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Found 12 results

  1. There is not much data, but I liked the final futuristic model of the P-51 inverted arrow wings, so now almost finished I present it to you for the moment with the fictional skin of the Korean War I named it P-51V because of the shape of the wings.
  2. Dear Friends, Good news today - one of the most experienced campaign designers James =Jaegermeister= Yarbrough has finished his new creation, a brand new campaign called Overlord, just in time for us to try and include it in the update coming out next week. This means that if the testing goes well, the 5.107 update will have something nice for everyone: the La-5F Soviet fighter for Eastern Front scenarios and multiplayer, two additional Flying Circus Vol.III Early Access aircraft, Hanriot HD.1 and Niueport 17 GBR, for the Great War gentlemen, and if you prefer the late WWII Western Front, this excellent historical campaign will be right up your alley. Here's what the author has to say about his latest effort. The 354th Fighter Group, commonly referred to as the "Pioneer Mustang Group," was the first USAAF unit to be equipped with the new P-51B/C Mustang during WWII and to see combat in Europe. They flew long-range escort missions over the English Channel with the 8th Air Force's heavy bombers in the months leading up to D-Day. As final preparations were made for the invasion of Normandy, the 354th Fighter Group was reassigned to the IX Tactical Air Command and committed to direct support of the ground troops going ashore. The 354th flew escort for C-47s dropping paratroopers and towing gliders on D-Day. Your role in this campaign begins as a replacement pilot arriving with the 354th Fighter Group on D-Day and assigned to the 356th “Red Ass” Squadron under the command of Major Richard Turner. In mid-June 1944 the Pioneer Mustangs flew strike missions across the English Channel from ALG Lashenden during the first V-1 rocket attacks on London and were directly in the path of the “Doodlebugs” as they headed towards their intended targets. They moved to ALG-2 at Criqueville in late June where they flew ground attack, search and rescue, fighter-bomber escort, and fighter sweep missions during all the major battles of Operation Overlord. After the Allied breakout at Saint-Lô, the 354th FG was reassigned to the new XIX Tactical Air Command and moved east with Patton’s 3rd US Army through Paris and eventually into Germany. Due to the hectic flight schedule and squadron reorganization, you will move up from wingman to element leader and finish the campaign as a flight leader. This is a historically based campaign depicting real events, however, the number of planes and specific squadrons involved in the missions have been altered slightly, and some event locations have been moved for improved gameplay. We hope you'll enjoy the campaign, new aircraft, career mode additions, and all the other improvements in the upcoming update. It's just around the corner!
  3. Dhimar purchasing some war surplus ....
  4. Hello P-51 Lovers! We know you’ve been waiting patiently to see more of the P-51B, so today we show you what it looks like both inside and out! This new ‘Pony’ should be ready by the end of this month. It’s the Holiday Season and a time for giving, so there will likely be two updates in December! One with the new clouds and the DFWC.V and the other with the P-51B and maybe, just maybe new fuel systems and drop tanks for several Bf-109 variants. Of course, plans are subject to change pending testing. And as mentioned previously the Malcolm Hood has taken extra work to get it right, so that component is not ready to be shown yet. Without further delay… Enjoy! The Sturmovik Team
  5. Dear Pilots, Today we want to show you some WIP pics of the P-51B/C with the birdcage style canopy. It really changes the look of the P-51 and it's obvious why they changed to the bubble style canopy with the "D" model and some "B" airframes had their birdcage replaced with the 'Malcolm Hood' canopy which was a semi-bubble modification. We will also model the Malcolm Hood. Also, if you happen to have any detailed references on the Malcolm Hood's canopy frame, rails or emergency release mechanism please share them with us. We could use some more detailed pictures or drawings of it. The P-51B/C is unfortunately behind schedule and should have been ready by now, but she is getting ever closer to release and likely to be finished next month. Also, here is a pic of our American bomber pilot model ready to face some German flak! Enjoy! The Sturmovik Team
  6. If you look closely at Mustang in the Foreground, mounted dorsally behind the normally included antenna you should note the inclusion of a directional loop antenna. Other pics have the loop installed on other CBI/PTO 'Stangs. Its unusual but I believe had downloaded files where a pic in the 'outer' opackage had the mod, but inside the pack at the 'plane level the 'loadnig' or 'hanger' screen (of the same plane) does not have the loop. Obviously, the pic could be 'modded.' Maybe the fake pilot method was utilized. If anyone could clear up the mystery, thanks. An double thnks if you know how to get this mod. I finally bit the bullet and got me some YAP. I wanted to fly from le Shima escorting the YAP B-29 to the home islands with skinned TW P-51D/Ks etc 5th Air Force Mustang ReadMe.txt
  7. File Name: Colourful Korea - A skin and decals pack for Wings over Korea File Submitter: Gunrunner File Submitted: 14 February 2015 File Category: Other Origin COLOURFUL KOREA Some assembly required. --------------------------------------- WTF is this ? --------------------------------------- This is a mod of a mod, it's intended to be used as a "patch" for Do335 Wings over Korea mod, itself a mod of the semi-avorted Korean Air War mod. Its intent is to add more units, more skins and, above all, more named planes to the Korean War. It's meant to be a patch, to keep the footprint low, making it useless by itself. It's also a backport from my own Korean War install meaning that some things might not be as originally intended (for instance, in my own install the SAAF 2nd Squadron uses slatted wings F-86F-10's, which is - mostly - historically correct, however a standard WoK install gives hard-wing F-86F-30 - of which they only ever had 1 - to 2nd Squadron). My focus on these releases is maintaining compatibility with the WoK campaign at the cost of "authenticity" (which would require something much more grandiose with at least 3 campaigns, which is a work in progress but not aimed for release - too much unclearable content being used). --------------------------------------- Why such a miscellaneous and crippled package ? --------------------------------------- Because I'm slightly burning out on the Korean War, that Real Life is coming back and that rather than having "finished" work rot away on a hard drive, I'd rather release what can be so others can enjoy or build upon it. Also because I'm too lazy to walk the minefield of varying licences involved in packaging someone else's content. And yes, someday I'll finish the Thunderflashes, if Paulo doesn't beat me to it. --------------------------------------- What are the pre-requisites ? --------------------------------------- - Some knowledge of Strike Fighters 2 mod installation procedures. - A properly installed Wings over Korea 1.0 by Do335 installation ( http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ , http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ , http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ ). --------------------------------------- What are the pre-requisites for the optionnal Razbam Banshee skins ? --------------------------------------- - A properly installed Razbam F2H-2 Banshee ( http://www.razbamsims.com/store/product_info.php?cPath=1_4&products_id=45 ). - Wrench's Korean Air War Tweak Pak for Razbam's Banshees ( http://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ ). - Do335 optional files for Razbam's Banshee (overwrite Wrench's tweaks). --------------------------------------- What is included ? --------------------------------------- - 4 new skins for Razbam's F2H-2 Banshee covering VF-172, VF-11, VF-22 and VF-62 for the Korean War (VF-22 used in campaign). - 2 reworked skins for South African 2nd Squadron F-86F Sabre, including 29 historical named planes (almost all of them) (one skin used in campaign). - 5 additionnal named Australian Meteor F.8, plus one modified decal for an existing one (used in campaign). - 1 partially modified skin for RF-51D Mustang (adding polka dots to the propeller nosecone), including an historical named plane (used in campaign). - 1 template for Razbam's F2H-2 Banshee. --------------------------------------- What is not included ? --------------------------------------- - Anything already present in the pre-requisites. - Razbam's skin parts that I haven't redone. --------------------------------------- What's the required assembly ? --------------------------------------- - South African F-86F : None, overwrite when asked - Australian Meteor F.8 : None, overwrite when asked - USAF RF-51D Mustang : None, overwrite when asked - USN F2H-2 Banshee : Copy the following files (some may not be needed but in doubt do it) from an existing skin into the VF-11 and VF-62 skin folders (VF172 and VF-22 are ok) ejection seat.bmp glossy_t.bmp glossy_t.tga gunsight.bmp gunsight.tga interior03.bmp interior04.bmp interior05.bmp interior07.bmp landing gear_t.bmp parts01_t.bmp tires.bmp --------------------------------------- Probable questions --------------------------------------- - Hey, why are you using an inefficient ZIP format when RAR5 and 7Z offer much better compression rates ? Because RAR5 breaks backward compatibility while using the same extension, leading to many confused people believing their download to be corrupted, leading to re-downloads, increased bandwidth consumption for CombatAce and overall a greater cost than a slightly larger archive and more headache for the player. Because 7Z requires to install a dedicated software while Windows does manage ZIP files natively, making it much easier for players. - Hey, why are your skin in a funky PDN format instead of a standard Photoshop PSD file ? Because, even with Creative Cloud, Photoshop can be too much money for some modders and I don't condone piracy. Because Paint.NET ( http://www.getpaint.net/ ), the software using PDN files, covers 95% of skinner needs, especially when using the PSD plugin ( https://psdplugin.codeplex.com/ ) to open PSD files (DO NOT use RLE compression when saving in PSD format though) and the Alpha Mask plugin ( http://forums.getpaint.net/index.php?/topic/1854-alpha-mask-import-plugin-20/ ). Because Photoshop makes me jump through more hoops than Paint.NET to obtain some layer interactions. - Hey, there shouldn't be rivets here / Hey, that colour is slightly off / Hey, 202 actually didn't have his code painted on the wing / Hey, the decal seems to be bleeding etc... Yes, I'm probably already aware of all that, some of it can't be changed by anyone so you'll have to live with it, some of it is ignored to keep things simple and tidy, and finally many are ignored because I've reached the point where, at the moment, I'm not willing or able to do better. Feel free to add your own corrections and changes and either submit them to me for another release (you'd be credited of course), or release your own mod of a mod of a mod. - How do I contact you ? Well, PM me on CombatAce, when Real Life is involved it might be some month before I answer though, or you can mail me, but unless it's important, it's highly probable I'll just ignore it, sorry. --------------------------------------- Acknowledgements --------------------------------------- - TK, even though he has forsaken us, he gave us a nice little engine to play with. - CombatAce, for being such a nice place full of nice, if at time weird, people doing their best to keep TK's little engine fun to play with. - The Korean Air War team, without whom none of this would exist in the first place, even though their grand scheme never happened, their years of work didn't go to waste. - Wrench, The, whose Banshee Tweak Pak gave me the weird idea that some people actually cared about a payware of an obscure, little used plane. - Jolley Roger, over at the unofficial SAAF forum, for starting and curating a thread that became a great refence for the SAAF sabres ( http://www.saairforce.co.za/forum/viewtopic.php?f=2&t=7069 ). - Mue, whose LOD Viewer ( http://combatace.com/topic/85079-lod-viewer/ ) is an invaluable tool to Strike Fighters modders. --------------------------------------- Credits --------------------------------------- Everything is either derived from Thirdwire's assets, those included in Do335 Wings over Korea mod - refer to the Readme of this pack for full details - or so trivial I can't be credited for them, with the exception of : F2H-2 Template ans Skins : Gunrunner (except the Bits and pieces layer, which is based on Razbam's skins). F-86F Template : Ravenclaw (90%), Wrench, The (9%), Gunrunner (1%), I mostly added a few details, a noise layer, reworked invasion bands, tail and nose decorations. VF-11 Squadron Badge, 2nd Squadron Badge, "Elyana" and "Bowl'Em Over !" nose arts for Australian Meteors : from my "decal vault", if it's yours, drop me a line and I'll credit you or remove/replace it. Gunrunner 14 February 2015 Click here to download this file
  8. Version 1.0.150214

    157 downloads

    COLOURFUL KOREA Some assembly required. --------------------------------------- WTF is this ? --------------------------------------- This is a mod of a mod, it's intended to be used as a "patch" for Do335 Wings over Korea mod, itself a mod of the semi-avorted Korean Air War mod. Its intent is to add more units, more skins and, above all, more named planes to the Korean War. It's meant to be a patch, to keep the footprint low, making it useless by itself. It's also a backport from my own Korean War install meaning that some things might not be as originally intended (for instance, in my own install the SAAF 2nd Squadron uses slatted wings F-86F-10's, which is - mostly - historically correct, however a standard WoK install gives hard-wing F-86F-30 - of which they only ever had 1 - to 2nd Squadron). My focus on these releases is maintaining compatibility with the WoK campaign at the cost of "authenticity" (which would require something much more grandiose with at least 3 campaigns, which is a work in progress but not aimed for release - too much unclearable content being used). --------------------------------------- Why such a miscellaneous and crippled package ? --------------------------------------- Because I'm slightly burning out on the Korean War, that Real Life is coming back and that rather than having "finished" work rot away on a hard drive, I'd rather release what can be so others can enjoy or build upon it. Also because I'm too lazy to walk the minefield of varying licences involved in packaging someone else's content. And yes, someday I'll finish the Thunderflashes, if Paulo doesn't beat me to it. --------------------------------------- What are the pre-requisites ? --------------------------------------- - Some knowledge of Strike Fighters 2 mod installation procedures. - A properly installed Wings over Korea 1.0 by Do335 installation ( http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ , http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ , http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ ). --------------------------------------- What are the pre-requisites for the optionnal Razbam Banshee skins ? --------------------------------------- - A properly installed Razbam F2H-2 Banshee ( http://www.razbamsims.com/store/product_info.php?cPath=1_4&products_id=45 ). - Wrench's Korean Air War Tweak Pak for Razbam's Banshees ( http://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/ ). - Do335 optional files for Razbam's Banshee (overwrite Wrench's tweaks). --------------------------------------- What is included ? --------------------------------------- - 4 new skins for Razbam's F2H-2 Banshee covering VF-172, VF-11, VF-22 and VF-62 for the Korean War (VF-22 used in campaign). - 2 reworked skins for South African 2nd Squadron F-86F Sabre, including 29 historical named planes (almost all of them) (one skin used in campaign). - 5 additionnal named Australian Meteor F.8, plus one modified decal for an existing one (used in campaign). - 1 partially modified skin for RF-51D Mustang (adding polka dots to the propeller nosecone), including an historical named plane (used in campaign). - 1 template for Razbam's F2H-2 Banshee. --------------------------------------- What is not included ? --------------------------------------- - Anything already present in the pre-requisites. - Razbam's skin parts that I haven't redone. --------------------------------------- What's the required assembly ? --------------------------------------- - South African F-86F : None, overwrite when asked - Australian Meteor F.8 : None, overwrite when asked - USAF RF-51D Mustang : None, overwrite when asked - USN F2H-2 Banshee : Copy the following files (some may not be needed but in doubt do it) from an existing skin into the VF-11 and VF-62 skin folders (VF172 and VF-22 are ok) ejection seat.bmp glossy_t.bmp glossy_t.tga gunsight.bmp gunsight.tga interior03.bmp interior04.bmp interior05.bmp interior07.bmp landing gear_t.bmp parts01_t.bmp tires.bmp --------------------------------------- Probable questions --------------------------------------- - Hey, why are you using an inefficient ZIP format when RAR5 and 7Z offer much better compression rates ? Because RAR5 breaks backward compatibility while using the same extension, leading to many confused people believing their download to be corrupted, leading to re-downloads, increased bandwidth consumption for CombatAce and overall a greater cost than a slightly larger archive and more headache for the player. Because 7Z requires to install a dedicated software while Windows does manage ZIP files natively, making it much easier for players. - Hey, why are your skin in a funky PDN format instead of a standard Photoshop PSD file ? Because, even with Creative Cloud, Photoshop can be too much money for some modders and I don't condone piracy. Because Paint.NET ( http://www.getpaint.net/ ), the software using PDN files, covers 95% of skinner needs, especially when using the PSD plugin ( https://psdplugin.codeplex.com/ ) to open PSD files (DO NOT use RLE compression when saving in PSD format though) and the Alpha Mask plugin ( http://forums.getpaint.net/index.php?/topic/1854-alpha-mask-import-plugin-20/ ). Because Photoshop makes me jump through more hoops than Paint.NET to obtain some layer interactions. - Hey, there shouldn't be rivets here / Hey, that colour is slightly off / Hey, 202 actually didn't have his code painted on the wing / Hey, the decal seems to be bleeding etc... Yes, I'm probably already aware of all that, some of it can't be changed by anyone so you'll have to live with it, some of it is ignored to keep things simple and tidy, and finally many are ignored because I've reached the point where, at the moment, I'm not willing or able to do better. Feel free to add your own corrections and changes and either submit them to me for another release (you'd be credited of course), or release your own mod of a mod of a mod. - How do I contact you ? Well, PM me on CombatAce, when Real Life is involved it might be some month before I answer though, or you can mail me, but unless it's important, it's highly probable I'll just ignore it, sorry. --------------------------------------- Acknowledgements --------------------------------------- - TK, even though he has forsaken us, he gave us a nice little engine to play with. - CombatAce, for being such a nice place full of nice, if at time weird, people doing their best to keep TK's little engine fun to play with. - The Korean Air War team, without whom none of this would exist in the first place, even though their grand scheme never happened, their years of work didn't go to waste. - Wrench, The, whose Banshee Tweak Pak gave me the weird idea that some people actually cared about a payware of an obscure, little used plane. - Jolley Roger, over at the unofficial SAAF forum, for starting and curating a thread that became a great refence for the SAAF sabres ( http://www.saairforce.co.za/forum/viewtopic.php?f=2&t=7069 ). - Mue, whose LOD Viewer ( http://combatace.com/topic/85079-lod-viewer/ ) is an invaluable tool to Strike Fighters modders. --------------------------------------- Credits --------------------------------------- Everything is either derived from Thirdwire's assets, those included in Do335 Wings over Korea mod - refer to the Readme of this pack for full details - or so trivial I can't be credited for them, with the exception of : F2H-2 Template ans Skins : Gunrunner (except the Bits and pieces layer, which is based on Razbam's skins). F-86F Template : Ravenclaw (90%), Wrench, The (9%), Gunrunner (1%), I mostly added a few details, a noise layer, reworked invasion bands, tail and nose decorations. VF-11 Squadron Badge, 2nd Squadron Badge, "Elyana" and "Bowl'Em Over !" nose arts for Australian Meteors : from my "decal vault", if it's yours, drop me a line and I'll credit you or remove/replace it. Gunrunner 14 February 2015
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