mppd Posted January 8, 2011 Posted January 8, 2011 Has anyone had any luck simulating more weight on the nose gear of planes in the TW series? The F-4 stands about 12 inches too nose-high in any model. I have tried varying the three relevant entries on the nose gear in the data.ini, and even tried changing aircraft CG but with no effect (well, there was an effect of course, but not more gear strut compression...) I cannot really cheat and change the strut length since the scissors link will contact the fwd gear door bottom edge. And most know how long the strut extends as weight comes off the nose on an F-4 - it gets really long. Any help would be appreciated. Thanks, Mike D. Quote
+Sundowner Posted January 8, 2011 Posted January 8, 2011 Mike, try reducing the spring factor entry, the stock levels look awful dont they ? [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.25 HideGearNode=TRUE ModelNodeName=gear_strut_front InsideNodeName= ShockAnimationID=5 ShockStroke=0.40 SpringFactor=0.05---------------------------This Line................. DampingFactor=1.5 WheelNodeName=wheels_front RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.26 CastoringWheel=TRUE CastoringNodeName=gear_swivel Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=2.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=128.61 MaxLoadFactor=5.0 Quote
mppd Posted January 8, 2011 Author Posted January 8, 2011 O.K. I'll try again - I think I tried going up and down by a factor of 2, 10, etc. - some put the nose into the dirt, some bounced the thing 100 feet into the air, but nothing I tried compressed that darned strut about 8 inches or so.....which is what we need. The TW F-104G has similar issues also I think. I'm ready to cheat the size of the fwd nose gear door just to shorten the strut a bit. Quote
liamp51 Posted January 8, 2011 Posted January 8, 2011 The MiG-21's should sit A LOT lower to the ground then they do. You can see that in this video at about 2:22 Quote
mppd Posted January 9, 2011 Author Posted January 9, 2011 Nope. Could not make any visual difference with the .INI edits. Did it in the animation slot for the nosewheel leg. Now for some revised .LODs... Quote
Fubar512 Posted January 9, 2011 Posted January 9, 2011 Are you absolutely sure that you've tried every .ini parameter? Quote
mppd Posted January 9, 2011 Author Posted January 9, 2011 Only nosegear ShockStroke, SpringFactor, DampingFactor and aircraft CG. I went up and down, tried 0.00 and even a negative number for most. Shockstroke gives dramatic effects, but not strut compression. If anyone can come up with a value I'd be interested - the whole F-4 CA community probably would if using stock/MF aircraft! Thanks for the interest. Mike Quote
mppd Posted January 9, 2011 Author Posted January 9, 2011 Isn't this an SF2/2nd gen value? Is there anything comparable in the 1st gen sims? Quote
Fubar512 Posted January 9, 2011 Posted January 9, 2011 Isn't this an SF2/2nd gen value? Is there anything comparable in the 1st gen sims? It should be there since the '08 patch. BTW, it goes in the AircraftData section of the data.ini Quote
EricJ Posted January 9, 2011 Posted January 9, 2011 Just take it easy on the values... (-90 degrees shpwn....) Quote
+KnightWolf45 Posted January 9, 2011 Posted January 9, 2011 Just take it easy on the values... (-90 degrees shpwn....) hard to take off right Quote
EricJ Posted January 9, 2011 Posted January 9, 2011 hard to take off right Just a little bit difficult Quote
mppd Posted January 10, 2011 Author Posted January 10, 2011 (edited) Perfect! Just outstanding. Exactly what was needed. Try OnGroundPitchAngle=-2.0 for any stock F-4. Looks 100% better. Thank you everyone. By the way, is there a listing somewhere of any other not-so-well known (by me at least) new data.ini features of the post-08 Patch era? Thanks again. Mike D. Edited January 10, 2011 by mppd Quote
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