of these modules require a substantial investment to get to grips with all the complexities of a real modern fighter. So make sure to check out YouTube tutorials and in-game training missions. JF-17 Thunder Development Report Avionics Fixed AA radar issues. Working on datalink. Weapons Implementation of the Eagle Dynamics API will allow optimized LOFT trajectory for SD-10s. The type-200 Anti-runway Bomb will be the last weapon added to JF-17 in near future. See in development screenshots here: https://www.digitalcombatsimulator.com/ru/downloads/screenshots/572/ Assets Pack Upgrade Improvements to WWII This week, one of our milestones was to deploy an update to the World War II Assets Pack for DCS World. The enhanced assets pack delivers more weapons, AI aircraft, support units, armoured cars and tank busters. Predict German plans and respond to threats coming from the Channel. This improvement takes advantage of our latest textures and AI weapon technology to provide highly realistic representations of previous WWII operations. The DCS: WWII Assets Pack is also available as part of the Free For All event. New units Ju 88A-4 - torpedo bomber aircraft A-20 - medium bomber aircraft Stug III - assault gun M10 - tank destroyer Mk VIII Centaur IV - cruiser tank Elefant - heavy tank destroyer Mk IV Churchill VII - infantry tank M8 Greyhound - armored car 8.8 cm Flak 41 - anti aircraft gun Flakscheinwerfer 37 - searchlight V-1 and launching ramp as static object Schnellboot S-100 class U-boat Type VII Make sure to download the latest update now. Thank you again for your commitment and passion, Eagle Dynamics -
MI-24 Hind wip! for DCS
dsawan posted a topic in Digital Combat Simulator Series Modding/Skinning Chat
See here: http://www.sim-outhouse.com/sohforums/showthread.php/118983-Mi-24P-Hind -
Super Carrier Launch Operations
MigBuster posted a topic in Digital Combat Simulator Series General Discussion
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View File RNZAF F-16C Green V2 Submitter LeL Submitted 03/15/2020 Category Misc/AI Aircraft Skins
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New Dreams for a New Year… and Beyond! Thank you for your passion and support 2020 and Beyond Trailer Aircraft, terrains and carrier operations Everyone at Eagle Dynamics is working hard to make the start of this decade one to remember. While 2019 was a monumental year for DCS. We have more exciting things in store for 2020. This includes new aircraft such as the P-47 Thunderbolt, Mosquito, Mi-24P Hind, as well as the continued development of the F/A-18C Hornet and F-16C Viper including air-to-ground radar, Forward-Looking Infrared (FLIR) sensors and enhanced missile dynamics and behaviour. We will also see detailed aircraft carrier operations with DCS: Supercarrier, and new maps like the free Marianas Islands map and The Channel map. We will also be releasing updates to the A-10C Warthog and Ka-50 Black Shark (including a free cockpit update coming very soon). Most of the Eagle Dynamics team will be focused on DCS World core to improve performance, lighting, and weather. We will also launch our new damage modelling engine which initially will be for the WWII aircraft. The team is also working hard to improve airfield air traffic control, more life-like AI, new AI units, and a dynamic campaign system. Our 3rd party partners will also be hard at work in 2020 with the F-15E Strike Eagle, MiG-23 Flogger, OH-58 Kiowa Warrior, Syria and Falkland Islands maps, and more. Later this year, we are looking forward to announcing an eagerly awaited aircraft for DCS World. This will be a highly detailed and complex aircraft representing a huge milestone. Browse our Modules Flying Legends 2020 The 2020 Flying Legends Airshow, IWM Duxford. WWII enthusiast, we welcome you to join us for a truly incredible and unforgettable experience. Members of the Eagle Dynamics team would love to meet you. Flying Legends tickets are only available in advance and must be purchased before arrival at the aerodrome. Tickets are now on sale for the Flying Legends Airshow, IWM Duxford on the 11 - 12th July 2020. Under 16's go free. Book tickets here Ka-50 free cockpit update Development report #13 Over the last few weeks, we have been hard at work preparing the next big update to DCS World: version 2.5.6. This update will bring a number of highly anticipated things one of which we can share with you now; The DCS: Black Shark 2, Ka-50 free cockpit update. This is a completely rebuilt Ka-50 cockpit with new, high-resolution geometry and textures. It will also take advantage of new lighting and materials. We look forward to taking this journey with you. Yours sincerely, The Eagle Dynamics Team
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DCS World 2020 and Beyond – Non-Aircraft Projects In last week’s newsletter, we reviewed our 2020 and beyond plans for aircraft in DCS World. One aircraft we forgot to mention was the MiG-23 from RAZBAM. This will be a great eastern aircraft addition to the stable of jets to DCS World, and it is being created by the same RAZBAM team that created the MiG-19. For this week’s newsletter, we are excited to discuss the many other DCS World projects that are not aircraft. This includes both new modules and core features to DCS World. Like the aircraft, this is a listing of what we will be working on this year, but unless specifically noted, we cannot promise that all these projects will be completed by the end of 2020. In fact, some of the larger projects may extend past it. DCS: Supercarrier In the latter part of 2019, we released a video showing off some of the early fun parts of this project. We are now nearing the finish line. Much of the remaining work involves adjusting the complex deck crew animations to support the launching of aircraft from all four catapults; ship lights that include the floodlights, the Improved Fresnel Optical Landing System (IFLOLS), and landing area lights; damage modelling; network copy protection; and up to 14 spawn points in multiplayer for client aircraft. Following the early access release, more features will be added that include a briefing room, more ships of the class, player IFLOLS operation, and more. We are pleased to announce that the DCS: Supercarrier module will also include a greatly updated Kuznetsov-class aircraft carrier (without deck animation), the Su-33 Flanker D for DCS World (for those of you who don’t already own it), and the Arleigh Burke-class guided-missile destroyer! The Kuznetsov is a Russian-built aircraft carrier that is substantially improved over the existing version in DCS World. It is a completely new model with detailed geometry, textures, lighting, and animations. Players can operate the Su-33 Flanker D from the Kuznetsov, including carrier landings and ski-jump ramp takeoffs. In addition to a formidable suite of surface-to-air defenses, the Kuznetsov is also armed with P-700 Granit anti-ship cruise missiles. The Kuznetsov sister ship, the Varyag, was sold to China and now serves in the Chinese Navy as the Liaoning. A cornerstone of today’s American Carrier Battle Group (CVBG) is an array of Arleigh Burke-class guided-missile destroyers. Built around the SPY-1D radar and AEGIS battle management system, the Arleigh Burke-class provides an effective air defense umbrella around the CVBG and is also armed with Harpoon and Tomahawk cruise missiles, close-in gun systems, torpedoes, and a 5-inch deck gun. These new naval elements to DCS World will be at home in the recently announced Mariana Islands map. Although the island portion of the map will be approximately 400x400 km, the overall map size will be 1000x1000 km in order to provide realistic ranges for modern-day naval operations, sensors, and weapon systems. As with the new Nimitz-class aircraft carrier model for Supercarrier, the Kuznetsov and Arleigh Burke will be visible to all in multiplayer, regardless if you own the Supercarrier module. DCS: Supercarrier will be available for pre-order on January 17th with a 30% discount and will deliver as an Open Beta by the end of Q1 2020. Owners of DCS: F/A-18C will receive a discount when purchasing DCS: Supercarrier. Maps The Channel Map In addition to the Mariana Islands map, we are pleased to announce the first dedicated World War II map for DCS World that is created by Eagle Dynamics: The Channel map! This map will represent southeast England, the English Channel, and portions of the low countries and north eastern France. The map is built to support missions and campaigns between the late 1930s and 1945 with a new level of detail and realism not seen before in a DCS World map. Airfields of the map include: Manston Detling Hawkinge Lympne Dunkirk Mardyck Saint-Omer Longuenesse Merville Calonne Abbeville Drucat It will also include detailed renditions of the cities, towns, road and rail network, forests, rivers, canals, communication lines, radar stations, of this important region during the Second World War. DCS: The Channel Map will be available for pre-order with a 30% discount in early February 2020. Third Party Maps While we are focused on the Mariana Islands and Channels maps, our third parties will also be quite busy! Falkland Islands Map The RAZBAM map team is making great progress on their Falkland Islands map, while at the same time creating new assets and player-units to suit. Syria Map After completing a great update to their DCS: Normandy 1944 map, Ugra Media will continue their work on the ambitious Syria map. This map spans from Turkey in the north to Israel in the south, with Syria and Lebanon in between. After an initial map review, the Ugra Team will be implementing the feedback to move forward on an early access release. DCS: World War II Assets Pack Work continues on the World War II assets pack, with the addition of several important air, ground, and naval units including: Ju-88A-4 medium bomber A-20 Boston medium bomber C-47 transport MK.VIII Centaur IV tank Mk.IV Churchill VII tank Elefant self-propelled artillery Stug III tank destroyer M10 tank destroyer QF 3.7-inch AA gun 37 mm Gun M1 M45 Quadmount that can be used on different platforms 8.8 cm Flak 41 AAA Flakscheinwerfer 37 and generator support unit Schnellboot Type S-100 E-Boat Type VII U-Boat We are also looking at adding some exciting new features to the Asset pack, which include Torpedoes, Paratroopers and functional searchlights. DCS World Core Updates The core DCS World program will continue to grow and improve in 2020 across several key areas. In fact, more than half of Eagle Dynamics staff is devoted to improving the core of DCS World and not for-purchase products. Vulkan API Support In order to improve game performance, particularly in VR and take advantage of today’s hardware, we have been working on the integration of the Vulkan API into DCS World over the past year. This is an important undertaking, but we believe it will be well worth the end-results. DCS World 2.5.6 Lighting Improvements This month we begin the testing of version 2.5.6 of DCS World that will include improvements to the lighting system. This will be most evident at night when viewing the cockpits. In addition to cockpit lighting, overall world lighting will appear more natural and balanced with improved tones. Following this, our goal will be to further enhance world lighting by allowing multiple world-lighting sources. This will provide a much more natural and realistic appearance to the world. Clouds and Weather Another important DCS World enhancement in 2020 will be the delivery of substantially improved weather and clouds. The first step is our new system will render many different types and sizes of clouds in multiple layers. These clouds will impact certain sensors, and be synchronized in network play. We are setting a high bar for ourselves, and it is taking a bit longer than expected. However, we trust that it will be well worth the wait. In parallel, we are also working on significant improvements to the dynamic weather system of DCS World that will also take advantage of this new cloud system as well as pressure fronts. Voice Chat (VC) In late 2019 we released the first test version of our free, integrated voice chat system into DCS World. Since then, we have been analysing your feedback to make further improvements. Thank you for all the great comments! In 2020, we aim to deliver peer-to-peer connectivity and user chat “rooms” generation. The next step thereafter will be to support radio modulation and frequencies as well as varied mic and audio characteristics of helmets and radios from different eras. Our final goal will be to include communications jamming and secure voice capability. This will continue to be a free and fully integrated feature of DCS World. Damage Modeling Another new feature of DCS World 2.5.6 will be the initial release of the improved damage system for the WWII fighters in DCS. As we have discussed in prior newsletters, this system includes a complex and realistic accounting of damage to aircraft systems, round trajectory and penetration, deflection, and localized damage. We have also added substantially enhanced visual damage effects that include missing structural components, fuel and hydraulic leaks. The new damage model will provide a much more engrossing and realistic experience. Once we and our clients are happy with the warbirds damage model system, we will implement this new damage modelling to the more modern aircraft, ground units, and naval units. Aircraft Artificial Intelligence (AI) In 2019 we made initial improvements to the dogfight AI that delivers more realistic and human behaviour, this also includes implementation of modern control theory Necessary Condition Analysis (NCA) and Incremental Nonlinear Dynamic Inversion (INDI) to all our AI aircraft in DCS in 2020. The new approach will extend flight envelopes and improve AI control quality and control response in mass and moment of inertia changes. In 2020 we will continue this effort, but also devote resources to improve other AI areas to include: Beyond Visual Range (BVR) offensive and defensive behaviour Formation keeping and correct use of external lights Air-to-Ground attack maneuvers Very-low level flight and terrain following Defensive threat responses (SAM and AAA) Airfield Air Traffic Control (ATC) Another AI task that we will kick off in 2020 is a new implementation of ATC radio communications for airfields. This will be a more realistic and complete ATC system to account for ground, tower, departure, and approach controllers, as well as account for variables that include VRF/IFR and overhead/straight in. We will be working with subject matter experts to ensure that this new ATC system is a valuable addition to DCS World immersion and enjoyment. Air-to-Ground Radar and Forward-Looking Infrared (FLIR) Critical to complete the F/A-18C and F-16C, will be the inclusion of completed air-to-ground (AG) radar and Forward-Looking Infrared (FLIR) sensor systems. Last year, the JF-17 Thunder used our AG radar application programming interface (API) to great success. We will continue to improve the AG radar API and use it for both the Hornet and Viper. We will continue to enhance this area of expertise and work to improve radar shadowing, synthetic aperture radar (SAR) support, and varied resolution based on the type and era of radar. The updated FLIR API will be used to improve the targeting pod’s infrared (black hot/white hot) cameras. This is a rather large undertaking because it not only involves programming tasks to account for thermal dynamics of world and unit objects but also creating thermal maps for all objects in DCS World and how they behave under different conditions. Missile Dynamics Last year we used the AIM-7 as a testbed to implement several air-to-air missile performance and guidance improvements. Early this year we will be doing the same for the AIM-120. The AIM-120 performance in 2020 will be closer to claimed specifications given adjustments to G-induced drag in the trans-sonic region, and we improved the efficiency of the lofting profile. New AI Units In 2020 we will continue to update older DCS World units. We are currently developing the SA-5 surface-to-air missile and the SS-1 SCUD surface-to-surface missile (we still need to develop the Short-Range Ballistic Missile flight model), the S-3B Viking, and cows of course! There are other units we hope to revisit to like the B-52H, C-17A, Tu-95, and others. Dynamic Campaign Work on the dynamic campaign has been underway for over a year, and the progress has been steady on this very complex task. We understand that this is one of the most awaited features in DCS World and we are giving it the attention it deserves. Much of the work is focused on the dynamic campaign creation tool layers as part of the Mission Editor, developing machine learning mechanics, and creating an AI neural network for the RTS element of the system. The machine learning and neural network tasks are particularly challenging, but we believe they should provide a unique dynamic campaign experience. We expect to start testing this feature in the latter part of 2020. Thank you for the support and kindness, The Eagle Dynamics Team
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