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Posted

TF-104G & G-M


Lockheed TF-104G and TF-104G-M for SFP1/WOV/WOE/WOI oct.08 patch standard:

 

This mod is intended as a general update of the TF-104G model of Ajunaidr released some years ago.

The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".

 

TF-104G skins:

KLu camo

AMI 20° Gruppo

AMI 4° Stormo

AMI 4° Stormo with blue stripe

 

TF-104G-M:

AMI mono gray

 

Included there are new Camo(AMI) and Gray(ASA-M) tanks.

 

To open the canopy use Shift+0 .

 

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Installation:

Simply copy all the files in the respective directory of your game folder. :)

 

And add the code lines of the fuel tanks to your WEAPONDATA.INI

 

Note: You need to have the stock SFP1 F-104G for the cockpit in your install.

 

 

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Credits:

 

Original aircraft, 3D model and templates: Ajunaidr

Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104

Texture and decals: Spillone104 and Paulopanz

Fake Pilot mod: FastCargo

 

BETA testers: Paulopanz, Muesli and Derk.

 

Thank you all guys!

 

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Legal stuff:

 

This mod is freeware. Commercial use is not allowed.

 

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Enjoy and good flight. :)


 

  • Like 1
Posted (edited)

Thanks for another beautiful mod Alex :good:

 

Although this is a SF1 release, May I suggest two things for SF2 users:

 

Using the game engine generated shadow: This fixes the weird shadow problem from the nose.

In the TF-104G.ini and TF-104G-M.ini

[shadow]

CastShadow=TRUE

ShadowCastDist=10000

MaxVisibleDistance=800

 

And placing the FakePilot,TF-104G_Model, TF-104G-M_Model folders in Objects/pilots folder :good:

Edited by pureblue
Posted

Follow pureblue's tips and, in SF2, the assymetric tiptanks can be banged into one folder. I'd also add a userlist and convert all ini files to Unicode. A 10-minute job.

Posted

This would be a great opportunity for someone else to make a SF2 version and post it for download......things that make you go hmmmmmm.....:blink::dntknw::idea:

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