+ravenclaw_007 Posted June 2, 2010 Posted June 2, 2010 View File Swiss Hawker Hunter F.Mk58 pack Hawker Hunter F.mk58 as used in the Swiss Air Force from 1959 up to 1992 version 1.0 - 11.05.2010 , for SF2E with patch Feb 2010 or SF2E merged With SF2I patch Feb 2010 this mod is based on the ThirdWire Hunter9 Included are : - highres skins 2048x2048 as well as optional lowres skins 1024x1024 or 512x512 - Martin Baker Mk3 ejection seat , color grey or black - cockpit detail set - airframe detail set - swiss weapon set - working RWR in the cockpit - chaff /flare dispenser ------------- for the Instalation please READ the READ ME --------------------------------------- CREDITS : - Thirdwire / TK for the excellent Hunter9 - Old Diego for the pilot HGU26AW - Soulfreak for the templates , skins , hangarscreens , loadingscreens and testing - ravenclaw_007 for 3d-work , weapons , skins , ini. editing and testing - paulopanz for testing - 76.IAP-Blackbird for testing i hope i did not miss anybody , in case i did let my know Have Fun your GMG Submitter ravenclaw_007 Submitted 06/02/2010 Category Hunter Quote
Leidgenosse Posted June 2, 2010 Posted June 2, 2010 Gute Arbeit, eine wirklich schöne Maschine. Mit viel Liebe zum Detail umgesetzt. Jetzt fehlen nur noch die Mirage IIIS und die Vampire/Venom in Schweizer Farben... . Und natürlich die P-16, die zwar flog, aber nie über das Protoypen - Stadium herauskam... In english: Nice work, a pretty beautyful machine. And done with a lot of attention to the details. The only jets missing now in swiss colours are the Mirage IIS, the Vampire&Venoms and last but not least the P-16, a siwss jet fighter prototype, that never progressed over the prototype stadium... Quote
ndicki Posted June 10, 2010 Posted June 10, 2010 Actually, at the risk of upsetting the party, I'd like to point out that the templates used are mine. Admittedly somebody has stuck the technical blurb on them and tweaked them here and there a bit, but that doesn't change the fact that I did most of the work. They were released under the Freeware Agreement, but the terms of that agreement are pretty clear: 1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms. 2. You must give proper credit in your readme file. 3. If feasible, include the original readme along with your new mod. I'm quite prepared to think it was simply an inadvertent error on somebody's part, but it goes to show that before you release anything that is not 100% your own work, you should check to see where it really did come from, and if you're not sure, say so. Quote
+Soulfreak Posted June 10, 2010 Posted June 10, 2010 (edited) Ndicki, you are right, I used the panel lines and the shadows etc from your templates. So Volker will edit it, it was just gone under during the project! So sorry for that was just an inadvertent error maybe from my side. I don´t remember it... Edited June 10, 2010 by Soulfreak Quote
ndicki Posted June 10, 2010 Posted June 10, 2010 Ndicki, you are right, I used the panel lines and the shadows etc from your templates. So Volker will edit it, it was just gone under during the project! So sorry for that was just an inadvertent error maybe from my side. I don´t remember it... No probs, just wanted to point it out. No harm done. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.